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IMDbPro

Beyond: Two Souls

  • Videospiel
  • 2013
  • 16
IMDb-BEWERTUNG
8,3/10
14.017
IHRE BEWERTUNG
Elliot Page in Beyond: Two Souls (2013)
Live the life of Jodie Holmes, a young woman who possesses supernatural powers through her psychic link to a mysterious invisible entity.
trailer wiedergeben2:42
7 Videos
25 Fotos
AbenteuerActionDramaFantasieKriegKriminalitätMysteryRomanzeScience-FictionThriller

Jodie wurde mit einer Verbindung zu einem mysteriösen Wesen mit unglaublichen Kräften geboren.Jodie wurde mit einer Verbindung zu einem mysteriösen Wesen mit unglaublichen Kräften geboren.Jodie wurde mit einer Verbindung zu einem mysteriösen Wesen mit unglaublichen Kräften geboren.

  • Regie
    • David Cage
  • Drehbuch
    • David Cage
    • Morgan Simon
  • Hauptbesetzung
    • Elliot Page
    • Willem Dafoe
    • Eric Winter
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,3/10
    14.017
    IHRE BEWERTUNG
    • Regie
      • David Cage
    • Drehbuch
      • David Cage
      • Morgan Simon
    • Hauptbesetzung
      • Elliot Page
      • Willem Dafoe
      • Eric Winter
    • 45Benutzerrezensionen
    • 16Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 3 BAFTA Awards
      • 1 Gewinn & 22 Nominierungen insgesamt

    Videos7

    Official Trailer
    Trailer 2:42
    Official Trailer
    Beyond: Two Souls: E3
    Trailer 2:22
    Beyond: Two Souls: E3
    Beyond: Two Souls: E3
    Trailer 2:22
    Beyond: Two Souls: E3
    Beyond: Two Souls (Gameplay)
    Trailer 3:55
    Beyond: Two Souls (Gameplay)
    Beyond: Two Souls
    Trailer 5:44
    Beyond: Two Souls
    Beyond: Two Souls (VG)
    Promo 0:41
    Beyond: Two Souls (VG)
    Beyond: Two Souls (VG)
    Promo 1:25
    Beyond: Two Souls (VG)

    Fotos25

    Poster ansehen
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    + 21
    Poster ansehen

    Topbesetzung99+

    Ändern
    Elliot Page
    Elliot Page
    • Jodie Holmes
    • (Synchronisation)
    • (as Ellen Page)
    Willem Dafoe
    Willem Dafoe
    • Nathan Dawkins
    • (Synchronisation)
    Eric Winter
    Eric Winter
    • Ryan Clayton
    • (Synchronisation)
    Kadeem Hardison
    Kadeem Hardison
    • Cole Freeman
    • (Synchronisation)
    Caroline Wolfson
    • Jodie Holmes (child)
    • (Synchronisation)
    Robert Burns
    • Philip Holmes
    • (Synchronisation)
    • …
    Nancy Tate
    Nancy Tate
    • Susan Holmes
    • (Synchronisation)
    David Gasman
    David Gasman
    • Officer J. Sherman
    • (Synchronisation)
    Dominic Gould
    Dominic Gould
    • Paul
    • (Synchronisation)
    • …
    Tercelin Kirtley
    Tercelin Kirtley
    • Jimmy
    • (Synchronisation)
    • …
    David Coburn
    David Coburn
    • Stan
    • (Synchronisation)
    • …
    Maud Laedermann
    • Tuesday
    • (Synchronisation)
    Barry Johnson
    • Walter
    • (Synchronisation)
    Blair Redford
    Blair Redford
    • Jay
    • (Synchronisation)
    Kyle Smigielski
    • Jay
    • (Synchronisation)
    Barbara Scaff
    • Norah
    • (Synchronisation)
    • …
    Deborah Burley
    • Norah
    • (Synchronisation)
    Andy Chase
    • Owen
    • (Synchronisation)
    • …
    • Regie
      • David Cage
    • Drehbuch
      • David Cage
      • Morgan Simon
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen45

    8,314K
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    Empfohlene Bewertungen

    9Pjtaylor-96-138044

    He's something of a scientist himself.

