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IMDbPro

Chrono Cross

  • Videospiel
  • 1999
  • T
IMDb-BEWERTUNG
8,6/10
1017
IHRE BEWERTUNG
Chrono Cross (1999)
Chrono Cross
trailer wiedergeben0:59
1 Video
9 Fotos
AbenteuerActionDramaFantasieMysteryScience-Fiction

Füge eine Handlung in deiner Sprache hinzuFor Serge, the truth is all too disturbing when he stumbles into another dimension, a dimension where he is long dead. Now the fate of two worlds hangs in the balance and Serge is the only h... Alles lesenFor Serge, the truth is all too disturbing when he stumbles into another dimension, a dimension where he is long dead. Now the fate of two worlds hangs in the balance and Serge is the only hope.For Serge, the truth is all too disturbing when he stumbles into another dimension, a dimension where he is long dead. Now the fate of two worlds hangs in the balance and Serge is the only hope.

  • Regie
    • Masato Kato
  • Drehbuch
    • Masato Kato
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,6/10
    1017
    IHRE BEWERTUNG
    • Regie
      • Masato Kato
    • Drehbuch
      • Masato Kato
    • 12Benutzerrezensionen
    • 5Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 3 Nominierungen insgesamt

    Videos1

    Chrono Cross
    Trailer 0:59
    Chrono Cross

    Fotos8

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    10karadjordjevic

    A reason for only a PlayStation

    Although not as successful as Squaresoft's Final Fantasy series, the Chrono duo of games (Trigger and this one) show that Squaresoft isn't just a one game machine. Just look at the great graphics, the possiblity of having 45 playable character, not to mention great CG sequences and multiple endings and you'll see why this game is truly the last best game for the PlayStation...look for it now, it's really inexpensive and well worth the price.
    10omega1

    Square's Newest Masterpiece!

    Though I wouldn't call myself an RPG fanatic, I definitely appreciate the genre greatly and I can honestly say I have wasted away countless hours of my life staring at the exploits of Chrono, Cloud, or heck, even The Nameless One (of Planescape Torment fame). Chrono Cross is one of those games that has an awesome story, but it starts you off halfway through it; it confuses the heck out of you for the first bit but vaguely promises to let you in on it later. So you play, and eventually you find out, but you're most of the way through the game! Is this a bad thing? Certainly not! The game pulls you in right away and doesn't let you go.

    The battle system is confusing at first but once you get it down you realize it has a surprising amount of depth and boss battles become very strategic and thought-out, as opposed to Hit-heal-hit-heal experiences.

    Great graphics and cutscenes, innovative new battle and experience system, and an involving storyline add up to make this the best of Square's "Big Three" releases this year.
    10decadent_sympozium

    Perfect composition of mind-awaking elements

    Chrono Cross is an omniverse composition of beautiful artwork (graphic - design - text - soundtrack likewise) and most complex philosophical story of immense value, covering whole bio-socio-psychological inter-relations of each individua in their existence on this planet through several protagonists. Although at the beginning it appears as if we're dealing with a somewhat cliché plot, it soon reveals to be incredibly developed and deep, finally to expand into almost infinite creative complexion, awakening hundreds of questions, and offering possible answers men since Antic try to find. Chrono Cross is not just a Playstation Game, it's a masterpiece of written and drawn expression, it goes far beyond any other game in these terms, and proposes thrilling experience to perceptive gamer. Apart from this, in logic to the entire game, it offers incredible reply value and contains massive amount of secrets to be revealed, not even in 20 reruns will you find everything. You will get no information about the very content from me - should you find this review interesting and luring, get a game without checking, and play it for the wisdom and knowledge it offers.
    10luke_collins5

    Lives up to Chrono Trigger

    I have to say this game was amazing. You can get over 40 characters in the game. Not only that, picking different choices in conversations actually lets you do completely different things. Its a non-linear game, which gives you tons of freedom. The battle-system is original, no ATB, and you can run away from everything with a 100% chance of getting away every time, even with bosses. One of the things that makes this game shine is its sense of humor. I almost laughed out loud when I heard Ketchop talking, what he was saying, I mean. Its a must own for any person who's a fan of RPG's. You probably won't like it if your not the biggest role-playing game fan, but still, its awesome.
    10klonkey

    Did I really want another Chrono in my life? Sure, why not?

