Füge eine Handlung in deiner Sprache hinzuArmed with a camera capable of fighting ghosts, a teenage girl searches a haunted house in search of her brother.Armed with a camera capable of fighting ghosts, a teenage girl searches a haunted house in search of her brother.Armed with a camera capable of fighting ghosts, a teenage girl searches a haunted house in search of her brother.
Rumiko Varnes
- Miku Hinasaki
- (English version)
- (Synchronisation)
Dominic Allen
- Mafuyu Hinasaki
- (English version)
- (Synchronisation)
Bianca Allen
- Tomoe Hirasaka
- (English version)
- (Synchronisation)
Lenne Hardt
- Kirie
- (English version)
- (Synchronisation)
Matt Lagan
- Junsei Takamine
- (English version)
- (Synchronisation)
Robin Suchy
- Additional Voices
- (English version)
- (Synchronisation)
- (as Robin 'Loochie' Suchy)
Jun'ichi Kanemaru
- Mafuyu Hinasaki
- (Synchronisation)
Kiyoshi Kobayashi
- Junsei Takamine
- (Synchronisation)
Rika Wakusawa
- Miku Hanasaki
- (Synchronisation)
Yôko Yamamoto
- Kirie Himuro
- (Synchronisation)
Empfohlene Bewertungen
Can't say it enough - by far one of the best of the genre I have played. The sequel (crimson butterfly) reminded me too much of a Resident Evil knockoff to hold my attention, but I plan on getting a copy of this earlier one to own.
Everything was done perfectly *except* the dubbing (hopefully game developers will follow the subtitling trend demanded by fans of anime, allowing both). Plenty of replay value w/ the special features.
The game is kind of hard to find b/c it's out of print presently and that's a damn shame - definitely as worthy of rerelease as, say, castlevania symphony of the night.
Also, I have to say that the avatar for the main character Miku
was one of the best I've played with - very lifelike, especially compared to other games in this genre.
Everything was done perfectly *except* the dubbing (hopefully game developers will follow the subtitling trend demanded by fans of anime, allowing both). Plenty of replay value w/ the special features.
The game is kind of hard to find b/c it's out of print presently and that's a damn shame - definitely as worthy of rerelease as, say, castlevania symphony of the night.
Also, I have to say that the avatar for the main character Miku
was one of the best I've played with - very lifelike, especially compared to other games in this genre.
I picked this game up about a year ago and completed it for the first time precisely on 07.10.2007. I remember how scared I was during game-play and I do remember how I fell in love in this original masterpiece as well.
From the very start this game delivers to the player concentrated product, dripping of pure J-Horror – from the very first cut scene till the credits - everlasting Horror. And I do prefer J-Horror (Silent Hill), not American way of horror (Evil Dead, Resident Evil, n-stuff) – so, this game delivered for me all the beauty of J-Horror I wanted. Up to this point I haven’t played much of J-Horror games – except Silent Hill series (my favorite), which just creeped me out with its unpredictability, complex story, lots of unexpected events, environments, etc. But then I started to play this game and I was creeped out EVEN MORE, although this game is more linear in terms of story and various events. But this doesn’t make Fatal Frame a bad game. In fact – this game is just brilliant (see my given score) – it kept on the edge of my seat for all the game-play time and those cut scenes just blew me straight down on my knees, he he. Pure essence of Horror – delivered in interactive manner straight to the nerves of player. Due the fact of interactivity I find playing J-Horror much more scarier than watching it (although Gin gwai is a Asian Horror killer machine - recommended). I love this game because of the story to – its complex and twisted enough to make you solve this puzzle-like story – one of the beautiful aspects of Survival Horror genre (my favorite, again, he he). And I love this game because of the intense atmosphere, sound and graphic design, because of the game-play and pitch-black darkness, experienced throughout this game. And design, sounds and appearance of those ghosts, stories behind them (told in ghost list and various documents/notes), combined elements of Japanese mythology, legends, horror stories within the story of this game + the beautiful translation of these aspects into the game medium – wow, this just rocks and kicks those cutely shaped asses of Survival Horror and J-Horror fans, indeed!
