IMDb-BEWERTUNG
7,6/10
1947
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuIn a world where time only moves when you move, the player must bash through villains.In a world where time only moves when you move, the player must bash through villains.In a world where time only moves when you move, the player must bash through villains.
- Regie
- Drehbuch
- Hauptbesetzung
Empfohlene Bewertungen
Superhot VR is a splendid awe-inspiring blend of the Matrix and John Wick. Dodging bullets in slow-mo in VR makes you feel legendary. This thought only is more then enough to make this game your next PSVR must-buy.
There isn't much of a story to go on in Superhot VR. You're inside a run-down apartment room with the only source of light being your monitors and you are forced to go through a series of trails to "prove your dedication." You also know nothing of your main protagonist either, adding a sense of mystery in the game. However after the 3 hour campaign, I was still just as uncertain of why these bizarre events were happening. It would of been very useful to understand our protagonist and why he's doing these tests. But hopefully this is covered up in the original Superhot.
However, the gameplay is the main star of the show in Superhot VR. You stay in the same spot all the time in Superhot VR, but like in the original version of the game, time only moves when you move, which I find to be a very entertaining game mechanic as it makes you feel like a god but also makes you alert and more careful because even though enemies die in a single hit, so do you. Physically moving your body and head in VR to pick up weapons with the required move controllers and dodging bullets or slicing them in half using a knife and watching red glass heads explode in slow-mo feels incredible and makes Superhot VR a reference quality transfer to virtual reality. But like virtual reality itself, it's got to be seen to be believed. I haven't played normal Superhot yet, but after playing Superhot VR, I'm not sure I want to. But the gameplay does have flaws on the PSVR. Since Superhot VR is a game where you have to move around a lot, tracking with the PlayStation Camera can go haywire at the worst possible moments, resulting in some frustrating deaths. In addition to this, throwing objects in VR can be hit or miss when your using your hands and checkpoint are quite far apart from each other meaning if you die at the very last part of a segment, you will be forced to play that segment again from the beginning, which can also get frustrating, especially if the tracking is at fault. However, due to the amazing gameplay I can look past these flaws and still have a blast.
Superhot VR also has a unique look to it as well. All the environments you'll be fighting in are all white but enemies are a red colour and everything you can pick up and use as a weapon are in black. This art style is very effective because I was never confused on what was a weapon or enemy and what wasn't which is really useful in a game where a split second of indecision can cost you your life. There are a wide array of weapons at your disposal, from wine bottles to shotguns. Smart players will probably grab a weapon such as a gun or knife and a shield like a saucepan to block incoming shots, adding a new level of tactic. However, white, red and black colours do look kind of muted on the PlayStation VR which is likely to be expected due to the PlayStation VR's limited graphical process. I've played this game on the standard PS4 so I'm not sure as to how it looks on the PS4 Pro.
Sound is also used really well. The 3D audio in VR allows you to recognise exactly where shots are coming from, making playing with headphones a must. Hearing the unknown announcer say the words "Super... Hot" at a checkpoint feels well earned after a tense encounter as the words constantly pop up to where you look.
There's also a lot to challenge yourself to once you finish story mode. There are a wide range of challenges from speed runs, hardcore, headshots only, completing the game without dying, endless and of course, playing story mode again. However, I wished that there was a way to exit the story mode at any time and that I didn't have to complete the story mode just to get my choice in what I played. The modes are all labelled on these big memory cards on your desk which are kinda of tricky to see in such a dark room and you physically pick them up to put them into your computer. However, I wished I could put my choices down again instead of having to insert them into the computer to let them go and change my mind by inserting the card I wanted. I could drop things easily when I was playing, why couldn't I do it here? Despite all these shortcomings, I found Superhot VR to be one of the best purchases I've ever made for my PlayStation VR. At just £20, I think you get more then your money's worth as Superhot VR's challenging additional modes will keep you coming back for more. This game is an absolutely must if you own a PlayStation VR! 9/10
There isn't much of a story to go on in Superhot VR. You're inside a run-down apartment room with the only source of light being your monitors and you are forced to go through a series of trails to "prove your dedication." You also know nothing of your main protagonist either, adding a sense of mystery in the game. However after the 3 hour campaign, I was still just as uncertain of why these bizarre events were happening. It would of been very useful to understand our protagonist and why he's doing these tests. But hopefully this is covered up in the original Superhot.
However, the gameplay is the main star of the show in Superhot VR. You stay in the same spot all the time in Superhot VR, but like in the original version of the game, time only moves when you move, which I find to be a very entertaining game mechanic as it makes you feel like a god but also makes you alert and more careful because even though enemies die in a single hit, so do you. Physically moving your body and head in VR to pick up weapons with the required move controllers and dodging bullets or slicing them in half using a knife and watching red glass heads explode in slow-mo feels incredible and makes Superhot VR a reference quality transfer to virtual reality. But like virtual reality itself, it's got to be seen to be believed. I haven't played normal Superhot yet, but after playing Superhot VR, I'm not sure I want to. But the gameplay does have flaws on the PSVR. Since Superhot VR is a game where you have to move around a lot, tracking with the PlayStation Camera can go haywire at the worst possible moments, resulting in some frustrating deaths. In addition to this, throwing objects in VR can be hit or miss when your using your hands and checkpoint are quite far apart from each other meaning if you die at the very last part of a segment, you will be forced to play that segment again from the beginning, which can also get frustrating, especially if the tracking is at fault. However, due to the amazing gameplay I can look past these flaws and still have a blast.
