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IMDbPro

Hitman 2: Silent Assassin

  • Videospiel
  • 2002
  • 18
IMDb-BEWERTUNG
8,3/10
3629
IHRE BEWERTUNG
David Bateson in Hitman 2: Silent Assassin (2002)
GangsterGlobetrotting-AbenteuerSpionVerschwörungsthrillerActionKriminalitätMysteryThriller

Füge eine Handlung in deiner Sprache hinzuJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous orga... Alles lesenJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.Just when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.

  • Drehbuch
    • Morten Iversen
    • Peter von Linstow
  • Hauptbesetzung
    • Massimo Agostinelli
    • Anilla Akbar
    • Usman Akbar
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,3/10
    3629
    IHRE BEWERTUNG
    • Drehbuch
      • Morten Iversen
      • Peter von Linstow
    • Hauptbesetzung
      • Massimo Agostinelli
      • Anilla Akbar
      • Usman Akbar
    • 15Benutzerrezensionen
    • 2Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
  • Fotos27

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    Topbesetzung28

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    Massimo Agostinelli
      Anilla Akbar
        Usman Akbar
          David Bateson
          David Bateson
          • Agent 47
          • (Synchronisation)
          David Berno
            Susanne Buckhardt
            • Dr. Hannelore von Kamprad
            • (Synchronisation)
            Dmitri Golovanov
              Aishah Jensen
                Maasaki Kamio
                  Ismail Khalid
                    Radin Kasbani
                      Celestino Lancia
                      • Father Vittorio
                      • (Synchronisation)
                      Vivienne McKee
                      • Diana Burnwood
                      • (Synchronisation)
                      Akira Oishi
                        Jeremy C. Petreman
                        • Mystery Man
                        • (Synchronisation)
                        Arsenij Rovinskij
                          Hussein Saleh
                            Alexandre Savin
                              • Drehbuch
                                • Morten Iversen
                                • Peter von Linstow
                              • Komplette Besetzung und alle Crew-Mitglieder
                              • Produktion, Einspielergebnisse & mehr bei IMDbPro

                              Benutzerrezensionen15

                              8,33.6K
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                              8ACJayC

                              An Artistic Stealth Masterpiece (13 Years Later)

                              HITMAN 2: Silent Assassin is the HITMAN game that put the series on the bigger map. It's a challenging and suspenseful stealth game that feels unique, requires skill, but has some unfair obstacles.

                              The art direction and atmosphere is beautiful and vibrant. It's a surprisingly artsy game with diverse cultural aesthetics complimenting the slightly cartoony art style of the game. The soundtrack is phenomenal, unforgettable and ambitious.

                              The story is surprisingly touching. Codename 47 before it was fairly light and simplistic on its story. That game had some rough writing, which resulted in a story that was okay. Silent Assassin, however, contains a much more focused, fleshed out and unique story. Easily the most heartfelt story that a stealth game could have. The writing, dialogue and overall storytelling is great. The voice acting is still quite rough, though. It's a tragic story with a lot of questions and story moments left for the player to interpret in their own way.

                              The gameplay and level design still feels ahead of its time, but feels much rougher after playing the recent World of Assasination trilogy. The AI is very inconsistent and some game mechanics feel unpolished. Once you come into grips with the way the game plays and feels, it's a rewarding and compelling experience.
                              Cyclone_Chyno

                              Absolutley Brillant - One of the best

                              Now to start I never played Hitman 2. I first heard bout the game in previews then someone who had bought it gave me a loan. At first i hated this game because I found it to be slow moving but then I was given it as a present. After playing it I actually fell in love with it. This game is cool in that it makes you want to go stealth. You can solve problems with multiple solutions but eventually you want to see if you have the skill to do it through stealth. And you will need a high amount of skill because at times this game seems impossible but believe me if you stick with it you will be rewarded with a great sense of pride. Overall anyone should buy this 10/10
                              practiced_bravado

                              Pretty good stealth game, but flawed and not for everyone who gets bored or frustrated easily.

                              With "Hitman: Contracts" soon to be released, I decided to go back and replay this title to refresh my skills and walked away fairly satisfied with the gameplay and graphics. The thing "Hitman" does so well is make you feel like the ultimate badass contract killer. Yet, it's not the kind of game that you should go in with guns blazing (although you can do that), but with strategic planning and a quiet, slow pace.

                              It seems strange then, that so many noisy firearms are up for grabs, only in the final level are you encouraged to blow away bad guys "Max Payne"-style. Yet, by then, the thoughtless shootout is welcomed, since throughout the entire game you have to mix brainpower with firepower.

                              That, in itself, is not for everyone, but it's the goal of the game. Besides, walking into a highly inhabited area, killing the "mark" and then strolling away as if nothing ever happened is much more satisfying then just to kill everything in sight. It makes you feel much more "professional", after all you are playing the role of a hitman.

                              The game, however, does have some flaws that keep it from being great, something I'm hoping "Contracts" will improve on. For instance, you can't tell how much noise you are making as you quietly approach your adversaries, they just all of a suddent get the drop on you. Another one being the way the anesthetic works. It takes far too long to dispense, making you a vulnearable target. The victim also does eventually wake up from it, even a full dose, making it pretty useless. I hope "Contracts" lets you use a tranquilzer gun.