Recently I completed this game for the second time (09.13.2008) and again I was scared so nicely and so much – awesome experience which can be improved, if the player plays this game in proper condition – alone in dark room, some lit candles (brings the game closer, because the only lighting in this game comes from in-game candles and moonlight), 5.1 equipment – volume turned up. This is universal recipe for Survival Horror gaming, which shall be obeyed!
And for me – there is only one flaw in this game - those long and annoying dying scenes. Some may consider the backtracking to be a flaw too, but in my opinion – this is just the structure of this game, which works very, very well!
Brilliant, beautiful, dark, mature, and amazingly scary game, which spawned a whole pentalogy (Fatal Frame 1, 2, 3, sequel on that Wii-sh** and game on Japanese 3D-enabled mobile phones where phone camera is the Camera Obscura - how cool is that?!). Sadly that this Wii-sequel isn’t on PlayStation 2. But maybe this is just a matter of time, maybe there will be a port to home-console – PlayStation 2. And I hope that this series will continue on PlayStation 3, 4, 5…
>Originally written for gamespot.com<
From the very start this game delivers to the player concentrated product, dripping of pure J-Horror – from the very first cut scene till the credits - everlasting Horror. And I do prefer J-Horror (Silent Hill), not American way of horror (Evil Dead, Resident Evil, n-stuff) – so, this game delivered for me all the beauty of J-Horror I wanted. Up to this point I haven’t played much of J-Horror games – except Silent Hill series (my favorite), which just creeped me out with its unpredictability, complex story, lots of unexpected events, environments, etc. But then I started to play this game and I was creeped out EVEN MORE, although this game is more linear in terms of story and various events. But this doesn’t make Fatal Frame a bad game. In fact – this game is just brilliant (see my given score) – it kept on the edge of my seat for all the game-play time and those cut scenes just blew me straight down on my knees, he he. Pure essence of Horror – delivered in interactive manner straight to the nerves of player. Due the fact of interactivity I find playing J-Horror much more scarier than watching it (although Gin gwai is a Asian Horror killer machine - recommended). I love this game because of the story to – its complex and twisted enough to make you solve this puzzle-like story – one of the beautiful aspects of Survival Horror genre (my favorite, again, he he). And I love this game because of the intense atmosphere, sound and graphic design, because of the game-play and pitch-black darkness, experienced throughout this game. And design, sounds and appearance of those ghosts, stories behind them (told in ghost list and various documents/notes), combined elements of Japanese mythology, legends, horror stories within the story of this game + the beautiful translation of these aspects into the game medium – wow, this just rocks and kicks those cutely shaped asses of Survival Horror and J-Horror fans, indeed!
Recently I completed this game for the second time (09.13.2008) and again I was scared so nicely and so much – awesome experience which can be improved, if the player plays this game in proper condition – alone in dark room, some lit candles (brings the game closer, because the only lighting in this game comes from in-game candles and moonlight), 5.1 equipment – volume turned up. This is universal recipe for Survival Horror gaming, which shall be obeyed!
And for me – there is only one flaw in this game - those long and annoying dying scenes. Some may consider the backtracking to be a flaw too, but in my opinion – this is just the structure of this game, which works very, very well!
Brilliant, beautiful, dark, mature, and amazingly scary game, which spawned a whole pentalogy (Fatal Frame 1, 2, 3, sequel on that Wii-sh** and game on Japanese 3D-enabled mobile phones where phone camera is the Camera Obscura - how cool is that?!). Sadly that this Wii-sequel isn’t on PlayStation 2. But maybe this is just a matter of time, maybe there will be a port to home-console – PlayStation 2. And I hope that this series will continue on PlayStation 3, 4, 5…
>Originally written for gamespot.com<
Those who don't think a video game could scare them need to sit through a battle with "Eyeless" in this game.
The game says "based on a true story" on the cover but don't buy that. There's a real house in Japan that's said to be haunted and that's about it. The game, however, has a very inventive plot that keeps you guessing as the pieces begin to fall together. The graphics are excellent and the sound effects are beautiful.
Rent this game and play it with the volume turned way up and the lights turned off. It will blow you away.
