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IMDbPro

Crysis 2

  • Videojuego
  • 2011
  • M
CALIFICACIÓN DE IMDb
7.8/10
5.6 k
TU CALIFICACIÓN
Crysis 2 (2011)
Crysis 2: Announce Trailer
Reproducir trailer0:53
10 videos
13 fotos
AcciónAventuraCiencia FicciónThriller

Agrega una trama en tu idiomaSet 3 years after the original game. Fight the aliens, following the protagonist in a new type of jungle; New York, the urban jungle.Set 3 years after the original game. Fight the aliens, following the protagonist in a new type of jungle; New York, the urban jungle.Set 3 years after the original game. Fight the aliens, following the protagonist in a new type of jungle; New York, the urban jungle.

  • Dirección
    • Cevat Yerli
    • Steven Bender
  • Guionistas
    • Richard Morgan
    • Rob Yescombe
  • Elenco
    • Janis Ahern
    • Joey Ansah
    • Paul Birchard
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    7.8/10
    5.6 k
    TU CALIFICACIÓN
    • Dirección
      • Cevat Yerli
      • Steven Bender
    • Guionistas
      • Richard Morgan
      • Rob Yescombe
    • Elenco
      • Janis Ahern
      • Joey Ansah
      • Paul Birchard
    • 9Opiniones de los usuarios
    • 3Opiniones de los críticos
  • Ver la información de producción en IMDbPro
  • Videos10

    Crysis 2: Announce Trailer
    Trailer 0:53
    Crysis 2: Announce Trailer
    Crysis 2: The Wall
    Trailer 2:07
    Crysis 2: The Wall
    Crysis 2: The Wall
    Trailer 2:07
    Crysis 2: The Wall
    Crysis 2: Preorder Trailer
    Trailer 2:39
    Crysis 2: Preorder Trailer
    Crysis 2: Multiplayer Trailer
    Trailer 2:17
    Crysis 2: Multiplayer Trailer
    Crysis 2: Be Invisible
    Trailer 1:39
    Crysis 2: Be Invisible
    Crysis 2: Be Strong
    Trailer 2:03
    Crysis 2: Be Strong

    Fotos12

    Ver el cartel
    Ver el cartel
    Ver el cartel
    Ver el cartel
    + 9
    Ver el cartel

    Elenco principal23

    Editar
    Janis Ahern
    Janis Ahern
    • Additional Voices
    • (voz)
    Joey Ansah
    Joey Ansah
    • Chino
    • (voz)
    Paul Birchard
    • Nathan Gould
    • (voz)
    Peter Brooke
    Peter Brooke
    • Additional Voices
    • (voz)
    Andrew Bushell
    Andrew Bushell
    • Additional Voices
    • (voz)
    Andrew Byron
    Andrew Byron
    • Additional Voices
    • (voz)
    Alister Cameron
    • Jacob Hargreave
    • (voz)
    Tommy Campbell
    Tommy Campbell
    • Staff Sergeant Rainer
    • (voz)
    Beth Chalmers
    • Additional Voices
    • (voz)
    Joe Coen
    Joe Coen
    • Additional Voices
    • (voz)
    Ruben Crow
    Ruben Crow
    • Commander Lockhart
    • (voz)
    Sam Fink
    Sam Fink
    • Nano-Suit Soldier
    • (voz)
    Scott Haney
    • San Q
    • (voz)
    Bruce Lester Johnson
    Bruce Lester Johnson
    • Additional Voices
    • (voz)
    • (as a different name)
    Danny Kennedy
    • Additional Voices
    • (voz)
    Jeff Mash
    • Additional Voices
    • (voz)
    Wade McElwain
    • Additional Voices
    • (voz)
    James McNeill
    • Leavenworth
    • (voz)
    • Dirección
      • Cevat Yerli
      • Steven Bender
    • Guionistas
      • Richard Morgan
      • Rob Yescombe
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios9

    7.85.6K
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    Opiniones destacadas

    10theflash987

    Video game of the year when it was released

    To me Crysis 2 is one of the best games I've ever played. The storyline is a 10/10, the music is a 10/10 (I believe it won best storyline and music for a video game of the year). The main song is in fact on my music playlist as I am addicted to it - as are thousands of other fans. I only wish that you could run around the map a little bit more (it's not an open world style), it's just too specific for me. The graphics are a 10/10 just like all other Crytek games. I thoroughly enjoyed it and actually like it better than Crysis 1. It's a must play in my mind. The storyline however is quite short so don't expect to play for weeks. If your going to play it then go for PC version, it's not as resource heavy as the first Crysis and will run easily on most modern computers. So yeah...Enjoy!
    7ChrisCottell

    Not a bad game by any stretch, very pretty and quiet playable but nothing new

    The story is a mess and I never really felt engaged with it during the game, most of the mission are: get to this checkpoint, flick this switch, etc so nothing new.

    Each map section offers a number of possible ways to complete it, I mostly assassinated, silenced headshot and sniped until I was discovered (usually due to an assassination failing for no reason) and then letting rip. The other options usually left you over exposed or facing too many enemies at once.

