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IMDbPro

Fallout 4

  • Videospiel
  • 2015
  • 18
IMDb-BEWERTUNG
8,5/10
17.021
IHRE BEWERTUNG
Fallout 4 (2015)
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Only you can rebuild and determine the fate of the wasteland. Welcome home.
trailer wiedergeben2:53
28 Videos
67 Fotos
Dystopische Science-FictionAbenteuerAktionDramaScience-Fiction

Füge eine Handlung in deiner Sprache hinzuIn the post-apocalyptic Boston, Massachusetts area, you play as the "Sole Survivor" of Vault 111, recently revived from centuries of forced cryostasis, determined to find your kidnapped son.In the post-apocalyptic Boston, Massachusetts area, you play as the "Sole Survivor" of Vault 111, recently revived from centuries of forced cryostasis, determined to find your kidnapped son.In the post-apocalyptic Boston, Massachusetts area, you play as the "Sole Survivor" of Vault 111, recently revived from centuries of forced cryostasis, determined to find your kidnapped son.

  • Regie
    • Todd Howard
  • Drehbuch
    • Emil Pagliarulo
    • Ferret Baudoin
    • Brian Chapin
  • Hauptbesetzung
    • Brian T. Delaney
    • Courtenay Taylor
    • Stephen Russell
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,5/10
    17.021
    IHRE BEWERTUNG
    • Regie
      • Todd Howard
    • Drehbuch
      • Emil Pagliarulo
      • Ferret Baudoin
      • Brian Chapin
    • Hauptbesetzung
      • Brian T. Delaney
      • Courtenay Taylor
      • Stephen Russell
    • 57Benutzerrezensionen
    • 14Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • 1 BAFTA Award gewonnen
      • 6 Gewinne & 31 Nominierungen insgesamt

    Videos28

    Launch Trailer
    Trailer 2:53
    Launch Trailer
    Fallout 4: Announce Trailer
    Trailer 3:05
    Fallout 4: Announce Trailer
    Fallout 4: Announce Trailer
    Trailer 3:05
    Fallout 4: Announce Trailer
    Fallout 4: Automatron Dlc
    Trailer 1:18
    Fallout 4: Automatron Dlc
    Fallout 4 VR: E3 2017 Trailer (Portuguese)
    Trailer 1:15
    Fallout 4 VR: E3 2017 Trailer (Portuguese)
    Fallout 4 VR: E3 2017 Trailer
    Trailer 1:22
    Fallout 4 VR: E3 2017 Trailer
    Fallout 4: Nuka World Dlc Trailer
    Trailer 1:43
    Fallout 4: Nuka World Dlc Trailer

    Fotos67

    Poster ansehen
    Poster ansehen
    Poster ansehen
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    + 63
    Poster ansehen

    Topbesetzung99+

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    Brian T. Delaney
    Brian T. Delaney
    • Player Male
    • (Synchronisation)
    Courtenay Taylor
    Courtenay Taylor
    • Player Female
    • (Synchronisation)
    Stephen Russell
    • Nick Valentine
    • (Synchronisation)
    • …
    Courtney Ford
    Courtney Ford
    • Piper Wright
    • (Synchronisation)
    Peter Jessop
    Peter Jessop
    • Paladin Danse
    • (Synchronisation)
    Jon Gentry
    Jon Gentry
    • Preston Garvey
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    Claudia Christian
    Claudia Christian
    • Desdemona
    • (Synchronisation)
    • …
    Ryan Alosio
    Ryan Alosio
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    Katy Townsend
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    Matthew Mercer
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    Sophie Cortina
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    David Paluck
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    Sean Schemmel
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    Brendan Hunt
    • Travis Miles
    • (Synchronisation)
    • …
    Tony Amendola
    Tony Amendola
    • Father
    • (Synchronisation)
    • …
    Derek Phillips
    Derek Phillips
    • Elder Maxson
    • (Synchronisation)
    • …
    Ron Perlman
    Ron Perlman
    • Anchorman
    • (Synchronisation)
    • Regie
      • Todd Howard
    • Drehbuch
      • Emil Pagliarulo
      • Ferret Baudoin
      • Brian Chapin
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen57