    The simple fact that it was the sequel to one of my favourite games of all time, Chrono Trigger, had me divided when the hype began to rise around the game. Did I really want another Chrono in my life? Then when I found out there was going to be over 40 playable characters, and that the storyline would actually fluctuate and change around the individual choices made through the game (unlike in Chrono Trigger, where only endings really changed), my skepticism grew immensely. That could be why I found it so immersing a game when I actually got my hands on it. The plot revolves around Serge, who (twenty years after events in Chrono Trigger) has been pulled mysteriously into another world very much like his own, but different--most notably because he finds that the Serge in this other world has been dead ten years. The quest to get home starts off innocently enough, but soon after Serge discovers he's the key in a devious, involved conspiracy that leads to a final confrontation with a very unlikely foe. Though many of the 40-some characters found in the game lack any depth at all, and were, to be honest, much too cutesy in some cases for my liking, the manner in which they all seem to join your little party has a down-to-earth feel to it that makes the more plot-orientated characters seem even more important and the story itself come alive in a way that I had never experienced in other RPGs. The battle system seems only a confusing make-over of the classic point and click menu system at first, but after a few battles and the extensive tutorial the superb depth of battles is revealed. Graphically, the entire game is rich with vibrant colours and organic animations that bring such life to Chrono Cross's backgrounds. The characters are well crafted, and each individual has their own style of fighting very different from the others, which adds enough depth to make you want to put a few of the two-dimensioned characters in your party for a few rounds of battle. And of course the full motion video takes, though not used extensively, are well done and used in the right moments to help carry the story even further. Musically, Chrono Cross is exceptional. Yasunori Mitsuda's use of original composition, Chrono Trigger rearrangements, and inclusion of music from the little known first sequel to Chrono Trigger, "Radical Dreamers", delights the ears, while adding ambience and emotion in all the right places, not to mention the instrument synthesis is probably the best ever heard on a PSX. The overall story itself, billed as a continuation of Chrono Trigger, but not as a true sequel, manages to walk that fine line that will keep most Chrono Trigger fans happy while not taking away from those who never played the classic. People who did play CT will definitely get more out of the game's incredible revelations, and recognize some of the more subtle references, but I was really disappointed in the lack of true "Nu" (there are things called "beach bums" which I believe were trying to be passed off as Nu but I won't be fooled). The only other bothersome thing was that some of the characters were... more or less rip offs of CT characters, which makes me wonder why not just include the original characters as playable and let them contribute to the plot? In a perfect world perhaps. Chrono Cross, though, is a great experience which I recommend to anyone that likes a little innovation once in awhile. It's a worthy addition to the "Chrono" Universe.

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    • Wissenswertes
      Because the game's 40 playable characters all have different speech patterns, a sub-program was created specifically for the game to generate the different speech patterns around the line, rather than code in every line for every character.
    • Patzer
      In this game, Schala has blonde hair and blue eyes. In Chrono Trigger, she had blue hair and blue-green eyes.
    • Zitate

      [repeated line]

      Schala "Kid" Zeal: I'll kick your arses so hard, you'll kiss the moons!

    • Crazy Credits
      If the game is completed by using the "Chrono Cross" item, once the end credits have rolled a final brief CG sequence is shown with Kidd on the beach.
    • Verbindungen
      Featured in Playstation Underground: Issue 4.2 (2000)
    • Soundtracks
      Chrono Cross

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    Details

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    • Erscheinungsdatum
      • 18. November 1999 (Japan)
    • Herkunftsland
      • Japan
    • Offizieller Standort
      • Square Enix
    • Sprachen
      • Englisch
      • Japanisch
    • Auch bekannt als
      • クロノ・クロス
    • Produktionsfirma
      • Square Company
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    • Sound-Mix
      • Dolby

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