IMDb-BEWERTUNG
4,6/10
1191
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuA game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.A game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.A game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.
- Regie
- Drehbuch
- Hauptbesetzung
Minori Terada
- Sôichi Kaizawa
- (as Minoru)
Yasunari Hashimoto
- Voice on the Radio
- (Synchronisation)
Kim Little
- Nami Kikushima
- (English version)
- (Synchronisation)
Jeff G. Peters
- Radio DJ
- (English version)
- (Synchronisation)
Empfohlene Bewertungen
Nami's is creating a video game with the images from her dreams. While visiting her estrange father's abandoned house that was inherited to her along with her workmate/ex-boyfriend Kohei, she discovers the dreams that she has seem to match that of the house and some hidden secrets too. It's basically a mystery/horror film about a creepy house and its dark secrets.
This was one really SLOOOOOOWWWWWWWWWW film, with nothing really exciting happening at all actually to be honest nothing much did happen. Though you might say it was slowly building up the psychological terror that was about to come- but towards the end it turns into somewhat of a bloodbath of graphic images that doesn't really gel. All it was about was two teenagers wondering around a dark creepy house and Nami discovering secrets about her family it's too bad because it came across as very atmospheric- but it was really tedious sitting through this drag-fest.
The film looked great- but that's it, I had trouble trying not to fall asleep, as there was nothing engaging and mysterious about the story and characters. The plot doesn't make much sense at all, it was truly incoherent and all over the place as one scene slowly dragged onto the next without any real urgency, then you get a twist that you see coming- but then it would twist back on itself and your left scratching your head fancy that? But this final twist lacks logic, as it's not fully explained and therefore is ridiculously laughable.
What I can't knock is the sinister and chilling atmosphere, with a misty house that is truly atmospheric and unnerving, especially the paintings on the walls, the menacing shadows, dim lighting and dark corners. The colours stood out as well and become somewhat of an impact, very bleak and depressing colourings of greys, browns and black, created a real emptiness. The flashy camera-work (something you would associate with Sam Rami) is quite out there and very arty at first- but it was over-used to a point that it became real choppy and distracting, because at times you couldn't tell what was actually happening.
The performances were the same as the plot, really flat and uninspiring. That's because they're given nothing to work with and they don't do anything of any interest. Therefore who cares!!!
When the outlandishly grim conclusion happens and we start learning where the film is actually going, you couldn't really give a toss, as you were bored to death waiting for an hour for something good to happen. Instead for that hour we get look at dark rooms and more rooms, in many different stylish ways- but then something actually happens and it picks up in the last 15mins, though people might have given up already and I wished I did. To make matters worse the film ends with a very absurd and unsatisfying conclusion *Shaking head*.
Like some fellow users have typed, the film does play out like a video game. Though I admit I'm no video game fanatic- but the problem is it's like your watching somebody else playing the game, which isn't that fun... I rather be playing it!
Just expect to see the usual harrowing images, a creepy house with spooky noises and things lurking. Oh don't forget an evil looking girl with long black hair in a white dress. I bet you didn't see that coming.
Looks visually good, but this yawner lacks punch as nothing much happens!
1/5
This was one really SLOOOOOOWWWWWWWWWW film, with nothing really exciting happening at all actually to be honest nothing much did happen. Though you might say it was slowly building up the psychological terror that was about to come- but towards the end it turns into somewhat of a bloodbath of graphic images that doesn't really gel. All it was about was two teenagers wondering around a dark creepy house and Nami discovering secrets about her family it's too bad because it came across as very atmospheric- but it was really tedious sitting through this drag-fest.
The film looked great- but that's it, I had trouble trying not to fall asleep, as there was nothing engaging and mysterious about the story and characters. The plot doesn't make much sense at all, it was truly incoherent and all over the place as one scene slowly dragged onto the next without any real urgency, then you get a twist that you see coming- but then it would twist back on itself and your left scratching your head fancy that? But this final twist lacks logic, as it's not fully explained and therefore is ridiculously laughable.
