Füge eine Handlung in deiner Sprache hinzuFollows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.Follows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.Follows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.
- Auszeichnungen
- 26 Gewinne & 22 Nominierungen insgesamt
- John Marston
- (Synchronisation)
- John 'Jack' Marston Jr.
- (Synchronisation)
- Abigail Marston
- (Synchronisation)
- Uncle
- (Synchronisation)
- Dutch van der Linde
- (Synchronisation)
- …
- Bonnie MacFarlane
- (Synchronisation)
- Drew MacFarlane
- (Synchronisation)
- Marshal Leigh Johnson
- (Synchronisation)
- Deputy Marshal 1 (Jonah)
- (Synchronisation)
- Deputy Marshal 2 (Eli)
- (Synchronisation)
- Norman Deek
- (Synchronisation)
- Nigel West Dickens
- (Synchronisation)
- Professor Harold MacDougal
- (Synchronisation)
- …
- Seth Briars
- (Synchronisation)
- Welsh (Alwyn Lloyd)
- (Synchronisation)
- French (Leander Holland)
- (Synchronisation)
- Irish
- (Synchronisation)
- (as Kharrison Sweeny)
- Bill Williamson
- (Synchronisation)
Empfohlene Bewertungen
The story missions are great. Very enjoyable, fun to play – difficult enough to avoid being a dull doddle but easy enough to get even the hardest ones after a few tries. There are a lot of cut scenes but they are well done and, if you don't rush from one story mission to the next then they don't seem crowded. The difficulty is not too bad and the options in aiming modes makes it possible to make it harder without changing the content of the game but, more importantly, the game is long. Some people prefer the games where you spent a lot of time battling one "bit" or one level to get passed it – I don't, I don't enjoy frustration, so having a game that is reasonably easy to progress is good for me – but the key thing is then that there is lots to do, since I'll do most things in one or two tries. Red Dead is awesome for this – hunting, random encounters on the roadside, missions for strangers, gambling in saloons, all of it is fun and easy to waste hours.
When I had been told of this game, the idea of riding from one point to another worried me because a lesser game would use this to "fill time" and make missions feel longer by virtue of having you spent 10 minutes crossing the map to get to a 3 minute mission. Not so here – firstly the missions are not short but also there are things to do even as you travel around – distractions that you can do or ignore whether it is a trap set by robbers or a man who needs help with wolves etc. The fast-travel is good but to be honest it is often more fun to just ride for 5 minutes and enjoy it.
Part of enjoying the ride is how simply stunning this game is technically. OK there are some minor glitches such as horses getting trapped in rocks but these are easily addressed by the player, but otherwise this is impressive. Sunsets are stunning and the vistas are as great as anything John Ford brought us – the difference being that every rock and plant and mountain here has been created – not just filmed. You can ride from one end of the world to the other without any loading screens or stuttering (which, as other Fable 3 players will appreciated, is a joy), you can see for miles and the weather effects of wind or rain are as unobtrusive and natural as they are impressive. So many games set challenges to explore and find things and often they are a chore just included to add time rather than enjoyment to the game (again, Fable 3 comes to mind) – but with RDR it is honestly just plain fun to ride round without any specific mission or story going on.
A lot of the reviews on this site are quite gushing and I was determined to be as objective as possible – but it is hard when the game is this good and this enjoyable. It is not that the game is like being in a western – it is like being in a brilliant western.
