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IMDbPro

Halo: Combat Evolved Anniversary

  • Videospiel
  • 2011
  • M
IMDb-BEWERTUNG
8,3/10
2104
IHRE BEWERTUNG
Halo: Combat Evolved Anniversary (2011)
Halo: Combat Evolved Anniversary: PC Launch Trailer
trailer wiedergeben0:37
2 Videos
33 Fotos
ActionAdventureSci-Fi

Füge eine Handlung in deiner Sprache hinzuA super soldier in the United nations space command is marooned on a mysterious world with some marines who will help him fight against an alien organization known as the covenant.A super soldier in the United nations space command is marooned on a mysterious world with some marines who will help him fight against an alien organization known as the covenant.A super soldier in the United nations space command is marooned on a mysterious world with some marines who will help him fight against an alien organization known as the covenant.

  • Regie
    • Vic DeLeon
  • Drehbuch
    • Brannon Boren
    • Matt Soell
    • Eric Trautmann
  • Hauptbesetzung
    • Ken Boynton
    • Tim Dadabo
    • Mark Dias
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,3/10
    2104
    IHRE BEWERTUNG
    • Regie
      • Vic DeLeon
    • Drehbuch
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Hauptbesetzung
      • Ken Boynton
      • Tim Dadabo
      • Mark Dias
    • 2Benutzerrezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Videos2

    Halo: Combat Evolved Anniversary: PC Launch Trailer
    Trailer 0:37
    Halo: Combat Evolved Anniversary: PC Launch Trailer
    Halo: Combat Evolved Anniversary
    Trailer 1:41
    Halo: Combat Evolved Anniversary
    Halo: Combat Evolved Anniversary
    Trailer 1:41
    Halo: Combat Evolved Anniversary

    Fotos33

    Poster ansehen
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    + 29
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    Topbesetzung45

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    Ken Boynton
    Ken Boynton
    • Paranoid Marine
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • (as Keny Boynton)
    • …
    Tim Dadabo
    Tim Dadabo
    • 343 Guilty Spark
    • (Synchronisation)
    • …
    Mark Dias
    • Pvt. Mendoza
    • (Archivtonaufnahmen)
    • (Synchronisation)
    Steve Downes
    Steve Downes
    • The Master Chief
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • …
    Todd Licea
    Todd Licea
    • Civilian Male 1
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • …
    Mike Madeoy
    • Pvt. Bisenti
    • (Archivtonaufnahmen)
    • (Synchronisation)
    Andrew McKaige
    • Pvt. Chris Dubbo
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • (as Andy Mckaige)
    Tawnya Pettiford-Wates
    • Foe Hammer
    • (Archivtonaufnahmen)
    • (Synchronisation)
    David Scully
    • Sgt. Johnson
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • …
    Pete Stacker
    • Keyes
    • (Synchronisation)
    • …
    Melli Bond
    Melli Bond
    • Cortana
    Jeff Steitzer
    • Multiplayer Announcer
    • (Archivtonaufnahmen)
    • (Synchronisation)
    Jen Taylor
    Jen Taylor
    • Cortana
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • …
    Chris Wicklund
    • Pvt. Jenkins
    • (Archivtonaufnahmen)
    • (Synchronisation)
    Martin O'Donnell
    • Additional Voices
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • (as Bungie Folks)
    Fred Tatasciore
    Fred Tatasciore
    • Covenant A.I.
    • (Synchronisation)
    Freddy Bosche
    • Carter
    • (Archivtonaufnahmen)
    • (Synchronisation)
    Alona Tal
    Alona Tal
    • Kat
    • (Archivtonaufnahmen)
    • (Synchronisation)
    • Regie
      • Vic DeLeon
    • Drehbuch
      • Brannon Boren
      • Matt Soell
      • Eric Trautmann
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen2

    8,32.1K
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    Empfohlene Bewertungen

    9giticomi

    Beautiful

    Just an amazing remaster, bringing life to one of the most iconic IPs of Xbox. Its beautiful redesign of textures and sound really make you feel like the first time you played. And the instant switch between old and remaster can really let you enjoy the game the way you prefer to while also comparing the changes with the years.
    8Pjtaylor-96-138044

    Master and commander.

