IMDb-BEWERTUNG
7,1/10
2501
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuA cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.A cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.A cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.
- Regie
- Drehbuch
- Hauptbesetzung
- Nominiert für 1 BAFTA Award
- 6 Nominierungen insgesamt
Shohreh Aghdashloo
- Roshan
- (Synchronisation)
Lee Majdoub
- Basim
- (Synchronisation)
Nezar Alderazi
- Various
- (Synchronisation)
Memet Ali Alabora
- Dervis
- (Synchronisation)
Michael Benyaer
- Various
- (Synchronisation)
Angela Christofilou
- Qabiha
- (Synchronisation)
Empfohlene Bewertungen
Let's address the negativity growing around first off:
Yes the games is short in comparison to Origins, Odyssey or Valhalla however those iterations were more RPG the true assassins creed. In this version a solid return to stealth has been achieved and with out the easy wins.
In Origins you can wipe out masses with flesh decay, in Valhalla you can empty a camo with poisoned sniper arrows. Mirage you have to play as an assassin.
Don't get me wrong, they were great games, great fog games but nothing like true assassins creed.
Now let's look at the Mirage game: It's awesome!
The game has good exploration, lots of fantastic historical facts and insights.
Back to the roof tops which is great. If you mess up the assassination you her to employ run and hide tactics which can be challenging at time with enemies being smarter in this game.
The parkour of brilliant with some new moves and new assassinations.
Gear collection is not as simple as the RPG as you need to solve puzzles to gain access, which in enjoyable.
The gear collection is also not exhaustive like it is in the RPGs where your constantly selling/ buying/ upgrading, in this game there is still some of that but it's more meaningful.
The characters are engaging and storyline is solid.
I really liked this game and will replay it many times.
Yes the games is short in comparison to Origins, Odyssey or Valhalla however those iterations were more RPG the true assassins creed. In this version a solid return to stealth has been achieved and with out the easy wins.
In Origins you can wipe out masses with flesh decay, in Valhalla you can empty a camo with poisoned sniper arrows. Mirage you have to play as an assassin.
Don't get me wrong, they were great games, great fog games but nothing like true assassins creed.
Now let's look at the Mirage game: It's awesome!
The game has good exploration, lots of fantastic historical facts and insights.
Back to the roof tops which is great. If you mess up the assassination you her to employ run and hide tactics which can be challenging at time with enemies being smarter in this game.
The parkour of brilliant with some new moves and new assassinations.
Gear collection is not as simple as the RPG as you need to solve puzzles to gain access, which in enjoyable.
The gear collection is also not exhaustive like it is in the RPGs where your constantly selling/ buying/ upgrading, in this game there is still some of that but it's more meaningful.
The characters are engaging and storyline is solid.
I really liked this game and will replay it many times.
Assassin's Creed Mirage was a giant leap in the right direction after 3 massive open world RPGs. It took elements of those games and elements of the classic games before Assassin's Creed Origins. Assassin's Creed Mirage was about 20 hours long vs the 60 hours for Assassin's Creed Odyssey and 85 hours on Assassin's Valhalla, both of which were argued to be too long. The story was fairly average until the end when it got way better. The intro felt slightly rushed and the combat don't feel like a classic Assassin's Creed game not an RPG Assassin's Creed game plus the addition of the new teleportation mechanic. Fortunately, stealth is back and it is perfect. The developers really nailed that. So all in all, Assassin's Creed Mirage is a good game and worth your time, just understand this is not a classic Assassin's Creed game.
I don't know why, but Ubisoft haven't evolved on the graphics on the Assassin's Creed series since Origins.
It's as dull as a ps4 game released 10 years ago. Shameful really. Apart from that, the story is almost twilight level bad and predictable with mediocre to laughable voice acting.
The bad out of the way, the assassin approach in this game in direct contrast to the past 3 RPG titles, is a welcome change. It brings a sort of mix of the rpg and the old AC vibes. It feels rewarding to be stealthy. The upgrades and tools also make for a good change of approach on your missions and it's fun for a good handful of hours, if you can refrain from cringing over the voice acting and bad facial expressions.
6/10.
It's as dull as a ps4 game released 10 years ago. Shameful really. Apart from that, the story is almost twilight level bad and predictable with mediocre to laughable voice acting.
The bad out of the way, the assassin approach in this game in direct contrast to the past 3 RPG titles, is a welcome change. It brings a sort of mix of the rpg and the old AC vibes. It feels rewarding to be stealthy. The upgrades and tools also make for a good change of approach on your missions and it's fun for a good handful of hours, if you can refrain from cringing over the voice acting and bad facial expressions.
6/10.
