IMDb-BEWERTUNG
9,1/10
23.455
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuA man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- 1 BAFTA Award gewonnen
- 23 Gewinne & 28 Nominierungen insgesamt
Troy Baker
- Booker DeWitt
- (Synchronisation)
Courtnee Draper
- Elizabeth
- (Synchronisation)
Kiff VandenHeuvel
- Zachary Hale Comstock
- (Synchronisation)
Laura Bailey
- Lady Comstock
- (Synchronisation)
- …
Kimberly Brooks
- Daisy Fitzroy
- (Synchronisation)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (Synchronisation)
- …
Jennifer Hale
- Rosalind Lutece
- (Synchronisation)
Bill Lobley
- Jeremiah Fink
- (Synchronisation)
Keith Szarabajka
- Cornelius Slate
- (Synchronisation)
Steve Blum
- Motorized Patriot Barker
- (Synchronisation)
- …
Anthony Brophy
- Dockworker
- (Synchronisation)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (Synchronisation)
- (as TC Carson)
Erin Cole
- Additional Voices
- (Synchronisation)
Dioni Michelle Collins
- Additional Voices
- (Synchronisation)
Jesse Corti
- Additional Voices
- (Synchronisation)
Roger Cross
- Additional Voices
- (Synchronisation)
Joey D'Auria
- Additional Voices
- (Synchronisation)
Empfohlene Bewertungen
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
This game is absolutely amazing. You can tell that there was an enormous amount of thought put into every detail, down to the very last corner. Bioshock Infinite is my favorite game to date, no question about it.
To start, the art direction is very good. Everything is arranged to be very appealing, and the colors are very balanced. I loved just walking around the city and soaking it all up. There are 1912 style shops to go into, and they are all populated. In one area, there is even a good, three-minute quartet that you can just sit and listen to. I was very impressed with the magnitude of everything. Seldom are you placed in a small, dark room or hallway. Most of the game is set in colorful areas with large statues and airy buildings.
I liked that it did not actually put you in the dark, but gave a dark feeling when it was appropriate. As per the Bioshock games, some of the events are quite dark, and I liked the uneasy feeling without the dark corridors of Rapture.
Combat is a step up from other games in the genre. The introduction of "skylines" allows you to jump quickly from place to place, making everything very fast paced. I didn't quite like the inventory management as much as in the original Bioshock, however. I found it much harder to deal with my Vigors, mainly because you couldn't just scroll through them like in the other game. Still, you get used to it - that's a fairly minor gripe.
I can not say much about the story. If I told you what was so great about it, I would spoil it for you. I can say that it puzzled me, and it was a few hours after finishing the game that I worked everything out. I felt like some of the points were repeated too much though. I get that they try to help everyone understand it well, but I would rather just have it all thrown at me - that way it's more fun to work out on my own.
Overall, Irrational Games has gone above and beyond what anyone expected. The only way you would find this game worse than the original is if you are somewhat nostalgic. Even if you did not like the first or second game, I highly recommend that you still give Bioshock Infinite a try. As a side note, there are a few things that you will not quite understand if you skip the first game. They are little details, but in a game like Bioshock Infinite, it is the little details that really count.
This game is worth every cent. If you can not afford it, you can wait until the next sale. The trilogy tends to go for $15~.
To start, the art direction is very good. Everything is arranged to be very appealing, and the colors are very balanced. I loved just walking around the city and soaking it all up. There are 1912 style shops to go into, and they are all populated. In one area, there is even a good, three-minute quartet that you can just sit and listen to. I was very impressed with the magnitude of everything. Seldom are you placed in a small, dark room or hallway. Most of the game is set in colorful areas with large statues and airy buildings.
I liked that it did not actually put you in the dark, but gave a dark feeling when it was appropriate. As per the Bioshock games, some of the events are quite dark, and I liked the uneasy feeling without the dark corridors of Rapture.