What I can't knock is the sinister and chilling atmosphere, with a misty house that is truly atmospheric and unnerving, especially the paintings on the walls, the menacing shadows, dim lighting and dark corners. The colours stood out as well and become somewhat of an impact, very bleak and depressing colourings of greys, browns and black, created a real emptiness. The flashy camera-work (something you would associate with Sam Rami) is quite out there and very arty at first- but it was over-used to a point that it became real choppy and distracting, because at times you couldn't tell what was actually happening.
The performances were the same as the plot, really flat and uninspiring. That's because they're given nothing to work with and they don't do anything of any interest. Therefore who cares!!!
When the outlandishly grim conclusion happens and we start learning where the film is actually going, you couldn't really give a toss, as you were bored to death waiting for an hour for something good to happen. Instead for that hour we get look at dark rooms and more rooms, in many different stylish ways- but then something actually happens and it picks up in the last 15mins, though people might have given up already and I wished I did. To make matters worse the film ends with a very absurd and unsatisfying conclusion *Shaking head*.
Like some fellow users have typed, the film does play out like a video game. Though I admit I'm no video game fanatic- but the problem is it's like your watching somebody else playing the game, which isn't that fun... I rather be playing it!
Just expect to see the usual harrowing images, a creepy house with spooky noises and things lurking. Oh don't forget an evil looking girl with long black hair in a white dress. I bet you didn't see that coming.
Looks visually good, but this yawner lacks punch as nothing much happens!
1/5
This movie is like a video game, Elvira style, if anyone remembers it :) Girl inherits spooky house, goes there, finds out about her family and childhood and "the terrible secret". The fact that the whole thing was done in order to create materials for a video game added an element of obvious to the movie.
I liked the actors, they played well for their parts, you might recognize the girl from Ju-On The Grudge, cute as ever. I felt that the starting idea was very promising and if the movie would have drifted in the "asian horror" area, it could have been a very interesting movie about teenager enterprise. This way, the film wasn't serious enough to be called a horror, nor was is funny enough to be called a comedy. And I have come to dislike movies that increase their level of complexity by mirroring themselves (let's do a movie about making a movie about...).
In the end it was OK, but nothing special. I would rather play Elvira again.
I liked the actors, they played well for their parts, you might recognize the girl from Ju-On The Grudge, cute as ever. I felt that the starting idea was very promising and if the movie would have drifted in the "asian horror" area, it could have been a very interesting movie about teenager enterprise. This way, the film wasn't serious enough to be called a horror, nor was is funny enough to be called a comedy. And I have come to dislike movies that increase their level of complexity by mirroring themselves (let's do a movie about making a movie about...).
In the end it was OK, but nothing special. I would rather play Elvira again.
The movie doesn't exactly kick off it just flows on to a beginning. Mixing between future images, dreams, computer artwork and the real story, it's all very confusing. However, like many Asian films if you hold on in there things start to become clear, and they do just that. The problem is it takes so long to get out of the "exploration of the house" act, which contains scenes of incredibly drawn out silences, inappropriate dialogue. I even felt myself urging the main character to turn round when her friend told her to look behind her and she just kept looking at him while making confused noises.
It was a struggle, but I got through it. However, you shouldn't miss what's been done there technically. The use of hand-held and remote cameras, the clever movement of the camera into the hand-held to provide a new perspective, all new and interesting film techniques pulled together actually make for some interesting viewing. However, they don't save the story. It's almost as if the makers have tried to pull everything together that the current "kids" are into, videogames, matrix style action shot, technology...nah, doesn't work I'm afraid.
One problem is it's predictable, until the closing shock which is just railroaded over and doesn't seem to be a surprise that the film makers wanted to pursue. They brought out this great one liner near the end of the movie then just let it go.
So poor script, interesting ideas and some cool techniques, but the suspense is lost, as is any horror, surprise and effective story telling. It is mighty shame though, the overall story, once you grasp it, is quite a good and very uneasy one, although it is still left quite unexplained.
It was a struggle, but I got through it. However, you shouldn't miss what's been done there technically. The use of hand-held and remote cameras, the clever movement of the camera into the hand-held to provide a new perspective, all new and interesting film techniques pulled together actually make for some interesting viewing. However, they don't save the story. It's almost as if the makers have tried to pull everything together that the current "kids" are into, videogames, matrix style action shot, technology...nah, doesn't work I'm afraid.
