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Prince of Persia: Warrior Within

  • Videospiel
  • 2004
  • M
IMDb-BEWERTUNG
8,6/10
4497
IHRE BEWERTUNG
Prince of Persia: Warrior Within (2004)
Dunkle FantasieSandalenfilmAbenteuerActionFantasie

Füge eine Handlung in deiner Sprache hinzuA proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot c... Alles lesenA proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot change his fate.A proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot change his fate.

  • Regie
    • Keith Arem
    • Mo Davoudian
    • Richard M Dumont
  • Drehbuch
    • Corey May
    • M. Dooma Wendschuh
    • Kim Nguyen
  • Hauptbesetzung
    • Monica Bellucci
    • Claudia Besso
    • Thor Bishopric
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,6/10
    4497
    IHRE BEWERTUNG
    • Regie
      • Keith Arem
      • Mo Davoudian
      • Richard M Dumont
    • Drehbuch
      • Corey May
      • M. Dooma Wendschuh
      • Kim Nguyen
    • Hauptbesetzung
      • Monica Bellucci
      • Claudia Besso
      • Thor Bishopric
    • 16Benutzerrezensionen
    • 2Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • 1 BAFTA Award gewonnen
      • 1 Gewinn & 2 Nominierungen insgesamt

    Fotos36

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    Topbesetzung21

    Ändern
    Monica Bellucci
    Monica Bellucci
    • Kaileena
    • (Synchronisation)
    Claudia Besso
    Claudia Besso
    • Bladedancer
    • (Synchronisation)
    Thor Bishopric
    • Sand Warriors
    • (Synchronisation)
    Mark Camacho
    Mark Camacho
    • Sand Warriors
    • (Synchronisation)
    Robin Atkin Downes
    Robin Atkin Downes
    • Prince
    • (Synchronisation)
    Richard M Dumont
    Richard M Dumont
    • The Dahaka
    • (Synchronisation)
    • (as Richard M. Dumont)
    Hubert Fielden
    • The Old Man
    • (Synchronisation)
    Susan Glover
    Susan Glover
    • Sand Warriors
    • (Synchronisation)
    Alain Goulem
    Alain Goulem
    • Sand Warriors
    • (Synchronisation)
    • (as Al Goulem)
    Arthur Holden
    Arthur Holden
    • Sand Warriors
    • (Synchronisation)
    Marcel Jeannin
    Marcel Jeannin
    • Sand Warriors
    • (Synchronisation)
    Pierre Lenoir
    Pierre Lenoir
      Eleanor Noble
      Eleanor Noble
      • Bladedancers
      • (Synchronisation)
      Simon Peacock
        Michel Perron
        Michel Perron
        • Sand Warriors
        • (Synchronisation)
        Charles Edwin Powell
        Charles Edwin Powell
          Michael Rudder
          • The Dark Prince
          • (Synchronisation)
          Terrence Scammell
          Terrence Scammell
          • The Crow Master
          • (Synchronisation)
          • (as Terrence Scammel)
          • Regie
            • Keith Arem
            • Mo Davoudian
            • Richard M Dumont
          • Drehbuch
            • Corey May
            • M. Dooma Wendschuh
            • Kim Nguyen
          • Komplette Besetzung und alle Crew-Mitglieder
          • Produktion, Einspielergebnisse & mehr bei IMDbPro

          Benutzerrezensionen16

          8,64.4K
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          Empfohlene Bewertungen

          10peter_de

          The best computer game i have ever played!

