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IMDbPro

Halo: Reach

  • Videospiel
  • 2010
  • 18
IMDb-BEWERTUNG
8,6/10
8297
IHRE BEWERTUNG
Jamie Hector, Hakeem Kae-Kazim, Sunil Malhotra, Alona Tal, and Freddy Bosche in Halo: Reach (2010)
Halo: Reach
trailer wiedergeben1:34
2 Videos
12 Fotos
Alien-InvasionWeltraum-Science-FictionAbenteuerAktionScience-Fiction

Füge eine Handlung in deiner Sprache hinzuA highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.

  • Regie
    • Marcus Lehto
  • Drehbuch
    • Peter O'Brien
    • Robert McLees
    • Eric Osborne
  • Hauptbesetzung
    • Freddy Bosche
    • Alona Tal
    • Jamie Hector
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,6/10
    8297
    IHRE BEWERTUNG
    • Regie
      • Marcus Lehto
    • Drehbuch
      • Peter O'Brien
      • Robert McLees
      • Eric Osborne
    • Hauptbesetzung
      • Freddy Bosche
      • Alona Tal
      • Jamie Hector
    • 12Benutzerrezensionen
    • 3Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 3 BAFTA Awards
      • 2 Gewinne & 6 Nominierungen insgesamt

    Videos2

    Halo: Reach
    Trailer 1:34
    Halo: Reach
    Halo: Reach Defiant Map Pack
    Trailer 2:05
    Halo: Reach Defiant Map Pack
    Halo: Reach Defiant Map Pack
    Trailer 2:05
    Halo: Reach Defiant Map Pack

    Fotos11

    Poster ansehen
    Poster ansehen
    Poster ansehen
    Poster ansehen
    + 8
    Poster ansehen

    Topbesetzung45

    Ändern
    Freddy Bosche
    • Carter
    • (Synchronisation)
    Alona Tal
    Alona Tal
    • Kat
    • (Synchronisation)
    Jamie Hector
    Jamie Hector
    • Emile
    • (Synchronisation)
    Hakeem Kae-Kazim
    Hakeem Kae-Kazim
    • Jorge
    • (Synchronisation)
    • (as Hakeem Kae Kazin)
    Sunil Malhotra
    Sunil Malhotra
    • Jun
    • (Synchronisation)
    Jen Taylor
    Jen Taylor
    • Halsey
    • (Synchronisation)
    • …
    Pat Duke
    Pat Duke
    • Holland
    • (Synchronisation)
    Carole Ruggier
    Carole Ruggier
    • Auntie Dot
    • (Synchronisation)
    Pete Stacker
    • Keyes
    • (Synchronisation)
    • …
    Marcella Lentz-Pope
    Marcella Lentz-Pope
    • Sara
    • (Synchronisation)
    Philip Anthony-Rodriguez
    Philip Anthony-Rodriguez
    • Noble Six - Male
    • (Synchronisation)
    • (as Philip Anthony Rodriguez)
    Amanda Philipson
    Amanda Philipson
    • Noble Six - Female
    • (Synchronisation)
    • (as Amanda Phillipson)
    Jon Huertas
    Jon Huertas
    • Trooper 1
    • (Synchronisation)
    Greg Grunberg
    Greg Grunberg
    • Trooper 2
    • (Synchronisation)
    Patrick Gallagher
    Patrick Gallagher
    • Trooper 3
    • (Synchronisation)
    Zachary Levi
    Zachary Levi
    • Trooper 4
    • (Synchronisation)
    Ron Livingston
    Ron Livingston
    • Trooper 5
    • (Synchronisation)
    Courtenay Taylor
    Courtenay Taylor
    • Female Trooper 1
    • (Synchronisation)
    • Regie
      • Marcus Lehto
    • Drehbuch
      • Peter O'Brien
      • Robert McLees
      • Eric Osborne
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen12

    8,68.2K
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    Empfohlene Bewertungen

    9battylife

    More of the same, even if the same is what we've come to love.

    Halo Reach is a prequel to the original Halo trilogy, taking place on the planet Reach, which is destroyed before the events of Halo 1. The story follows Nobel Team an elite group of super soldiers who attempt to fend off the vicious Covenant, a group of genocidal aliens. You play as Nobel Six the teams most recant edition. Most games have your character as the star and your teammates as the supporting characters. Reach is the opposite. Your character is quiet, never removes his/her helmet and is completely customizable. You never even get a name, your just referred to as "Six". Your character is more of an observer to the story as apposed to a character. Nobel Team is the real star and you will get to know your teammates as you go through various missions with them. The team is likable and you will find yourself growing attached to them. The game succeeds in presenting a very bleak story. As much as you do, no matter how hard you try, deep down you know Reach will fall.

    Gameplay is what you expect from Halo. Weapons are varied, enemies are tough and smart, and your teammates are indestructible but fail to shift the tide of battle. The new editions come in armor abilities and space battles. Armor abilities are special abilities that you can pick up and reuse as much as you like so long as they remain charged. They are as simple as sprint or roll to as complex as cloaking or hologram. Having the right one in the right situation can literally be the difference between life and death. Space battles are the other new edition and work well even though they are a very small part of the game.