    'Halo: Combat Evolved Anniversary (2011)' is a one-to-one remake of the original 'Halo: Combat Evolved (2001)', with updated visuals and audio as well as a few quality-of-life improvements such as a more modern control scheme. I wasn't able to play the original title as I've never owned an Xbox console, but I recently acquired a PC that I can game with so I decided to check this updated version out (as such, much of my review will also apply to the original piece). I played it as part of 'Halo: The Master Chief Collection (2011)', which enhances the title a little further by allowing it to run at an unlocked frame-rate and resolution. As such, I actually experienced the game at a crisp 4K and a smooth 60 fps. I have to say, it holds up rather well. Even the original graphics, which can be toggled back on at the click of a button, are fairly impressive considering the time in which they were created, and the game's large levels have a satisfyingly seamless vibe. Of course, the updated visuals look much better, even though they're ten years old at this point; the amount of detail in the characters, weapons and environments is massively increased, to the point that toggling between the old and new versions of the titles is like flipping a switch between night and day. At the core of the piece is its gameplay, which revolves almost entirely around killing the various alien threats that constantly keep your regenerating shield under duress. The game is a linear shooter in every sense of the word, although some of the levels are rather vast and offer a little bit of freedom when it comes to manoeuvring around the environment. Often, your objective isn't marked for you, which leads to a somewhat exploratory vibe. For the most part, the thing is a ton of fun. It's smooth, responsive and engaging. I will say that it becomes frustrating on harder difficulties because its enemies transform into bullet sponges and you transform into a tin soldier, but its 'normal' difficulty provides a decent amount of challenge and feels much fairer. There are a variety of weapons at your disposal, from assault rifles and shotguns to laser blasters and rocket launchers, which all serve a distinct purpose and feel satisfying to use. The different types of enemies behave in different ways and have slightly different weaknesses, which makes the encounters feel diverse and keeps you on your toes (especially later on). This effect is also achieved by the remarkably good enemy AI itself, which is especially strong for a game that initially came out in 2001. The enemies take cover, they throw grenades, they flush you out, they rush you, they flank you, they even panic and, on occasion, jump on grenades to save their buddies. It's great stuff that lends an air of, I suppose, realism to the whole thing and ensures that the combat remains compelling. The game's story is clearly inspired quite a bit by 'Alien (1979)' and 'Aliens (1986)', which isn't necessarily a bad thing. It sees you take on the role of Master Chief, a war-ready cyborg soldier who is brought out of stasis when a human spaceship is attacked by members of an alien race who have been at war with them for seemingly quite some time. The ship soon crash lands on a mysterious semi-organic structure known only as Halo, so the Chief sets out to find his cohort and uncover the secrets of his new surroundings. It's simple but effective stuff that doesn't play its hand too early. It doesn't provide much context around its inter-species war, nor its central character, but it leaves enough clues for you to fill in the gaps yourself and is more concerned about the immediate plot which unfolds over the course of its ten missions. Though it, at times, feels a little barebones, it ultimately does what it needs to and has a nice little reveal part way through that uncovers a more-interesting-than-usual villainous motive. The main issue I have with the overall experience is that it feels a bit short, even though it comes in at around nine or ten hours overall. The stakes are big but the plot is small, if that makes sense. Plus, there are a couple of points that seem perfect for extra missions. Then again, I appreciate that it doesn't hang around for longer than it needs to. It's never boring or repetitive, since each mission usually revolves around a different type of objective (despite all being primarily about shooting baddies), which is certainly a blessing. In general, this is a highly enjoyable first-person shooter. It feels rather distinct from most others in its genre. I'm glad I finally got to play it. 8/10.

    Mehr wie diese

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    8,9
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    Handlung

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    • Wissenswertes
      Released on November 15, 2011, exactly ten years after the original game's launch.
    • Patzer
      The assault rifle's magazine holds 60 rounds of ammunition, which is much more than could possibly fit in it in the caliber that the assault rifle uses.
    • Verbindungen
      Edited into Halo: The Master Chief Collection (2014)

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    Details

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    • Erscheinungsdatum
      • 15. November 2011 (Vereinigte Staaten)
    • Offizieller Standort
      • Official site
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      • Halo: Anniversary
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      • 343 Industries
      • Certain Affinity
      • Saber Interactive
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