    The protagonist can't die in 'Beyond: Two Souls (2013)', an interactive movie from the developers of 'Heavy Rain (2010)', but its side characters can. As a choice-driven experience, that's where it finds its suspense: the knowledge that your decisions directly impact the lives of others. This is one of the game's themes, the fact that you're important to people you may only - in the grand scheme of life - pass by, and it's reflected well within the story. The game follows a woman with a psychic link to some sort of spirit, spanning pretty much all her life via non-linear chapters. The thing's non-linearity, a sticking point among some fans, feels almost arbitrary, as it doesn't really lead to any dramatic irony or foreshadowing, but it isn't disengaging, either. Its elusive, lucid-dream vibe actually helps to communicate the plot, which is supposed to seem like a series of pivotal memories belonging to the lead. Surprisingly, it doesn't hamper the impact of player choices, either, which - while undeniably rather subtle - still shape the outcome of the narrative in important ways. It is a shame that the ending is determined almost exclusively by a two-tier choice presented near the piece's climax, as opposed to a natural extension of the way you've been playing thus far. This doesn't hamper the experience, though; it's compelling, entertaining and unique. Its all-star performances are top-notch, captured naturally with a mo-cap system that mimics on-stage acting. One the thing's best aspects is the ability to play as the spirit connected to the main character. These segments play out almost like puzzles and evoke a point-and-click feel. They also allow the player to directly control the relationship between the spirit and the protagonist. The controls for the latter have been changed slightly from 'Heavy Rain (2010)'. There is no more awkward 'push to walk' mechanic and the movements required of the right thumb-stick are decidedly less precise. The piece is still clunky at times, though. In the end, this is an enjoyable and, even, somewhat affecting sci-fi game. Best of all: it stars Willem Dafoe. 9/10
    9pierresempere

    Page and Dafoe are Stellar

    Quantic has the tallent to create games that you can judge as movies, that's impressive enough. The story is brilliant and the characters alive (and not lifelike), which makes you immerse a lot. Music and ambiance are both top notch. I removed a star because I found it a little bit too long in the end (I went through it in one go which might explain it), but I had a fantastic time
    8helloimyellow007

    Playstation 3's Potential Final Year Ends with Greatness

    What happens after death, what is there in the beyond? These are the questions that Quantic Dream's new title tries to ask. Beyond Two Souls is an incredibly beautiful game with a very beautiful and emotional storyline with a few surprising twists thrown into the mix. Is this game really worth your time? Well... it really depends on what your looking for these days in gaming. If you expect some AAA gameplay in this game, its not here (The Last of Us is a great alternative of storyline and gameplay). Also if you hated David Cage's previous title Heavy Rain due to the QTE's and slow gameplay then chances are you won't like this title either, this is stuff you should expect in a Quantic Dream game.

    Beyond tells a story of girl named Jodie Holmes through her life ages 8 23. All her life she is attached to an entity named Aiden that protects her throughout the entirety of her life she tries to understand her entity's purpose here and understanding more on what lies beyond. This game is purely made for its story and the story here is exceptional, in addition, the performances by Ellen Page as Jodie Holmes and William Defoe as Nathan Hawkins are both amazing. The storyline here doesn't have as many plot holes like Heavy Rain does so that's relief. The story is very emotional and even more so with Heavy Rain and touches on a lot of sensitive subjects such as death, losing loved ones, and reconnecting with those we have lost (which I'm sure will make many shed some tears, I sure as hell did). It has an awesome plot that will keep you hooked for hours until the very end. However the only problem I had with the story was the way it is told. The game starts out in medias res and from there the story starts to jump around the place. For example, you would start out with Jodie in her childhood then jump into her in the military, then back to a kid, then teen and then suddenly you're wanted by the police. I kind of understand what kind of direction David Cage is going for doing a Tarantino style of direction, but all that does is make the story a little bit inconsistent. The connections between the story line is comprehensive yet I feel that the story being told in a linear format would've been a lot concise.

