Füge eine Handlung in deiner Sprache hinzuMarcus Fenix and his COG Delta Squad fight against the Locust army to prevent them from sinking the cities of planet Sera.Marcus Fenix and his COG Delta Squad fight against the Locust army to prevent them from sinking the cities of planet Sera.Marcus Fenix and his COG Delta Squad fight against the Locust army to prevent them from sinking the cities of planet Sera.
- Nominiert für 3 BAFTA Awards
- 1 Gewinn & 4 Nominierungen insgesamt
- Marcus Fenix
- (Synchronisation)
- …
- Dominic Santiago
- (Synchronisation)
- Damon Baird
- (Synchronisation)
- …
- Augustus Cole
- (Synchronisation)
- Anya Stroud
- (Synchronisation)
- Anthony
- (Synchronisation)
- …
- Minh Young Kim
- (Synchronisation)
- …
- RAAM
- (Synchronisation)
- (as Dee Baker)
- …
- Myrrah
- (Synchronisation)
- Victor Hoffman
- (Synchronisation)
- Dizzy
- (Synchronisation)
- …
- Chairman Prescott
- (Synchronisation)
- …
- Jace Stratton
- (Synchronisation)
- …
- KR Pilot #2
- (Synchronisation)
- (as Leigh Allyn Baker)
- …
- Omega 1 Soldier
- (Synchronisation)
- …
- Beta 4 Soldier
- (Synchronisation)
- …
- Maria
- (Synchronisation)
- Adam Fenix
- (Japanese version)
- (Synchronisation)
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I can't describe into words how enraptured and exhilarated I was when I played Gears of War 2. Twice the action, twice the suspense, twice the plot and character development with some fresh faces thrown into the mix and terrific voice acting to boot. This game is like a Hollywood action movie on steroids. GoW2 is simply MUCH BETTER than it's predecessor in every way, shape, and form. The story is much better and coherent than Gears of War, making you care more for the characters and the game. This was sorely absent in GoW, which despite having impressive game-play and graphics, never really made you emotionally invested in the game. Not so here.
More importantly is the length. While the first game was rather short, the second game really gives you more bang for your buck. This is evidenced by having a more thorough single-player campaign which can also be played Co-OP. For those that don't know, that's like two players tackling the single-player at the same time. Not the most convenient feature but if you got some buddies around, then it's a blast from there.
In addition to Co-Op, you can also play death-match online not just with buddies, but also online anytime, anywhere in the world. There's a new mode known as Horde. Similar to Firefight in the Halo series, this mode lets you mow down as much Locust Horde as you can and form teams to take them down.
Speaking of action, this game has it in spades with dozens of wonderful action set-pieces sprinkled impressively throughout. One moment you're defending a hospital of wounded soldiers from enemy forces, another has you defending a roving transport from not just ground enemies, but aerial threats as well. I'm not going to spoil anymore surprises but lets just say that as you progress in the middle and near the end of the campaign, things REALLY get a LOT crazier and crazier.
Visually, the game features even more detail than GoW1. Powered by the impressive Unreal Engine, the game is able to display more realistic physics and animation to unprecedented levels. Your jaw will drop more than once as creatures and characters come to life in painstaking detail the likes of which has never been seen before. And it helps to have a nice, big-screen HD TV to truly witness the marvel of Gears of War 2. The game's atmosphere, combined with fantastic sound, really gives you the feeling of being in an epic war against a brutal and savage enemy and you will feel rather emotional at a crucial part in the game.
I'd say Gears of War 2 is a much better sequel to the sleeper hit of 2006; a superbly made cinematic action game that has oodles of gravitas and raw blood-soaked carnage. If you're new to the franchise, I suggest you pick up GoW and Gears of War 2: Collector's Edition. Only a fool would miss out on one of the greatest sci-fi gaming epics of this generation of video games.
