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IMDbPro

Akumajo Dracula X: Gekka no Yasokyoku

  • Videospiel
  • 1997
  • 12
IMDb-BEWERTUNG
9,1/10
1977
IHRE BEWERTUNG
Akumajo Dracula X: Gekka no Yasokyoku (1997)
Dunkle FantasieVampir-HorrorAbenteuerActionFantasieHorror

Füge eine Handlung in deiner Sprache hinzuIn 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil fath... Alles lesenIn 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil father once and for all.In 1797, Shaft manages to regain power through a curse placed on Richter Belmont. Four years later, Dracula's son Alucard awakens from his eternal slumber, intent on destroying his evil father once and for all.

  • Regie
    • Toru Hagihara
  • Drehbuch
    • Koji Igarashi
    • Toshiharu Furukawa
  • Hauptbesetzung
    • Robert Belgrade
    • Ramsay Scott
    • Kimberly Forsythe
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,1/10
    1977
    IHRE BEWERTUNG
    • Regie
      • Toru Hagihara
    • Drehbuch
      • Koji Igarashi
      • Toshiharu Furukawa
    • Hauptbesetzung
      • Robert Belgrade
      • Ramsay Scott
      • Kimberly Forsythe
    • 22Benutzerrezensionen
    • 5Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
  • Fotos15

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    Topbesetzung24

    Ändern
    Robert Belgrade
    • Alucard
    • (English version)
    • (Synchronisation)
    Ramsay Scott
    • Richter Belmont
    • (English version)
    • (Synchronisation)
    • (as Scott McCulloch)
    Kimberly Forsythe
    • Maria Renard
    • (English version)
    • (Synchronisation)
    Michael Guinn
    Michael Guinn
    • Count Vlad Dracula
    • (English version)
    • (Synchronisation)
    • (as Michael G.)
    Barbara Whitlow
    • Succubus
    • (English version)
    • (Synchronisation)
    Dennis Falt
    • Death
    • (English version)
    • (Synchronisation)
    • …
    Alison Lester
    • Lisa Farenheights
    • (English version)
    • (Synchronisation)
    Jeff Manning
    • Shaft
    • (English version)
    • (Synchronisation)
    Ryôtarô Okiayu
    Ryôtarô Okiayu
    • Alucard
    • (Synchronisation)
    Kiyoyuki Yanada
    • Richter Belmont
    • (Synchronisation)
    • …
    Chisa Yokoyama
    Chisa Yokoyama
    • Maria Renard
    • (Synchronisation)
    Norio Wakamoto
    Norio Wakamoto
    • Dracula
    • (Synchronisation)
    Rica Fukami
    • Succubus
    • (Synchronisation)
    • …
    Masaharu Satô
    • Death
    • (Synchronisation)
    • …
    Hekiru Shiina
    • Faerie Familiar
    • (Synchronisation)
    • …
    Jôji Yanami
    Jôji Yanami
    • Demon Familiar
    • (Synchronisation)
    • …
    Kyle Hebert
    Kyle Hebert
    • Master Librarian
    • (English version)
    • (Synchronisation)
    • …
    Wendee Lee
    Wendee Lee
    • Succubus
    • (English version)
    • (Synchronisation)
    • …
    • Regie
      • Toru Hagihara
    • Drehbuch
      • Koji Igarashi
      • Toshiharu Furukawa
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen22

    9,11.9K
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    Empfohlene Bewertungen

    The Josh Man

    Castlevania-Better Then Ever...

    Sure it's sort of an old game But hey its most likely the fan favorite of all CASTLEVANIA games. This game is so much different from all the other CV games such as Game play, Graphics, And Most of all Sound Voice And Score(music). These features make this game so great as it should be. Sure the Voice Acting can get cheesy at some points in the game but the INCREDIBLE game play makes up for all the flaws. The controls are outstanding and you can actually jump across a pit in this one as opposed to all the other NES CV GAMES! (a little inside joke to all CV players) But anyway this is probably the best CV game that KONAMI has released in a long time. So go buy this title or rent it today you wont be displeased. I know I wasn't!
    10Ian Livingstone

    Outstanding

    This is the best Playstation game I have ever played, and by far the best of the Castlevania series.

