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Hollow Knight: Silksong

    in library

    4.7/5

    ( 2325 Reviews )

    4.7

    2325 Reviews

    English & 9 more
    19.5019.50
    Why buy on GOG.COM?
    DRM FREE. No activation or online connection required to play.
    Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
    Hollow Knight: Silksong
    Description
    Become the Princess Knight   As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.   Hollow Knig...
    Critics reviews
    97 %
    Recommend
    Eurogamer
    5/5
    IGN
    9/10
    PC Gamer
    90/100
    User reviews

    4.7/5

    ( 2325 Reviews )

    4.7

    2325 Reviews

    {{ review.content.title }}
    Product details
    2025, Team Cherry, ...
    System requirements
    Windows 10 version 21H1 (build 19043) or newer, Intel Core i3-3240, AMD FX-4300, 4 GB RAM, GeForce G...
    DLCs
    Hollow Knight: Silksong - Official Soundtrack
    Time to beat
    28 hMain
    45 h Main + Sides
    62.5 h Completionist
    48 h All Styles
    Description


    Become the Princess Knight

     

    As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.

     

    Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

     

    Game Features

     

    • Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
    • Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
    • Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
    • Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
    • Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
    • Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
    • Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
    • Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.

     

     

    Hollow Knight is © Copyright Team Cherry 2025

    Popular achievements
    Goodies
    Contents
    Standard Edition
    Game & Soundtrack Bundle
    Hollow Knight: Silksong
    Soundtrack (MP3)
    Soundtrack (FLAC)
    System requirements
    Minimum system requirements:
    Why buy on GOG.COM?
    DRM FREE. No activation or online connection required to play.
    Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
    Time to beat
    28 hMain
    45 h Main + Sides
    62.5 h Completionist
    48 h All Styles
    Game details
    Works on:
    Windows (10, 11), Linux (Ubuntu 22.04, Ubuntu 24.04), Mac OS X (12+)
    Release date:
    {{'2025-09-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
    Size:
    2.3 GB

    Game features

    Languages
    English
    audio
    text
    Deutsch
    audio
    text
    español
    audio
    text
    français
    audio
    text
    italiano
    audio
    text
    Português do Brasil
    audio
    text
    русский
    audio
    text
    中文(简体)
    audio
    text
    日本語
    audio
    text
    한국어
    audio
    text
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    Overall most helpful review

    Posted on: September 4, 2025

    trashlipo

    Verified owner

    Games: 212 Reviews: 1

    The Hype

    ... was actually deserved. It is stable, beautiful, plays well, the controls are intuitive, no bugs, pun intended, and it is as smooth as butter. It is exactly what the sequel to Hollow Knight needed to be. It doesn't go out of its way to be different. This is a polished product that deserves attention and your time, if you are a fan of the original game. And if you haven't played it but love Metroidvanis with sufficient difficulty, this is the game you've been waiting for. It can be easy to fall victim to the ridiculous expectations placed upon this game, but after 7 years, Team Cherry, doesn't disappoint. And the fact that they put this Day 1 DRM-free is just the cherry on top of this delicious moss-covered cake. Play this game. The music is phenomenal, the art is once again incredible. This game is charming, it is hard, and it is, as the kids say, a vibe.


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    Posted on: September 5, 2025

    grubfisher

    Verified owner

    Games: 92 Reviews: 1

    A game for Hollow Knight diehards.

    Beat the original once many years ago and had fun. This game is... much harder. Did you work like crazy getting all the hardest challenges in the first game? This is your jam. If you're a casual, like me, you might spend a lot of time not having much fun as you use awkward controls in unforgiving platforming contexts and fight very hard against bullet spongy enemies who ignore your attacks and tiny enemies who bumrush you into spike pits. Moreso than you'd expect. Graphics and sound at same level as original, very moody and unique. Much to experience for those who make it far enough. Recommend for those take their Hollow Knight "extremely spicy." For everyone else, could be an acquired taste.


