CALIFICACIÓN DE IMDb
7.3/10
1.3 k
TU CALIFICACIÓN
Un robot asistente de laboratorio se ofrece como voluntario para ser mejorado y luchar para impedir que un científico loco domine el mundo.Un robot asistente de laboratorio se ofrece como voluntario para ser mejorado y luchar para impedir que un científico loco domine el mundo.Un robot asistente de laboratorio se ofrece como voluntario para ser mejorado y luchar para impedir que un científico loco domine el mundo.
- Dirección
Opiniones destacadas
The game that started it all, Mega Man is one of the NES games that is infamous for being one of the hardest for the console. You take on the role of Mega Man, a helper robot who has been modified into a super fighting robot after six of Dr. Light's robots are stolen and reprogrammed by the evil Dr. Wily to aid him in world domination. Don't let the cutesy character fool you, this game is hard. Each stage has a hazard that can cause instant death if you fail to correctly time your jumps (like Guts Man's moving platforms at the start if his stage, or the floating platforms in Ice Man's stage that are over a bottomless pit). However, the game is easy to play (D-Pad moves Mega Man, A jumps, and B fires his arm cannon or the weapons he can gain by beating the six Robot Masters). Also, the first six stages can be done in any order, with the next four stages being linear. If you are looking for a classic challenge, Mega Man is a must play.
Dr. Light was a genious. At a time when the world was at peace, he created eight robots to perform certain tasks for him: Rock, Roll, Cut Man, Guts Man, Elec Man, Ice Man, Fire Man, and Bomb Man. Each of them had their own use, such as Cut Man was used to cut down trees and Ice Man was used to explore terrain too cold for humans. As for Rock and Roll, Rock was a mechanic and Roll was a housekeeping robot. One day, Dr. Light's assistant Dr. Wily reprogrammed six of Dr. Light's robots to do his bidding and help him take over the world. Dr. Light, in an effort to stop him, changes Rock into a fighting robot, thus creating Mega Man.
Since then, Mega Man has spawned over 20 sequels, six for the Nintendo, five or more for the Game Boy, four or more for the Super Nintendo, several arcade games, Playstation games, computer games, and Sega Saturn Games. All of which take Mega Man on new adventures and new enemies to face. Truly an excellent game and probably one of the first equally challenging and equally beatable games for the Nintendo.
Since then, Mega Man has spawned over 20 sequels, six for the Nintendo, five or more for the Game Boy, four or more for the Super Nintendo, several arcade games, Playstation games, computer games, and Sega Saturn Games. All of which take Mega Man on new adventures and new enemies to face. Truly an excellent game and probably one of the first equally challenging and equally beatable games for the Nintendo.
The first Rockman/Mega Man game was definitely a good point for its time, but the term "First Game Syndrome" is appropriate for this title. Weird decisions, absurd difficulty spikes from potential lack of play testing or lack of experience, hit-or-miss weapons, primitive controls, and wonky physics are all present within the first title of this franchise, but it has laid down enough foundation to still be a game worth playing through at least just once. It only lasts 2-3 hours, so it won't take up too much of your time, even if you didn't like it. If you're okay with going out of order, however, you can skip this one, since almost every other Mega Man game does what this game does better.
Rockman (or "Megaman" here in the west) is a classic NES game which every nerd knows quite well, although I doubt that they all finished it. Even I had a rough time playing this game. Anyway, Rockman is a good time killing and I'll prove it.
First, the soundtrack is insane. I think Rockman 1 has OSTs very underrated, like the Dr. Willy Theme. It's a shame that the bosses have the same track, and not their own.
The enemies are really vast and creative. The same goes for the stages layout and the traps on it, but I'll talk about it later. The "robomans" (whose have straightforward names) have quite the same logic to defeat them, but it's still a nice combat. Also, copying their abilities is a creative touch and I respect it.
Now, if I had to say a problem, I'll would say that this game is hard and sometimes unfair with the player. Spikes with instant-kill hidden in places, enemies positioned strategically for you to hit them and literally zero explanation on how to defeat bosses. You'll have to be empirical to know that fire > ice. Anyway, maybe this gives Rockman its fame.
TL/DR: classic fun game to play for a 1 or 2 hours until you burnout and try again next day. When you realize, you'll be addicted to this.
Sorry for any errors, I'm not an english speaker.
First, the soundtrack is insane. I think Rockman 1 has OSTs very underrated, like the Dr. Willy Theme. It's a shame that the bosses have the same track, and not their own.
The enemies are really vast and creative. The same goes for the stages layout and the traps on it, but I'll talk about it later. The "robomans" (whose have straightforward names) have quite the same logic to defeat them, but it's still a nice combat. Also, copying their abilities is a creative touch and I respect it.
Now, if I had to say a problem, I'll would say that this game is hard and sometimes unfair with the player. Spikes with instant-kill hidden in places, enemies positioned strategically for you to hit them and literally zero explanation on how to defeat bosses. You'll have to be empirical to know that fire > ice. Anyway, maybe this gives Rockman its fame.
TL/DR: classic fun game to play for a 1 or 2 hours until you burnout and try again next day. When you realize, you'll be addicted to this.
Sorry for any errors, I'm not an english speaker.
Mega Man was one of the Nintendo games I grew up. This will remain as one of my favorites. Despite the fact that it was an 8-bit game, the graphics, gameplay, and sound\music were much better than most Nintendo games of that time. I especially love the "de-dit" sound that Mega Man makes every time he lands on the ground!
¿Sabías que…?
- TriviaThe subplot about Dr. Wily being Dr. Light's old assistant and turning on him only exists in the American version. In the Japanese version, Wily was just a random mad scientist who had no initial connections to Dr. Light prior to stealing and reprogramming his robots.
- Versiones alternativasRe-released in 1993 as part of "Mega Man: The Wily Wars" for the Sega Genesis, which was basically Mega Man 1, 2 and 3 plus an original game called "Wily Tower." All three games received graphical updates, giving them a 16-bit appearance instead of their original 8-bit graphics.
- ConexionesFeatured in Video Power: Mega Man 3 (Wednesday) (1991)
Selecciones populares
Inicia sesión para calificar y agrega a la lista de videos para obtener recomendaciones personalizadas
Detalles
Contribuir a esta página
Sugiere una edición o agrega el contenido que falta