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Max Payne 2: The Fall of Max Payne

  • Videospiel
  • 2003
  • 18
IMDb-BEWERTUNG
9,1/10
12.299
IHRE BEWERTUNG
Timothy Gibbs, Wendy Hoopes, James McCaffrey, and Kathy Tong in Max Payne 2: The Fall of Max Payne (2003)
Max Payne 2: The Fall Of Max Payne
trailer wiedergeben2:17
1 Video
69 Fotos
Eine TragödieGangsterGun FuHartgesottener DetektivOne-Person-Army-ActionPsychologischer ThrillerPsychologisches DramaTragische RomanzeActionDrama

Füge eine Handlung in deiner Sprache hinzuThe brooding cop has left the DEA and returned to the NYPD. When his latest case ends up involving the thought-dead femme fatale Mona Sax, he finds that his journey through the night is far ... Alles lesenThe brooding cop has left the DEA and returned to the NYPD. When his latest case ends up involving the thought-dead femme fatale Mona Sax, he finds that his journey through the night is far from over.The brooding cop has left the DEA and returned to the NYPD. When his latest case ends up involving the thought-dead femme fatale Mona Sax, he finds that his journey through the night is far from over.

  • Regie
    • Markus Mäki
  • Drehbuch
    • Sam Lake
    • John Zurhellen
  • Hauptbesetzung
    • James McCaffrey
    • Wendy Hoopes
    • Jonathan Davis
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,1/10
    12.299
    IHRE BEWERTUNG
    • Regie
      • Markus Mäki
    • Drehbuch
      • Sam Lake
      • John Zurhellen
    • Hauptbesetzung
      • James McCaffrey
      • Wendy Hoopes
      • Jonathan Davis
    • 43Benutzerrezensionen
    • 4Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 2 Nominierungen insgesamt

    Videos1

    Max Payne 2: The Fall Of Max Payne
    Trailer 2:17
    Max Payne 2: The Fall Of Max Payne

    Fotos69

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    Topbesetzung40

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    James McCaffrey
    James McCaffrey
    • Max Payne
    • (Synchronisation)
    Wendy Hoopes
    Wendy Hoopes
    • Mona Sax
    • (Synchronisation)
    • …
    Jonathan Davis
    • Vladimir Lem
    • (Synchronisation)
    • …
    Vince Viverito
    Vince Viverito
    • Jim Bravura
    • (Synchronisation)
    Jennifer Server
    • Valerie Winterson
    • (Synchronisation)
    John Braden
    • Alfred Woden
    • (Synchronisation)
    • …
    Fred Berman
    Fred Berman
    • Vinnie Gognitti
    • (Synchronisation)
    • …
    David O'Brien
    • Cartoon Host
    • (Synchronisation)
    • …
    Michael Mags
    • Captain BaseballBat-Boy
    • (Synchronisation)
    Victoria Pontecorvo
    • BicycleHelmet-Girl
    • (Synchronisation)
    John Zurhellen
    John Zurhellen
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    • (Synchronisation)
    • …
    Ann Scobie
    Ann Scobie
    • Lady Amelia
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    • …
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    • …
    Kevin Conroy
    Kevin Conroy
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    Marge Redmond
    Marge Redmond
    • Mama
    • (Synchronisation)
    • …
    Gary Yudman
    • Sheriff's Man
    • (Synchronisation)
    • …
    Rodd Houston
    Rodd Houston
    • Dick Justice
    • (Synchronisation)
    • …
    Kelle Kerr
    • Sharon Justice
    • (Synchronisation)
    • Regie
      • Markus Mäki
    • Drehbuch
      • Sam Lake
      • John Zurhellen
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen43

    9,112.2K
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    Empfohlene Bewertungen

    kulabas

    a man with nothing to gain

    The saga continues.Even you're a hard person to find things good in later comers,you'll find all the things you loved in first one.Dark atmosphere,action with 'bullet-time' quality,high-level graphics...And in this one our guy is not alone;if you're looking for a femme-fatale keeping secrets,mysteries,it's Mona Sax what you need.A story with lies,deceptions.A man trying to find the ground from his eternal fall.That's what we call Max Payne genre.

    The newest thing about the game is the change in the face of Max Payne.Deadsure this new look is better.The new holds all the sorrow,and fatigue which the years gifted to him.And besides Max Payne,Mona Sax's join gives game a new level.We can into the thoughts of her by the dialogs,the oil-printed screens between chapters.And in some chapters we are playing Mona Sax character besides Max Payne.That's another reason that when everything comes up to a conclusion in the end,we feel the loss,the pain in our hearts better.We exactly live the feelings these two characters live.

    The screenplay is more complicated.The bad men,the conspiracies,the things tricky.We don't kill the men just because game wants,we don't go with the flow;we are aware all the going on.This is the success of the screenplay and the videos between the chapters to keep us in the same direction as the game is on the wheel.Also in some chapters we play in the events which happened during the chapter we played before.These are some of the developments about the cinematic and storytelling side of the second game.

    There are two things I'd like to tell.First one;this one is not just a game to continue the series.It is connected with the first game both in story and character side.And it feels like it will go on.The second thing is the song playing in the end:Late Goodbye by Poets Of The Fall.Only the ones who play this game can understand how it makes you feel.

