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IMDbPro

Sonikku Adobenchâ 2

  • Videospiel
  • 2001
  • E
IMDb-BEWERTUNG
8,1/10
1958
IHRE BEWERTUNG
Sonikku Adobenchâ 2 (2001)
SuperheldUrbanes AbenteuerAbenteuerActionFantasieScience-FictionThriller

Füge eine Handlung in deiner Sprache hinzuSonic is arrested after being falsely accused of crimes committed by another hedgehog named Shadow. Meanwhile, Eggman threatens to destroy the world in 24 hours with a planet destroying weap... Alles lesenSonic is arrested after being falsely accused of crimes committed by another hedgehog named Shadow. Meanwhile, Eggman threatens to destroy the world in 24 hours with a planet destroying weapon if the world doesn't surrender to his rule.Sonic is arrested after being falsely accused of crimes committed by another hedgehog named Shadow. Meanwhile, Eggman threatens to destroy the world in 24 hours with a planet destroying weapon if the world doesn't surrender to his rule.

  • Regie
    • Takashi Iizuka
  • Drehbuch
    • Shiro Maekawa
  • Hauptbesetzung
    • Ryan Drummond
    • Scott Dreier
    • David Humphrey
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,1/10
    1958
    IHRE BEWERTUNG
    • Regie
      • Takashi Iizuka
    • Drehbuch
      • Shiro Maekawa
    • Hauptbesetzung
      • Ryan Drummond
      • Scott Dreier
      • David Humphrey
    • 23Benutzerrezensionen
    • 44Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
  • Fotos17

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    + 13
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    Topbesetzung29

    Ändern
    Ryan Drummond
    Ryan Drummond
    • Sonic the Hedgehog
    • (English version)
    • (Synchronisation)
    • …
    Scott Dreier
    Scott Dreier
    • Knuckles the Echidna
    • (English version)
    • (Synchronisation)
    • …
    David Humphrey
    David Humphrey
    • Shadow the Hedgehog
    • (English version)
    • (Synchronisation)
    • (as David Humphry)
    Connor Bringas
    • Miles 'Tails' Prower
    • (English version)
    • (Synchronisation)
    • (as Conner Bringas)
    Jennifer Douillard
    • Amy Rose
    • (English version)
    • (Synchronisation)
    • (as Jenny Douillard)
    Deem Bristow
    Deem Bristow
    • Dr. Ivo 'Eggman' Robotnik
    • (English version)
    • (Synchronisation)
    Lani Minella
    Lani Minella
    • Rouge the Bat
    • (English version)
    • (Synchronisation)
    • …
    Moriah Angeline
    Moriah Angeline
    • Maria Robotnik
    • (English version)
    • (Synchronisation)
    Marc Biagi
    • Prof. Gerald Robotnik
    • (English version)
    • (Synchronisation)
    • …
    Steve Brodie
    • President of the United Federation
    • (English version)
    • (Synchronisation)
    Suzana Norberg
    Suzana Norberg
    • Secretary
    • (English version)
    • (Synchronisation)
    • (as Sue Wakefield)
    • …
    Elara Distler
    • Tikal the Echidna
    • (Archivtonaufnahmen)
    • (English version)
    • (Synchronisation)
    Shelly Fox
    • Menu Voice
    • (English version)
    • (Synchronisation)
    Jun'ichi Kanemaru
    Jun'ichi Kanemaru
    • Sonic the Hedgehog
    • (Japanese version)
    • (Synchronisation)
    • (as Jun-ichi Kanemaru)
    Kôji Yusa
    • Shadow the Hedgehog
    • (Japanese version)
    • (Synchronisation)
    • (as Kouji Yusa)
    Atsuki Murata
    • Miles 'Tails' Prower
    • (Synchronisation)
    Nobutoshi Canna
    Nobutoshi Canna
    • Knuckles the Echidna
    • (Japanese version)
    • (Synchronisation)
    • (as Nobutoshi Kanna)
    Taeko Kawata
    • Amy Rose
    • (Synchronisation)
    • Regie
      • Takashi Iizuka
    • Drehbuch
      • Shiro Maekawa
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen23

    8,11.9K
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    Empfohlene Bewertungen

    9Nic0981323

    An improvement on the first game

    This game is awesome. It improves over the first game in a million different ways. It has 2 stories, Hero and Dark. Hero lets you play as Sonic, Tails, and Knuckles, while Dark lets you play as Shadow, Rouge, and Eggman. Yes, YOU CAN PLAY AS EGGMAN! Does it already sound cool? Oh, and also, one of the coolest Sonic stages in history, City Escape, is the first level! That should tell you that you're in for a wild ride.
    10fountasalexander

    Chaos Control

    WOW. My favourite game as a child was always Sonic Adventure, I'd only just completed Sonic Adventure 2 and it was fantastic!

    The story is easily one of the best in the whole Sonic franchise, love the adventure gameplay, most levels were pretty fun, all original.

