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Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

Thursday, June 09, 2011

Fairytales...

Still working on the fairytales... These are some recent sketches...Still a work in progress...

Wednesday, June 01, 2011

Red riding hood

Development of an illustration from start to finish. The tight deadline doesn't allow me to do a lot of sketching. Still the 'design' stage is very important to me, so I try to put as much effort into it as possible. Then I solve a lot of problems while actually painting the illustration.
The foliage on top is meant for typography.

Tuesday, February 15, 2011

Visual development art






Concept sketches for a stop motion animation, called 'De tand des tijds' by Patrick Raats. His development process can be found on his blog.

Tuesday, December 21, 2010

Comic sketch


Sketch for an interactive comic strip I'm working on.

Wednesday, September 29, 2010

Monday, July 19, 2010

Alice in Wonderland

Exploring style and technique for illustrating the adventures of Alice in Wonderland.
The illustration could use a better storytelling concept, but gives me a good idea of the mood and illustration style I am looking for.This sketch depicts the scene where Alice finds the key on the glass table, which opens the small door. This is very much the style and feel I am looking for...

Wednesday, April 28, 2010

Bangerang! #2

The previous sketch for the Peter Pan book cover was rejected. I agree with the publishers comment that that design was too much about Captain Hook, and not as much about Peter Pan. These new concept sketches for the cover were approved. Let's paint!

Friday, March 19, 2010

More concept art

Three more thumbnail sketches in which I explore variations for a living room.

Wednesday, March 17, 2010

Vincent van Gogh character




I am designing a character based on Vincent van Gogh for a children's book. I created a rough model in Zbrush to get a 'feel' of the 3 dimensionality of the head. The character is in development. I am drawing different expressions and gestures, to 'get to know' the character , so I can decide what should be altered and what works.