    I think if I was to replay I might try to sneak past everyone but I bought this as a shooter not a stealth game. The thing that attracted me to the game was the ability rig a level with explosives, distract a soldier, set off the explosives, kick over cars rip off a M/C gun from a jeep and let rip into the remaining enemies but this type of dynamic play wasn't really possible (or at least not worth the risk and time).

    Part of the reason was the level design wasn't set up for this and the enemy AI spotted you for no reason. The balance of assassination vs the 'Tactical Options' was also pretty weak and unrewarding.

    The game does look good but I did find enemies walking in walls and other glitches, the enemy AI was also nothing special and as an example they would always go and stand over a dead body so a snipers dream.

    I've only briefly played the multiplayer but it feels like a poor copy of MW2 with invisibility.

    It was not a bad game by any stretch, very pretty and quiet playable but no where no as interesting as Dead Space 2. It feels half way between MW2 in looks and play style and Reach in terms of being a super soldier and level design but I think both these games do these things better.
    9johnnymacbest

    An epic sequel to a ballistically entertaining shooter.

    After being really impressed with the original Crysis, I was INSANELY curious to see what the next game would bring, and boy was I happy. Not only is the story more focused, tighter, and epic in scope, not only does it has the most beautiful graphics on any platform, and not only does it has the most stellar production values, but it also has the most ballsy and entertaining action set-pieces that I've ever had the pleasure of seeing and playing through.

    The new hero is a Force Recon Marine known as Alcatraz, who had the unfortunate yet coincidental task of being the last hope for humanity armed with the technology of the future; the likes of which no ordinary man, albeit a soldier as ever witnessed in the history of mankind. A physically fractured soul due to injuries sustained in battle, Alcatraz is locked and loaded, but what is the true nature of his mission and what fate does it hold for mankind? The first game's story had an action/sci-fi movie-like plot that was good, even though it left a few unanswered questions concerning it's context. Now with Crysis 2, we learn who created the Nanosuit, its origins, background information about it's original protagonists, and much more. However, Crysis 2 has a lot of dark themes in it's narrative, biological warfare, civil unrest, martial law, private military forces and their morally ambiguous agendas, and identity crisis(no pun intended). It's true that some characters may be underdeveloped, but that's saved for the sequel, which I'm sure will tie up some loose ends, but the story is actually really gripping; kept my attention for the whole duration of the game.

    But Crysis 2 wouldn't be a Crysis game without action set-pieces. Out of all the FPS game's I've played, the series hands down has the most exciting and entertaining of them all. From massive destruction to some horrific scenes of human suffering and decadence, no other game in this genre has conveyed post-apocalyptic alien invasion scenarios like this one; for which I was thoroughly impressed. This no doubt helped along with the games stunningly beautiful visual effects that are so cinematic, you actually feel like you're in a Hollywood blockbuster action/sci-fi film. The sandbox style of play is back, though not as prevalent as in the previous game, but you still have many options on how to attack your enemies. The level of tactical decision making is key to your success and one of the series' finest aspects.

    I'm not so sure about the multi-player. I've played several sessions(this was on Xbox Live) but I'm an old-school gamer who likes action and story, and Crysis 2 fits the bill nicely. There are glitches like enemies freezing in place and some inconsistencies with sound, but it doesn't mar the game one bit. Speaking of sound, this game has the most impressive sound effects I've ever heard; from the powerful roar of the machine guns to the massive scale destruction of the urban environment, the game is a treat for the ears, especially if you have a surround sound system cranked to the max. And it also helps if you have a widescreen TV equipped with 3D. I've never seen the game in 3D, but even without 3D, the game is still impressive and a blast to play so for those of you who have a set up, get this game to truly experience what it has to offer.

    I really enjoyed Crysis 2; even more than Crysis 1. Heck, I enjoy both games, but Crysis 2 story won me over, simply because it's more epic in scope. Having beaten 2, I'm more pumped than ever for Crysis 3. No other series gave me the feeling of being a bad-ass super-soldier with the feel of a big-budget blockbuster action movie!! Kudos to Crytek for delivering one of the most ballistically entertaining FPS on the market!!
    bob the moo

    Visually strong with fun action even if its weaknesses keep it as only being a good game and not a great game overall

    It had been a while since I had played a 'new' game and one of the good things about not being overly bothered about keeping up with the brand new big titles or new consoles, is that I have the pick of older games that I have not played but do not need to pay £40 for. In this case I had heard positive things about this series and also enjoy shooters and stealth games, so decided it was worth the £5 I paid. The story picks up from the first game although it really doesn't matter too much if you haven't played it. Basically you end up inside a powerful nanosuit in the middle of a New York which is under attack from aliens while also on lockdown by a military contractor. With guidance from your new allies, you have to battle your way through New York while also trying to find out the secret power that the suit can have as a weapon in the bigger picture fight against the aliens.

    I have used a lot of words there to describe the plot, and the game also uses a lot of cutscenes and dialogue to do the same, but I must confess that I found myself rather detached from the narrative. Maybe it was because I hadn't played the first game, but also I didn't really get a feel for the players involved, the stakes and the specifics. Too much of the story was 'go here, go there', which comes with the video game genre, but it wasn't particularly well thought out as a story – too often it just felt like the writers were working out how to create levels within the basic frame of the story.

