IMDb-BEWERTUNG
4,6/10
7385
IHRE BEWERTUNG
Während sie die Auswirkungen der globalen Erwärmung auf eine Walpopulation untersuchen, entdecken Studenten auf einem Krabbenkutter und dessen Besatzung ein gefrorenes sowjetisches Spaceshut... Alles lesenWährend sie die Auswirkungen der globalen Erwärmung auf eine Walpopulation untersuchen, entdecken Studenten auf einem Krabbenkutter und dessen Besatzung ein gefrorenes sowjetisches Spaceshuttle und setzen es unbeabsichtigt frei.Während sie die Auswirkungen der globalen Erwärmung auf eine Walpopulation untersuchen, entdecken Studenten auf einem Krabbenkutter und dessen Besatzung ein gefrorenes sowjetisches Spaceshuttle und setzen es unbeabsichtigt frei.
Kamilla Bjorlin
- Svet
- (as Milla Björn)
Michel Estime
- Dock
- (as Mike Estimé)
Edwin R. Habacon
- Atka
- (as Edwin Bravo)
Kraig W. Sturtz
- Roland
- (as Kraig Sturtz)
Lev Poberesky
- Russian Voice #1
- (Synchronisation)
Alla Poberesky
- Russian Voice #2
- (Synchronisation)
Empfohlene Bewertungen
OK Not the worst movies i've ever seen, but it's by no means going to be remembered for anything special. Lance is about the only thing that holds it together, good actor, underused in my opinion, but even he struggles in the last third to hold the film together. The acting from some, is, shall we say, tired and formulaic, there are flashes from a few, but that's the thing, it's just flashes of what could have been.
So far as the story went, it was very much a "the thing" meets "Alien" meets fishermen..... A promising idea and a good story could have been told, but alas, they fall into the traps they so desperately needed to avoid for comparisons to other more polished bigger budget franchises. A bit more attention to the less is more camp, for achieving a scare where you don't have a big enough budget, would have done more for the poor poor effects and this coupled with poor acting in parts, leaves the film sagging in places where it could have been sailing high.
As i said, not the worst, but by no means the movie it could have been. i gave it a middle of the road meh! rating
So far as the story went, it was very much a "the thing" meets "Alien" meets fishermen..... A promising idea and a good story could have been told, but alas, they fall into the traps they so desperately needed to avoid for comparisons to other more polished bigger budget franchises. A bit more attention to the less is more camp, for achieving a scare where you don't have a big enough budget, would have done more for the poor poor effects and this coupled with poor acting in parts, leaves the film sagging in places where it could have been sailing high.
As i said, not the worst, but by no means the movie it could have been. i gave it a middle of the road meh! rating
I've been following the progress of Harbinger Down for over a year now, eagerly awaiting each update. Films like John Carpenter's The Thing and David Cronenberg's The Fly are some of my favourite films ever, and Harbinger Down looked to bring this classic 80s practical monster effects goodness to the present day.
The reality? For a movie that's whole purpose is to showcase practical effects (PFX), it doesn't do this nearly enough, nor does it feature Studio ADI's expected level of quality for these effects.
Almost all the scenes that feature the monster are poorly lit (often only by a flashlight). This is to be expected to a certain extent, being a horror film, however if you watch The Thing/The Fly, you'll notice the creature is always at the forefront, in all it's grisly detail. In Harbinger Down you never truly get a good look at the creature, which I'm sure will be disappointing to many, as the whole point of the movie was to show off an awesome looking creature. What's more, there is a distinct lack of quality for some of the monster effects, something that is unheard of in Studio ADI's other work. Presumably this is why the effects are often obscured by shadow and low light. The few scenes that are well lit are either far too brief or garishly poor quality (the first appearance of the monster comes to mind). There is also a distinct lack of blood/gore in the film, which is a major shortfall. John Carpenter's The Thing is a hideously gruesome film, and that plays a big part in why the film is so loved. This film features barely any blood and gore, and the few scenes that do are often brief and very conservative on the bloodiness. I don't believe I'm wrong in assuming most people interested in these kind of films want to see gruesome practical creature effects and all the bloody mess that goes with that. Harbinger Down completely fails on this.
It feels below Studio ADI, as I know what incredible work they can do. I appreciate the budget was low for this movie, but the movie's whole purpose was to show off PFX and prove to the industry that CGI isn't always the best option. It feels like they have shot themselves in the foot, as this film is a poor effort at showcasing the power of PFX. A little more time and money could have refined the effects and really made a statement about PFX (which, ultimately, could lead to much more work for Studio ADI).