    Beyond Two Souls was meant to be played as an experience and not for its pulse pounding gameplay which I'm not sure why people expect this from someone like David Cage. You have everything you expect from a game like this: linear structure, QTE's and button prompts to do certain thing around you. My favorite addition and mostly everyone else's favorite addition to the gameplay has to be Aiden. You are able to switch between Jodie and Aiden at any time during the game and as Aiden you are free to travel through matter, move objects, possess things and even suffocate people. This leads to test your morales in this game, for example, I was given a choice to get back at some kids that were bullying me. You have the option to get revenge or simply stay out of it. I chose to get revenge, while it was power inducing at first, let's just say there were a couple fatal and unfortunate events that have occurred. Even with Aiden's freedom you can't travel too far or else it hurts Jodie because of the entity connection and all that (I guess everything had its limits, right). Also the quick time events have been changed, everything has been moved to the right stick of the controller. The scheme is that you follow Jodie's movements with the right stick. At times it is hard to tell where Jodie is moving at time and can be frustrating for some but it didn't bother me the least because even if you fail all the QTE's the story still goes on. Since this is a Quantic Dream game, your actions can affect the entire story so there is some replay value within if you're interested in finding out what happens in another way of playing the game. There are also confirmed 12 different ways you can end this game (which is the same amount in Heavy Rain) and if you're a trophy hunter, good luck with a lot of playthroughs and grinding.

    If you pre-ordered this game at Gamestop (or wherever you pre-order your games) you were promised to receive extra content, right. Yes we did let's list what we got: Additional gameplay, PS3 Theme, Avatars, and a Soundtrack (containing four songs, umm....) kind of a lackluster pre-order if you ask me and the soundtrack while beautiful and haunting but really...only four songs. I remember in heavy rain there were at least sixteen songs and that's four times the amount than in Beyond. I expected a bit more from my pre-order other than a steelbook case.

    Overall, Beyond Two Souls is well polished game with only a few bugs and texture pop-ins that isn't enough to break me out of the experience. Amazing and emotional story, memorable characters and haunting score. If you love games with a rich emotional story, I recommend Beyond Two Souls.

    PS: Please provide feedback and like this if this was helpful.

    I plan to make it big as an entertainment reviewer / critic, much love would be appreciated. :D
    9tahaaktay

    such a masterpiece

    Great storyline with a great control. Real actors makes the game better. Game feels like a movie and the dialogues are awesome. With the great graphics, it was an amazing experience that you would like to play again
    10SilviuBorz

    The most amazing story/movie/game

    I have to say i did not expect much of it, but I was blown away. The acting was one of a kind, Ellen Page did a fantastic job, and so did the rest of the cast and crew.

    I was not a huge fan of Ellen Page, because I didn't pay enough attention to her movies, but she has won me over, I can now say that I am a HUGE fan.

    When it ended, I was speechless, and i was compelled with such emotion, I can't even describe it, I had tears in my eyes and I could not believe it ended. I fell in love with the story and character, it really makes you care for "Jodie" and I would recommend it to everyone, gamer or not, it is a Masterpiece.

    10 / 10

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    Romanze
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    Handlung

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    • Wissenswertes
      During the Homeless chapter, on Stan's side of the pavement there is a man sitting on the bench reading a newspaper, in particular an article about the Origami Killer, which was the name of the killer in another game by David Cage called Heavy Rain.
    • Patzer
      When Jodie is in the bar playing pool, if the player misses the first quicktime event while shooting, the cue ball will end up along the side of the table next to a striped ball. However, when the camera cuts away then back for the man's turn, the balls have moved.
    • Zitate

      Jodie Holmes: [to a Swat Commander] Tell them to leave me the fuck alone, because next time, I'll kill everyone.

    • Crazy Credits
      The loading screen represents the timeline of Jodie's life. The game tells its story out of order but once completed refer to the timeline to see her life in order.
    • Alternative Versionen
      The remaster for PlayStation 4 and PC has an option to play the game in chronological order.
    • Verbindungen
      Featured in Zero Punctuation: Beyond: Two Souls (2013)
    • Soundtracks
      Angry Guitar
      Written and performed by Joop Wolters

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    FAQ1

    • What are the differences between the censored European Version and the Original Version?

    Details

    Ändern
    • Erscheinungsdatum
      • 9. Oktober 2013 (Frankreich)
    • Herkunftsland
      • Frankreich
    • Offizielle Standorte
      • Beyond: Two Souls
      • Quantic Dream
    • Sprachen
      • Arabisch
      • Englisch
    • Auch bekannt als
      • Beyond: Ikki qalb
    • Produktionsfirma
      • Quantic Dream
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    • Seitenverhältnis
      • 2.35 : 1

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