IMDb-BEWERTUNG
7,6/10
3587
IHRE BEWERTUNG
Nach einem tragischen Vorfall flüchten Sean und Daniel Diaz vor der Polizei, während sie sich mit Daniels telekinetischer Kraft befassen.Nach einem tragischen Vorfall flüchten Sean und Daniel Diaz vor der Polizei, während sie sich mit Daniels telekinetischer Kraft befassen.Nach einem tragischen Vorfall flüchten Sean und Daniel Diaz vor der Polizei, während sie sich mit Daniels telekinetischer Kraft befassen.
- 1 BAFTA Award gewonnen
- 3 Gewinne & 11 Nominierungen insgesamt
Gonzalo Martin
- Sean Diaz
- (Synchronisation)
Roman Dean George
- Daniel Diaz
- (Synchronisation)
- (as Roman George)
Amador Plascencia
- Esteban Diaz
- (Synchronisation)
Robert Shearer
- Brett Vaughn Foster
- (Synchronisation)
Elaine Partnow
- Doris Stamper
- (Synchronisation)
Don Baldaramos
- Hank Stamper
- (Synchronisation)
Bolen Walker
- Brody Holloway
- (Synchronisation)
Rafael Goldstein
- Additional Voices
- (Synchronisation)
Rxchie
- Additional Voices
- (Synchronisation)
Joel Clark Ackerman
- Additional Voices
- (Synchronisation)
Miriam Katz
- Additional Voices
- (Synchronisation)
Richard Neil
- Anton Oates
- (Synchronisation)
- …
Jesse LeNoir
- Additional Voices
- (Synchronisation)
Kiara Lisette Gamboa
- Additional Voices
- (Synchronisation)
Spencer Frankeberger
- Additional Voices
- (Synchronisation)
Nancy Cronig
- Claire Reynolds
- (Synchronisation)
John O'Connell
- Stephen Reynolds
- (Synchronisation)
Empfohlene Bewertungen
Life Is Strange 2 is more than a game. It is a piece of art.
There are no dragons to slay or spaceships to maneuver. It is just about two boys from Seattle learning to survive in post-Trump USA.
Teenager Sean Diaz and his little brother Daniel flee their home into the forests of Washington state after a brutal accident that leaves their single father dead. Through their long journey south, the two of them navigate homelessness, police brutality, racism, grief, death, loss, family, friendship, the kindness of strangers, and the intense natural beauty of the American wilderness.
Playing as Sean, the de facto guardian of Daniel, you learn the gentle art of parenting. You learn to play with your little brother, even when fed up and starving. You learn to bear with temper tantrums, because you know he is just a little kid. You learn to shield someone from the brutalities of the real world by taking on burdens of your own.
What really sets the game apart from watching a movie is the fact that you as player are responsible for its characters. In movies, you know from the outset, the main characters will live to experience a happy ending, because producers have paid millions for a top-notch actor to show their face and every minute counts. In LIS2, the main characters can screw up and never recover. Because the consequences of player choice only materialise hours or days after they are made, you cannot simply reload and watch a different ending.
In my whole life, I have never played a game like this. Even a person like me who works with issues of poverty, health, and inequality found dormant emotions inside me of compassion, sorrow, and love that had been numbed out by the daily grind. It made me smile, laugh, stare in shock, howl, and cry. It made me question my life, my place in the world, and my relationship with the many vulnerable people that inhabit it.
I cannot recommend playing this game highly enough to seasoned gamers and newcomers alike. Trust me, it will transform you.
There are no dragons to slay or spaceships to maneuver. It is just about two boys from Seattle learning to survive in post-Trump USA.
Teenager Sean Diaz and his little brother Daniel flee their home into the forests of Washington state after a brutal accident that leaves their single father dead. Through their long journey south, the two of them navigate homelessness, police brutality, racism, grief, death, loss, family, friendship, the kindness of strangers, and the intense natural beauty of the American wilderness.
Playing as Sean, the de facto guardian of Daniel, you learn the gentle art of parenting. You learn to play with your little brother, even when fed up and starving. You learn to bear with temper tantrums, because you know he is just a little kid. You learn to shield someone from the brutalities of the real world by taking on burdens of your own.
What really sets the game apart from watching a movie is the fact that you as player are responsible for its characters. In movies, you know from the outset, the main characters will live to experience a happy ending, because producers have paid millions for a top-notch actor to show their face and every minute counts. In LIS2, the main characters can screw up and never recover. Because the consequences of player choice only materialise hours or days after they are made, you cannot simply reload and watch a different ending.
In my whole life, I have never played a game like this. Even a person like me who works with issues of poverty, health, and inequality found dormant emotions inside me of compassion, sorrow, and love that had been numbed out by the daily grind. It made me smile, laugh, stare in shock, howl, and cry. It made me question my life, my place in the world, and my relationship with the many vulnerable people that inhabit it.
I cannot recommend playing this game highly enough to seasoned gamers and newcomers alike. Trust me, it will transform you.
Stunning game, very, very, very, very sad...
I played this solidly for 5 days and got very emotionally involved.
The pace, the story telling and the choices all add up to make a stunning game...the sad songs have you humming along as you journey to Mexico.
You really root for the characters.
Loved it and wish it had carried on for a lot longer.
I do agree that there was a little bit of a political agenda and that in places it's a little bit too obvious or exaggerated - but this game was absolutely magnificent. It's been a while since I've felt such emotion and connection to fictional characters and I seriously put that next to Red Dead 2 in terms of heart-strings.
I loved the other Life is Strange games, but I think this one will resonate with me for a while. Damn!
Life Is Strange is my favourite story based game of all time, the art style, peaceful atmosphere, and story is what did it for me. However, Life Is Strange 2 seems to be exactly that, with an even more hauntingly beautiful story. The journey of the Wolf Brothers is absolutely fantastic, I shed so many tears playing this game. Will easily make you as emotional as the first one. So be prepared.
Life Is Strange 2 is the story of 2 brothers, Sean and Daniel, you play as Sean and have to protect your brother no matter the obstacles that are thrown in your way, as they attempt to escape to Mexico.
They travelled through hell and back, but they did it together, as brothers. What makes this game different from the first one is that the game depicts real life situations in a very relatable way, and I think that's the main reason why I think this game is stronger than the first.
I loved this game so much. I highly suggest it for anyone who is hesitant to play it, Its worth every second.
Life Is Strange 2 is the story of 2 brothers, Sean and Daniel, you play as Sean and have to protect your brother no matter the obstacles that are thrown in your way, as they attempt to escape to Mexico.
They travelled through hell and back, but they did it together, as brothers. What makes this game different from the first one is that the game depicts real life situations in a very relatable way, and I think that's the main reason why I think this game is stronger than the first.
I loved this game so much. I highly suggest it for anyone who is hesitant to play it, Its worth every second.
This is truly an emotional masterpiece,odyssey of feelings and pure art.
The blend of storytelling,character development,locations and of course that soundtrack that tunes in at the perfect moment will undoubtedly make you realise that you have a soul, that you care.
Wusstest du schon
- WissenswertesWhen Daniel and Sean are in the forest, Daniel sees a mushroom on a tree and says it looks like a clicker then Sean makes a weird noise. This is a reference to the PlayStation exclusive The Last of Us (2013).
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- Life is Strange 2 - Episode 1: Roads
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