IMDb-BEWERTUNG
8,9/10
3310
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuHades is a rogue-like dungeon crawler from the creators of Bastion and Transistor, in which you defy the god of death as you hack and slash your way out of the Underworld of Greek myth.Hades is a rogue-like dungeon crawler from the creators of Bastion and Transistor, in which you defy the god of death as you hack and slash your way out of the Underworld of Greek myth.Hades is a rogue-like dungeon crawler from the creators of Bastion and Transistor, in which you defy the god of death as you hack and slash your way out of the Underworld of Greek myth.
- 5 BAFTA Awards gewonnen
- 19 Gewinne & 15 Nominierungen insgesamt
Logan Cunningham
- Hades
- (Synchronisation)
- …
Darren Korb
- Zagreus
- (Synchronisation)
- …
Avalon Penrose
- Megaera
- (Synchronisation)
Christopher Saphire
- Thanatos
- (Synchronisation)
Marin M. Miller
- Athena
- (Synchronisation)
- (as Marianne Miller)
- …
Cyrus Nemati
- Ares
- (Synchronisation)
- …
Courtney Vineys
- Aphrodite
- (Synchronisation)
- …
Jamie Landrum
- Artemis
- (Synchronisation)
- …
Peter Canavese
- Zeus
- (Synchronisation)
- …
Laila Berzins
- Demeter
- (Synchronisation)
- …
Andrew Marks
- Hermes
- (Synchronisation)
- …
Francesca Meaux
- Eurydice
- (Synchronisation)
- (as Francesca Hogan)
Ben Prendergast
- Patroclus
- (Synchronisation)
Michael Ailshie
- Orpheus
- (Synchronisation)
Greg Kasavin
- Hypnos
- (Synchronisation)
- …
Kelly Moore
- Additional Voices
- (Synchronisation)
Empfohlene Bewertungen
Roguelike games are just getting more and more popular. I've never really been a fan but the more of them I play, I'm starting to understand the appeal better. Hades isn't particularly easy game but it does do a few things to help the player. Getting to earn in game currency and xp allows you to upgrade your character and weapons gradually so while you start each attempt in stage 1, Zagreus is still getting stronger. This system more or less ensures that if you're patient enough, you'll beat the game in time. The satisfying nature of the combat also makes the repeated failure more palatable. You get to wield one of 6 different weapons (your choice which one) and you wield varying powers dependent on which of your family decides to help you (more on that later). It's not strategy based but depending on how you use your abilities, things can get easier. I enjoyed cutting through enemy after enemy in room after room despite the fact I had to do it again and again... and again...... and again.
Our protagonist while battling through the underworld is Hades' son Zagreus. He has recently learned that the Night Goddess Nyx is not his real mother. Couple this with his father's reluctance to talk about his real mother Persephone and their general animosity for each other, Zagreus resolves to journey to the surface world and meet her in person. This angers his father and he forbids it, so Zagreus must fight his way out through his father's goons (various different shades and agents with different offensive capabilities). Word reaches his relatives on Olympus and they're supportive of his efforts. They lend him their power as he tries to battle his way out. It's a simple story but what helps sell it and make it more interesting is the characters. Zagreus' extended family are all interesting and entertaining. The game also presents unique challenges based on which God is helping on that given run. The game is helped further by the fact that Zagreus is easy to like. He's very sarcastic and self-depreciating but he's highly motivated and pretty affable. You want to see him succeed and it makes his inevitable victory all the more satisfying when a chorus of Gods have been cheering him on the entire time. The characters are presented in a really unique manner (at least for Greek mythology, which has been done how many times now?) and while the premise isn't ironclad strong, its elevated by how it's paired with the characters and the world.
Hades is a product of Supergiant, an indie darling of the game industry. One of their consistent strengths are their mastery of visual and audio components in each of their games. Hades is no exception, the animation is way better than required for the roguelike genre and gives the game a sense style that keeps you engaged. The soundtrack is also fantastic, the game relies on an instrumental score but just like their previous work Pyre, its got a ton of depth and range. When you're heading into a tough room and the music shifts, it adds to the stakes and sharpens your focus. It's just one more area where they weren't satisfied to just give you good enough and I appreciated the effort.
Hades is a testament to Supergiant games and their enduring excellence. Pyre was/is amazing but it was admittedly more of a niche game (it still deserved a bigger following, check out my review for that game as well). Supergiant went more mainstream with Hades by choosing a more popular genre and they nailed it thoroughly. Supergiant not only delivered on a satisfying combat system that provides all the fun and enjoyable frustration of an elite roguelike game but they add on some gorgeous animation, a fantastic soundtrack, likeable characters and a decent story. This game is a polished gem and while it can be frustrating (I don't want to admit how many attempts it took to beat the game the first time), I loved it throughout. Hades requires some patience but if you've played similar games in the genre, you're going to recognize that's part of the appeal and how special this game is when compared against the average. I'd absolutely recommend this to any interested parties.
Our protagonist while battling through the underworld is Hades' son Zagreus. He has recently learned that the Night Goddess Nyx is not his real mother. Couple this with his father's reluctance to talk about his real mother Persephone and their general animosity for each other, Zagreus resolves to journey to the surface world and meet her in person. This angers his father and he forbids it, so Zagreus must fight his way out through his father's goons (various different shades and agents with different offensive capabilities). Word reaches his relatives on Olympus and they're supportive of his efforts. They lend him their power as he tries to battle his way out. It's a simple story but what helps sell it and make it more interesting is the characters. Zagreus' extended family are all interesting and entertaining. The game also presents unique challenges based on which God is helping on that given run. The game is helped further by the fact that Zagreus is easy to like. He's very sarcastic and self-depreciating but he's highly motivated and pretty affable. You want to see him succeed and it makes his inevitable victory all the more satisfying when a chorus of Gods have been cheering him on the entire time. The characters are presented in a really unique manner (at least for Greek mythology, which has been done how many times now?) and while the premise isn't ironclad strong, its elevated by how it's paired with the characters and the world.