One problem is it's predictable, until the closing shock which is just railroaded over and doesn't seem to be a surprise that the film makers wanted to pursue. They brought out this great one liner near the end of the movie then just let it go.
So poor script, interesting ideas and some cool techniques, but the suspense is lost, as is any horror, surprise and effective story telling. It is mighty shame though, the overall story, once you grasp it, is quite a good and very uneasy one, although it is still left quite unexplained.
The first half of the film boasts excellent suspense, but all that withers away in the second act...
Nami has been creating artwork for a new video game based on images she's been seeing in her dreams. With one of the game producers, she travels out to an abandoned house that seems to match her visions. As they explore the old mansion, Nami begins to have more visions of a forgotten childhood, until at last she comes across a photo of twin infants, labeled "Nami" and "Naomi". As Nami and the producer go from room to room, an unseen person seems to be watching them from a hidden room. "St. John's Wort" (Not the most appealing title ever) is NOT, by any means, in the same league as "Ringu", "Ju-On" or "The Eye". It lacks the subtle suspense and substance that made those films so great. This film IS, however, one of the most stylish films I've seen. Director Shimoyama Ten went all out with wild camera angles, a slick look and a great atmosphere, which, unfortunately, he fails to sustain into the films second act. There are some truly hilarious plot twists--I won't give them away, but there so unintentionally funny that they almost make the film worth renting for that reason alone.
Don't come in expecting a suspenseful masterpiece. it isn't. Think of it as, say, the most stylish home video of all time, and you'll enjoy it.
6.5/10.
Don't come in expecting a suspenseful masterpiece. it isn't. Think of it as, say, the most stylish home video of all time, and you'll enjoy it.
6.5/10.
Version: Japanese, English subtitles (by SBS)
I don't know what to make of 'Otogiriso'. It was slow from start to finish, quite a feat for a movie that runs less than 90 minutes, but it built up a strange and creepy atmosphere and was crafted using some interesting concepts.
I can't say much about the plot without spoiling it: Nami (Megumi Okina) has been designing a video game based on dreams she has been having. After finding the house from her dream, Nami and Kohei (Yoichiro Saito), decide to investigate the house. Naturally, this is a bad idea, but video games and movies alike thrive on bad ideas.
The whole concept of 'Otogiriso' is that the movie is a video game. It plays out like a game - the characters are stuck in one location, they have a support team they can phone, they have maps and must find keys for locked doors. A nice idea, but probably one that would appeal to gamers and few other people. Others might appreciate the cinematography, but this is definitely not for everyone.
'Otogiriso' is a good movie, I would recommend it to gamers, and maybe fans of Asian horror movies - 7/10
I don't know what to make of 'Otogiriso'. It was slow from start to finish, quite a feat for a movie that runs less than 90 minutes, but it built up a strange and creepy atmosphere and was crafted using some interesting concepts.
I can't say much about the plot without spoiling it: Nami (Megumi Okina) has been designing a video game based on dreams she has been having. After finding the house from her dream, Nami and Kohei (Yoichiro Saito), decide to investigate the house. Naturally, this is a bad idea, but video games and movies alike thrive on bad ideas.
The whole concept of 'Otogiriso' is that the movie is a video game. It plays out like a game - the characters are stuck in one location, they have a support team they can phone, they have maps and must find keys for locked doors. A nice idea, but probably one that would appeal to gamers and few other people. Others might appreciate the cinematography, but this is definitely not for everyone.
'Otogiriso' is a good movie, I would recommend it to gamers, and maybe fans of Asian horror movies - 7/10
Wusstest du schon
- VerbindungenReferenced in Adjust Your Tracking: The Untold Story of the VHS Collector (2013)
- SoundtracksGirlie
Written by Kazuya Yoshii
Performed by The Yellow Monkey
Courtesy of BMG Funhouse
Top-Auswahl
Melde dich zum Bewerten an und greife auf die Watchlist für personalisierte Empfehlungen zu.
Details
- Laufzeit1 Stunde 25 Minuten
- Farbe
- Sound-Mix
- Seitenverhältnis
- 1.75 : 1
Zu dieser Seite beitragen
Bearbeitung vorschlagen oder fehlenden Inhalt hinzufügen