Soldaten auf einer arktischen Station werden von außerirdischen Spinnenwesen überfallen.Soldaten auf einer arktischen Station werden von außerirdischen Spinnenwesen überfallen.Soldaten auf einer arktischen Station werden von außerirdischen Spinnenwesen überfallen.
Alexander Devrient
- German Radio Voice
- (Synchronisation)
Hartley Smith
- Sargent Lynch
- (as Phil Alias Smith)
Mike Woodley
- Voice In the Static
- (Synchronisation)
Empfohlene Bewertungen
It's a modest budget production but there are some great ideas here, good performances and a tension-inducing sense of claustrophobia. A great example of UK indie genre film-making.
One has to wonder if this is simply a British way of descending into madness, as it certainly is a strange movie. "Albert, you must re-hydrate the Omega Core. Oh no, not that!" Graham gets a phone call, and asks who is it and then says 'it can't be, spiders don't use phones." Mason hunts, shots at things and they explode. A frozen man is out in the snow, his head cleaved in half. Is it real, or the result of a psychotropic chemical? It is not a horror movie, but three men in an isolated cold and wilderness outpost, monitoring radio transmissions of the enemy, but really only hearing static. One could say they went bonkers. In many ways it is both boring and intriguing.
After a very stylish and interesting opening credits (which i actually gave the 1 for!) I'm sorry to say that this film is terrible in my opinion. I don't think at any point during the film I had my interest aroused. I kept watching in the hope that it would improve...but it actually got worse! Exploding hares (wtf), spider animation like "morph" from the seventies, a constantly masturbating old soldier (why?)and over the top ham acting from 3 of the 4 main cast members...just plain awful. 90 mins of garbage. If this film had some sort of hidden "meaning" behind it or is meant to make you "think" then I'd love to know what the hell it was supposed to be! Believe me, don't waste your time or your money on renting or buying this.
We looked at each other when it was finished & said, "Did that even make sense to you?" The reply was "no." The very last scene rewinds to a scene earlier in the film, but that even made no sense in the grand scheme of it all.
The best parts about it were:
One of the characters is very, very creepy. Luckily, I'm pretty sure he was meant to be. But I'm not sure if, in the 50's, there was really stuff you could inhale while you uh.....had your guy "me time". But what do I know about that sort of stuff. Anyway, it was a bit weird.
Other good aspect was it was a bit steampunk, which I like.
The acting wasn't bad.
After watching a lot of random movies by following others, we have decided that any blurb stating "in a remote, isolated........." means "there are 4 of us who decided to make a movie ourselves with no budget on a swatch of land owned by someone someone knows, because someone has access to some film kit"
The best parts about it were:
One of the characters is very, very creepy. Luckily, I'm pretty sure he was meant to be. But I'm not sure if, in the 50's, there was really stuff you could inhale while you uh.....had your guy "me time". But what do I know about that sort of stuff. Anyway, it was a bit weird.
Other good aspect was it was a bit steampunk, which I like.
The acting wasn't bad.
After watching a lot of random movies by following others, we have decided that any blurb stating "in a remote, isolated........." means "there are 4 of us who decided to make a movie ourselves with no budget on a swatch of land owned by someone someone knows, because someone has access to some film kit"
Three British soldiers in one small cabin. One is the aloof officer commanding officer. One is the most annoying character trope in film. A very English God Save the King type Sargent. He bullies the 3rd character, a sheepish army private. Nothing happens then something does then you're not sure if anything did happen... skip it
Wusstest du schon
- WissenswertesThe game the two officers are seen playing together is called Connect Four [a two-player connection board game in which the players take turns dropping coloured discs into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own discs] and first introduced in 1974 by the Hasbro · Milton Bradley Company.
- PatzerIn several scenes a gun seemingly switches between having a larger 30-round capacity magazine and a small 5 round magazine.
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- OutPost 11
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- 250.000 £ (geschätzt)
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