Unser Leben ist die Summe unserer Entscheidungen. Ethan Hunt und sein Team müssen nun Gabriel und die KI zur Strecke bringen, um die Welt vor der totalen Überwachung zu retten.Unser Leben ist die Summe unserer Entscheidungen. Ethan Hunt und sein Team müssen nun Gabriel und die KI zur Strecke bringen, um die Welt vor der totalen Überwachung zu retten.Unser Leben ist die Summe unserer Entscheidungen. Ethan Hunt und sein Team müssen nun Gabriel und die KI zur Strecke bringen, um die Welt vor der totalen Überwachung zu retten.
- Regisseur/-in
- Autoren
- Stars
- Auszeichnungen
- 24 Gewinne & 24 Nominierungen insgesamt
Zusammenfassung
Reviewers say 'Mission: Impossible - The Final Reckoning' delivers thrilling action and impressive stunts, with standout underwater and biplane scenes. Tom Cruise's commitment to performing his own stunts is lauded. However, criticisms include excessive exposition, pacing issues, and weak character development. The film's reliance on nostalgia and an underdeveloped AI villain are noted flaws. Despite these, many find it an enjoyable, if imperfect, franchise conclusion.
Empfohlene Bewertungen
Lamest movie in the series, if not ever! I unfortunately spent money in the theatre to watch this so waste of time as well as money! I don't even want to waste any more words writing this review but unfortunately cannot post this until and unless it contains three hundred words so to sum up... Lamest movie ever!
The Good:
There are two standout action set pieces here-masterfully shot, expertly choreographed, and absolutely worth the price of admission on their own. When Mission: Impossible leans into what it does best-practical stunts and high-octane tension-it soars. Tom Cruise once again gives it everything, backed by a stacked A-list cast that brings gravitas and charm to the chaos.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
The Bad: Unfortunately, the film struggles under the weight of its own ambition. It's long, bloated, and paced like a slog. The exposition dumps are painful-overwritten, unnecessarily complex, and made worse by clunky dialogue that bounces awkwardly between multiple characters and locations mid-scene. It kills momentum and disengages the viewer. The villain is a caricature with little dramatic weight, and despite the runtime, there are surprisingly few action sequences compared to earlier entries. Instead, we get manufactured drama and overwrought tension that never really pays off.
The Verdict: This is still an entertaining ride, but one unlikely to earn many repeat viewings. Ghost Protocol, Rogue Nation, and Fallout remain the high watermark of the series. While Final Reckoning lands a jaw-dropping finale, the first half is too bogged down to call this a great send-off. A fitting end to an epic run-just not the ending it deserved.
I'm going to sound negative because to be honest i expected a lot more from this movie.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
As both parts of the final film in the Mission Impossible franchise were shot back to back, I can't understand the marketing decision to release the 2 chapters 2 years apart. Having said that, the opening- again - was a masterpiece: fast, entertaining, suspenseful. What followed thereafter was 1 hour too long. They just stretched the final action scene endlessly and the White House/ Pentagon scenes were too pompous and too long. One could have made the film so much better and more entertaining by cutting A LOT of scenes. However the movie was still fun, but by far not the best of the series. All actors were excellent, the action scenes were the stars, as usual. Unfortunately many dialogues sounded like the were written by "the entity" aka KI.
Mission: Impossible - The Final Reckoning is a bit of a disappointment, coming off the particularly high highs of Fallout and Dead Reckoning. The stakes are heightened narratively, with the end of the world being imminent throughout, but you don't often feel the desperation; you're mostly just told about it. And that's one of the things that holds this film back. It's so weighed down in exposition and dialogue scenes that aren't necessarily that much worse than such scenes in the other films in the series, but they're inferior enough that they start to drag. And there's not enough action here, which feels weird to say. There needed to be one more set piece, preferably during the first hour, because this is a long movie and the first hour or more is honestly a bit dull. The funny banter was also much less funny, when they even attempted humor. It's kind of a dour movie, which makes sense with the stakes, but also, I didn't really feel those stakes. So I would've rather just had that usual breezy team chemistry and joke-making.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Most Popular Movies of 2025: #9 Mission: Impossible - The Final Reckoning
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Wusstest du schon
- WissenswertesThe date that President Sloane sends to Admiral Neely, implying vast importance in the characters' lives, is May 22, 1996. This is also the release date of Mission: Impossible (1996).
- PatzerAs the lights go back on around the world, it is simultaneously nighttime in both the eastern and western hemispheres.
- Zitate
Luther Stickell: Our lives are not defined by any one action. Our lives are the sum of our choices
- Crazy Credits[Netherlands theatrical viewing] Even before the first production/distribution company logos appear on-screen, the movie starts with a personal welcoming word by Tom Cruise himself, briefly mentioning the effort they put in making this movie and wishing the audience a happy viewing.
- VerbindungenFeatured in The 7PM Project: Folge vom 16. Mai 2025 (2025)
- SoundtracksMission: Impossible Theme
Written by Lalo Schifrin
Top-Auswahl
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Details
- Erscheinungsdatum
- Herkunftsländer
- Offizielle Standorte
- Sprachen
- Auch bekannt als
- Misión imposible: Sentencia Final
- Drehorte
- Produktionsfirmen
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
Box Office
- Budget
- 400.000.000 $ (geschätzt)
- Bruttoertrag in den USA und Kanada
- 197.413.515 $
- Eröffnungswochenende in den USA und in Kanada
- 64.036.428 $
- 25. Mai 2025
- Weltweiter Bruttoertrag
- 598.767.057 $
- Laufzeit
- 2 Std. 49 Min.(169 min)
- Farbe
- Sound-Mix
- Seitenverhältnis
- 2.39 : 1
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