IMDb-BEWERTUNG
8,0/10
1056
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuYou are the protector of Luke Skywalker.You are the protector of Luke Skywalker.You are the protector of Luke Skywalker.
Weena Mercatur
- The Hopping Woman (N64 version)
- (Nur genannt)
Bob Bergen
- Luke Skywalker (PC version)
- (Synchronisation)
John Cygan
- Dash Rendar (PC version)
- (Synchronisation)
Lisa Fuson
- Leia Organa (PC version)
- (Synchronisation)
- …
Tom Kane
- Leebo (PC version)
- (Synchronisation)
Nick Tate
- Prince Xizor (PC version)
- (Synchronisation)
- …
Empfohlene Bewertungen
An original effort from Lucasarts to build a game with no defined genre, which combines the best of many situations. An arcade excitement, which benefits from a very special asset. It's like this: I would have given it a 7, but one point goes for the Joel McNeely score, which is by far the best music written for a videogame, and is a great match to John Williams' classic score. Fantastic gameplay and graphics are aided by these fantastical musical pieces, which would fit in a Hollywood epic. Good fun, and many hours of gaming.
This was a game I rented multiple times back in the day, as it was pretty fun and quite frankly there were not all that many fun games for the Nintendo 64. It was this one and Turok, both rather fun games and both had a flaw to them that made them less than ideal. Extreme difficulty. Well to be fair, a person can easily win this game on the lowest difficulty selection. The problem? Well, you do not get much of an ending on this setting. "No problem," You are probably thinking to yourself, "I won the game easily enough on the easy level, I can probably handle the next one up". Well I do not know about anyone else, but neither my friend or me could handle it on the next difficulty level and I applaud anyone else who could. My friend could not make it past the first level, I got to the boss in the ice cavern stage where the boss took me out in like two shots and I pretty much sat there with my jaw opening wondering how in the world can anyone survive the game on such a insane degree of difficulty and there was at least one more degree of difficulty beyond the one up from easy, there may of been two! Still, it is a fun game on the easy mode as you play as some made up character that is buddies with Han Solo so unfortunately no light saber here. Still, some of the levels are a blast to play (unless on the aforementioned higher difficulty). I especially enjoyed the level where you were on the desert planet and you could see enemies far off and I used to blast them before they even saw me coming. I also liked the level where you had to fight that strange creature that was underwater in a sewer like stage. Of course, I made it all the way through, but I have no idea if Dash survived, because you had to be the best of the best to see beyond the shabby ending you get on the easiest section. I guess George Lucas wanted you to earn it!
Shadows of the empire was originally a novel. I guess it was so damn good they decided to make a Video game out of it.
Anyways, the game follows the beginning of episode 5, all the way to before episode 6 starts. in the game, You are in control of rebel dash rendar, who just happens to have a ship quite similar to Han solo's ship, the Millennium Falcon. Anyways, after the 3rd level, the story starts.
I'm not going to spoil the story, but i can tell you this - don't play this game if you haven't read the novel. because the novel is very different.
But however, this game is for the Experts. It took me a freaking month to pass the levels 5-9. but believe me, level 10 is easy.
Here's another thing. There's several modes you play in. there's fixed camera levels, where the camera follows the person's back. There's Flight simulator mode, and there's also a mode where you shoot at enemy ships from inside your own. the ship moves automatically, courtesy of your robot.
Anyways, this is a game for all star wars fanatics.
Anyways, the game follows the beginning of episode 5, all the way to before episode 6 starts. in the game, You are in control of rebel dash rendar, who just happens to have a ship quite similar to Han solo's ship, the Millennium Falcon. Anyways, after the 3rd level, the story starts.
I'm not going to spoil the story, but i can tell you this - don't play this game if you haven't read the novel. because the novel is very different.
But however, this game is for the Experts. It took me a freaking month to pass the levels 5-9. but believe me, level 10 is easy.
Here's another thing. There's several modes you play in. there's fixed camera levels, where the camera follows the person's back. There's Flight simulator mode, and there's also a mode where you shoot at enemy ships from inside your own. the ship moves automatically, courtesy of your robot.
Anyways, this is a game for all star wars fanatics.
I liked Shadows of the Empire. The gameplay and storyline are very well used. The story came from Steve Perry's Star Wars novel released by Bantam Books. I liked to see a story explaining the events between The Empire Strikes Back and Return of the Jedi.
This game couldn't be played by anyone other than Dash Rendar. Leia hired him to protect Luke. That was the goal. The graphics aren't that great in the N64, but the PC version is very good. The sound and music are excellent, but Rogue Squadron is already my new favorite Star Wars N64 title. Shadows got old quickly. That doesn't make the game bad. I like it. Getting all the Challenge points is a real challenge worth seeking.
And it's definitely a Star Wars worth playing, even with grand games like X-Wing vs Tie Fighter or Jedi Knight.