    The multi-player is the real draw to Reach and you will not be disappointed. You're offered up a bevy of new maps including Powerhouse, Sword base and Boneyard as well as a re-imagined blood gulch. You're also given new game types such as Invasion, head hunter and various forms of racing. If there is one draw back to the multi-player it is that there is no longer any form of ramification for leaving matches early, making deserters very common, but this could easily be fixed with an update.

    All in all this is the same Halo you've come to love, with a few improvements. If you weren't a fan before this probably won't change your mind, but if you're craving more Halo don't wait, suit up and prepare for Reaches final stand.
    9ultimatexstealth

    Awesome game

    Pros:

    A good story that isn't difficult to follow.

    Fun Gameplay

    Good multiplayer with great modes.

    You can create and play a variety of games within the forge mode I think; and probably have a good time with friends.

    Cons:

    Friendly fire. I know, Halo is about precision, but some team mates get too trigger happy, and that could be bad for the team and drive the unit apart. Instead of playing a game of Halo, depending on who you or your team members are, your group will be playing a game of revenge seeking until someone is kicked from the match.

    Short Summary:

    This is probably one of the best games I've played with a strong campaign, enjoyable gameplay, fun multiplayer and a variety of modes I believe you can play. The only thing about it is friendly fire; but I think you can disable that in the single player section of Reach, or you can play with friends who are serious about the game; and won't kill you unless it was by accident.
    10kiliankenny

    Wow just Wow

    This game is incredible so much better than Black Ops its single player is phenomenal taking 8 to 10 hours then there's Firefight which is insanely addictive and huge multi player with many many different modes and you can create your own modes and the most under-looked feature of reach is forge.I have spent hours creating my own maps and game types and downloading others this game will take up hours if not days of your life because its so damn good and all of it is on one small disc it has as much replay value as grand theft auto games and there's an incredible story and a new game engine and(I have said and quite a few times due to the fact halo reach offers so much)superb graphics and the best music score ever in video game history all of the best of all the other halos and some new music.If you have a 360 get this game now it only costs 35 euros(30£) or 40$ and its worth far more than that so pick it up asap
    10carnagebladeproductions

    It's not that good...

    Well, wow, i'm doing a review of this game... and i don't like it. At all. No matter what anyone says, the critically acclaimed Halo series only had 2 good games , Halo: Combat Evolved and Halo O.D.S.T. If you want to know why i like those games and none of the other games of the series, just check those out on I.M.D.B for my review on those games. Really, i think they got too full of themselves, and wanted to give the player, TOO MUCH. That's the HUGE issue with this game. Too much unnecessary bullshit that pubescent boys like to use online. The campaign is just downright awful, really, one of the worst storyline that an acclaimed title can give. Really? Did they just think that going online is the only thing that matters to gamers? Well, for the most part, yes and no. You complete things like beating the game on legendary to unlock some armor, but that's it. but my point is, even if i wanted to, i still couldn't grasp the meaning of the game. Overall, i think that this is once again a ridiculous add-on to the series of games. 5/10
    joenasc

    Great game.

    "Halo Reach" takes place about a month before the events of "Halo Combat Evolved" where the planet Reach is under attack by the Covenant Empire.

    I've played other Halo games before (Halo CE, Halo 2, and Halo 3), but this is the only Halo game I own. And it's awesome. The campaign is good. I like how it shows what happened before the first game and shows you how those events led to the defeat of the Covenant (as we see in Halo 3).

    The graphics are great, the A.I. is actually really good, and the voice actors are pretty good. Also, multiplayer and Firefight are awesome, especially with being able to drive warthogs, ghosts, etc.

    Also, no Halo game is complete without its amazing music. The theme music delivers that "war tone" feeling you would want in a game like this and the other games in the series. I also liked playing co-op campaign with either other people or just with a buddy.

    Overall, "Halo Reach" is a great game, one of my favorites, and I give it an "A+". By the way, I also play "Call of Duty". I'm saying this, because I know there are a lot of people who play Halo and don't like COD, or vice versa.

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    Handlung

    Ändern

    Wusstest du schon

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    • Wissenswertes
      Final Halo game made by Bungie, the creators of Halo.
    • Patzer
      Many of the firearms featured in the game - both Human and Covenant - never existed before the first Halo game, yet made their first introductions in later Halo games, even though Reach is a prequel to the first Halo. Bungie stated that the weapons were "lost" afterwords. The DMR was a prototype for the Battle Rifle
    • Zitate

      Carter: Spartans never die Jorge, they're just missing in action.

    • Verbindungen
      Edited into Red vs. Blue (2003)
    • Soundtracks
      Never Surrender
      Halo 2 Soundtrack "Never Surrender" appears courtesy of Niles Rogers and Nataraj

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    Details

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    • Erscheinungsdatum
      • 14. September 2010 (Vereinigte Staaten)
    • Herkunftsland
      • Vereinigte Staaten
    • Offizieller Standort
      • Official site
    • Sprachen
      • Englisch
      • Ungarisch
    • Produktionsfirma
      • Bungie Software
    • Weitere beteiligte Unternehmen bei IMDbPro anzeigen

    Technische Daten

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    • Farbe
      • Color
    • Sound-Mix
      • Dolby Digital

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