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IMDbPro

Planescape: Torment

  • Videospiel
  • 1999
  • T
IMDb-BEWERTUNG
9,3/10
2265
IHRE BEWERTUNG
Planescape: Torment (1999)
AbenteuerDramaFantasieMystery

Füge eine Handlung in deiner Sprache hinzuIn the city of Sigil, the only place from which all realities of the Planescape universe can be reached, an immortal amnesiac, the Nameless One, must uncover his past, the mystery of his imm... Alles lesenIn the city of Sigil, the only place from which all realities of the Planescape universe can be reached, an immortal amnesiac, the Nameless One, must uncover his past, the mystery of his immortality as well as who's trying to kill him.In the city of Sigil, the only place from which all realities of the Planescape universe can be reached, an immortal amnesiac, the Nameless One, must uncover his past, the mystery of his immortality as well as who's trying to kill him.

  • Drehbuch
    • Chris Avellone
    • Colin McComb
  • Hauptbesetzung
    • Michael T. Weiss
    • Rob Paulsen
    • Jennifer Hale
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,3/10
    2265
    IHRE BEWERTUNG
    • Drehbuch
      • Chris Avellone
      • Colin McComb
    • Hauptbesetzung
      • Michael T. Weiss
      • Rob Paulsen
      • Jennifer Hale
    • 30Benutzerrezensionen
    • 1Kritische Rezension
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Nominierung insgesamt

    Fotos3

    Poster ansehen
    Poster ansehen
    Poster ansehen

    Topbesetzung18

    Ändern
    Michael T. Weiss
    Michael T. Weiss
    • The Nameless One
    • (Synchronisation)
    Rob Paulsen
    Rob Paulsen
    • Mortimer 'Morte' Rictusgrin
    • (Synchronisation)
    Jennifer Hale
    Jennifer Hale
    • Fall-from-Grace
    • (Synchronisation)
    • …
    Sheena Easton
    Sheena Easton
    • Annah-of-the-Shadows
    • (Synchronisation)
    Mitch Pileggi
    Mitch Pileggi
    • Dak'kon
    • (Synchronisation)
    Charlie Adler
    Charlie Adler
    • Ignus
    • (Synchronisation)
    • (as Charles Adler)
    Rodger Bumpass
    Rodger Bumpass
    • Strahan Runeshadow
    • (Synchronisation)
    • …
    Keith David
    Keith David
    • Vhailor
    • (Synchronisation)
    Dan Castellaneta
    Dan Castellaneta
    • Nordom Whistleklik
    • (Synchronisation)
    Flo Di Re
    • Ravel Puzzlewell
    • (Synchronisation)
    Tony Jay
    Tony Jay
    • The Transcendent One
    • (Synchronisation)
    John de Lancie
    John de Lancie
    • Trias the Betrayer
    • (Synchronisation)
    Steve Alterman
    Steve Alterman
    • Additional Voices
    • (Synchronisation)
    Judi M. Durand
    • Additional Voices
    • (Synchronisation)
    • (as Judi Durand)
    Greg Finley
    Greg Finley
    • Additional Voices
    • (Synchronisation)
    Anneliese Goldman
    • Additional Voices
    • (Synchronisation)
    Gary Schwartz
    Gary Schwartz
    • Additional Voices
    • (Synchronisation)
    Vernon Scott
    • Additional Voices
    • (Synchronisation)
    • Drehbuch
      • Chris Avellone
      • Colin McComb
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen30

    9,32.2K
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    Empfohlene Bewertungen

    10heteaho

    Masterpiece

    Well, what can one say about something near perfect? Just one thing, go and buy this one, you won't be sorry. The game is unique among computer rpg's, there is nothing quite like it (well, maybe the Fallouts are along the same lines, but Torment has a lot more emotion to it).

    So, if for some reason you have not experienced this game, correct that mistake now, while the game is still sold.
    10BENARES-2

    Took my breath away.