    Great music, spectacular gameplay, a recommendation to anyone.

    Also a unforgettable storyline and alot of replayability.

    10 out of 10.
    9Aaron1375

    Alucard returns to his homeland in his quest to stop Dracula's resurrection.

    This was a very fun Castlevania game, in the spirit of those on the NES, Sega Genesis and SNES, but with a bit more game play depth to it. Basically it looks like the Castlevania games on the SNES with the graphics on the characters improved a bit and the background more so. The music is also improved in this one as there are some really stand out pieces in sections of the game. It is a challenge too, but not overly so. Basically, there are no parts of the game where you are watching in stunned belief at all the enemies and such thinking the game is impossible, like in the older games. Even if the odds look insurmountable, you can find a way around it. The game is not perfect though as there are some things that could have been done to make the game even more enjoyable.

    The story starts out with Richter Belmont about to face off against Dracula. This is basically a recap battle showing the final battle from the game Castlevania X or something to that effect for the SNES or the other game that it was based off of for a computer gaming system only sold in Japan. Suffice to say, I want to play that game, but it is rare and expensive. After the battle is won, you see Alucard (Dracula's son) storming the castle. He seems unbeatable, until the Grim Reaper takes away all his powerful equipment. Now Alucard must navigate his way through the castle fighting monsters of all kinds so that he can gain abilities and equipment that will help him win the day. From time to time you cross paths with a woman named Maria who is looking for Richter...who has disappeared. Alucard sees him at one point, but it seems he is the lord of the castle now! The fighting is different than previous Castlevania games in that you use a sword and can also use a shield. Though no matter how powerful a shield I got, it never seemed to deflect anything. You could also use potions, buy armor and things that one is more accustomed to seeing in a role playing game. You also have the ability later to change into different things such as a wolf, a bat and mist. You can change into mist and basically bypass any really difficult areas later in the game. So there are many different aspects to the game, but it still feels like you are playing Castlevania. I can see where the Metroid references come from, but how many Metroid games actually followed this format? I believe only Super Metroid followed it to a tee.

    I enjoyed this game, but there are some improvements that could of been made. First, is the fact there is spoken dialog in this game. I am not going to complain about how bad it is (though it is not top notched), I am simply going to say it needed more. Basically, they did not really keep the story advancing and at times it was simply Alucard moving from room to room and then coming across a boss out of the blue. There needed more interaction between Alucard and other characters to keep the player up to date on the story. The game also has a cheap ending that one can easily get by accident if one is not entirely sure what to do. Basically, the game can end without a final showdown with Dracula. And as good as the music is, the song they play during the credits sounds like it came from a romantic drama.

    Overall, this game was a fun game to play. It had more to it than your standard Castlevania, while not overstaying its welcome like so many games of today do. The music is good (I especially enjoy the piece right at the beginning as Alucard dominates early on) and the game play is simple to pick up. This one is as good as my other favorite Super Castlevania IV, and could of been even better had it made a few tweaks.
    jaywolfenstien

    Favorite Game of All Time

    Even after six years, I went back and replayed SotN to gladly find not an ounce of its charms has been lost with time. With growing emphasis and interest in RPGs and the entire evolution of the gaming industry as is, I think I've grown to like this simple little game even more.

    CastleVania: SotN is not without its faults. I will admit, the plot is a lame excuse to bring back Dracula for yet another round of CastleVania (if you can consider it having a plot at all), and the voice-acted dialogue screams cheesy b-film. In the end, that's made me like SotN all the more now then I did in 1997 when it first debuted. My only -real- complaint against SotN is its difficulty setting – it's too easy to beat.

    Symphony of the Night's success comes from the fact that it acknowledges it is a game to be played, not a movie to be watched or a novel to be read. You -play- CastleVania, and all the game elements are as rock-solid as they come. It plays as a fantastic exploration game in the same vein as Super Metroid, which was a step away from previous CastleVania straight-action-side-scroller formula it had used since the original NES game.