    So play this game and see how it plays with the ides about 'falling' in your mind.Ask yourself:Is there anything he didn't lose as he lives in his eternal fall? and will ever be ground for him to reach?
    9EVON1TY

    It evolved but story is a bit weak for the first game.

    It may deserves 10 points but I'm sorry for this. But the first game was better for this one it is clear. It continues with its own style but style of the first game was better than this. Real good story continues with better graphics, sounds and playability. I didn't gave a 10 points but I know this is a golden game. Just perfect.
    statnoiz

    Game of the Year

    What to say about Max Payne 2: The Fall of Max Payne? Let's break it down: GAMEPLAY - Extremely Entertaining. I haven't had this much fun in a 3rd person shooter since the original Tomb Raider. The levels are fresh and challenging without being at all frustrating. You have different objectives other than just staying alive and finding the exit. The cooperation levels actually feel like your AI partner is out there watching your back (and vice versa when its your turn to provide a key game character some protection). And what can I say: bullet time still rocks! GRAPHICS - Stunning. The textures are rich and realistic...right down to the skin blemishes. The facial modeling could be a little better as eye movement doesn't follow focus like in Unreal 2. Game physics, however, is extraordinary. When characters hit the ground their limbs bounce about and give the appearances of actual weight. And the motion capture sequences for the cinematic segments are simply amazing! VOICE ACTING - Superb. If Mona Sax sounds familiar, that's Wendy Hoopes who does the voice of Jane Lane from MTV's cartoon series Daria...good to see she's expanding her voice over work into the gaming industry. But by far the most amusing voice over work here is by Fred Berman who plays the memorable role of Vinnie Gognitti--the foul-mouthed, anime loving, mobster punk who adds much needed comical relief to the story ala Joe Pesci-style. MUSIC - Wonderful. Max's theme is performed superbly on cello by Perttu Kivilaakso. The recurring variations of the song "Late Goodbye" by Poets of the Fall throughout the game adds a nice touch. SOUND FX - Awesome. Everything from simple riccochet sounds to the loudest explosions--feels like you're right in the middle of a good John Woo movie. OVERALL IMPRESSION - Best Game of 2003. For those who claim the game plays out too fast, wake up and smell the gun powder. I've finished it three different times and have noticed subtle things I've missed in each instance. Watch the different shows on the in-game television sets. Pick up that ringing phone in the second to the last dream sequence. Use that computer surveylence terminal in the hospital. Complete the game three times at the three different difficulty levels for an alternate story ending. A game like this is like watching the first Matrix movie...you simply have to play it again to fully appreciate its genius.
    whoTheFuqRyou

    very morbid story driven by a gritty narrative

    The continuation to Max Payne is similar in gameplay to its predecessor except for the newly added Bullet-time reload which actually very effective in instances, but that's O.K. because the gameplay was good to begin with. secondly, the story proves that Max Payne is easily one of the most ruthlessly mature video games out today.

    9.5/10
    10PeteRoy

    High quality game, looks amazing and doesn't need super video cards for it

    I love this game.

    First, I want to say this, My Geforce 3 Ti200 and Pentium 4 2.8Ghz runs this game at "max" settings and it runs very smoothly, game looks better than Half-Life 2 or Doom 3 and doesn't need a killer video card, just shows you how much.

    Second, the game story is good, Max Payne has a very deep perspective about life general facts like dreams, the past, love, crime and more, I like hearing what he has to say about those things, it is almost like poetry.

    The games music is good, it can really touch you and get you into the mood of the story.

    The game action is great, a lot of fun with bullet time and high realistic games, I love the fact that you see him drop the magazine of the gun, it is probably the only game right now that really drops the magazine on the floor.

    Great quality game, will be a classic and set the bar for future games.

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    • Wissenswertes
      In the second dream sequence, Max runs through the holding cells at his precinct, several of which contain Max muttering to himself. One of them says "I didn't used to look like this...", a reference to the fact that Max's appearance has been significantly altered from the first game.
    • Patzer
      In the cutscene where Max finds Annie tied up, you can see that there is no rope or handcuffs restraining her wrists.
    • Zitate

      Max Payne: [narrating] The past is a puzzle, like a broken mirror. As you piece it together, you cut yourself, your image keeps shifting. And you change with it. It could destroy you, drive you mad. It could set you free.

    • Crazy Credits
      "Finally, we would like to extend our special thanks to everyone involved in the making of Max Payne in 1997-2001."

      "Without you this sequel would never have been made."
    • Verbindungen
      Edited into Alan Wake II: Behind the Scenes (2023)
    • Soundtracks
      Late Goodbye
      Performed by Poets of the Fall

      Written by Marko Saaresto, lyrics based on a poem by Sam Lake

      Produced by Markus Kaarlonen (as Markus "Captain" Kaarlonen)

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    Details

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    • Erscheinungsdatum
      • 24. Oktober 2003 (Deutschland)
    • Herkunftsländer
      • Finnland
      • Vereinigte Staaten
      • Österreich
    • Offizieller Standort
      • Official Site
    • Sprachen
      • Englisch
      • Deutsch
      • Italienisch
      • Russisch
      • Spanisch
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    • Produktionsfirmen
      • Remedy Entertainment
      • 3D Realms Entertainment
      • Rockstar Games
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