Unfortunately there's nothing outside the creature effects that is even remotely noteworthy. There's a lot of inexperience here, with directing, writing, movie pacing and acting, and it shows. But this is something that is hardly surprising, or overly important. All I was expecting was some gorgeously gruesome creature effects. I was happy to settle down for a hammy, poorly acted film - but in a "so bad it's good" way - where the monster would take centre stage and wreck up the place. The monster instead cowers in a dark corner, ashamed to show it's ugly face, while unlikeable characters and a largely un-engaging plot take the centre stage.
I'm a huge fan of Studio ADI's work and I adore practical creature effects. But this doesn't cut it. This is a poor movie. A poor movie that could have redeemed all it's shortcomings in acting, filmwork, writing, etc by just having regular, explicit monster appearances showcasing ADI work at it's best. This is, sadly, not what Harbinger Down is.
The reality? For a movie that's whole purpose is to showcase practical effects (PFX), it doesn't do this nearly enough, nor does it feature Studio ADI's expected level of quality for these effects.
Almost all the scenes that feature the monster are poorly lit (often only by a flashlight). This is to be expected to a certain extent, being a horror film, however if you watch The Thing/The Fly, you'll notice the creature is always at the forefront, in all it's grisly detail. In Harbinger Down you never truly get a good look at the creature, which I'm sure will be disappointing to many, as the whole point of the movie was to show off an awesome looking creature. What's more, there is a distinct lack of quality for some of the monster effects, something that is unheard of in Studio ADI's other work. Presumably this is why the effects are often obscured by shadow and low light. The few scenes that are well lit are either far too brief or garishly poor quality (the first appearance of the monster comes to mind). There is also a distinct lack of blood/gore in the film, which is a major shortfall. John Carpenter's The Thing is a hideously gruesome film, and that plays a big part in why the film is so loved. This film features barely any blood and gore, and the few scenes that do are often brief and very conservative on the bloodiness. I don't believe I'm wrong in assuming most people interested in these kind of films want to see gruesome practical creature effects and all the bloody mess that goes with that. Harbinger Down completely fails on this.
It feels below Studio ADI, as I know what incredible work they can do. I appreciate the budget was low for this movie, but the movie's whole purpose was to show off PFX and prove to the industry that CGI isn't always the best option. It feels like they have shot themselves in the foot, as this film is a poor effort at showcasing the power of PFX. A little more time and money could have refined the effects and really made a statement about PFX (which, ultimately, could lead to much more work for Studio ADI).
Unfortunately there's nothing outside the creature effects that is even remotely noteworthy. There's a lot of inexperience here, with directing, writing, movie pacing and acting, and it shows. But this is something that is hardly surprising, or overly important. All I was expecting was some gorgeously gruesome creature effects. I was happy to settle down for a hammy, poorly acted film - but in a "so bad it's good" way - where the monster would take centre stage and wreck up the place. The monster instead cowers in a dark corner, ashamed to show it's ugly face, while unlikeable characters and a largely un-engaging plot take the centre stage.
I'm a huge fan of Studio ADI's work and I adore practical creature effects. But this doesn't cut it. This is a poor movie. A poor movie that could have redeemed all it's shortcomings in acting, filmwork, writing, etc by just having regular, explicit monster appearances showcasing ADI work at it's best. This is, sadly, not what Harbinger Down is.
I started hearing about this movie a while ago and was really keen to check it out because of its' interesting Kickstarter origins and because of its' rather refreshing commitment (at least in this day and age) to avoid using any CGI in favor of employing entirely practical on-screen monster effects. It seemed to be, at least philosophically, an attempt to do a throwback to movies like ALIENS and John Carpenter's THE THING (two of my favorite movies), so I was very eager to support the project and primed and ready to go along for the ride.
Unfortunately, this movie only ended up reminding me of the very first and most important rule about visual effects in movies--they only ever matter when they are being used as a tool to serve something that is far more important--a great story and interesting characters. ALIENS and THE THING had great effects that definitely served important roles in those movies, but they're not what made those movies great. It was the incredibly tight writing and story-telling, the engaging characters and actors who brought them to life, and some masterful direction.
As much as I was routing for it, HARBINGER DOWN fails miserably because it uses its story and characters to prop up and serve the visual effects instead of the other way around. The story borrowed so much from THE THING and ALIENS that it brought absolutely nothing new or interesting to the table. The characters were completely forgettable and you didn't really care what happened to any of them.
And the effects? Well, they're definitely solid and it was nice to see a return to the use of practical monsters--but they honestly weren't good enough to live up to the hype that this movie promised. Given how much the filmmakers were trumpeting this movie as a triumphant return to all practical effects, they needed to raise the bar and bring out some mind-blowing, next-level practical on-screen visual magic and it falls well short of that.
Bottom line (and important lesson of the day)--no amount of visual effects wizardry, whether CGI or practical, can save a movie that is lacking good storytelling and characters.
Here's the thing--at the end of the day, real movie magic doesn't come from creating creatures and effects that seem real. Movie magic comes from creating characters that seem real and putting them in a story/situation that we genuinely care about. Here endeth the lesson.