    The story is just what really makes this game great, the addition of Shadow in the Sonic universe was easily one of the best decisions made by Sega and Sonic Team.

    Compared to the first Sonic Adventure, I'd say the story was SLIGHTLY better, but I enjoy Sonic Adventure more.

    Great lessons to be learnt and in all fact a fun adventure.
    andyvirg

    Another cool sonic game!

    This is one of the best Sonic games out there. Great high speed action, great adventure, and amazing storyline. The game was fun, but challenging. There are levels for speed (Sonic, Shadow), levels for shooting (Tails, Eggman), and levels for hunting (Knuckles, Rouge).

    Some of the drawbacks include Tails in a walker instead of on foot. It's still fun, but it bothers me that you control him in a slow walker instead of very fast and flying. Also, there are no adventure fields in which I liked in the first game.

    When the two stories are beaten, there is a final story to complete with an awesome storyline and awesome game play.

    Overall, I strongly recommend the game. I enjoyed the first one a little bit more, but this game is loads of fun and I've gone through the game three times already.
    9dw1

    Yuji Naka has worked his genius yet again.

    Videogames had never interested me before 1991, being a Transformers buff. However after seeing a rolling demo of the original Sonic on the Megadrive (aka Genesis)in Woolworths, I saw something special and pestered my parents into getting me THAT game. Once I had raced Sonic through that synonymous ochre and brown chequered landscape for the first time, I was hooked. My Optimus Prime action figure was never to see daylight again.

    Nowadays I am a videogames enthusiast studying a degree in the subject at Teeside, and I only have that blue hedgehog to thank for getting me this far.

    As the Sonic Series has easily been my favourite series of games, I was delighted when Sonic adventure was announced, promising a 3-D interpretation of Sonics 16-bit exploits as well as progressing the series gameplay and direction. Also, gaming gen Sonic creator Yuji Naka was to head development. After waiting an eternity for a proper 3-D Sonic game I was not dissapointed but was left thirsty for more.

    Not suprisingly, Naka announced a sequal, aptly named 'Sonic Adventure 2'. Since the announcement, I had been counting the days until I got to play it. On June 23rd, I finally got to experience Naka's latest work.

    A game to commemorate the 10th anniversary of Sonic, produced by the man who created him was going to have high expectations, and I believe this game has more than met up to them.

    The first thing that struck me, as I believe would have been the same for anyone else playing the game for the first time was the astounding quality of the graphics. The first level, clearly inspired by San Francisco looks beautiful, running at 60 fps, not a hint of slowdown and speeding along faster than Sonics 2-D games, which I feel is some achievement in 3-D. The inspired design of the first level has been given the trademark sonic flavour with everything synonymous with the character- loops, ramps, speed boosts, vertigo inducing drops etc. Grinding, clearly intended to appeal to the currently developing youth sport movement is another neat touch that echo's throughout the entire game. Graphically the game gets more and more incredible as it progresses. Levels with egyptian influence contain texture mapping quality that I would go as far to say that it beats anything I have seen so far on any console or PC, including the supposedly superior PS2. Without revealing too much, the space themed levels towards the end are perhaps the most impressive graphically. Sonic levels have always been incredibly detailed with something constantly happening. Even in the first game on the Megadrive, Sonic Team (the developers) would strive to create an 'alive' gameworld, with sparkles in the water, moving clouds and tiny multi-coloured flashing lights in the floor. SA2 continues this awesome trend and avoids the dull, static look of many games in the genre. All of the levels in the game are also incredibly imaginative and fresh in gameplay ideas, whilst retaining a strong play structure in the scoring system and player objectives. One minor complaint I would have would be that I would have liked a little more harking back to the originals aesthetic routes, I think this game trys to be a little to gritty and realistic at times, forgetting Sonic is essentially a cartoon character. There are also a few ideas that that I don't believe fit into a Sonic game too well. The whole supernatural sub-theme with the ghosts and the 'king boom boo' boss all seem a bit of a mis-fit and a tad lame to be honest.

    The soundtrack of the game is something I have mixed opinions about. As a soundtrack, it is fantastic. Jun Senoue (the composer) has produced an extremely high quality and varied range of music to suit all tastes, ranging from rock, hip-hop (Knuckles tune is particually good)to techno. However the soundtrack is not really Sonic. With a few notable exeptions, I wouldn't really associate this type of music with a Sonic game, it is generally too serious and is some way of the classic cartoony, bouncy tunes that were found in the earlier games. Sonic CD (1993) had the kind of music I would have liked to have heard in this game. However, the fast pace of the music that is here does suit the action on screen well.

    Sonic Adventure 2 is a game that will last, not only because of the classic Sonic Team gameplay, in which they never fail, but the sheer size of the game impresses. 33 levels each with 5 separate challenges means that there is a lot of gameplay to be had. SA2 is also extremely difficult, and quite unforgiving at times. With many games today being critisised for having a short life, SA2 comes as a nice addition to anyones games library.

