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IMDbPro

Super Smash Bros. Melee

Originaltitel: Dai-Rantô Smash Brothers Deluxe
  • Videospiel
  • 2001
  • 6
IMDb-BEWERTUNG
9,0/10
3718
IHRE BEWERTUNG
Super Smash Bros. Melee (2001)
ActionFantasieScience-FictionSport

Füge eine Handlung in deiner Sprache hinzuSmash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet dee... Alles lesenSmash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.Smash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.

  • Regie
    • Masahiro Sakurai
  • Drehbuch
    • Masahiro Sakurai
    • Yusuke Nakano
    • Takaya Imamura
  • Hauptbesetzung
    • Dean Harrington
    • Charles Martinet
    • Nobuyuki Hiyama
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,0/10
    3718
    IHRE BEWERTUNG
    • Regie
      • Masahiro Sakurai
    • Drehbuch
      • Masahiro Sakurai
      • Yusuke Nakano
      • Takaya Imamura
    • Hauptbesetzung
      • Dean Harrington
      • Charles Martinet
      • Nobuyuki Hiyama
    • 21Benutzerrezensionen
    • 1Kritische Rezension
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Gewinn & 3 Nominierungen insgesamt

    Fotos19

    Poster ansehen
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    Topbesetzung37

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    Dean Harrington
    • Announcer
    • (Synchronisation)
    • …
    Charles Martinet
    Charles Martinet
    • Mario
    • (Synchronisation)
    • …
    Nobuyuki Hiyama
    Nobuyuki Hiyama
    • Link
    • (Synchronisation)
    Kazumi Totaka
    • Yoshi
    • (Synchronisation)
    Shinobu Satouchi
    • Fox McCloud
    • (Synchronisation)
    Makiko Ômoto
    • Kirby
    • (Synchronisation)
    • …
    Ikue Ôtani
    Ikue Ôtani
    • Pikachu
    • (Synchronisation)
    • …
    Mika Kanai
    • Purin
    • (Synchronisation)
    • …
    Rachael Lillis
    Rachael Lillis
    • Jigglypuff
    • (English version)
    • (Synchronisation)
    • …
    Jen Taylor
    Jen Taylor
    • Princess Peach
    • (Synchronisation)
    Ryô Horikawa
    Ryô Horikawa
    • Captain Falcon
    • (Synchronisation)
    • (as Ryo Harikawa)
    Jun Mizusawa
    • Zelda
    • (Synchronisation)
    • …
    Hikaru Midorikawa
    Hikaru Midorikawa
    • Marth
    • (Synchronisation)
    Sanae Kobayashi
    Sanae Kobayashi
    • Popo
    • (Synchronisation)
    • …
    Jun Fukuyama
    Jun Fukuyama
    • Roy
    • (Synchronisation)
    Takashi Nagasako
    • Ganondorf
    • (Synchronisation)
    Masachika Ichimura
    Masachika Ichimura
    • Mewtwo
    • (Synchronisation)
    Satomi Kôrogi
    Satomi Kôrogi
    • Pichu
    • (Synchronisation)
    • (as Satomi Kohrogi)
    • …
    • Regie
      • Masahiro Sakurai
    • Drehbuch
      • Masahiro Sakurai
      • Yusuke Nakano
      • Takaya Imamura
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen21

    9,03.7K
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    Empfohlene Bewertungen

    10zkonedog

    A "Smashing" Good Time

    When it comes to multiplayer "party" games, fighting sims have usually been relegated to the older audiences for games such as Mortal Combat or other more graphic experiences. With "Super Smash Bros. Melee" for the Nintendo Gamecube, however, the contestants are none other than the colorful characters from Nintendo's cannon of crazy caricatures participating in some cartoonish smash-and-dash.

    Besides the tight controls and great visuals/locals, the true hallmark of this game is the attributes of each individual character, which provides "something for everyone". If you just like mashing people? Go for Donkey Kong. Love to shoot a bow & wield a sword? Then Link is your character. The list could go on and on, as each character has abilities that make them unique to the game and allow for almost endless combinations.

    Overall, "Melee" is perhaps the most engaging multiplayer GCN game ever created (with the possible exception of Double Dash). Literally hours of fun can be had pummeling your friends with Nintendo's characters and earning the bragging rights to go along with it.
    Saria7

    Better than the original, that's for sure.