          when i bought the game i felt like it had been a stupid thing to do, i had read that the game wasn't as good as sands of time. although i did like that game, but this one had cost 200sek more. the previews said that the Prince had lost his personality, and was not really a character to like anymore. but when i started playing the game i couldn't stop. i finished the game in 4 days or something like that, and at least half of that time i was stuck with the empress of time, thats the only problem with all prince of Persia games, the bosses (if i can say it like that)are to hard. and in warrior within the firs boss comes after 10 minutes. but it is still the best game i have ever played, because the thing of playing in the same rooms and in the same maps, but in different times, thats excellent. and the whole chapter with the sand-wraith was excellent, and when i found out the story behind the sand-wraith, and why he was following me, i liked the game even more! in the whole game i only found two things that they had missed doing the game and they didn't really matter. the first was that there is some kind of lever where the Prince runs up a wall and hang himself onto the lever to weight it down, the lever starts going down before he touches it... and; when he first gets to the island of time he has no sword, so he grabs a peace of wood to overcome a couple of birds, and when he puts the peace of wood where the sword should be, you can hear the metallic sound of a sword against metal... but those misses doesn't really matter at all. and i'll say it once more, this is the best game ever created...
          8TBJCSKCNRRQTreviews

          Fury is unleashed

          This picks up after the previous one, and does so well. The basic stuff is the same, with some tweaks(among them, notable improvements). The plot is summed up, since it relates to that of this one(which is quite good, and very nearly has everything coming together as well as that of the prior one). Between the two, The Prince has changed... I suppose being mercilessly hunted down by a seemingly unstoppable force will do that to a man(you are chased by it, as well, in highly intense and exciting portions). Almost all of the emo is gone, and, well, he's turned into a sheer bad-ass, which fits the surroundings and, well, all of this production. With this comes one of the new things to this: The Free Form Fighting System. This adds a lot of attacks, around 50, including about 30 combos... only a few are in The Sands of Time. Sadly, this is at the cost of the amazing updated chess-match style combat of aforementioned, where you need tactics, countering your opponent and skill(the rest of this still requires that, as well as the patience and trained fingers that the former did), and you're left with typically being free to just spam powerful strikes. There are two entire sets of swordplay: A single blade, and one for having something in the other hand, as well. And that can be a variety of weapons: Maces, daggers, axes... 50+ individual ones, total. You can pick up what others drop, or you can smash one of the plenty of cases of them. You can even throw the secondary one straight into someone else... and you'll literally see it there, sticking out of them. There is a greater amount of battle in this than before in these, and sometimes they last longer against the specific ones. Unfortunately, it gets to be too much, and they wind up being annoying. This one heals you right before saving(not counting the Auto ones, that you don't control and can't return from if you quit), with next to no exceptions. Apart from that, this is tougher than the one it immediately succeeds(it does have three difficulties, however), but it may also be shorter... it does have at least two different endings, though. There are also unlock-ables, artwork, and even videos, behind-the-scenes type and others, to give more re-playability still. They went overboard on the Bosses... the frequency is silly, so many in this, at the length it is... and the last one can be downright ludicrous in how hard it is. You have, well, gain, the same abilities(and new ones) as last time around, and this has Tutorials, as well... it also has a pretty nice slow-motion death feature, that you can adjust, and it's got subtitles. The story develops nicely, and it's a marvelous idea. It is not as vague and has less mystery, not as much room for interpretation, as that of the one this is the direct sequel to. This has a few bugs, but I didn't run into any big ones. The puzzles are well-done, and they tend to make sense. The story-telling ranges, but the cut-scenes are effective and well-directed when at their best. The CGI is astounding. The graphics and animation are smooth, crisp and excellent. Realistic water, dust, etc. The lighting is stunning. The engine is close to the same as the first of this new trilogy, which also means that the camera problems remain. You won't always get to move it the way you want to, and if it suddenly turns on its own, you'd better be prepared to press the corresponding directional keys right away. You still have regular, First Person view and the panoramic one. This does still not happen all that often. The enemies are well-done, and the AI is almost exclusively not half bad. They don't only block, now, they also dodge. The team decided to throw in taunts, and this can get goofy, as it has elsewhere. And please don't ask me why there are vampiric dominatrixes in this. The types of foes are fairly diverse. This takes place in the same location, with numerous areas... however, it also operates in the past along with the present, so you'll see the appearance of them in not only one, no, two periods. You'll want to remember what you work your way past... chances are you'll pass it again. Thus, this is the first of these to give you a map, not to mention put you in a situation where you *need* it. The level design is remarkable. This is definitely darker than the earlier ones... there is blood and some gore(although that does not reach the heights of the original two), you can grab a stranglehold and proceed to cut across the torso, and slice those you are up against in half, etc. The tone is bleak, grim. The humor from the one that precedes this of the recent ones is largely gone. This is arguably a tragic tale, more-so than that. It can be downright disturbing. The music is mainly hard rock, yet there is a somber orchestral(well, on piano) score, as well. And there is Persian-style tunes, they're just integrated into aforementioned heavy metal... think of it as remixing. If you're into brooding and awesomeness, you should get a real kick out of this. I sure did. The audio in general is rather well-done... the voice acting is marvelous. The character writing is credible. Sounds all seem right. This brings a couple of traps into the series that haven't been done before, and alter a thing or two. Acrobatics are pretty much the same. Violence is perhaps a relative matter here. The nudity is once again as close as they can come without it actually revealing anything. I recommend this to any fan of the franchise, the concept, and/or the continued adventures of the Persian heir to the throne, who simply will not spill the beans on what on Earth his name is. 8/10
          10akshayavk