Combat is a step up from other games in the genre. The introduction of "skylines" allows you to jump quickly from place to place, making everything very fast paced. I didn't quite like the inventory management as much as in the original Bioshock, however. I found it much harder to deal with my Vigors, mainly because you couldn't just scroll through them like in the other game. Still, you get used to it - that's a fairly minor gripe.
I can not say much about the story. If I told you what was so great about it, I would spoil it for you. I can say that it puzzled me, and it was a few hours after finishing the game that I worked everything out. I felt like some of the points were repeated too much though. I get that they try to help everyone understand it well, but I would rather just have it all thrown at me - that way it's more fun to work out on my own.
Overall, Irrational Games has gone above and beyond what anyone expected. The only way you would find this game worse than the original is if you are somewhat nostalgic. Even if you did not like the first or second game, I highly recommend that you still give Bioshock Infinite a try. As a side note, there are a few things that you will not quite understand if you skip the first game. They are little details, but in a game like Bioshock Infinite, it is the little details that really count.
This game is worth every cent. If you can not afford it, you can wait until the next sale. The trilogy tends to go for $15~.
After just completing the game, I am in total shock. So stunned that I couldn't even skip the credits. Without spoiling anything, you will be completely amazed of how they decided to end it off.
Anyways it's a great game and a cool change from a city at the bottom of the ocean to a city in the sky. The scene where you are lifted to Columbia is just as breathtaking as seeing Rapture for the first time. As soon as this scene happens, you know you're playing a Bioshock game.
People have been also wondering how Elizabeth's AI is. Absolutely flawless, this is in no way a co-op game like Resident Evil 5. You don't have to revive her or give her any ammo or anything of that sort.
Their are some horror elements to this game similar to Rapture, but it's more focused on Action and sci-fi. There is one part that did scare the hell out of me though.
Kudos to Irrational for another masterpiece. If you thought the story telling in Bioshock 1 was incredibly done, just wait till you get a load of this!
I give it a solid 10/10.
Anyways it's a great game and a cool change from a city at the bottom of the ocean to a city in the sky. The scene where you are lifted to Columbia is just as breathtaking as seeing Rapture for the first time. As soon as this scene happens, you know you're playing a Bioshock game.
People have been also wondering how Elizabeth's AI is. Absolutely flawless, this is in no way a co-op game like Resident Evil 5. You don't have to revive her or give her any ammo or anything of that sort.
Their are some horror elements to this game similar to Rapture, but it's more focused on Action and sci-fi. There is one part that did scare the hell out of me though.
Kudos to Irrational for another masterpiece. If you thought the story telling in Bioshock 1 was incredibly done, just wait till you get a load of this!
I give it a solid 10/10.
It's very hard to review this game even partially, not to mention I don't often review anything beyond I like or dislike something.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
I have played the first two Bioshocks. The first one I enjoyed although I thought somethings were frustrating and it dragged on. The second Bioshock I did not enjoy. It was too short and too much like the first one. Well this game takes a completely different turn on the series and it becomes an absolutely incredible game. You play as Booker, a troubled man sent to the floating city of Columbia to "bring us the girl and wipe away the debt". What seems like a simple rescue mission turns into an extremely complex story, as you learn more about Booker, Elizabeth (the girl who you go to Columbia to get) and Comstock, the prophet of Columbia. Overall, the story is fantastic, it keeps you on your toes and has a huge plot twist ending that will leave your jaw dropped. The game play is what you should expect from Bioshock, with guns and vigors, blasting away enemies. This game is a lot more fast paced with tons of more combat than the first two Bioshocks. Some people may not enjoy that, but I loved it. The guns and vigors are all super fun to use. The musical score is great, the characters are great. Everything about this game is great, so go purchase it now, because it's better than the first two Bioshocks.
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- WissenswertesDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- PatzerSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Zitate
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Crazy CreditsSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- VerbindungenEdited into Bioshock: The Collection (2016)
- SoundtracksEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
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