John meets an intriguing cast of characters along the way. Inspiration from the best American movies is clear, from John Huston's movies, to Leone's and other contemporary directors. Each character is unique, an individual, with his own problems and attitude. There's not many overly dramaticized characters. All characters are struck by the problems of the Wild West and act authentically. You can feel their burdens, or their happiness and you genuinely care. Friendly characters feel warm, enemies are hateful. Direction is top notch, rivaling the best Hollywood movies. Player dialogue is presented with multiple shots, over the shoulder, panning, close-ups, mid-shots etc depending on the occassion and player's disposition towards the other member. It never feels confusing though. The game spans three vastly different regions, 2 inspired from places in California, Arizona, Texas etc. namely "New Austin" and "West Elizabeth" and another "Nuevo Paraiso" set in a Mexican-like environment. New Austin and West Elizabeth are adjacent to each other and share a southern border with Nuevo Paraiso. The atmosphere is totally western. From wide shots of the beautiful red rising sun to bugs, insects concentrated around the night lamps. Above all, the game world is a spectacle of unparallaled beauty. Up to this day 2018 i don't think any other game has managed to achieve such a feat. From a long time western movie fan (from a family of western lovers), Rockstar has captured perfectly the atmosphere of the era. You will find yourself completely immersed into the game's story. Direction, Characters, style: 5/5
Singleplayer: You can mistake this game as a reality simulation. You control the players through a third-person perspective. Everything is smooth, transitions from combat to non-combat circumstances, from dialogue to sight-seeing. All, affluent as they are, are handled gracefully. Gameplay definitely feels close to Grand Theft Auto, which is understandable, why not adopt and expand on an already great formula. There are so many things to do in this game that i'm afraid to list them all, in fear of leaving something behind, so here goes: bounty hunting, hunting animals, skinning, economy system, trading, law-enforcement, dead-eye/slow motion system, brawling - salloon fights, treasure hunting, random strangers, steal people or stores, gambling, cinema-plays, unique challenges, a ghost town (or you can "make" a ghost town yourself by annihilating everyone in it), so many interesting side quests, multiple unscripted, randomly generated scenarios such as "help the guy's brother", rescue his wife and many more. All of them (and i'm not exaggerating) have been ideally implemented and integrated into the game as a whole extending it, never taking away. Each adds so many opportunities to an already huge sandbox. Player's deeds are measured with a karma system, that will count towards either your fame, or your notoriety. Folk will treat you differently depending on how you treat them! There are numerous weapons and some special items providing gameplay-changing options to mission approach. Multiplayer: Multiplayer portion of the game can be considered as another game entirely. It could be thought of as Red Dead Redemption Online. You create a new character out of hundreds, you choose a mount and you progress levels of experience. The entire world is your game lobby. From there you can join, or host matches, eg. Deathmatch, Capture the Flag, Hold Your Own, Team Deathmatch and more. Or you can form a posse and raid gang hideouts, go hunting, partake in various interesting challenges and activities such as assault the train (unfortunately you can't perform the Great Train Robbery :D)! Extensive leaderboards allow you to compete with friends and rival enemies from all over the world. Unfortunately most of the multiplayer components of the PS3 platform have been terminated since 2015. I believe, you can still play in a private session with your friends though (as of today 9 January 2018, but i'm not sure). Almost everything that can be done in single player can also be done in the 16-player (max) multiplayer. Gameplay: 5/5
The graphics are impeccable. In the 3000 hours of gameplay (you read correctly three thousand hours) i have noticed only a tiny amount of visual glitches. However, i have to say that i didn't play the game until 6 months after release. I remember hearing that there were some issues at release time. Animations are out of this world. Horses galloping, their animations are UNBELIEVABLE. Without a doubt, the best ever seen on screen. The entire game breaks new ground in every technical field of the industry. Graphics: 5/5 - Technical masterpiece
The soundtrack is mostly inspired from early hits by Ennio Morricone's work and classic western themes. Coudln't be more fitting and story enhancing. The game has won an award for best game music. There are also some tunes similar to harmonica hisses and short western guitar riffs making an appearance every now and then. The soundtrack by Bill Elm and Woody Jackson is truly a blast. Soundtrack, Score: 5/5 - Equivalent to "Ennio Morriconne" for video games!
There's an attention to detail here that you don't normally see on video game design. The scope of this game is enormous. It was Rockstar's most ambitious attempt. Rockstar is truly able to captivate the audience. The company has been around a long time and possesses a relatively greater amount of resources than most game-dev companies, stil they have truly mastered the art of (open world) video game creation. This game killed the industry. People say that nothing is perfect. Well, believe it or not, but this game feels perfect to me. There are only a few hiccups and bugs, which are sometimes funny! There are no crashes, or game-breaking bugs (if you exclude the first couple of weeks of release). I was starstruck when i first played this game. I thought i was free-roaming the old west. The single best aspect of this game is the sheer beauty of the world. Such a big variety of animals, with working predator - prey systems enabled. Every animal is different, vastly different looks and behavior AI, from the rabbits to the cougars. All characters feel alive and every area of the game is unique, with backstories you can read on papers. The game itself is updating, responding to game events particularly the completion of critical story missions. Everything transitions so smoothly and is so enjoyable. You can start a bar fight just to have fun, ride across the beautiful countryside (something that alone is enough to keep you entertained; such is the immense beauty of this game), explore almost all interior locations, freely greet people and more. Each region and town has its own character. Inhabitants can have (slightly) different jobs and react differently to certain events. A gunslinger may choose to draw his firearm and shoot you when provoked, a woman will start screaming and a coward will start to run for his life. You will find plenty of value in the numerous dlc packs and of course the game-of-the-year-awarded dlc Undead Nightmare, which features John Marston trying to find a cure for the zombie illness that has spread throughout the American frontier. Almost anything you can and can't imagine doing in the wild west, as an outlaw or a man of the law is in this game. Entertainment, Replayability: 5/5 - Near-infinite replay value
Rating: 10+/10 - Legendary Masterpiece - My noumero 3 favorite video game of all time. Do not miss this game.