The game says "based on a true story" on the cover but don't buy that. There's a real house in Japan that's said to be haunted and that's about it. The game, however, has a very inventive plot that keeps you guessing as the pieces begin to fall together. The graphics are excellent and the sound effects are beautiful.
Rent this game and play it with the volume turned way up and the lights turned off. It will blow you away.
... (A.K.A: 'Fatal Frame' in Japan and 'Project Zero' in Europe)... Now, its A rare game Game To Find and Probally would be expensive to buy it too!
This Has To Be One Of The Most Frightning, Realistic Poltergeist/Ghost Catching Game Ever Made ! Just You, The Dark And Your Camara Is Your Only Protection You Will Only Need! In The Darkest Room, In Every Corner,.. and to Stay Alive... The Unexplained Paranormal Events Awaits You.. ONE OF A KIND..
This Has To Be One Of The Most Frightning, Realistic Poltergeist/Ghost Catching Game Ever Made ! Just You, The Dark And Your Camara Is Your Only Protection You Will Only Need! In The Darkest Room, In Every Corner,.. and to Stay Alive... The Unexplained Paranormal Events Awaits You.. ONE OF A KIND..
It's amazing horror game, I really enjoy playing it the camera system with the upgrades and points, just makes it one of the most replayable and fun horror games.
The combat system just having the camera on the ghost waiting for the bar to get full and then waiting for the critical hit or maybe just going for normal hit is a thing I never get bored of it has such a nice tension to it.
Only problem with it, is in this game I felt there were a lot of times where the ghost after being hit, spawned inside me and I took damage so it's not the most fair fatal frame game.
The controls you have to get used to it is reversed, so you when you are in ghostbuster mode the left is for moving a camera, and the right is for moving the character, it takes a lot of time to get used to, but if you play the Xbox version you can flip it to normal.
The game is basically two types of puzzle, one is take a picture and find the key, or is trying to find the numbers for the combination and one of them is a sliding board puzzle that I couldn't figure out because all the letters are in Japanese, if you play the Xbox version it is not in Japanese.
The ghost are horrifying , they show pain and how distraugh they are it's really well done, I have played this game too many times, so I don't feel any of the terror anymore and Ghost to not that scary to me, but if you are scared of ghosts then This Is Gonna Do It For You.
The fixed camera placement just helps a lot with the atmosphere and the feeling of the place, because I have a run Button just press the square, she will run that direction. You've set her to, that is so awesome.
If you're interested in fun ghost combat that I would recommend the game it has a lot of charm. It has some janky itches and has one of my favorite themes in video games, just being in one location to entire game. I always love it.
The combat system just having the camera on the ghost waiting for the bar to get full and then waiting for the critical hit or maybe just going for normal hit is a thing I never get bored of it has such a nice tension to it.
Only problem with it, is in this game I felt there were a lot of times where the ghost after being hit, spawned inside me and I took damage so it's not the most fair fatal frame game.
The controls you have to get used to it is reversed, so you when you are in ghostbuster mode the left is for moving a camera, and the right is for moving the character, it takes a lot of time to get used to, but if you play the Xbox version you can flip it to normal.
The game is basically two types of puzzle, one is take a picture and find the key, or is trying to find the numbers for the combination and one of them is a sliding board puzzle that I couldn't figure out because all the letters are in Japanese, if you play the Xbox version it is not in Japanese.
The ghost are horrifying , they show pain and how distraugh they are it's really well done, I have played this game too many times, so I don't feel any of the terror anymore and Ghost to not that scary to me, but if you are scared of ghosts then This Is Gonna Do It For You.
The fixed camera placement just helps a lot with the atmosphere and the feeling of the place, because I have a run Button just press the square, she will run that direction. You've set her to, that is so awesome.
If you're interested in fun ghost combat that I would recommend the game it has a lot of charm. It has some janky itches and has one of my favorite themes in video games, just being in one location to entire game. I always love it.
Wusstest du schon
- WissenswertesThe subtitle "Based on a true story" was added for the American release of the game.
- Zitate
Miku Hinasaki: Ever since that day, I stopped seeing things that other people can't see.
- Alternative VersionenThe subtitle "Based on a true story" was added for the American release of the game.
- VerbindungenFeatured in Icons: Scary Games (2002)
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