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7,3/10
1284
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Füge eine Handlung in deiner Sprache hinzuA lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.A lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.A lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.
- Regie
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Rockman (or "Megaman" here in the west) is a classic NES game which every nerd knows quite well, although I doubt that they all finished it. Even I had a rough time playing this game. Anyway, Rockman is a good time killing and I'll prove it.
First, the soundtrack is insane. I think Rockman 1 has OSTs very underrated, like the Dr. Willy Theme. It's a shame that the bosses have the same track, and not their own.
The enemies are really vast and creative. The same goes for the stages layout and the traps on it, but I'll talk about it later. The "robomans" (whose have straightforward names) have quite the same logic to defeat them, but it's still a nice combat. Also, copying their abilities is a creative touch and I respect it.
Now, if I had to say a problem, I'll would say that this game is hard and sometimes unfair with the player. Spikes with instant-kill hidden in places, enemies positioned strategically for you to hit them and literally zero explanation on how to defeat bosses. You'll have to be empirical to know that fire > ice. Anyway, maybe this gives Rockman its fame.
TL/DR: classic fun game to play for a 1 or 2 hours until you burnout and try again next day. When you realize, you'll be addicted to this.
Sorry for any errors, I'm not an english speaker.
First, the soundtrack is insane. I think Rockman 1 has OSTs very underrated, like the Dr. Willy Theme. It's a shame that the bosses have the same track, and not their own.
The enemies are really vast and creative. The same goes for the stages layout and the traps on it, but I'll talk about it later. The "robomans" (whose have straightforward names) have quite the same logic to defeat them, but it's still a nice combat. Also, copying their abilities is a creative touch and I respect it.
Now, if I had to say a problem, I'll would say that this game is hard and sometimes unfair with the player. Spikes with instant-kill hidden in places, enemies positioned strategically for you to hit them and literally zero explanation on how to defeat bosses. You'll have to be empirical to know that fire > ice. Anyway, maybe this gives Rockman its fame.
TL/DR: classic fun game to play for a 1 or 2 hours until you burnout and try again next day. When you realize, you'll be addicted to this.
Sorry for any errors, I'm not an english speaker.
Dr. Light was a genious. At a time when the world was at peace, he created eight robots to perform certain tasks for him: Rock, Roll, Cut Man, Guts Man, Elec Man, Ice Man, Fire Man, and Bomb Man. Each of them had their own use, such as Cut Man was used to cut down trees and Ice Man was used to explore terrain too cold for humans. As for Rock and Roll, Rock was a mechanic and Roll was a housekeeping robot. One day, Dr. Light's assistant Dr. Wily reprogrammed six of Dr. Light's robots to do his bidding and help him take over the world. Dr. Light, in an effort to stop him, changes Rock into a fighting robot, thus creating Mega Man.
Since then, Mega Man has spawned over 20 sequels, six for the Nintendo, five or more for the Game Boy, four or more for the Super Nintendo, several arcade games, Playstation games, computer games, and Sega Saturn Games. All of which take Mega Man on new adventures and new enemies to face. Truly an excellent game and probably one of the first equally challenging and equally beatable games for the Nintendo.
Since then, Mega Man has spawned over 20 sequels, six for the Nintendo, five or more for the Game Boy, four or more for the Super Nintendo, several arcade games, Playstation games, computer games, and Sega Saturn Games. All of which take Mega Man on new adventures and new enemies to face. Truly an excellent game and probably one of the first equally challenging and equally beatable games for the Nintendo.
Mega Man was one of the Nintendo games I grew up. This will remain as one of my favorites. Despite the fact that it was an 8-bit game, the graphics, gameplay, and sound\music were much better than most Nintendo games of that time. I especially love the "de-dit" sound that Mega Man makes every time he lands on the ground!
There may be hundreds of sequels, but the original is still the best if you ask me. It starts out with Dr. Wily and Dr. Light being buds, and creating 6 robots to help mankind. The robots were Bombman, who could explode unneeded buildings and such; Gutsman, who had enormous strength that could crush boulders; Cutman, who could chop down trees; Fireman, who could burn unnecessary objects and explore volcanic areas; and Iceman, who could explore Arctic area (there's also Elecman, but I forget his benefit.) During their companionship, Dr. Wily betrays Dr. Light and has the robots do his bidding. Dr. Wily, now a madman who hopes to conquer the world, must be stopped. Dr. Light realizes that his former cleaning robot, Mega Man, is everyone's last hope. Mega Man sets off to face the evil robots, and at the end meets Dr. Wily himself. This game is very original, and quite fun to play. As in any Mega Man game, you receive the enemies' power after defeating them, which in turn can help you find out secrets, and help you defeat some of the other robots. Viva Mega Man!
The first Rockman/Mega Man game was definitely a good point for its time, but the term "First Game Syndrome" is appropriate for this title. Weird decisions, absurd difficulty spikes from potential lack of play testing or lack of experience, hit-or-miss weapons, primitive controls, and wonky physics are all present within the first title of this franchise, but it has laid down enough foundation to still be a game worth playing through at least just once. It only lasts 2-3 hours, so it won't take up too much of your time, even if you didn't like it. If you're okay with going out of order, however, you can skip this one, since almost every other Mega Man game does what this game does better.
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- WissenswertesThe subplot about Dr. Wily being Dr. Light's old assistant and turning on him only exists in the American version. In the Japanese version, Wily was just a random mad scientist who had no initial connections to Dr. Light prior to stealing and reprogramming his robots.
- Alternative VersionenRe-released in 1993 as part of "Mega Man: The Wily Wars" for the Sega Genesis, which was basically Mega Man 1, 2 and 3 plus an original game called "Wily Tower." All three games received graphical updates, giving them a 16-bit appearance instead of their original 8-bit graphics.
- VerbindungenFeatured in Video Power: Mega Man 3 (Wednesday) (1991)
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