    The action works pretty well though. You have choices as to whether you blast your way though using shields to absorb damage, or sneak your way through using the electronic cloaking device – or of course you can do a bit of both. None of the combinations or options are without faults but mostly they are fun to play and I really didn't find any part of the game frustrating. It would have been nice to have felt more of a contest though – mostly you feel like you are playing against yourself, so as long as I didn't do anything dumb, the game was not really too hard. The enemy AI was a bit off – sometimes not really seeming smart, but then other times able to track me based off nothing. It does still work though and in fairness there was decent variety in the play if you wanted it – and even if you didn't there were times where it really made sense to proceed a certain way.

    Visually the game is very impressive; the New York is well designed as sets and the characters look and move well. The issue I have is that it does feel like 'sets' as opposed to a world. You very much are in contained locations where you do not always have a massive range of movement – not quite a straight line shooter perhaps, but no matter how big the 'rooms' are, you are basically moving through the rooms the game wants you to go through. The bigger action sequences look great, with big sci-fi moments, but the problem tends to be that they happen in cut scenes or moments where the player is out of the game so that the graphics can deliver their big moment. I am a sucker for big cinematic action in FPS games (I enjoy this aspect of the COD:MW games) but here I felt like I was outside of it rather than really in the middle – which is a shame.

    Crysis 2 is fun if you like shooters, and it does give you options as to how to play, but it has weaknesses in the narrative and the use of cut scenes. These weaknesses and others kept me from really getting into the game and getting caught up in the action of it all. It was fun to play and I enjoyed it for what it was, but it didn't do enough to make me want to pick up more of the franchise – and not being able to skip the cut scenes is limited my desire to jump back into it again, but maybe that will change with time.
    8user-924-578843

    Crisis 2 in the video game industry

    After installing Crysis 2 I normally go to the settings graphics, where I waited two surprises.

    Surprise number one - the graphics settings: 1. good graphics 2 . maximum graphics 3 . extreme graphics 4 . burn computer

    Surprise number 2 - the graphics settings can not be adjusted. "Setup 3D" is present, but it is not active. I regarded it as "Fuff! We have two years of this schedule sculptured. Come and check it out. "

    Very reluctant to kill people, while we fought with aliens. Me tried to use, and I saw on their insolent persons they will use me and throw out. But the story did not give options, and the main character posed as Gordon Freeman, simultaneously collecting other people's badges and reading correspondence of Aunt Tara with Uncle Hardgriv. I trusted the one person who one third of the game led me through enemy ambushes.

    Developers have tried to steal, oh, take something of the best games of the genre. From HALO took indication suit and the concept of monsters. From Half-Life 2 took alien turret and urban destruction. True invisibility in full (including FPS) - their innovation. Also in the scene is used to receive, "Go do it, otherwise you will not pass". For example, at the end of the game, in the spore generator gate will not open until you kill monsters in front of them. Had to cut all .

    Separately say about glitches. Can look in the internet - door is closed, the character freezes, the NPC does not do what they should. Usually helps to restart the level, but not always.

    Along with other fashion features done in Crysis 2 added delayed cursor. Percentage of not the strongest in the world of computers among gamers represent? So all of them due to lack of power this feature is enhanced. Buffeting the cursor so strong, that you can forget of fast mouse action.

    Toward the middle of the game know that the suit is not so cool. No matter how hard you try, you still going several times on the verge of death. In general, "The suit helps those who help themselves".

    Corridor path of game 7 out of 10. In the first part of the sandbox were bigger.

    So, what we have: Acceptable schedule (yes, I saw this game on the highest setting) and resource consumption at the level of program for performance testing. Head of Crytek Cevat Yerli "Graphics, whether it's lighting or shadows, puts you in a different emotional context and drives the immersion, and immersion is effectively the number one thing we can use to help you buy into the world." Ie we must immerse themselves in the atmosphere of delusional story, uncalled nary interest, and look at the downtrodden memory space through raw HDR.

    From the pros: 1. I stopped several times to admire Manhattan. 2. intelligent monsters. Pursue the enemy, and not leave their comrades in trouble. 3. opportunity to progress through the game in stealth mode.

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    Argumento

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    ¿Sabías que…?

    Editar
    • Trivia
      The name of the seventh mission "Dead Man Walking" means that the character you play as (Alcatraz) is technically a walking corpse throughout the campaign.
    • Errores
      When the nano-suit shows Mr. Gould a video of the suit memory, it does so in third person. It should be doing so in first person.
    • Citas

      Prophet: Alcatraz? That's your name? Alcatraz... Destiny's a bitch, huh? It'll be on you now, son.

    • Conexiones
      Edited into Crysis Remastered Trilogy (2021)

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    Detalles

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    • Fecha de lanzamiento
      • 22 de marzo de 2011 (Estados Unidos)
    • Países de origen
      • Alemania
      • Reino Unido
      • Estados Unidos
    • Sitio oficial
      • Official site (United States)
    • Idioma
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    • Productora
      • Crytek Studios
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