    Adrian Fahrenheit Tepes, aka Alucard, is the most intriguing CastleVania character the gamer has ever taken control of (and he's way badder than he was in CastleVania3). No more the Belmont Vampire Hunter, now we play as the son of Dracula to take on the father, and as we explore the Demon Castle we really get to tap into Alucard's growing vampiric powers . . . and to this date, I've never seen a game character to top Alucard's ability to become a cloud of mist on command.

    Not just one, but two beautifully drawn castles to explore, some of the best boss/enemy designs and a well thought out castle-design. I'd of liked to have seen some instant-death pitfalls/spikes/lava/whatever (and a way of knowing that it is instant death and not another route to explore); most gamers hate 'em, but with SotN's wonderful controls it wouldn't have been much of a problem avoiding them unless you just get careless. Towards the end of the game, Alucard's abilities would make falling into them virtually impossible.

    CastleVania also sports my favorite video-game artwork and musical score by the talented Ayame Kojima and Michuru Yamane respectively. Though the premise of the exploration and level ups are borrowed from other games, SotN stands out as its own. By the music, artwork, setting, characters, and gameplay, it is distinctly CastleVania. Nowhere else have I seen game so distinctly its own.
    LifeVirusZERO

    My 3rd favorite video game

    This game is simply one of the best video games in existence. It lets you basically do whatever you want, in an exploration style that is reminiscent of the Metroid games. It still has those classic Castlevania elements, such as various sub-weapons including the axe, holy water, and dagger. Not to mention some really awesome music. Years ago I paid 30 dollars for the soundtrack to this game, and it was well worth it. Several endings are unlockable, which is always a plus. The storyline of the entire Castlevania series is very, very deep; and this particular game is no exception. If you enjoy freedom, awesome music, and RPG elements in a sidescroller, then this game is definitely for you.

    Handlung

    Ändern

    Wusstest du schon

    Ändern
    • Wissenswertes
      First Castlevania game to separate from the "stage-by-stage" gameplay of earlier games, and create a more Metroid-esque play experience, which also featured RPG elements (leveling up, equipping new stuff, item usage, etc.)
    • Patzer
      Objects can be found such as the Alucard Family Shield and the Alucard Family Sword. Since Dracula is the head of the family, the objects should be referred to as Dracula Family objects.
    • Zitate

      Richter Belmont: Die, monster! You don't belong in this world!

      Dracula: It is not by my hand that I am once again given flesh. I was brought here by humans who wish to pay me tribute.

      Richter Belmont: Tribute? You steal mens' souls and make them your slaves!

      Dracula: Perhaps the same could be said of all religions...

      Richter Belmont: Your words are as empty as your soul. Mankind ill needs a savior such as you.

      Dracula: What is a man?

      [tosses goblet, which breaks]

      Dracula: A miserable little pile of secrets. But enough talk, HAVE AT YOU!

    • Alternative Versionen
      The version released for the Sega Saturn in Japan suffered from some glitches in comparison to the Playstation version, but also included two very large extras. One was the ability to play as Richter Belmont throughout the entire game from the start, instead of having to complete the game and enter a special code as your name. The other was to be able to play as Maria, also from the very beginning.
    • Verbindungen
      Featured in Playstation Underground Volume 2 (1997)
    • Soundtracks
      I Am the Wind
      (Ending Theme)

      Written by Tony Haynes, Jeff Lorber & Rika Muranaka

      Arranged by Jeff Lorber & Rika Muranaka

      Performed by Gerald Albright (sax), Louis Conte (percussion), Cynthia Harrell (lead vocal/back chorus),

      Jeff Lorber (keyboards), Rika Muranaka (keyboards), Nate Phillips (bass),

      , John Robinson (drums) & Michael Thompson (guitar)

      Produced by Rika Muranaka

      Recorded by Robert Chinelli, Eric Greedy, Jeff Lorber & Larry Mah

      Mixed by Al Schmitt

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    Details

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    • Erscheinungsdatum
      • 20. März 1997 (Japan)
    • Herkunftsland
      • Japan
    • Sprache
      • Englisch
    • Auch bekannt als
      • Castlevania: Symphony of the Night
    • Produktionsfirma
      • Konami Computer Entertainment
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