I have played all of the main Assasin's Creed games many times and I LOVE this game!!! I found the story to be quite interesting and the world and atmosphere alone are worth playing this game for! The focus on stealth is exactly what I like about this franchise and the tools make for a very interesting and fair stealth experience which (yes I know) really makes you feel like an assassin. They also made combat more interesting but also more difficult which encourages you to use stealth even more. Basim and his different robes look great and the blackbox missions, fantastic music, the many hiding spots and the more parkour-friendly open world make for a combination of the best features in the franchise.
I finished this game in about 26 hours and I'm not at all bored by it. In fact I kind of want to replay it again right now, unlike Vallhalla which I didn't like nearly as much as Mirage. It is really impressive how they made this game feel really different from Valhalla despite using the same engine, UI and similar gameplay systems. How they made it feel good again is a mystery to me but I love it.
I would highly recommend swapping (on xbox) RT (right trigger) with LS (left stick). This makes the game feel so much better as you have more control over whether you are sprinting or not and it feels like the good part about the older games; it makes you feel heavy. The tool wheel is perfectly usable on the left stick but you could also switch that around if you prefer something else.
In Mirage you'll be eavesdropping and tailing targets in some missions as well which I personally loved about the older games. The assassin fantasy takes center stage and even the larger story about the isu stuff, which I never really cared about until Valhalla kinda, is also really interesting to me here.
The voice acting and camera movement during dialogue and its animations could really use an overhaul though. Social stealth and blending options are here and they're great, but a lot more could be done with them. The parkour and combat also still suffer from the crappy animations from the previous few games but you can't really fault the game for this too much.
To me this game is much more than just a "trip down memory lane" which I'm a little bit sick of hearing by now. I think this is a very competent game which deserves its place in the series. Hopefully this wasn't the last game with this level of quality Assassin's Ceed-ness because this confirmed to me why I love these games.
I finished this game in about 26 hours and I'm not at all bored by it. In fact I kind of want to replay it again right now, unlike Vallhalla which I didn't like nearly as much as Mirage. It is really impressive how they made this game feel really different from Valhalla despite using the same engine, UI and similar gameplay systems. How they made it feel good again is a mystery to me but I love it.
I would highly recommend swapping (on xbox) RT (right trigger) with LS (left stick). This makes the game feel so much better as you have more control over whether you are sprinting or not and it feels like the good part about the older games; it makes you feel heavy. The tool wheel is perfectly usable on the left stick but you could also switch that around if you prefer something else.
In Mirage you'll be eavesdropping and tailing targets in some missions as well which I personally loved about the older games. The assassin fantasy takes center stage and even the larger story about the isu stuff, which I never really cared about until Valhalla kinda, is also really interesting to me here.
The voice acting and camera movement during dialogue and its animations could really use an overhaul though. Social stealth and blending options are here and they're great, but a lot more could be done with them. The parkour and combat also still suffer from the crappy animations from the previous few games but you can't really fault the game for this too much.
To me this game is much more than just a "trip down memory lane" which I'm a little bit sick of hearing by now. I think this is a very competent game which deserves its place in the series. Hopefully this wasn't the last game with this level of quality Assassin's Ceed-ness because this confirmed to me why I love these games.
3 years since Assassins creed Valhalla, AC Mirage goes back to somewhat of its roots with the toned down rpg elements and more approaches of stealth. However it does feel like I'm just playing a re skin of Origins. Baghdad, while beautiful on my console is just boring.
The dialogue is atrocious. I hope they get new writers for the next game because the acting and dialogue is just plain awful. You can tell they're not even trying to act. Character animations seem like they haven't been worked on since origins. Hopefully this is the last of this engine because I don't feel any emotional attachment to characters that are blatant npcs. Unlike Ezio and his family.
There's loads of parkour options but the buildings aren't as tall as previous games and there's no giant monuments like pyramids. Although I do like the smaller map. It feels like I don't need to just fast travel everywhere.
The combat is very clunky, the standard enemies are fine and perfectly balanced however the fast bounty hunters are almost impossible with their incredibly fast attacks and insane damage. Brutes are easy to kill with a few dodges.
The dialogue is atrocious. I hope they get new writers for the next game because the acting and dialogue is just plain awful. You can tell they're not even trying to act. Character animations seem like they haven't been worked on since origins. Hopefully this is the last of this engine because I don't feel any emotional attachment to characters that are blatant npcs. Unlike Ezio and his family.
There's loads of parkour options but the buildings aren't as tall as previous games and there's no giant monuments like pyramids. Although I do like the smaller map. It feels like I don't need to just fast travel everywhere.
The combat is very clunky, the standard enemies are fine and perfectly balanced however the fast bounty hunters are almost impossible with their incredibly fast attacks and insane damage. Brutes are easy to kill with a few dodges.
Wusstest du schon
- WissenswertesBasim's eagle is named Enkidu, as is Gilgamesh's eagle in the Assyro-Babylonian mythology.
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Details
- Erscheinungsdatum
- Herkunftsland
- Offizieller Standort
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- Assassin's Creed: Мираж
- Drehorte
- Baghdad, Irak(9th century)
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