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St. John's Wort

Originaltitel: Otogiriso
  • 2001
  • 16
  • 1 Std. 25 Min.
IMDb-BEWERTUNG
4,6/10
1201
IHRE BEWERTUNG
St. John's Wort (2001)
HorrorMysteryThriller

Füge eine Handlung in deiner Sprache hinzuA game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.A game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.A game designer, and his girlfriend Nami, drive out to a decrepit mansion she just inherited, to film backgrounds for a new video game called St. John's Wort.

  • Regie
    • Ten Shimoyama
  • Drehbuch
    • Goro Nakajima
    • Takenori Sentô
    • Shûkei Nagasaka
  • Hauptbesetzung
    • Megumi Okina
    • Yôichirô Saitô
    • Kôji Ohkura
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    4,6/10
    1201
    IHRE BEWERTUNG
    • Regie
      • Ten Shimoyama
    • Drehbuch
      • Goro Nakajima
      • Takenori Sentô
      • Shûkei Nagasaka
    • Hauptbesetzung
      • Megumi Okina
      • Yôichirô Saitô
      • Kôji Ohkura
    • 31Benutzerrezensionen
    • 29Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
  • Fotos1

    Poster ansehen

    Topbesetzung8

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    Megumi Okina
    Megumi Okina
    • Nami Kikushima…
    Yôichirô Saitô
    • Kohei Matsudaira
    Kôji Ohkura
    • Shin'ichi Ukita
    Reiko Matsuo
    • Tôko Koseki
    Minori Terada
    • Sôichi Kaizawa
    • (as Minoru)
    Yasunari Hashimoto
    • Voice on the Radio
    • (Synchronisation)
    Kim Little
    Kim Little
    • Nami Kikushima
    • (English version)
    • (Synchronisation)
    Jeff G. Peters
    • Radio DJ
    • (English version)
    • (Synchronisation)
    • Regie
      • Ten Shimoyama
    • Drehbuch
      • Goro Nakajima
      • Takenori Sentô
      • Shûkei Nagasaka
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen31

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    3lost-in-limbo

    Much ado about nothing… actually that might be an understatement!

    Nami's is creating a video game with the images from her dreams. While visiting her estrange father's abandoned house that was inherited to her along with her workmate/ex-boyfriend Kohei, she discovers the dreams that she has seem to match that of the house and some hidden secrets too. It's basically a mystery/horror film about a creepy house and its dark secrets.

    This was one really SLOOOOOOWWWWWWWWWW film, with nothing really exciting happening at all… actually to be honest nothing much did happen. Though you might say it was slowly building up the psychological terror that was about to come- but towards the end it turns into somewhat of a bloodbath of graphic images that doesn't really gel. All it was about was two teenagers wondering around a dark creepy house and Nami discovering secrets about her family… it's too bad because it came across as very atmospheric- but it was really tedious sitting through this drag-fest.

    The film looked great- but that's it, I had trouble trying not to fall asleep, as there was nothing engaging and mysterious about the story and characters. The plot doesn't make much sense at all, it was truly incoherent and all over the place as one scene slowly dragged onto the next without any real urgency, then you get a twist that you see coming- but then it would twist back on itself and your left scratching your head… fancy that? But this final twist lacks logic, as it's not fully explained and therefore is ridiculously laughable.

    What I can't knock is the sinister and chilling atmosphere, with a misty house that is truly atmospheric and unnerving, especially the paintings on the walls, the menacing shadows, dim lighting and dark corners. The colours stood out as well and become somewhat of an impact, very bleak and depressing colourings of greys, browns and black, created a real emptiness. The flashy camera-work (something you would associate with Sam Rami) is quite out there and very arty at first- but it was over-used to a point that it became real choppy and distracting, because at times you couldn't tell what was actually happening.

    The performances were the same as the plot, really flat and uninspiring. That's because they're given nothing to work with and they don't do anything of any interest. Therefore… who cares!!!

    When the outlandishly grim conclusion happens and we start learning where the film is actually going, you couldn't really give a toss, as you were bored to death waiting for an hour for something good to happen. Instead for that hour we get look at dark rooms and more rooms, in many different stylish ways- but then something actually happens and it picks up in the last 15mins, though people might have given up already and I wished I did. To make matters worse the film ends with a very absurd and unsatisfying conclusion… *Shaking head*.

    Like some fellow users have typed, the film does play out like a video game. Though I admit I'm no video game fanatic- but the problem is it's like your watching somebody else playing the game, which isn't that fun... I rather be playing it!

    Just expect to see the usual harrowing images, a creepy house with spooky noises and things lurking. Oh don't forget an evil looking girl with long black hair in a white dress. I bet you didn't see that coming.

    Looks visually good, but this yawner lacks punch as nothing much happens!

    1/5
    5DVD_Connoisseur

    Style over substance, a "modern" horror film

    When video game makers decide to visit a decaying Gothic mansion (which belonged to one of the crew's deceased relatives) in order to produce their next video game, things go weird very quickly indeed. It's only a matter of time before things become deadly serious and long hidden secrets are revealed...

    "St. John's Wort" (2001) is an example of a modern horror film. It's shot using digital cameras, giving it that unique hi-tech sheen that some may love or hate. The effects in post-production are interesting, for example, scenes going into fast forward, pausing and rewinding, etc. There's an interesting use of colour and an impressive use of sound effects, too.