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    Empfohlene Bewertungen

    8CANpatbuck3664

    I Love Parts of This Game but I Can't Deny All the Criticism Either

    One of the biggest criticisms that gets lobbed at Fallout is the overall plot and the story of the Sole Survivor. I have to add that I haven't played any of the other Fallout games but I actually disagree. I like the overall arc of the Sole Survivor in Fallout 4 and his quest to find/avenge his family, I admit that it would be boring/too familiar of a revenge quest without the inclusion of the other factions but having played through the campaign twice, I was still caught up in it. I also really like the choose-your-own-adventure aspect of it, getting to pick which faction you support and seeing how it impacts the story is a lot of fun. I'm a bit of a sucker for when that mechanic is done well and this is one of the better games I've played that gives the player that kind of freedom (I'd also recommend the Far Harbor DLC for the same reason).

    While Fallout 4 is defined as an RPG, I agree with the fans that its more of a FPS with RPG elements. The positive side of this is that the gun play is well designed and tons of fun. If this kind of game isn't your specialty, the inclusion of VATS (its a targeting system that helps the player play percentages of where to strike at an enemy) helps keep the game play fresh. There is a lot of variety with the enemies you can fight against, the ability to upgrade your weapons and your armour to buff against certain types of foes and damage. It was ahead of its time and it holds up pretty well.

    I'd be remiss to not talk about my other favourite aspects of this game which is characters. The Sole Survivor is the audience avatar, he's got a driving force but you choose who he/she is or how they impact the Commonwealth. But the side characters are a colourful, vibrant and interesting group that I could continue to just gush about. They're alp distinct and grab your attention. The companions would be enough for me to recommend Fallout 4 alone and while your ability to interact with them properly falls short (more on that later), I couldn't help but be transfixed by their depth and their backstories at points in the game.

    I wish it was all just praise but this game does become more of a mixed bag upon revisiting it. Firstly, while the game features an ample campaign with many missions, the pacing does drag, especially in the introductory missions for the factions. You get a lot of the standard fetch/ eliminate the target quests and while that is to be expected, that can be tiresome. The next is the dialogue system. To be fair, this isn't easy to do, to create natural sounding dialogue while giving the player choice. But the summation of the option in the dialogue wheel isn't always accurate and when you step back, the cadence of the responses becomes easier to discern. A lot of the dialogue is clunky because of this and picking one option could lead to a different result than you desired because of the inaccurate summary. Lastly, the RPG mechanics aren't as finely tuned as they could be. It was clear when I was playing this that the previous games were more focused on this and that in an effort to modernize the franchise, it got pushed to the side. I didn't think they were as awful as some do but underwhelming isn't a bad way to describe it.

    Players of the classic Fallout games spit venom at this game and at Bethesda for diverting the the franchise. But coincidentally, most of the people who played this game first before other entries in the franchise (like me), really enjoy it for what it is. I haven't even touched on how big the map is and all the areas that can be explored (conversely, there's not as much aesthetic variety to the post-apocalyptic environment, another mixed element in 4). This game is the definition of a mixed bag with some strong virtues and some glaring weaknesses but its a memorable experience and even after playing the campaign twice, I'll probably revisit it again someday. If you're interested and willing to put the time in, I'd still recommend it. I'll play 76 someday but while that game was panned, at least this one had a mixed response overall?
    8those_who_dig

    Loses some of the series' RPG qualities but improves in other areas

    I think we may have been holding 'Fallout 4' up to a rather harsh set of expectations. 'Fallout 3' was one of the best games of the decade, and 'New Vegas' was another excellent title. Unless Bethesda pulled off the best game of the year, there'd be a lot of criticism.