          My childhood game!

          This game was first introduced to me by an elder brother. As a child,I was very very attracted to the pics/graphics of the game he shown to me on his computer. Believe me,my curiosity was much much higher...I totally got intellectual in thinking how the gameplay will be. I was very surprised.

          Nowadays I have 3 games to play on my Dell inspiron 4 gb 3000 series laptop. Prince of persia:Warrior withini's one of them. I brought these from the cd market. I have a boatstone headset and a redgear joystick. I am an extreme gamer. I have already completed 6 games.

          I loved the fighting styles,fantasy and horrifying enviornment. And offcourse the music which is very thundering at all!!

          I actually love the darkness and the anger of the prince in this game and I think these two things engages you most in the entire game. Adventure is another big thing in this game.

          I thank to the developers to bring such a unique video game. I respect the developers and their hard work. My best wishes for them for their future.

          Thank you to read my comment!
          10ruffinelli_ro

          Great game

          This game came to me by accident. About two years ago a friend of mine was trying to install it on his computer, but luckily to me his computer was not running very well so he asked me if he could give it a try on mine. I had very little idea about the game, a couple of years before I watched the Two Thrones announce but still it didn't appeal to me.

          When I got to play this since it worked very well on my computer I got instantly dragged into the world of Prince of Persia again (I used to play the first installment of this series a long time before). I think this is an excellent game. It has everything in the Adventure/Action genre. You are able to perform incredible acrobatics in order to avoid the classic traps from the original game (Blades, those sharp thing that come out of the floor, etc.) You have tons of deadly combos to use in the different minions, but above that all is the use of time. The features to control time are for example going back for a few seconds (to avoid a fall for example) slow motion for everyone and everything except for you, increase your speed, etc. with incredible results.

          Even if the adventure takes place in a castle (and a bit in your ship), it's still a really big castle where you can get lost(I don't like games that show you every step to win them, therefore you never get lost and always know what to do without doing some exploring, like God of War, which was the only title that I liked despite the characteristic mentioned above). So you can be sure there's a lot of adventure in Prince of Persia.

          Many people don't like this new aggressive, darker prince, but I think it works better this way. The prince is a bit soft for my taste in "The Sands of Time" and in "The Two Thrones", and I said a bit because he is a terrific main character. But I prefer the non-typical hero, and this darker prince fits that role very well. The other two titles intended to be little funny while this one didn't. An example would be some conversations between Farah and the prince in "The Sands of Time" and another would be a conversation between the prince and the dark prince in "The Two Thrones". Now about the soundtrack, there's no doubt that the other two surpassed this one. That is the only negative aspect I found in this title.

          Overall this game is really great and might be enjoyable for everyone. It is for me the best game in the sands trilogy. It kept me wanting more.
          10bender-bender

          I stand Alone

          The sequel of an epic story that made a revolution in the gaming industry, earned millions of fans all around the world and became a cult for decades. I'm writing this review from a standpoint of a hardcore gamer and the year outside the window is 2017, still some things never change in this world. The classics will forever remain classics no matter what people say about it, and the original trilogy "Prince of Persia" will forever remain a masterpiece and a legend.