    I won't comment too long here -- I've already seen enough praise from other posted comments that perfectly mimc what I think of this great game. I will say, though, that I have been an AD&D Planescape fan since it first showed up, and was totally amazed by the incredible ability to create its unique architectual, character, and overall art style into this 3D masterpiece. It was loads of fun, was chock-full of wonderful elements in RPG and story sense, and I can only hope for more and more of the same. My ONLY disappointment was that you don't get to venture out to more planes of reality, but they have to leave SOMETHING for the sequel, eh ^_~?
    Nadea

    Absolutely breathtaking

    This was the most fantastic game I have ever played. And that's saying a lot. I have been a huge fan of the Planescape setting for many years now, and this game brought Sigil to life like I never thought possible. The game was pretty much exactly how I pictured everything to be... The buildings, the speech, the entire atmosphere. It was amazing. I have never been so immersed in a game before. The characters were deep and I found myself truly caring about them. The story was so engrossing and unique... so deliciously tragic. I loved every bit of it. Finally, the music added just the right flavor to set the mood of every scene and place. I just can't put into words how wonderful this game is. It is truly my favorite game ever! Thanks to everyone involved with the game for bringing the world of Planescape to life so beautifully!
    10Rondum

    Best feeling in a game I have ever felt!

    I think that this is a really strong release from Interplay. It`s much more emotional than their other games, that`s why I like Plane Scape Torment so much! I would say that this is the best spent money ever, the game seem to last forever.
    10graef

    A true piece of art! Best roleplaying game I played in 20 years.

    After playing adventure and computer roleplaying games for almost 2 decades I can clearly say that this was one of the best, if not *the* best experience I had sofar.

    The game sets itself appart from other games of the genre that (over-)used classic medieval or tolkien-style fantasy. Instead it introduces us to a completely new fantasy setting originating in the Planescape universe of the AD&D pen & paper roleplaying series. The story is extremly interesting, non-linear and full of surprises until the very end of the game. Characters and quests are very well developed and although the game has countless side quests and interesting choices for the player, I never felt that I got lost in the game or stuck. The game features lots of dialog that truly contributes to the storyline, immersion of the player and presents content and choices that are truly part of the game advancement rather than a tedious cosmetic add-on found in many other hack-and-slash roleplaying games. The combat system is interesting and well balanced. While combat and character development do play vital roles in the game, they are by far not as excessive or repetitive as in most RPG games like e.g. Icewind Dale or even the classic Ultima series. Every dungeon crawl is followed by at least one interesting NPC encounter. Quite often long and complex quests that are not related to combat, such as investigating a crime, create a good balance between combat and dialog/exploration that may be somewhere around 50:50, which I felt very comfortable with.

    Although at the very beginning things might look a little bit confusing for newbies, this game is both interesting to the RPG veteran and still suitable for the occasional or less experienced player. The reason are the many new elements of the game, the lack of really fatal mistakes in character development, absence of hardcore puzzles and the length of the game itself. This game can be completed in reasonable time, while still offering many hours of entertainment and an almost unprecedented depth of the story. The trick lies in the removal of almost all redundant and repetitive tasks that you find in many other RPGs. This makes Planescape such a dense experience. Every hour of gameplay is full of interesting content and when playing, unlike in most other RPGs, I never felt forced to "work" towards a goal. Instead, discovery, achievement and story-telling are combined in a very clever way. Even after you complete this game you will not regret the time you have spent on it. The biggest problem will rather be, that you find yourself looking forward to a sequel. A true piece of art!

    Handlung

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    • Wissenswertes
      The unique language in the game (cutter, berk, dark, etc) are based on actual 17th century English slang, spoken by the working class.
    • Zitate

      Morte: Women were the reason I became a monk - and, ah, the reason I switched back...

    • Verbindungen
      Featured in Outside Xtra: 7 Prisons That Held You for Like, Five Minutes (2019)

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    Details

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    • Erscheinungsdatum
      • 12. Dezember 1999 (Vereinigte Staaten)
    • Herkunftsländer
      • Vereinigte Staaten
      • Kanada
    • Sprache
      • Englisch
    • Auch bekannt als
      • Planescape: Torment - Enhanced Edition
    • Produktionsfirmen
      • Beamdog
      • Black Isle Studios
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    Technische Daten

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    • Farbe
      • Color
    • Sound-Mix
      • Dolby

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