Superhot VR also has a unique look to it as well. All the environments you'll be fighting in are all white but enemies are a red colour and everything you can pick up and use as a weapon are in black. This art style is very effective because I was never confused on what was a weapon or enemy and what wasn't which is really useful in a game where a split second of indecision can cost you your life. There are a wide array of weapons at your disposal, from wine bottles to shotguns. Smart players will probably grab a weapon such as a gun or knife and a shield like a saucepan to block incoming shots, adding a new level of tactic. However, white, red and black colours do look kind of muted on the PlayStation VR which is likely to be expected due to the PlayStation VR's limited graphical process. I've played this game on the standard PS4 so I'm not sure as to how it looks on the PS4 Pro.
Sound is also used really well. The 3D audio in VR allows you to recognise exactly where shots are coming from, making playing with headphones a must. Hearing the unknown announcer say the words "Super... Hot" at a checkpoint feels well earned after a tense encounter as the words constantly pop up to where you look.
There's also a lot to challenge yourself to once you finish story mode. There are a wide range of challenges from speed runs, hardcore, headshots only, completing the game without dying, endless and of course, playing story mode again. However, I wished that there was a way to exit the story mode at any time and that I didn't have to complete the story mode just to get my choice in what I played. The modes are all labelled on these big memory cards on your desk which are kinda of tricky to see in such a dark room and you physically pick them up to put them into your computer. However, I wished I could put my choices down again instead of having to insert them into the computer to let them go and change my mind by inserting the card I wanted. I could drop things easily when I was playing, why couldn't I do it here? Despite all these shortcomings, I found Superhot VR to be one of the best purchases I've ever made for my PlayStation VR. At just £20, I think you get more then your money's worth as Superhot VR's challenging additional modes will keep you coming back for more. This game is an absolutely must if you own a PlayStation VR! 9/10
Passed 2 times (the first was in the epic game, handed out), and did not regret it at all! The game is truly unique in its kind. Yes, it does not have a plot, goals, just kill red men, but how! Although about the thought that we are shoved here, it was reflected in me. At first I thought the game was from our developers, by the name of the author (Pyotr) and I realized how well they localized it, that it seemed to me that only our person could not submit the text so dryly, but it turned out to be Poles! Anyway, well done, support the game so far! 6 years have passed! Superhot
At an opportunity, I would look at what the creators have done in 6 years (superhot 2)
Basically, "Great game, I haven't played it yet. You should play it too."
Incredible game with a great concept and it plays very well aswell . Would recommend as it is not very expensive (£15 at most)
Superhot will never win any awards for beauty, with it's red people, white backgrounds and black interactables in fact it's quite ugly in places. The sound is blips and blops but for reasons explained in it's thin plot. But it's the concept that sets it apart from the rest and is really something quite special.
In this unique first person shooter time moves immensely slowly when you are prone and only speeds up when you move or perform an action. This gives you the chance to think about your next move, look around for things to grab, weapons to pick up while new enemies spawn on a timer.
The weapons are highly minimal in that there are only a handful, and truth be told the game has very little content including a very short storymode but honestly it didn't "Need" more.
The levels are fun, addictive and as I mentioned highly original and a joy to play. The wrap around however between stages is quite migraine inducing and really ruined much of the experience for me.
Because of it's concept Superhot overcomes its flaws and is a really enjoyable title but I find myself hoping this is just the start of a potentially amazing franchise. If they iron out this games issues, add a bit more content and pad the game out the next should be even better.
The Good
The concept is genius
Very addictive
The Bad
Very little actual content
Not enough enemy/weapon variety
The wrap around is awful
Things I learnt from this game:
The mind is software
I am being watched
Obey
In this unique first person shooter time moves immensely slowly when you are prone and only speeds up when you move or perform an action. This gives you the chance to think about your next move, look around for things to grab, weapons to pick up while new enemies spawn on a timer.
The weapons are highly minimal in that there are only a handful, and truth be told the game has very little content including a very short storymode but honestly it didn't "Need" more.
The levels are fun, addictive and as I mentioned highly original and a joy to play. The wrap around however between stages is quite migraine inducing and really ruined much of the experience for me.
Because of it's concept Superhot overcomes its flaws and is a really enjoyable title but I find myself hoping this is just the start of a potentially amazing franchise. If they iron out this games issues, add a bit more content and pad the game out the next should be even better.
The Good
The concept is genius
Very addictive
The Bad
Very little actual content
Not enough enemy/weapon variety
The wrap around is awful
Things I learnt from this game:
The mind is software
I am being watched
Obey
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
In all seriousness though, this is an excellent game with a highly original concept. I do wish that the intentionally stripped narrative had been a bit more fulfilling and "complete" than it was, I do wish there were more levels, and I wish they had done more with this concept, but what is there is solid, satisfying, addictive, and fun.
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
The Most Innovative Shooter I've Played in Years
In all seriousness though, this is an excellent game with a highly original concept. I do wish that the intentionally stripped narrative had been a bit more fulfilling and "complete" than it was, I do wish there were more levels, and I wish they had done more with this concept, but what is there is solid, satisfying, addictive, and fun.
Wusstest du schon
- WissenswertesA virtual reality variant was released in late 2016 for the Oculus Rift. This was later released in mid 2017 for the Playstation VR and HTC Vive.
- VerbindungenFeatured in CoryxKenshin: Super Hot - September 2013 Prototype (2014)
Top-Auswahl
Melde dich zum Bewerten an und greife auf die Watchlist für personalisierte Empfehlungen zu.
Details
- Erscheinungsdatum
- Herkunftsland
- Offizieller Standort
- Sprache
- Auch bekannt als
- Superhot VR
- Produktionsfirma
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
- Farbe
Zu dieser Seite beitragen
Bearbeitung vorschlagen oder fehlenden Inhalt hinzufügen