    I don't have enough room to fully justify my admiration for this game, I havn't really talked about the gripping narrative or the brilliant gameplay, or the Chao- the incredible artificial life- sort of like tamagotchis only more advanced.

    Naka, the man responsible for the entire Sonic series, NiGHTS, Phantasy Star Online among many other classic, and indeed pioneering games, has added another gem to his CV with Sonic Adventure 2. Although granted, there are some ideas that don't work, there is no doubt that Naka has managed to retain the magic and essence of Sonic in a 3-D world. Something that is often lost in the transition from a 2-D world. It is just a shame that the console that this game is representing will cease to exist in a years time. The potential this game shows, shows that the Dreamcast could compete technically with whats next with ease.
    patrick_dunne

    I really liked it for some reason (Video Game)

    Sonic Adventure Battle 2 is an excellent game that I really enjoyed. It's a re-make of the Dreamcast version.

    You can play as either a hero or a villain. There are three types of characters on each side, with specific missions.

    1)The main character. (Sonic, Shadow) You can curl up into a ball (like Sonic usually does) and attack enemies by rolling, jumping, etc.

    2)The "digging" character. (Knuckles, Rouge) You fight some enemies, but your main objective is to dig up all three of the Green Emeralds that you can within the time limit.

    3)The character in the robot. (Tails, Dr. Eggman) You get to shoot at enemies to attack them.

    Playing through each level gets very fun. The levels have decent variation, and never get too repetitive. You fight various robots, and collect rings too.

    You can later use the rings when you unlock the Chao Garden. The Chao Garden is a place where you get to take care of cute, and funny-looking creatures. You can train them to fight and race other Chao.

    The controls seem a bit flawed. But, all you must do is get used to them. The characters do seem a bit hard to maneuver, but after a little practice, their easy to master.

    The graphics are fine. No, they aren't ugly, as another IMDb user said so. I really had no problem with them, even if they can be better. They can't be compared to other Gamecube titles such as Resident Evil 4 and Super Smash Bros. Melee, but I can settle for these.

    The Boss fights are fun. It become really hard when your opponents start using loads of special attacks, but the rest are fine. Not too hard at all.

    The multi-player is superb. You and some friend can battle in split-screen mode, and have loads of fun killing each other, or searching for emeralds. Like the characters, there are three different types of multi-player modes.(besides the kart-racing and Chao garden)They are: racing, (Sonic, Shadow)robot battle, (Tails, Dr. Eggman) and Emerald search. (Knuckles, Rouge)With that, there are also two other characters available for each mode. The only problem is on the race mode. The first two tracks seem to be too simple without much skill required. The last two tracks seem to be too difficult and impossible to complete.

    There was one other thing that got kind of old- the search for the Green Emeralds. I mean, there's only a couple of characters. It gets so... boring! Well, not as interesting as the other two.

    Well, I would recommend it. It's not the best-looking game out there, but it's one of the more entertaining.

    8/10

    Good: Variation, decent controls and graphics, great multi-player, great extras including Chao garden

    Bad: Controls seem flawed at times, some tracks seem too easy or hard in multi-player, graphics could be better, Chaos can't be controlled during fights and races.

    Feel free to send me a Private Message regarding this comment.

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    Handlung

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    Wusstest du schon

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    • Wissenswertes
      Shadow was only intended for this one game, but with overwhelming popularity among fans, Sonic Team decided to bring him back for future games.
    • Patzer
      Eggman has a Spaceship inside his hidden pyramid base that fly's to the ARK which Sonic, Tails, Knuckles and Amy Hijack. There is no reason for Eggman to have this as it's already been shown that he has a teleporter which leads him straight to the ARK.
    • Zitate

      Sonic the Hedghog: I found you... faker.

      Shadow the Hedgehog: Faker? I think you're the fake around here. You're comparing yourself to me? Ha. You're not even good enough to be my fake.

      Sonic the Hedghog: I'll make you eat those words.

    • Alternative Versionen
      The Nintendo Gamecube version, entitled Sonic Adventure 2 Battle, differs from the Sega Dreamcast version in that it has a more extensive Chao raising system as well as more two-player options.
    • Verbindungen
      Featured in Troldspejlet: Folge #27.3 (2002)
    • Soundtracks
      It Doesn't Matter
      (Theme of Sonic)

      Written and Produced by Jun Senoue

      Performed by Tony Harnell

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    Details

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    • Erscheinungsdatum
      • 19. Juni 2001 (Vereinigte Staaten)
    • Herkunftsländer
      • Japan
      • Vereinigte Staaten
    • Offizielle Standorte
      • Official site (Japan)
      • Official site (United States)
    • Sprache
      • Englisch
    • Auch bekannt als
      • Sonic Adventure 2
    • Produktionsfirmen
      • Sega Entertainment
      • Sega Studio USA
      • Sega
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