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IMDbPro

Team Fortress 2

  • Videospiel
  • 2007
  • 18
IMDb-BEWERTUNG
8,2/10
5174
IHRE BEWERTUNG
Team Fortress 2 (2007)
Schrullige KomödieAktionKomödieScience-Fiction

Füge eine Handlung in deiner Sprache hinzuNine mercenaries, two teams, guns, and hats. Welcome to Team Fortress 2, where psychopaths fight each other with shotguns, rocket launchers, pistols, baseball bats, surgical equipment, laser... Alles lesenNine mercenaries, two teams, guns, and hats. Welcome to Team Fortress 2, where psychopaths fight each other with shotguns, rocket launchers, pistols, baseball bats, surgical equipment, laser guns, and wear fancy hats.Nine mercenaries, two teams, guns, and hats. Welcome to Team Fortress 2, where psychopaths fight each other with shotguns, rocket launchers, pistols, baseball bats, surgical equipment, laser guns, and wear fancy hats.

  • Regie
    • John Cook
    • Robin Walker
  • Drehbuch
    • Gary Schwartz
    • Nathan Vetterlein
    • Erik Wolpaw
  • Hauptbesetzung
    • Gary Schwartz
    • Grant Goodeve
    • Nathan Vetterlein
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,2/10
    5174
    IHRE BEWERTUNG
    • Regie
      • John Cook
      • Robin Walker
    • Drehbuch
      • Gary Schwartz
      • Nathan Vetterlein
      • Erik Wolpaw
    • Hauptbesetzung
      • Gary Schwartz
      • Grant Goodeve
      • Nathan Vetterlein
    • 19Benutzerrezensionen
    • 2Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Nominierung insgesamt

    Fotos41

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    Topbesetzung51

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    Gary Schwartz
    Gary Schwartz
    • Heavy
    • (Synchronisation)
    • …
    Grant Goodeve
    Grant Goodeve
    • Engineer
    • (Synchronisation)
    Nathan Vetterlein
    • Scout
    • (Synchronisation)
    Robin Atkin Downes
    Robin Atkin Downes
    • Medic
    • (Synchronisation)
    • …
    Dennis Bateman
    Dennis Bateman
    • Pyro
    • (Synchronisation)
    • …
    Rick May
    Rick May
    • Soldier
    • (Synchronisation)
    John Patrick Lowrie
    John Patrick Lowrie
    • Sniper
    • (Synchronisation)
    Chandler Dunaway
    • Announcer for (PD) Galleria
    Benjamin Rudman
    • Professor Bigginsize
    Aaron Barber
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Matt Boone
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Jamaal Bradley
    Jamaal Bradley
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Charlie Brown
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Ashly Burch
    Ashly Burch
    • Miss Pauling
    • (Synchronisation)
    • (Nicht genannt)
    Andrew Burke
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    John Cook
    John Cook
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Kerry Davis
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    Ariel Diaz
    • Self - Commentary
    • (Synchronisation)
    • (Nicht genannt)
    • Regie
      • John Cook
      • Robin Walker
    • Drehbuch
      • Gary Schwartz
      • Nathan Vetterlein
      • Erik Wolpaw
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen19

    8,25.1K
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    Empfohlene Bewertungen

    10randyfromscream

    Better than Overwatch

    I hate Overwatch it looks terrible. This is pure childhood right here. I don't care about PC getting updates as long as it's still fun. This is the best shooter game I've play since Call of Duty. Scout is my favorite class because he's a fast runner when collecting data and Heavy is good for capture points. I don't care what people think I still like this game.
    9Gamesearcher1

    Hats.