    Despite the modern look of the film, the script sadly did not hold me glued to my seat with fear and anticipation of events to come. In fact, there were moments when this film became a little boring. It tries to blend reality and virtual reality but doesn't really cut the mustard in the way I felt "Avalon" did. This film may be interesting for those interested in the geography / making of video games but that's where any deepness ends.

    Still, there are a couple of attractive girls in the movie for those looking for eye candy, and mixed with impressive video effects and a top drawer soundtrack, this still rates as around 5/10. After other recent top-drawer explorations into Asian cinema, I felt this was disappointing but the DVD is inexpensive and still provides more entertainment value than many of its western counterparts.....
    8ETCmodel02

    a new perspective for the passive viewer

    Excellent production design within a tight scope that had enough room to breathe that the view should never feel cheated. I enjoyed the abundant MAC, Quick Time and Lycos product placements, a nice now to the media savvy. Some other nice touches, like a great video game level maker that is a Japanese go girl with blonde mane instead of the expected 20-something white male hacker stereotype.

    Aesthetically I was enthralled with the stacks of amazingly, nay, beautifully disturbing paintings all about the home.

    There is lots of playful stuttered editing, stylistically playing heavily on multiple planes of perspective (filmic reality vs. hidden cameras vs. the hand held camera one character is toting around). Reminds me at times of the aspects that I liked of the classic horror games like Seventh Guest. I think that really was why the film was nifty for me, a former video game artist / designer. The layers of real vs. game in the making and the tight interaction between the adventuring couple inside the mansion vs. the go girl artist and pensive programmer back in the design studio. The inter-cutting of the two locations combined with the playful changes moment to moment in virtual film stocks and perceived point of view really took this tidy, cute little yarn to a new level. Minute details like the miscellaneous brass keys helps convey the parallels as well; the keys seemed like level objectives true to genre. The design of the film further seems to question the movie's very existence as a construction in all as well as in layered fictional elements, wrapped up nicely with a sense of choices being explored without undermining the integrity of the narrative.

    Admirably, throughout the film the narrative toys with the notion of linear versus interactive, which tends to parallel the comparison of film to video games respectively. This film actually approaches a sort of implied interactivity, a new perspective for the viewer in a time based medium to the proverbial backbone of the narrative that I've not previously seen, at moments both inside the story and as well a voyeur to the story. As linear progression without options is an abstraction of reality humans accept far too easily, this film did a splendid job of perverting the linear and can at least be viewed as a solid indication of the potential of newer technologies applied to film projects yet to come.
    6siderite

    Was it independent? felt like it

    This movie is like a video game, Elvira style, if anyone remembers it :) Girl inherits spooky house, goes there, finds out about her family and childhood and "the terrible secret". The fact that the whole thing was done in order to create materials for a video game added an element of obvious to the movie.

    I liked the actors, they played well for their parts, you might recognize the girl from Ju-On The Grudge, cute as ever. I felt that the starting idea was very promising and if the movie would have drifted in the "asian horror" area, it could have been a very interesting movie about teenager enterprise. This way, the film wasn't serious enough to be called a horror, nor was is funny enough to be called a comedy. And I have come to dislike movies that increase their level of complexity by mirroring themselves (let's do a movie about making a movie about...).

    In the end it was OK, but nothing special. I would rather play Elvira again.
    7Manji

    Gorgeous filmmaking!

    Absolutely astonishing imagery and camera-work elevates this simplistic horror film to a level that doesn't even have a name. In all honesty, the story isn't that bad to begin with but it's just utterly put to shame by the sheer look of this film. I was expecting another thuggish Japanese horror/thriller, a la INUGAMI, but there was none of that here. Just an amazing experience especially for those who are intrigued by the power of the new wave digital cameras which have been slowly taking over more and more independent productions worldwide.

    There are a few scenes in the film with laughable CGI by North American standards, but to nitpick about something that is so boringly dispensed in North American films would be such a gratuitous waste of time. This wasn't some insane Hollywood blockbuster with the standard $70, 000, 000 USD budget, hence requiring 50 million dollars just for the effects budget!

    In the end this film totally delivers what is necessary for your enjoyment. An awesome story, genuinely creepy as hell moments, hot girls (BONUS!) and hands down, the best freakin' cinematography that I've seen since..., well, since Fight Club!

    This is it people, the future is looking VERY bright for digital films!

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    • Verbindungen
      Referenced in Adjust Your Tracking: The Untold Story of the VHS Collector (2013)
    • Soundtracks
      Girlie
      Written by Kazuya Yoshii

      Performed by The Yellow Monkey

      Courtesy of BMG Funhouse

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    Details

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    • Erscheinungsdatum
      • 27. Januar 2001 (Japan)
    • Herkunftsland
      • Japan
    • Sprache
      • Japanisch
    • Auch bekannt als
      • Hämndens hus
    • Drehorte
      • Japan
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    Technische Daten

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    • Laufzeit
      • 1 Std. 25 Min.(85 min)
    • Farbe
      • Color
    • Sound-Mix
      • Dolby Digital
    • Seitenverhältnis
      • 1.75 : 1

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