    The introduction was great, and I'd place it leagues above the first scenes of 'Fallout: New Vegas'. Bethesda successfully place this game firmly within the context of a nuclear apocalypse, taking us closer to the initial devastation than ever before. It's also in the earliest moments of the game that you realise that your character can talk! Bethesda's long-awaited decision to give player characters a voice worked rather well, and I hope they expand on it in the future.

    Whilst I have praise for certain character-related modifications made in this game, there are also some problems. It's very hard to play an evil character in 'Fallout 4'. As many people have pointed out, your choices tend to range from 'very kind' to 'reluctantly kind'. That didn't really inconvenience me as I tend to play do-gooders on my first playthrough, but I do find it disappointing that the range of moral choice available to players in the earlier games has been significantly reduced.

    Bizarrely, as player choice is restricted where decision-making is concerned, it is expanded tremendously in another area: the workshop. For the first time, we are given the ability to expand a fairly vast number of settlements, giving you the choie to install security, add stores, build homes and - most importantly - attract settlers to populate them. One of the key factions, the Minutemen, also tie in with the settlements feature, as you'll often be called upon to defend them from a variety of Wasteland threats.

    I quite liked the Minutemen and their quests, but I wasn't so keen on the Institute. They just don't look as authentic as the other factions we've met. A certain degree of sci-fi can be very fitting in an apocalyptic RPG, and I think the contrast of '50s culture and futuristic technology really gave the earlier 'Fallout' games their charm. Around half-way through this latest game, though, I felt that they went a little too far. Given the importance of the Institute, this detracted somewhat from my ability to enjoy the story, but I still acknowledge that it had some very good moments.

    Do I think it's as good as 'Fallout 3'? No. Do I think it's a good game? Yes. I've logged well over 100 hours on it, so something must have worked!
    10moritzmaschmeyer

    Fallout forever! 💙

    Fallout 4 is a wonderfulgame. First in 2015 still without the DLCs and bugged. I joined until 2018 and fortunately didn't have to go through this ordeal and got on straight away with the much-patched goty edition. It's now a mature game with incredible potential and various design options (e.g. Also but not necessarily first-person shooters or with a focus on SimCity/Sims/Settlement Development). It's running flawlessly for me now. But you always have to be careful, especially with mods and other changes. The strength of the game isn't the narrow or detailed story, but an open world worthy of the name! Almost everything is possible. You can follow the story, but you don't have to. The decisions are very important when you have to decide for/against one of the four factions (Institute, Brotherhood, Railroad, Minutemen). This should be carefully considered or delayed. It is its own (open) world in which there is always something new to discover. Due to the large number of mods and extensions, the game never gets boring and can be expanded or changed endlessly according to your own ideas. Because it uses the DX11 graphics interface, you have to pay attention to certain restrictions when modding in order not to "break" the game. I can fully recommend it and you can easily "sink" a lot of time.
    8stevenhallman16

    Great, But Not Perfect

    This game is fantastic, make no mistake. Music, graphics, world, characters (with some exceptions), story, choice and exploration are all huge improvements from 'Fallout 3', and if you're at all interested in Bethesda Game Studios' latest offering then I highly recommend you check it out.

    However, some flaws hold it back from surpassing the heights seen in previous games. The removal of karma and skill points greatly reduces the customisability of your character's stats, and the lack of a level cap means the need to replay the game is severely restricted, as a patient player could unlock every perk in one playthrough. The new dialogue system is a joke, and coupled with the voiced protagonist results in less choice or role-playing capability seen in other Fallout titles. It's painfully clear that 'Fallout 4' fell victim to the streamlining Bethesda implemented into 'TESV: Skyrim', which doesn't take away from the sheer fun factor but is disappointing to some RPG fans such as myself.