    Some of my greatest hours online in a video game have been in this game. No it's not dead, 11 years after its initial release, and it has been changed with hundred of updates over those years. Team Fortress 2 is a class-oriented, team-based, first-person shooter, and the key to the magic of the game is that it ticks all three criteria perfectly. There are nine distinct classes, all of which with different personalities, although the game (thankfully) doesn't use this too much, except in the well-written banter, playstyles and weapons. I'm a Medic main myself, and even within the confines of a class, there is so much variety to choose from. I might want to change my melee weapon for the specific type of game-mode or switch my medi-gun to one catered to my team. Every one of the nine classes is a blast to play, although I do definitely have my favourites. The second aspect of Team Fortress 2, is how team-based the game is. It's usually a harsh 12v12 (in Casual) fight out there, and so relying on your team is vital, especially for a Medic main. This doesn't mean one extremely skilled player can't dominate an entire team, with enough luck. But the massive player count also lets you ease out a bit, and play whatever you want, adding to the casual atmosphere. And then comes the first-person shooter, and, damn are weapons. A pivotal part of the game is how much damage everything does. It heavily encourages dodging instead of taking the hit, even as a slower class like the Heavy. But when you're not avoiding, you're shooting, and there is an amazing amount of variety of weapons. A weapon slot that is one of the best is the knives for Spy. From the iconic stock one to the Kunai and the Big Earner, both of which reward Spies that take the risk of having severely lowered health, for a massive payoff on a backstab, to the Spy-cicle, which mitigates the Spy's arch enemy, the Pyro, to the Your Eternal Reward, which morphs you into who you backstab, the best for a multiple stab-streak. And all this for one selection of weapons, and every class has at least three of these selections. But a fundamental problem is that except in scenarios such as that, there's almost always a clear winner in the best weapon for the category. And while the argument that the game is free is valid, you only start off with stock. But this could be countered by the fact that very quickly, you will find a whole lot of weapons, and with services like Scrap.tf, you can gain any weapon you want. There is a soundtrack to this game, but mostly, all you'll hear of it is in the main menu. Most of them are actually from the Meet the Team series, something almost any whose heard TF2 has seen. The story is even less included but is explained the over-the-top comics that can be accessed on the game's official website. There are hundreds of maps, and some are incredibly bad, such as Mountain Lab, most let each class serve its true potential. The game's casual nature is also another true key nature, and while you will come across an occasional crybaby, no-one is ever that bad. A key memory was when we were losing, and then eight, including me, of us switched to Scouts, and we demolished the opposition. Moments like that aren't rare, though, and even in a balanced team, you'll have a boatload of fun. Overall, Team Fortress 2 is the pinnacle of what it strives to be, and inspiration for basically every class-based shooter after it. Oh, yeah, and hats.
    10budd-17383

    Superior to both fortnite and overwatch

    I discovered this game in the summer of 2015 through a friend. At first I didn't really fully understand it, like the vast majority of new TF2 players, but i tell you, I was HOOKED, and did I never want to stop playing it. Despite only being loosely story driven and much more of an online FPS, the characters still somehow manage to be some of the best in fiction. Even with the pyro, a faceless maniac with little to no identifying bodily features still thrives with personality. Instead of the full cosmetic packages that you're unable to mix and match in OW and Fortnite, TF2 allows you to create different combinations of cosmetics, and you can even paint them and add attributes to them (strange, unusual, etc.). Also, unlike many, many other online FPS games, TF2 takes the vastly unique route of being cartoony, self-aware and silly, instead of the COD/OW route of being serious all/most of the time. Also, the community, (despite having some unfavourable people in it, as with most fandoms) is very creative, especially those who contribute to the workshop. Although, it's quite disappointing that everyone worships fortnite and overwatch like it's going out of fashion, they ignore the much, much better alternative that was there the whole time.

    10/10, would certainly recommend.
    8south_pacific

    GREAT GAME but needs updates (pls valve)

    You can be a tiny boston bagel that dodges every thing you can be a patriotic psychopath that forced himself into WWII, and jumped around with rockets you can be a guy that might be mexican you can be a black dude that can either lunge at you with a sword or go boom boom you can be a fat russian man with a sandvich and a minigun you can be a texan that builds unbuildable stuff such as teleporters you can be a german doctor that steals body parts you can be an australian that throws pee in a jar you can be a baguette terrorist.

    A little difficult to get into but a great game once you get a hang of it.
    8SyoKennex

    A brilliant game that definitely deserves more

    From developer and published Valve, comes Team Fortress 2. Released all the way back in 2007, TF2 has been a popular game for ten years now for many different reasons. With more players joining every day, there's something about TF2 that keeps bringing players back for more.