Hades is a product of Supergiant, an indie darling of the game industry. One of their consistent strengths are their mastery of visual and audio components in each of their games. Hades is no exception, the animation is way better than required for the roguelike genre and gives the game a sense style that keeps you engaged. The soundtrack is also fantastic, the game relies on an instrumental score but just like their previous work Pyre, its got a ton of depth and range. When you're heading into a tough room and the music shifts, it adds to the stakes and sharpens your focus. It's just one more area where they weren't satisfied to just give you good enough and I appreciated the effort.
Hades is a testament to Supergiant games and their enduring excellence. Pyre was/is amazing but it was admittedly more of a niche game (it still deserved a bigger following, check out my review for that game as well). Supergiant went more mainstream with Hades by choosing a more popular genre and they nailed it thoroughly. Supergiant not only delivered on a satisfying combat system that provides all the fun and enjoyable frustration of an elite roguelike game but they add on some gorgeous animation, a fantastic soundtrack, likeable characters and a decent story. This game is a polished gem and while it can be frustrating (I don't want to admit how many attempts it took to beat the game the first time), I loved it throughout. Hades requires some patience but if you've played similar games in the genre, you're going to recognize that's part of the appeal and how special this game is when compared against the average. I'd absolutely recommend this to any interested parties.
I was reluctant to check out Hades, because I'm not particularly into rogue-likes. I've tried Binding of Isaac, Enter the Gungeon, Don't Starve, Slay the Spire, Downwell, and Dead Cells, all of which I'd say are great games, but I honestly just didn't have the patience to see any of them through to the end. I never quite got that "okay, just one more run" feeling I've heard so many other people talk about until I tried Hades.
Hades is the ultimate game to convert those who don't typically click with rogue-likes. I literally could not stop playing it. I dropped 120 hours on it within 15 days. I typically wake up at 5 every morning to exercise. My earlier morning exercise made a sudden shift into extra Hades play sessions before work. I would bring my Switch to work to play during my lunch hours, but I suddenly found myself inadvertently taking extended lunches that I'd have to stay later at work to make up for. I'd look at the clock as my usual bed time approached, and think "my last run was only 22 minutes, I can definitely squeeze in just one more run."
For two full weeks, this game consumed me, and I loved every minute of it. As a side note, this game spurred me to begin reading up on a ton of Greek myth, which absolutely enhanced my understanding of the game's overall narrative, and many of the various character interactions. So I assume this game will be a delight for those who love Greek myth, since it did so much to enhance my appreciation of it.
Hades is the ultimate game to convert those who don't typically click with rogue-likes. I literally could not stop playing it. I dropped 120 hours on it within 15 days. I typically wake up at 5 every morning to exercise. My earlier morning exercise made a sudden shift into extra Hades play sessions before work. I would bring my Switch to work to play during my lunch hours, but I suddenly found myself inadvertently taking extended lunches that I'd have to stay later at work to make up for. I'd look at the clock as my usual bed time approached, and think "my last run was only 22 minutes, I can definitely squeeze in just one more run."
For two full weeks, this game consumed me, and I loved every minute of it. As a side note, this game spurred me to begin reading up on a ton of Greek myth, which absolutely enhanced my understanding of the game's overall narrative, and many of the various character interactions. So I assume this game will be a delight for those who love Greek myth, since it did so much to enhance my appreciation of it.
A wonderfully packaged title that provides on all fronts. Excellently voiced, rich gameplay, beautiful scenery, and enthralling story are all present. Hades' most redeemable quality is in its replayability with "one more run" a common feeling to experience. A wide and vast assortment of boons, weapons, and keepsakes you gather along the way make the journey feel fresh even in the later stages of the game with "up the ante" style conditions to make a more challenging run. Death is inescapable, but with Hades it is how you learn. It's very rewarding to conquer what cut you down on a previous run and you'll feel that throughout your progress. Occasionally the RNG can frustrate, but that hardly detracts from the overall experience. With plenty of cosmetic flare, friends to make, and heat challenges to conquer! Hades will pull you in and you'll be glad it did with a confirmed sequel in the near future.
*My first rougelike experience* Played on PC - 84 hours - every achievement.
Looking forward to Hades II.
*My first rougelike experience* Played on PC - 84 hours - every achievement.
Looking forward to Hades II.
10fdeeaa
I love this game, great story and characters! At first I thought that it will be repetitive, but honestly I could not stop playing it!
This is the most complete and flawless game I've ever played. Throughout my time I have never once been frustrated to have to go through the same dungeons over again. Each "run" through the game's dungeons can be entirely different based on your character's build, though different weapons, abilities, and skills called "boons" that you obtain from the different Greek gods. Combat is smooth, impactful, and very satisfying. It's very responsive and is one of the best among isometric ARPGs. This game can be enjoyed by everyone; no matter if you play games for the story or if you are a hyper competitive speed runner. Honestly I can't find any fault in this game.
Wusstest du schon
- WissenswertesThe script for the game is 300,000 words long.
- VerbindungenFeatured in Zero Punctuation: Hades (2020)
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