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Don't Starve Together

  • Videospiel
  • 2016
  • T
IMDb-BEWERTUNG
7,2/10
425
IHRE BEWERTUNG
Don't Starve Together (2016)
AbenteuerActionFantasieHorrorMystery

Füge eine Handlung in deiner Sprache hinzuDon't Starve Together is the standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve. Now including Reign of Giants; adding new characters, seasons, cre... Alles lesenDon't Starve Together is the standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve. Now including Reign of Giants; adding new characters, seasons, creatures, biomes, and Giant new challenges to Don't Starve Together. Enter a strange and une... Alles lesenDon't Starve Together is the standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve. Now including Reign of Giants; adding new characters, seasons, creatures, biomes, and Giant new challenges to Don't Starve Together. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft... Alles lesen

  • Drehbuch
    • Kristin Ruff-Frederickson
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    7,2/10
    425
    IHRE BEWERTUNG
    • Drehbuch
      • Kristin Ruff-Frederickson
    • 2Benutzerrezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
  • Fotos2

    Poster ansehen
    Poster ansehen

    Benutzerrezensionen2

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    10danielbenavi

    a classy game with style

    Dont let the name misleading you in most situations starving ist the main problem

    so let me start by a nice qoute from sun tzu "When the enemy is relaxed, make them toil. When full, starve them. When settled, make them move."

    the gameplays somehow work by this qoute his giving you happly plenty of staff so youd feel relived

    then deplites you of all of your confeident by a slip of a finger

    and somthing could happend your curiusty and such could move you from the comfort zone you made to yourself

    and its amazing how they did it the games like very hard on give you that sort of progression feeling and even when it it takes it more easily then you ever got it on the first place but it manished to give even more deep and satisfeing feeling progression in your own self in knowlage in skill in brain power.....

    like much more satisfing then some other game "cough cough" terraria which in it the progression feeling is manly by getting a new and strong item from your list but somthing which hardly building up or reexpirmentable.

    Apart from the amizingness which i wrote probably the strongest point of the game is its lore charecter wriding which kinda goes together in ways

    firstly the lore the lore is very deep, complex, dark and intresting like beating the dead body of some like hallow knight

    the way you can expirment this magnifisent thing is manly watching lore expliend youtube video not realy but manly by interacting with staff as charecters (some more then others) by this youd also get the charecters traits and quirks which writen beautiflly and very funny most of the time and somthing which realy make you apprechiet them as charecters and youd want realy want to read more of their qoutes cuz their are soo good and realy better then almost any qoute which youd found in a movie or a book and the second (or maybe the thrid if you will) to get the lore is by watching the masterpeices which klei releases by any update and realy... if somehow my amazing review not making you play the game and enter the community herself please just watch these videos the claim masterpeice realy isnt an exagoration

    more bout the charecters just saying before something else yes there are some useless charecter which the games wouldnt be much of a change without them but still i could be happy atleast most of them are in use

    i love that every charecter is almost compltly diffrent and each have its own featurs, items strengths weekneses and quirks which changes complitly the gameplay and the ideas youd come up in how to survive the constant

    i like to think theres three spectrooms in each of the charecter which he fallen in some place in each of them 1:combat spectroom 2:exploration spectroom 3:bacing

    some charecters just realy bad in some of them but exalles in another one and some are ballenced in two of them BUT its never all three one more reason its called together its much better to play with a wide varity of charecters in a server which will cover up all the skills for that exact reason

    well its not never theres kinda two exaptions but two which youll find the problem very quickly.

    The last thing id like to talk about is certanlly and maybe its only flaw and also what makes him masterpeice which very few games manished to do

    the game is very sandboxy hardly tell you what to do and difficult to geniunnly progress in by your self

    one of the reason is cuz the game is uge and you can do mostly anything in any time

    but the accualle things you ought to do in order to progress in the game is hardly told you and itd realy take a while even a long while to fugure it out so youd gonna have to join the community which i can say quite confeidetly whichs one of the most wholesome and quallty communitys out there

    which in there its very easy to get directions and overool just lots of ways to make the game much more enjoybles

    and i dont know why but that kind of big community feels like it so rare in these days the only kind of game i could think is maybe minecraft and even so hardly

    editors note: just found out i havent spoke a thing the titles about

    editors note: it realy aint an editors note.
    7SebMoz

    Far from relaxing, but very fun

    A multiplayer sequel to Don't Starve, this has much of the same charm as that, and it comes with the added bonus of being super stressed with your friends instead of alone. This is not a game to play when you want to relacx. Every single second is valuable, your actions and plans need to be extremely streamlined in order for you to not die a painful death. The mechanics are meticulously crafted, everything feels like it belongs, like it has purpose. The game also benefits greatly from the excellent artstyle and presentation, as well as the sound design and the score. I also just adore the general vibe that the game establishes. Not directly terrifying, but still vary and creepy. The game succeeds in making the gameplay fun as well, through a nice crafting system and simple, easily understandable controls. I don't have much to say about this game, it's simply a well-crafted experience that I strongly recommend, as long as you're not playing to relax.

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      Featured in CoryxKenshin: HOW TO STARVE | Don't Starve Together (2014)

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    Details

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    • Erscheinungsdatum
      • 21. April 2016 (Kanada)
    • Herkunftsland
      • Kanada
    • Offizieller Standort
      • Official Site
    • Produktionsfirma
      • Klei Entertainment
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