    Maybe it's the 500+ achievements that prove to be a challenge for all achievement hunters out there. Maybe it's the hats and upgrades constantly being added to the game over time. Maybe it's the constant servers always online for players to head online and battle each other.

    With servers all over proving to be a challenge for even experienced players, there's somewhere for everyone. There's a class for everyone to play and there's things all the time for people to enjoy. There are numerous different maps and play types.

    I personally love this game because each round is something new. There's never a round that is exactly the same. I love playing this game both with my friends and without my friends. There's never a dull moment. Although a simple team versus team game, there is a lot of strategy that's needed. You really need to think about things, and you can't just go flying into battle. (Well, you can, but usually it ends in you being killed countless times.)

    Each round lasts approximately 10 minutes, without overtime. With numerous different types of levels to play, there's sure to be one for you that you enjoy. I personally love King of the Hill and Payload. I find them really challenging, especially when it's a full team of 12 versus 12.

    Of course, the in game chat can be really horrible at times, especially with such a prejudice to certain players and classes (new players are often screamed at, and some classes are just hated for their roles in the game – snipers, spies and pyros mostly). Also on some maps, if you play the game how you're meant to, people will have a go because they'd rather have a death match (rather than play the level, get the experience and move on with the game and their lives). However, I've met some lovely people on the in game chat, and you'd be surprised at how many people are actually happy to help the new players out with tips and tricks in team chat.

    Overall, this is a really fun game if you like shooters. It's fun to play online with your friends, it's fun to play without your friends, and it's one of those that really gets you thinking on strategy. I really recommend this to everyone who likes to play shooters, and it's definitely a massive challenge for achievement hunters. (I've played 29 hours, and I still only have 18 out of 520 achievements.)

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    Handlung

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    • Wissenswertes
      As revealed throughout the TF2 comics, Scout's real name is Jeremy, and he was God's gift to Earth; Soldier is engaged to Heavy's sister Zhanna; Pyro has the psyche of a 3-year-old; Demoman's eye socket is haunted, his internal organs obey his will, and can change functions at his command (except for his liver, who seems to have a will of its own); Heavy's name is Mikhail and he has three sisters: Yanna, Zhanna and Bronislava; Engineer holds 11 PhDs and is the inventor of at least five life-extending machines; Medic's last name is Ludwig, he made a pact with the devil to bargain his soul out of hell, and he surgically added eight more souls to his self; Sniper's real name is Mun-dee, and he's the son of Bill-Bel and Lar-Nah of the lost civilization of New Zealand; Spy is Scout's dad, and he can seemingly disguise himself as anyone besides the nine mercenaries.
    • Patzer
      Some of the maps frequently found in the bases are incorrect for the year the game is set in (1968). The maps that feature individual countries show that the Soviet Union and Yugoslavia have broken up, placing them after 1991, but don't show the split between Sudan and South Sudan, placing them before mid-2011.
    • Zitate

      Soldier: [Soldier is talking to a line of people wearing helmets] "If fighting is sure to result in victory, then you must fight!" Sun Tzu said that, and I'd say he knows a little bit more about fighting than you do, pal, because he invented it, and then he perfected it so that nobody could best him in the ring of honor. Then he used his fight money to buy two of every animal on earth. And then he herded them onto a boat, and then he beat the crap out of every single one. And from that day forward any time a bunch of animals are together in one place it's called a zoo!

      [Camera angle changes to reveal the 'people' he is talking to are all the heads of his decapitated victims, lined up on a fence. One of the heads falls onto the ground]

      Soldier: [to the fallen head] ... Unless it's a farm!

    • Verbindungen
      Edited into The Paul Behragam Talk Show: "Where's God When I'm Scared?" R&T Part 2 (2014)
    • Soundtracks
      Day of Defeat British Team Round Win
      (uncredited)

      From Day of Defeat (2003 video game)

      Written by Mike Morasky

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    Details

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    • Erscheinungsdatum
      • 18. Oktober 2007 (Deutschland)
    • Herkunftsland
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    • Offizieller Standort
      • Official site
    • Sprache
      • Englisch
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      • Valve
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