The road was long. It took time for 2d to turn 3d and took time for the character's lips to actually move when they talked(big deal, as it added a ton for realism). Then incredible, photo-realistic graphics and my mind was blown away. Game mechanics became better and better and games could now tell stories with immense scope and depth. Then there was GTA IV and it was absolutely amazing, it worked on every level I had dream a game could work...except for one thing: I never wanted to experience arriving at a foreign country and blast my way towards becoming a "playa""...so even tough the game was absolutely perfect, it didn't mean as much as it should have. Enter "Red Dead Redemption". What guy hasn't dream of being a cowboy, free and courageous, traveling by horse on big deserted plains with our ready weapon at our side; hunting, going after the criminals, the bad guys, searching for treasures, sometimes doing a slight cross over to the wrong side of the law. All of that and more you'll find in this game. The scope, the graphics...to just roam the land and hunt, the occasional herding....it seems like you're playing in your own movie. A full cinematic experience that can be lived, delivered through the incredible Rockstar Advanced Game Engine(RAGE).
Many games have great gameplay; many have incredible graphics; many showcase good storytelling, but only this one gives you a completely immersible lost world to be experienced.
If you are a person that enjoys gaming, be it casually or not, you'll love this game.
I have also seen games similar to this one, if we talk about graphics, sound effects, game-play scheme that is. However, never have I ever played a game that captured a targeted style and converted it so well to the video game screen.
I am very indulgent with video games in the aspect of their graphics, sounds, game-play, diversity, because what I am looking for is atmosphere so intense, you could cut if with a knife. Which is why I loved the first Assassins Creed, although I had to admit, it was actually a poorly finished game.
This game however cuts the atmosphere quite near to perfectly: never before has there been a game with that brilliant capture of wild western style and atmosphere! It helps the game that I am a fan of the classic Clint Eastwood westerns and John Marstons looks must've been inspired on the ones of outlaw Josey Wales, played by Clint Eastwood.
The music sometimes reveals tunes close to the good old Ennio Morricone tracks.
The guns, the dramatic imprecise shootings, the huge lands to discover, the outfits, the baddies and the goodies (and the uglies) and all of the above make for a knife sharp atmosphere.
I love it.
For me video games should be about being someone you can't be in real life (be that a soldier, a special secret agent, or, as in this case, a wild west outlaw), packed with brilliant atmosphere and this game delivers.
So much that I easily forgive it for the minor bugs and flaws it does contain. I guess no one and nothing is perfect, but this is damn close.
10/10
WUSSTEST DU SCHON:
- WissenswertesClint Eastwood, Robert Redford, Rob Wiethoff, and Robert Duvall were all asked to voice the role of John Marston; Wiethoff got the role and the others turned it down.
- PatzerThe subtitles for the mission "Flowers for a Lady" say "/rWell, that's very sweet of you" for Jack's line. This was fixed in the Game of the Year Edition.
- Zitate
[last lines]
John 'Jack' Marston Jr.: Excuse me, you Edgar Ross?
Edgar Ross: Do I know you?
John 'Jack' Marston Jr.: Forgive me for startling you sir, I have a message for you. My name is Jack Marston... You knew my father.
Edgar Ross: [laughs] I see... I remember your father.
John 'Jack' Marston Jr.: I've come for you Ross.
Edgar Ross: And you boy, have sure as shit found me.
John 'Jack' Marston Jr.: You killed my father.
Edgar Ross: Your father killed himself with the life he lead.
John 'Jack' Marston Jr.: You killed him! I saw you!
Edgar Ross: You keep saying that...
John 'Jack' Marston Jr.: You sent him to do your dirty work then shot him like a dog.
Edgar Ross: And I'll shoot you like one too you little piece of trash! Now get out of here before I kill you as well!
John 'Jack' Marston Jr.: I ain't going nowhere old man!
[they draw, and Jack shoots Ross]
- Alternative VersionenThe Game of the Year Edition censors the intro cutscene to "The Gates of El Presidio", fixes some subtitle errors and adds an additional writing credit for Rupert Humphries, a Hardcore Mode and the previously PS3 exclusive Solomon's Folly gang hideout and Walton's Gang Outfit to the Xbox 360.
- VerbindungenEdited into Red Dead Redemption: The Man from Blackwater (2010)
- SoundtracksCompass (Red Dead on Arrival Version)
Written by José González
Performed by Jamie Lidell (uncredited), José González
Published by Songs Publishing (p) 2010 Mute Records
Top-Auswahl
Details
- Erscheinungsdatum
- Herkunftsländer
- Offizielle Standorte
- Sprachen
- Auch bekannt als
- RDR
- Drehorte
- Carlsbad, Kalifornien, USA(Studio)
- Produktionsfirmen
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
- Farbe
- Sound-Mix