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    Edited on: September 24, 2025

    Posted on: September 5, 2025

    Munkee79

    Verified owner

    Games: 556 Reviews: 34

    Designing for theme, to a fault

    Here we are seven years on, and I can fully believe that that entire time was spent immaculately crafting this game to Team Cherry's dream specification. The music, presentation, atmosphere, art, my GOD the art. It's Hollow Knight again and polished to even more of a mirror sheen this time. I love all the environments and silly little bugs milling around, there's so much I love about its presentation. Regrettably it's also quite easy to believe that this is a game that three people spent seven years practicing and tuning in private. You'll be able to get into the game, sure, but did you beat all the superbosses and finish all the pantheons back in Godhome? Because that seems to be the difficulty FLOOR for Silksong. Everything starts doing 2 damage so the 1 health upgrade you can get before the second act is useless, most of the bosses just plain take too long even on a successful run with massive health pools and occupy half the screen while dealing 2 damage even on contact. The REALLY bad ones also summon trash mobs endlessly... and most often it'll take at least twice as long to run back from the nearest bench as it will to die again to the boss that facestomped you the last 30 times. The farther you get into the game the more frustrating it gets. The never-ending biomes with the worst omnipresent poison mechanic ever devised that play more like something a trashpost game parodying Dark Souls would make as a joke. The tools that are limited per-use between save points, but also consume a secondary currency which exists purely as a solution in search of a problem. Every bench, every fast travel, every THING costs massive chunks of a currency that only some enemies drop and you'll always be skint on until quite a bit later into the game. Half the arenas are just endurance runs against 5 waves of the also-overtuned standard mobs including plenty of evasive, back-dashing, projectile-spamming flyers that don't even drop currency now just to ensure the encounter is a COMPLETE waste of your time. I *almost* managed to finish Godhome back in the day, I just ended up losing my patience with the worst boss (Uumuu). I finally hit my stopping point in Silksong around 30 hours in when an endurance room lasted for about 12 consecutive rounds including throwing three bosses into the mix. There's a constant stream of "gotchas" here that exist purely to spite the player, seemingly because it's thematically suitable that you're exploring a living world that actively wants you dead as opposed to a dead world that just lashes out in passive reflex to any living presence. I could keep putting myself through this but I haven't been having fun since the 8 hour mark and it's only getting worse. Silksong has been overtuned to hell and back and it's the kind of punishing that even fans of the original might not be able to stomach. It's the kind of punishing that even some Souls players, and half the people who manage to enjoy and finish this game, will still openly admit is "excessive". The only possible circumstance in which it is "a good jumping-on point for new players", as it was allegedly intended, is maybe specifically if you're a Bloodborne fan or you dropped Hollow Knight because you were bored with your exploration NOT being broken up by two-thirds of all trash mobs having the balancing of a miniboss encounter. I can barely call this a metroidvania anymore with how you have to buy your way forward at every step of the way, and every single enemy demands absolute locked-in focus just to survive basic traversal. I'd call it a soulslike but even most of the Souls audience seems to disavow the comparison. I'm not sure what to call it other than a very pretty, very deliberately crafted test of one's patience.


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    Posted on: September 6, 2025

    Faitlemou

    Verified owner

    Games: 6 Reviews: 1

    Looks good, unbalanced like hell

    I wont beat a dead horse. Alot of people have already pointed the major issues of the game and even more people has sung its praises, so this is my take so far. Disclaimer: I played Hollow Knight, loved it, didnt finish it (close to the end). I'm not a diehard HK fan, I think its an incredible game, but thats it. It feels like the game hasn't been properly playtested. I'm sure Team Cherry had a vision for this game and this game represents their vision, but for me after almost 10 hours into the game, I'm starting to feel miserable. The combat is great. Hornet's set of moves is much more dynamic then her predescessor. Everything else in the game seemed to have been designed to make your journey as miserable as possible. I dont want to fight the 30th flying enemy iteration in groups of 4 or the 10th pogo parkour death path to fight another boss over and over again. I won't recommend this game. I understand the intention of making a challenging soulslike game. But this... this is misery and feels unfair and not properly balanced at all. Its cool to be hard, I want it to be hard, but I want it to be fun as well and this, so far, has not been fun.


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    Posted on: September 5, 2025

    chillperson

    Verified owner

    Games: 1 Reviews: 1

    no reason to be this hard

    the weird difficulty spikes are so unncessary. what is the point of having 2 damage done by half the enemies?


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