          "Whosoever shall open the Sands must die…"

          As the prince continues his journey and his adventures with the sands of time, we get to see him in new dark tones of Gothic illumination. Brand new: gory and arrogant, Prince astonishes with his decisive nature and willingness to do what it takes to avoid death and change his fate. He is older, wiser, stronger, and he will reach his goal.

          "I am… The architect of my own destruction…"

          The atmosphere is grotesque, gloomy and dark, and that's exactly what The New Prince needs. The Warrior Withins' tones underline the whole improbability and hopelessness of the situation as the main hero's trying to undo the mistakes of his past and change the events of his upcoming future. And though lots of fans loved the prequel for its "Arabic Nights" tales' visual style, the new chapter becomes like a breath of a fresh air to the Prince of Persia series.

          "I began to wonder, if you could change your fate, perhaps I could change mine!"

          The gameplay. Now this is the part that everyone will agree with – Warrior Within made a tremendous success in a gameplay development. Since the Sands of Time could not offer such combo's and tricks, the sequel is more than just great when it comes to this. The FFFS (free-form fighting system) is an absolute breakthrough in the games' world which allows you to do to your enemies whatever you may want. Chopping foes apart, beheading them or just throwing them of a cliff while making triple saltos – this is an all-to-common occurrence in Warrior Within. Gory killcam animation makes the screen "vomit " with blood of your enemies as you rip and tear them to shreds.

          "When a man is faced with his own death, he finds the impossible less of a barrier."

          The music is more than enjoyable. The metal chords interlace with the dark plot and barbaric gameplay perfectly, not to mention the Godsmacks' "I stand Alone" and "Straight out of Line" songs that unleash the full color palette of the game at full strength. Monica Beluccis' sweet voice brings Kaileena an astonishing charm and a dominating tone intrinsic to the empress, and Robin Atkin Downes makes Prince sound like an adult and brutal man with no fear but rage and "balls" to follow his path.

          "You can not change your fate… No man can."

          The game is gorgeous, flawless and unique. The developers paid much attention to every aspect of the game so in the end it would be like a "candy",… a candy with bitter taste of doom, crimson color of blood and a sweet scent of death.

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          Verwandte Interessen

          Doug Jones and Ivana Baquero in Pans Labyrinth (2006)
          Dunkle Fantasie
          Russell Crowe in Gladiator (2000)
          Sandalenfilm
          Still frame
          Abenteuer
          Bruce Willis in Stirb langsam (1988)
          Action
          Elijah Wood in Der Herr der Ringe: Die Gefährten (2001)
          Fantasie

          Handlung

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          Wusstest du schon

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          • Wissenswertes
            If you rewind time during when the Dahaka is chasing the Prince, the monster's creepy grumblings become intelligeble English.
          • Patzer
            At an early point in the game, Kaileena mentions that she knows about the Dahaka. However, near the end of the game when it appears in front of her and the Prince, she seems to be completely unaware of what it is.
          • Zitate

            Kaileena: [as their fighting] I hoped the Dahaka would kill you, I hoped my towers would finish you off, or that Shadee would keep you from the island! I even cursed the sword I gave you! And yet you did not die!

            Prince: Why would you do this?

            Kaileena: I already told you, I have forseen my fate. To die at your hands. But like you, I have decided to change it!

          • Verbindungen
            Featured in Icons: Prince of Persia (2004)
          • Soundtracks
            Straight Out Of Line
            Performed by Godsmack

          Top-Auswahl

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          Details

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          • Erscheinungsdatum
            • 30. November 2004 (Deutschland)
          • Herkunftsländer
            • Kanada
            • Frankreich
          • Offizieller Standort
            • Ubi Soft (United States)
          • Sprachen
            • Englisch
            • Französisch
            • Deutsch
            • Italienisch
            • Spanisch
          • Auch bekannt als
            • Prince of Persia 2
          • Produktionsfirma
            • Ubisoft Montreal
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