This game couldn't be played by anyone other than Dash Rendar. Leia hired him to protect Luke. That was the goal. The graphics aren't that great in the N64, but the PC version is very good. The sound and music are excellent, but Rogue Squadron is already my new favorite Star Wars N64 title. Shadows got old quickly. That doesn't make the game bad. I like it. Getting all the Challenge points is a real challenge worth seeking.
And it's definitely a Star Wars worth playing, even with grand games like X-Wing vs Tie Fighter or Jedi Knight.
This game was a childhood favorite of mine as both a gamer and a hardcore Star Wars fan. What makes it so revolutionary is not only that it's the very first fully 3D Star Wars game, but also one of the first fully 3D third person shooters ever created.
The music was amazing, from John Williams legendary soundtrack from the original trilogy to the new music by Joel McNeely. In fact, this was one of the few N64 games with a fully orchestrated soundtrack. The sound effects were superb, with classic sounds from the movies like blaster fire and creature sounds that sounded clear and intimidating.
Admittingly, though, the game hasn't aged too well. As typical for early 3D platformers, the controls for Dash were clumsy and frustrating with his floaty jumping. Many of the levels required well timed jumps over bottomless pits that made them tough to beat, especially when collecting certain challenge points. The levels look empty, have few details, and are as coarsely textured as the enemy models. But the combat still holds up fairly well as you fight enemies like Stormtroopers and probe droids with your blaster, seeker missiles, pulse rifle, and other weapons. The games generous auto aim really helped.
The vehicle-based missions, like the asteroid field and the final battle against Prince Xizors Skyhook were way more fun and less cumbersome. My favorite was the first level in which you pilot a Snowspeeder and toppled over AT-ATs during the Battle of Hoth, which was like a dream come true for me as a kid. It even set the stage for the Rouge Squadron series. The bosses were challenging, ranging from original Star Wars figures, such as Boba Fett and IG-88 to more original ones like Xizor's Gladiator droid and the terrifying Giant Dianoga that undoubtedly gave many gamers nightmares.
Flaws, aging, and difficulty aside, this game is still worth playing today if you're a Warsie who enjoys classic games. You can try it on the PC on Steam and experience the game that marked the Star Wars franchise successful leap into the realm of 3D games.
The music was amazing, from John Williams legendary soundtrack from the original trilogy to the new music by Joel McNeely. In fact, this was one of the few N64 games with a fully orchestrated soundtrack. The sound effects were superb, with classic sounds from the movies like blaster fire and creature sounds that sounded clear and intimidating.
Admittingly, though, the game hasn't aged too well. As typical for early 3D platformers, the controls for Dash were clumsy and frustrating with his floaty jumping. Many of the levels required well timed jumps over bottomless pits that made them tough to beat, especially when collecting certain challenge points. The levels look empty, have few details, and are as coarsely textured as the enemy models. But the combat still holds up fairly well as you fight enemies like Stormtroopers and probe droids with your blaster, seeker missiles, pulse rifle, and other weapons. The games generous auto aim really helped.
The vehicle-based missions, like the asteroid field and the final battle against Prince Xizors Skyhook were way more fun and less cumbersome. My favorite was the first level in which you pilot a Snowspeeder and toppled over AT-ATs during the Battle of Hoth, which was like a dream come true for me as a kid. It even set the stage for the Rouge Squadron series. The bosses were challenging, ranging from original Star Wars figures, such as Boba Fett and IG-88 to more original ones like Xizor's Gladiator droid and the terrifying Giant Dianoga that undoubtedly gave many gamers nightmares.
Flaws, aging, and difficulty aside, this game is still worth playing today if you're a Warsie who enjoys classic games. You can try it on the PC on Steam and experience the game that marked the Star Wars franchise successful leap into the realm of 3D games.
Wusstest du schon
- WissenswertesThe piece of music played at the title screen/select file screen was not composed for the game, it was unused music composed for Star Wars: Episode V - Das Imperium schlägt zurück (1980).
- Crazy Credits"Never Actively Tried to Sabotage the Project, Tim Schafer, the Raccoon King"
- Alternative VersionenThe N64 and PC version differ greatly. The PC version has sharper and smoother gameplay graphics (using a 3D card) than the N64 version. The PC version and N64 version have slightly different cutscenes, that being the PC version has full-motion cinematic cutscenes with sound effects and voices, while the N64 version just has drawn sketches with text at the bottom of the screen. Plus, during gameplay, where in the N64 version you had to read what the characters were saying to you, the PC version has voices.
- VerbindungenFeatured in Gamesmaster: Folge #5.11 (1995)
- SoundtracksMain Title/The Ice Planet Of Hoth
(from Star Wars: Episode V - Das Imperium schlägt zurück (1980))
Written by John Williams
Used in opening cinematic and main title screen
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