    Had Bethesda not begun development so soon after 'Fallout 3', vital lessons could have been learned from Obsidian Entertainment's 'Fallout: New Vegas', which features greater mechanical depth than either of Bethesda's Fallout releases and made huge improvements on the formula created in 'Fallout 3' that seem lacking in 'Fallout 4' or were left out entirely. For example, the factions system in New Vegas resulted in diverse endings and game worlds where in 4 there is little impact had on the world. The developments made in New Vegas' conversation system are curiously absent, making dialogue much less diverse in terms of impacts and outcome (likely due to the inherent restrictions of a voiced protagonist).

    In conclusion, this game is ****ing great, I can't stress that enough, but is held back (in my opinion) by simplified mechanics and a story and player character that restricts player choice and customization. But for sheer fun and value, this game is worth your time.
    10RM851222

    Sharp around the edges but ultimately a great game

    Greetings from Lithuania.

    To think that i have invested around 100 hours of my life time into "Fallout 4" (2015), done the main story, made A LOT of side quests and the there is still A LOT to explore encourages me to safely say - "Fallout 4" is a great game.

    I had big expectations for "Fallout 4" because 3rd game was probably one of my all time favorites. And although 4th part did not improve on graphics - for this date and age, the game looks OK / good but nothing more, it did improve on almost everything else. I loved the story of "Fallout 4" - it was better then 3rd games. There is also a good twist in a main story which kinda makes you later guessing your actions.

    The open world to explore is amazing in this game. Literally when you walk to make one quest, you come back with 3 or 4 more to do. Later some of them were more like "fetch" quests, but there are plenty of interesting one. I loved weapon / armor crafting, house building stuff was OK but nothing more. There are tons upon a tons of places to discover, things to find or to kill. I played this game on hard more from the beginning and by the end i was like a bad ass / Rambo type character - the game is pretty easy even on hard mode.

    Overall, while "Fallout 4" isn't as brilliantly fresh as "Fallout 3" was, still this is an excellent game. Hope in a future they do make another one but this time with new game engine.

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    • Wissenswertes
      A producer of Fallout 4 said that he has played over 400 hours of the game and still has not found everything in it.
    • Patzer
      After shooting the player characters spouse dead, a spent round can be heard hitting the floor. The weapon fired is a revolver and would not eject a spent case.
    • Zitate

      Sole Survivor - Male: War. War never changes. In the year 1945, my great-great grandfather, serving in the army, wondered when he'd get to go home to his wife and the son he'd never seen. He got his wish when the US ended World War II by dropping atomic bombs on Hiroshima and Nagasaki. The World awaited Armageddon; instead, something miraculous happened. We began to use atomic energy not as a weapon, but as a nearly limitless source of power. People enjoyed luxuries once thought the realm of science fiction. Domestic robots, fusion-powered cars, portable computers. But then, in the 21st century, people awoke from the American dream. Years of consumption lead to shortages of every major resource. The entire world unraveled. Peace became a distant memory. It is now the year 2077. We stand on the brink of total war, and I am afraid. For myself, for my wife, for my infant son - because if my time in the army taught me one thing: it's that war, war never changes.

    • Verbindungen
      Edited into Fallout 4: Heather Casdin (2017)
    • Soundtracks
      Baby It's Just You
      Written and Performed by Lynda Carter, John Jarvis and Kerry Marx

      ©2015 Lynda Carter, John Jarvis and Kerry Marx (BMI)

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    FAQ

    • How is Boston still in this level of ruin after two hundred years?
    • Why does the Commonwealth still use bottlecaps for exchange?
    • Would cockroaches really grow to that size in the event of a nuclear war?

    Details

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    • Erscheinungsdatum
      • 10. November 2015 (Deutschland)
    • Herkunftsland
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      • Official site
      • Official site - Steam
    • Sprache
      • Englisch
    • Auch bekannt als
      • Fallout 4: Automatron
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      • Bethesda Game Studios
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