Unfortunately, this movie only ended up reminding me of the very first and most important rule about visual effects in movies--they only ever matter when they are being used as a tool to serve something that is far more important--a great story and interesting characters. ALIENS and THE THING had great effects that definitely served important roles in those movies, but they're not what made those movies great. It was the incredibly tight writing and story-telling, the engaging characters and actors who brought them to life, and some masterful direction.
As much as I was routing for it, HARBINGER DOWN fails miserably because it uses its story and characters to prop up and serve the visual effects instead of the other way around. The story borrowed so much from THE THING and ALIENS that it brought absolutely nothing new or interesting to the table. The characters were completely forgettable and you didn't really care what happened to any of them.
And the effects? Well, they're definitely solid and it was nice to see a return to the use of practical monsters--but they honestly weren't good enough to live up to the hype that this movie promised. Given how much the filmmakers were trumpeting this movie as a triumphant return to all practical effects, they needed to raise the bar and bring out some mind-blowing, next-level practical on-screen visual magic and it falls well short of that.
Bottom line (and important lesson of the day)--no amount of visual effects wizardry, whether CGI or practical, can save a movie that is lacking good storytelling and characters.
Here's the thing--at the end of the day, real movie magic doesn't come from creating creatures and effects that seem real. Movie magic comes from creating characters that seem real and putting them in a story/situation that we genuinely care about. Here endeth the lesson.
A crab fishing vessel takes on board a team of conservationists, who are tracking down belugas, they discover something frozen in a block of ice, something that turns out to be a former Soviet space station.
I really wanted to enjoy this movie, I have something of a soft spot for lower budget horrors, but this just doesn't work. On paper, it sounded like fun, I'm all for that idea of a Soviet space shuttle containing something nasty.....
However, the something nasty turned out to be a bit of a poor copy of The Thing. The pink goo may have sounded like a good idea, but it just didn't work, throw in the dodgy CGI, 1980's style Russian agent and a ridiculously simplistic ending, and I'm afraid you're left with a clunker.
Some of the acting wasn't too bad, I thought Camille Balsamo did a decent job as Sadie, her boss though, that was quite something.
I couldn't sit through this one again.
4/10.
I really wanted to enjoy this movie, I have something of a soft spot for lower budget horrors, but this just doesn't work. On paper, it sounded like fun, I'm all for that idea of a Soviet space shuttle containing something nasty.....
However, the something nasty turned out to be a bit of a poor copy of The Thing. The pink goo may have sounded like a good idea, but it just didn't work, throw in the dodgy CGI, 1980's style Russian agent and a ridiculously simplistic ending, and I'm afraid you're left with a clunker.
Some of the acting wasn't too bad, I thought Camille Balsamo did a decent job as Sadie, her boss though, that was quite something.
I couldn't sit through this one again.
4/10.
Did you see Alien or Aliens? Did you see John Carpenter's The Thing? Did you see Jaws? Have you watched Deadliest Catch? If yes, then you've seen this film, almost everything about it is derivative-- dialogue, plot, characters etc. That being said, this film is surprisingly much better than it's one star rating on Netflix would suggest.
I've recently made it my mission to see as many one stars as possibly and I can assure you this film is pretty well put together. If anything, it could use a more consistent and "big budget" looking color correction and I think the standard viewer's impression might raise their impression of this film up a notch.
I've recently made it my mission to see as many one stars as possibly and I can assure you this film is pretty well put together. If anything, it could use a more consistent and "big budget" looking color correction and I think the standard viewer's impression might raise their impression of this film up a notch.
Wusstest du schon
- WissenswertesIn 2010 Amalgamated Dynamics (ADI) was hired to create the practical monster effects for the film The Thing (2011). However much to ADI's dismay, the studio had the majority of their work digitally replaced with CGI for the final cut of the film. In response to this, ADI used Kickstarter to fund this film, Harbinger Down, which features entirely practical creature effects created through the use of animatronics, prosthetic makeup, stop motion and miniature effects. There are zero computer animated monsters in this film.
- Patzer(at around 1 min) The coordinates in the opening scene, 58.122 N -178.603 W, are not in the Arctic Circle but south of it in the Bering Sea.
- VerbindungenReferenced in Skin Wars: Man vs. Machine (2015)
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Details
- Erscheinungsdatum
- Herkunftsland
- Offizielle Standorte
- Sprache
- Auch bekannt als
- Harbinger Down - Das Grauen lauert im Eis
- Drehorte
- Chatsworth, Kalifornien, USA(Filming City)
- Produktionsfirmen
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
Box Office
- Weltweiter Bruttoertrag
- 61.036 $
- Laufzeit
- 1 Std. 22 Min.(82 min)
- Farbe
- Seitenverhältnis
- 2.35 : 1
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