IMDb-BEWERTUNG
8,5/10
1013
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuThree humans trapped on a distant planet discover its deadly secret which could be their undoing.Three humans trapped on a distant planet discover its deadly secret which could be their undoing.Three humans trapped on a distant planet discover its deadly secret which could be their undoing.
Robert Patrick
- Commander Boston Low
- (Synchronisation)
Mari Weiss
- Maggie Robbins
- (Synchronisation)
- …
Steve Blum
- Ludger Brink
- (Synchronisation)
- (as Steven Blum)
- …
Leilani Jones
- Cora Miles
- (Synchronisation)
- (as Leilany Jones Wilmore)
- …
David Lodge
- Ken Borden
- (Synchronisation)
- …
James Garrett
- The Creator
- (Synchronisation)
- …
Empfohlene Bewertungen
As one of my favourite games, I can't see why the whole world has went The Dig crazy.
It has one of the greatest story lines which is taken at such an angle that when the twists come for you, you genuinely feel shocked or amazed. The characters were brilliant and the voice acting was great. I got myself both soundtracks and I have to say they're some of the best soundtracks I've ever heard and add to the gaming experience considerably.
I'm not going to spoil anything but I didn't expect a lot of things to happen which did. I suggest getting the game and not even reading anything about it before playing it. If I hadn't played the demo ten years ago I probably would have been even more blown away when playing it.
The voice acting is brilliant and the choice of voice actors was brilliant. Robert Patrick (T-1000 from The Terminator 2) was perfect as Boston and the other actors also gave great performances, I can't imagine anyone else voicing these characters. And I don't want to. The way the game was created was perfect and it was unfortunate that it went through so many development changes and bugged Lucasarts so much.
If you like a good adventure game, I suggest you go for this. As a big point and click fan, I say this is one of the best you can get along with Beneath a Steel Sky for the Amiga. I'll be playing this same time next year, and so on.
It has one of the greatest story lines which is taken at such an angle that when the twists come for you, you genuinely feel shocked or amazed. The characters were brilliant and the voice acting was great. I got myself both soundtracks and I have to say they're some of the best soundtracks I've ever heard and add to the gaming experience considerably.
I'm not going to spoil anything but I didn't expect a lot of things to happen which did. I suggest getting the game and not even reading anything about it before playing it. If I hadn't played the demo ten years ago I probably would have been even more blown away when playing it.
The voice acting is brilliant and the choice of voice actors was brilliant. Robert Patrick (T-1000 from The Terminator 2) was perfect as Boston and the other actors also gave great performances, I can't imagine anyone else voicing these characters. And I don't want to. The way the game was created was perfect and it was unfortunate that it went through so many development changes and bugged Lucasarts so much.
If you like a good adventure game, I suggest you go for this. As a big point and click fan, I say this is one of the best you can get along with Beneath a Steel Sky for the Amiga. I'll be playing this same time next year, and so on.
7Unno
An astroid is hurling towards earth, and a team of astronauts is sent to blow it off course. Little do they know the astroid is actually an alien starship, which they activate, sending them to the world of Cocytus. The game that follows is all based around getting back home.
It's a very good game, with a classic LucasArts adventure game feel. The graphic are great; although as I'm writing this in 1998, they are a little dated. The scenery is still breathtaking and the voice acting is great. (Featuring Robert Patrick who played the T1000 on Terminator II.)
The only thing I didn't like about the game, was the lack of humor. Most LucasArts games (ie. Day Of The Tentacle, Sam & Max: Hit The Road.) have a lot of humor. I'm not sure why The Dig doesn't, I can only assume it's been done to make the serious situation seem serious. Still, I'd recommend this game to anyone who likes a good adventure game.
On last thing, after you play the game, read the book. It's really good.
It's a very good game, with a classic LucasArts adventure game feel. The graphic are great; although as I'm writing this in 1998, they are a little dated. The scenery is still breathtaking and the voice acting is great. (Featuring Robert Patrick who played the T1000 on Terminator II.)
The only thing I didn't like about the game, was the lack of humor. Most LucasArts games (ie. Day Of The Tentacle, Sam & Max: Hit The Road.) have a lot of humor. I'm not sure why The Dig doesn't, I can only assume it's been done to make the serious situation seem serious. Still, I'd recommend this game to anyone who likes a good adventure game.
On last thing, after you play the game, read the book. It's really good.
I felt this game was not bad. The game had a great plot and made you feel like what you were doing was going to SERIOUSLY mess you up if you messed up. It lacked humor but I felt that was to highlight the seriousness of your current situation. My only complaint was that some of the voice acting was rather bland. Mainly Robert Patrick and Mari Weiss. It was like they were just reading their scripts and felt this was below their talents.
This is the second best computer adventure I've ever played.
With attractive storyline, moody handdrawn graphics and a supportive soundtrack, it keeps you playing till the end. But it is not an easy game to solve. There's one flaw though: the voice-acting. Robert Patrick sounds rather bored when acting Boston Low.
With attractive storyline, moody handdrawn graphics and a supportive soundtrack, it keeps you playing till the end. But it is not an easy game to solve. There's one flaw though: the voice-acting. Robert Patrick sounds rather bored when acting Boston Low.
I liked this game quite a bit; the sounds and artwork created the right mood. I even went out and bought the soundtrack CD. There are some pretty tricky puzzles here, especially when you find those alien devices. It's tough I suppose to make stuff look different than what earth people would build yet make it intuitive as to its function.
One thing I'd improve: too often you want to interact with the other characters, and they say "I'm busy, leave me alone". This was handled much more naturally in other LucasArts games like "Fate of Atlantis" and "Sam and Max".
One thing I'd improve: too often you want to interact with the other characters, and they say "I'm busy, leave me alone". This was handled much more naturally in other LucasArts games like "Fate of Atlantis" and "Sam and Max".
Wusstest du schon
- WissenswertesSteven Spielberg originally intended the storyline to be an episode of his TV series Unglaubliche Geschichten (1985). It was to be about an archaeological dig on a (presumed) alien planet in the far future. Human archaeologists unearth a large structure and an alien statue, which, in a Planet der Affen (1968)-like twist, turns out to be the Disneyland castle with the Mickey Mouse statue in front of it, revealing the planet was Earth all along. However, the production costs would have been too high, so Spielberg approached LucasArts in 1989 with the idea of making it a video game instead, after being very satisfied with the way Indiana Jones and the Last Crusade (1989) had turned out. Spielberg and George Lucas came over to LucasArts and would pitch many other ideas over four brainstorming sessions. The story ultimately went through many changes, retaining only a few elements of the old concept. Spielberg later contributed to the screenplay by suggesting several puzzles and situations, and helping out with character development. He finally sent letters of gratitude to all crew members to thank them for their hard work.
- Zitate
Maggie Robbins: Do you have a name?
The Creator: I had a name once, when I was alive. But now that I am again and again dead, what need have I for names? My body is now so ancient, that the Crystal scarcely holds any power over me. I rise for a few minutes, and then I fall again. Soon, I shall cease to rise at all. Only then will my grief end. I want no name or memory to live after me.
- Crazy CreditsA number of people are listed as "Kept our computers working"; "Ghosts of Digs past"; and "Grateful thanks to the eternally patient", including "Monkey, the incredibly lonely, drooling cat".
- VerbindungenFeatured in Gamesmaster: Folge #5.11 (1995)
- SoundtracksMission to the Asteroid
Written by Michael Land
Courtesy of LucasArts Entertainment Company
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