Gameplay: Not much have changed but gameplay is still awesome and runs smooth. The cover system, the shooting, the boss fights everything is professional made and made with so much love and passion. The game uses the covering a lot which is nice to see. The sequel to the invention of the cover based shooter keeps the style up. Well taking cover and move from place to place while tactical shooting your way through levels can both be challenging and fun. The gunplay runs smooth and feels awesome. I don't like bullet spoonges The level design is much better, it gives us a lot more variety is environments and gameplay. There's much more going on here which keeps me interesting and entertained throughout the entire campaign. Playing co-op with a friend feels epic. Sit down and experience a deep story with someone close to you is lovely, and then laugh and have fun while you shoot the heck outta da monstas. Boss fights are varied and we use different methods to kill them and they are fun and cool to face. This bigger battles are the best.
Story: The story is deep and immersive. The character telling here is interesting and every character got their own story and stuff going on around them. This campaign isn't just kick ass shooting like the first one, but also focuses on the personal struggles. Like Dom fighting for his wife which plays a huge role. The characters are more sympathetic. The story is a lot more developed with many more cutscenes that tells the tale of the bombing (sacrificing of million people), the Locust queen, the COG-army and everything. There's a lot memorable scenes and happenings going on in this five hours. It is a dark and tragic tale with a fitting bleak ending. This campaign pushed the story forward and I'm grateful and impressed. It's not often a shooter both has the gameplay and the story. Plot is interesting and well written. 10/10.
Graphics: Still the game looks very good for being such an old game. It's a mix and variety of places and the looks of them. Environments are beautiful and it's thrilling to play in this very well build up world we play in. Character models moves pretty realistic and well, their eyes also feels alive which is rare in animation. The graphics holds up and the look of the game is so brilliant! Cutscenes everything with them, the angels the cinematic touch and everything makes it look like a movie. Cutscenes look prominent as hell. Lighting in this game also caught my attention, a nice detail worth mentioning. Such a beautiful game that is nice to look at. 10/10.
Audio: I mean voice acting jump from good to mediocre. But most of the time the voices feels real and the empathy especially in deep/sad scenes are thrilling. The music and the soundtrack fits the story and the events. Early in the campaign as an army leader had an epic speech, both the voice acting and the music combined made me impressed. The sound of heavy weapons, explosives, the blood splattering, the vehicle engine, and the destruction of big and small obstacles feels so alive and overall the sound helps the game feel more alive.
Overall the game is improved. This is the Gears of War we needed, thank god we got it. Great immersive story with interesting and believable characters. Beautiful, detailed environments and thrilling sound effects that makes this game feel alive. A bleak and bitter tone that fits to the plot, and helps with provide a dark feeling which is nice. Best soundtrack and some memorable scenes I've always remember. One of the best campaigns I've experienced and when I talk about Gears of War this game is outstanding and the best!!
10/10.
WUSSTEST DU SCHON:
- WissenswertesThere is an Easter Egg found within Gears of War 2, where Marcus Fenix and his squadron encounter a hidden toaster and funny dialogue soon follows when toast pops up from the toaster.
- PatzerWhen shooting the Lambent Brumak with the Hammer of Dawn, the laser is still hitting the Brumak even tho Marcus is no longer holding the weapon itself.
- Zitate
Augustus Cole: [picks up the mic] Delta Squad is your house, bitch! You hear that shit? You grubby-ass bitches are goin' down! Like way down - dead down! So down you ain't even goona know which way is up! Your asses are gonna be cryin' to your skank-ass queen: "Oh, mommy, don't let the bad man hurt us!" Fuck you! We're gonna whup your mamma's *ass!* *Whoo!*
Damon Baird: [finishes messing with the PA system, shutting it down] There we go. One muzzled queen.
[turns to Cole]
Damon Baird: Not you; her. You were great. I loved your speech there, 'specially with all the "bitch-ass" stuff. Very good, very enlightening.
- VerbindungenFeatured in Troldspejlet: Folge #39.14 (2008)
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