                              The A.I. is a little too unforgiving, making this unplayable for more casual gamers. One last thing, the nightvision goggles seriously impairs your vision by making you see through a "cone". "Splinter Cell" did this much cooler and easier, given it was essential to that game. Well, there you have it, my review of the game. It is very good, but takes patience, lots of it, to fully grasp the game and appreciate its pleasures. *** 1/2 stars out of 4.
                              9BroadswordCallinDannyBoy

                              Better. Much better.

                              Now here is a sequel that is bigger and better on virtually every level. The story is more developed and there are much more cut-scenes. All are well done. There are more levels with greatly varied terrain and all sorts of obstacles. Each location that you travel to is a mini campaign of sorts with several missions that follow each other back to back. One of the locations, Japan, has you landing in a valley, sneaking past well protected check points and sniper towers to a castle's gates. Then making your way past the gate in the next mission and finally, in the third, taking out the head of an international crime syndicate in his castle. This high alpine fortress comes complete with patrolling guards, basements, and a courtyard with a helicopter. I couldn't help but notice a parallel to one of my favorite movies of all time, "Where Eagles Dare." Better yet, just like in that classic action movie, there is nothing preventing you from starting a castle wide shootout in one of the many corridors! Though, be careful, if your target escapes, you failed.

                              Another interesting addition that "Silent Assassin" has is your performance evaluation for the assignment that you have just completed. Unlike the first where you received a paycheck, which was only deducted from if you killed cops and civilians, here you are evaluated on stealth and aggression. This is a much funner system since in the first game many players inevitably saw the bug that when you have accumulated money by the game's later levels, you could essentially kill without remorse. Some levels didn't even have civilians or cops so you could turn them into your own killing ground, like Schwarzenegger did at the end of "Commando." Technically there is nothing stopping you here from doing that, but if you want the prized Silent Assassin rating and the bonus weapons that come with it, you'll have to be discreet. Ironically, when awarded the Silent Assassin bonus weapons that come in the shape of assault rifles and generally better guns, you can't really use them to get the rating on later levels. And there is no option to replay levels that you have completed, thus your new weapons end up being strictly for show. Though, they do come in handy on one particular level... I'll leave that for you to figure out.

                              Yet another change from the original is the option to switch from third person view to first person (invaluable in aiming) and the ability to save mid-level. There are three difficulty settings, on the hardest of which you have no mid-level saves, unless you're awarded them for tasks completed), and on the easiest you have plenty so beginners of the series might find this a more pleasant experience that the first game. And experts will be pleased with the fact that "Silent Assassin" is much longer with at least twice as many missions than the first and cool little features, such as being able to use a golf club as a weapon and the ability to peak through keyholes. Though it's a shame the mini-gun from the first game is strangely absent from this one. But no matter, the bigger weapons selection makes up for it.

                              If "Hitman" was engrossing with its premise and gameplay, then "Hitman 2: Silent Assassin" is dangerously addictive. Better in almost everyway. --- 9/10

                              Rated MATURE for violence
                              klauke

                              One of the most standout games in a long time.

                              Simply put, this game is outstanding. The graphics are top class, the physics engine rivals that of unreal tournament 2003, and the gameplay is one of the most amazing thing ive come across in a video game in a long time. Each level is brilliantly designed, and the fact that each mission has numerous ways of completion, really helps create a non-linear feel to the whole thing, not to mention, making this a game you can replay over and over again. One key theme to this game is the whole "silent assassin" thing, so be prepared to spend a lot of time waiting for that perfect moment to make your move - of course you can just run-and-gun your way through the levels, but youd be missing out on something that makes this game truely unique. Nothing beats the feel of stalking in the shadows, picking your moment carefully, and when the times right, strike with the utmost precision....and where if you dont watch your step, it could all be over. An easy 8 out of 10 - you need to get this game.

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                              • Wissenswertes
                                The numerous pizza boxes that litter the "Basement Killing" level are printed with the Danish text "ægte pizza med lort på", which translates to "genuine pizza with shit on it".
                              • Patzer
                                In Mission 9 Agent 47 says 'Have to disappoint you...' but the subtitles say 'Hate to disappoint you...'
                              • Zitate

                                Hitman: Agent 47: Always knew i didn't belong in this world. I wasn't made for this. But I'll never forget- those who betrayed me, and those who never failed my trust. I'll be carrying nothing from Gontranno but this lesson: never trust anyone and rely on your instincts. Forget the past. I'll never find peace here. So, I'll seek justice for myself. I'll choose the truth I like.

                              • Alternative Versionen
                                The Steam, GameCube and HD Trilogy versions have some edited dialogue and posters in the cult levels. Specifically in Diana's briefing and Smith's dialogue, removing the terms "towelheads" and Gurdwara.
                              • Verbindungen
                                Featured in Troldspejlet: Folge #27.8 (2002)

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                              Details

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                              • Erscheinungsdatum
                                • 4. Oktober 2002 (Vereinigtes Königreich)
                              • Herkunftsländer
                                • Dänemark
                                • Vereinigtes Königreich
                              • Offizielle Standorte
                                • GOG.com
                                • Official Site with screenshots, downloads and ordering info.
                              • Sprachen
                                • Englisch
                                • Italienisch
                                • Russisch
                                • Deutsch
                                • Japanisch
                                • Malaiisch
                                • Arabisch
                                • Hindi
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                              • Produktionsfirma
                                • IO Interactive
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