    Wow. This game is so perfect. The animation is crystal-clear, the stages are fun, the events are good, single-player mode is entertaining, and the characters and the scenery is completely accurate. This was my first game for Gamecube. Then I got LoZ:OoT and oh my God, the characters were even better in Melee than in the original Zelda game! I mean, Zelda's hair and her dress were exactly right, Link's sword was on the correct side, Young Link had a Deku Shield (He's not supposed to shoot Fire Arrows, though), Ganondorf was exact replica and Sheik was a clone. Then I got Majora's Mask and oh my God, Great Bay was and exact copy! Melee had the pirates cove, the columns in the water, the canoes on the beach, the Ocean Spider House, the umbrellas, the cave to Zora Cove, EVERYTHING! I'm sure if the cameras could turn all the way around, they would have included Pinnacle Rock and the Dragon Cloud too. Aside from the accuracy, the game itself is wonderful. The characters are so well animated, their moves are perfect, their taunts are cute, and they look so...upgraded. Every bit of it is fun. There are different modes to play with, trophies, training, event matches, melees against wire frames, Classic, Adventure, and All-Star single-player mode, it's all perfect! So, to sum everything up, perfect animation, perfect precision, perfect characters, perfect stages, perfect fights, perfect fun. Your all-around perfect game! 11/10!
    Squirelly Joe

    One of the MANY reasons GameCube is superior to Xbox

    We all have heard the saying "I bet Mario could beat Link in a battle." and then it continues on into a huge controversy. At least Nintendo invented this game. Now you can see just who would win in a Baddy vs. Baddy competition. Not only just a simple battle but you can test them out in many a different mode, from Tiny Melee to an RPG like Stamina Battle (One of my favorites, namingly because you can kick the corpses around after you defeat them =P). The wide range of extra's instead of 4 secret characters and 1 level is now 12 secret characters and 10 secret levels, making gameplay more different and extensive. Music is perfect (Fountain of Dreams is amazing!) and sound is crisp and fresh. Now I know many are going to get angry at me because of my title, but hey, I don't like XBox at all except the exception of Halo (Which I have not tried but looks cool) but if you ask me, which I know you won't, I think the Microsoft people should stick to computers.
    9BlackX

    One of the Best Games Out There

    Forget the Pc, Dreamcast and XBox. There's two consoles: GameCube and PlayStation2. The XBox is meant to make Bill Gates richer, the Dreamcast is short on games and is no longer being given games anyway, and the PC games come in three choices: 2-D, blocky or educational. The PlayStation2: great variety, online gaming and DVD player. GameCube: old reliable Nintendo favourites and extremely varied, original ideas. Just look at Super Mario Sunshine, Animal Crossing, or, a favourite, Super Smash Bros. Melee. Unfortunately brought up the wrong way, SSBM is not about "let's see who beats whom" when talking about whether Mario can cream Samus, or is Pikachu stronger than Fox. Because even if you match yourself against a computer, a compter versus a computer, or a human versus a human, you'll always get different results. No, the reason for this game is the features. 4-player versus. Adventure mode full of variety. Collecting trophies of Nintendo trademarks(not literally, I mean characters and things created by Nintendo), and much much more. The unknown of many things, like what Pokemon will be in that PokeBall, who will win this fight, is a bomb in this crate, and many other things make this game a sure win. It's meant o be played to have fun, not to settle arguments. And one of the reasons it's a hit: there's a character for everyone.
    captainmarvel1331

    This is my favorite game ever!

    SSBM is a fighter game of different proportions. It features four player action and some great 1 player modes as well. Adventure mode allows you to fight enemies in their preferred stages and explore stages not available in versus mode. Event Matches, Collecting Trophies, and so much more add to the games brilliance. This game has great symphony music as well, all accurate to some of our favorite tunes from Mario to The Legend of Zelda. That reminds me of one of the games biggest features, the characters! Mario, Luigi, Peach, Bowser, Yoshi, Samus, Link, Zelda/Shiek, and at least 10 others, all with unique attacks and specialties are available. The stages to choose from are also limitless. In simplest terms, there's about 1 or more stages for every character. All different. There is just so much to do in the game and its so easy to get into. SSBM goes down as the greatest fighter game of all time. It may even THE greatest game of all time.

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    • Wissenswertes
      This was Mario's first appearance in a game with an ESRB rating higher than E (Everyone) and the first game in the Super Smash Bros. series to be rated T (Teen).
    • Patzer
      Ness refers to his magic attacks as "PK" attacks. This is supposed to be "PSI." (The Earthbound games use the term PSI to refer to magic, though an early beta version of the game used PK, and this is probably what caused the error.)
    • Zitate

      Pikachu: Pikachu!

    • Crazy Credits
      You are able to shoot the credits in the same way as an on-rails space shooter, like "Star Fox". Each name, item, or company in the credits is worth one point, and the game tallies up your points at the end of the credits when the copyrights are shown.
    • Alternative Versionen
      For the American release, the trophy of the character Tamagon, from the video game "Devil World," was removed.
    • Verbindungen
      Edited from Super Smash Bros. (1999)
    • Soundtracks
      Super Smash Bros. Melee Main Theme
      (Opening)

      Written by Shogo Sakai

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    Details

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    • Erscheinungsdatum
      • 21. November 2001 (Japan)
    • Herkunftsland
      • Japan
    • Offizieller Standort
      • Official site
    • Sprachen
      • Japanisch
      • Englisch
    • Auch bekannt als
      • Daenantu Seumaesi Beuradeoseu DX
    • Produktionsfirmen
      • HAL Laboratory
      • Nintendo
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    • Sound-Mix
      • Dolby

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