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Showing posts with label Frigate. Show all posts
Showing posts with label Frigate. Show all posts

Saturday, November 19, 2011

[Future Perfect] Swordsman Battleship


The Coalition does not usually build very many larger ships because they consume too many resources that are needed domestically, as opposed to militarily. However, demonstrated need for dedicated ships of the line became evident after a series of pirate incursions (and subsequent terrorist actions) in Coalition space. The CDF worked closely with a number of its factors placed in regional governorships, most notably security and arms maker Securitech, and came up with a series of designs for updating elements of the Coalition fleet. Built around a spinal mounted cannon, matched by a pair of Securitech’s experimental “ROAR” Rapid Mass Accelerators, the Swordsman packs a serious punch. It has enough armor to reasonably shake off a direct hit from most torpedo assaults, and it positively bristles with exterior docking mounts for lighter craft to add their armament to its own. Though the Swordsman sometimes finds itself thrust into the role of Coalition capital ship, it lacks the sheer power of those much more massive vessels so often employed by the other Factions. However, as a ship of the line, it’s a formidable battleship indeed.

Tactically, the Swordsman is intended to work first as a deterrent. If a battle continues, the spinal cannon is fired at larger vessels in the opposing fleet before smaller ships disengage from the docking clamps to engage them. Micromissiles are designed to scatter attacking fighters and the ROAR cannons should make short work of most escort class vessels seeking to close the distance for close assault. Additionally, the Swordsman often is accompanied by several Wayfarer-class interdiction cruisers, which only increases the ships ability to seize and hold a position in space.  

It's critics cite the vessels lack of a true, dedicated H-Space FTL System as it's major shortcoming.  However, compared to many other ships of this class, it also keeps down the cost.  


Swordsman-Class Battleship
Manufacture: Coalition
Size: Huge, Heavy
Power: 90
Acc: 54 Top: 360 Handling: -2
FTL: Gate Key, H-Space Lock
Crew: 38 Hull: 95 (51) (Armor 51)

Ship Systems:
  • Starship
  • Non-Atmospheric
  • Computer with Basic “Lion-Class” AI (d6 Smarts, Power 8, Spaces 8):
  • Piloting d6, Shooting d6, Knowledge (Battle) d6, Repair d6, Notice d6, Stealth d6, Autopilot, Target Acquisition and Control, Fire Control, and Pattern Recognition, SysNet Link
  • Enhanced Crew Facilities
  • H-Space Lock (1 Power)
  • Gate Key (1 Space, 1 Power)
  • Mechanical Shop (Repair Facility; 2 Spaces, 2 Power)
  • (12) Exterior Docking Clamps (6 Spaces; 3 Power))
  • (12) Bed Sickbay (4 Spaces, 4 Power)
  • (30) Marines (3 Spaces, 3 Power)
  • (4) Cargo Holds (4 Spaces)

Weapons:
  • (1) Huge Spinal Mounted Cannon [20 Spaces, Power *]; 8d10 AP45
  • (2) Securitech “ROAR” Mass Accelerator Cannons [6 Spaces, 4 Power Each]: 6d12 AP8; 100/200/400; RoF3
  • (4) Micromissile Packs [1 Space, 1 Power, 4 Shots per Pack]: 200/400/600; 4d6 AP6; Small Burst Template
  • (2) AMCM Systems



Tuesday, October 05, 2010

[Future Perfect] Bison Ship-of-the-Line

The Bison was a heavy frigate in development by the Imperial Government at the time of the Regents’ ascendance to power. Due to increasing pressure from Alliance incursions, especially along the Frontier, the Bison’s designs were completed per the Regency’s adjusted specifications. Some of these adjustments included increased thrust and a standard AI system (nearly identical to the type integrated into the Gallardo Battlecruiser, considered by some to be the Bison’s sister ship). Capable of existing independently for extended campaigns, the Bison often holds its own as a support vessel for ground assault operations, maintaining a low-orbit while Dropships hit a world’s surface. But where the Bison really shines is along a defensible line, often being used as the final word against blockade runners and illicit freight rushers needing to reach a fixed destination. Put the Bison where it needs to be and leave it there; once in place, this Ship-of-the-line can handle itself.

Bison, Regency Ship-of-the-Line

Manufacture: Regency
Size: Huge, Heavy
Power: 86
Acc: 75 Top: 450 Handling: -2
FTL: Gate Key, H-Space Lock
Crew: 38 Hull: 80 (40) (Armor 40)

Ship Systems:
  • Starship
  • Non-Atmospheric
  • Computer with Basic AI (d6 Smarts, Power 8, Spaces 8):
  • Piloting d6, Shooting d6, Knowledge (Battle) d6, Repair d6, Notice d6, Stealth d6, Autopilot, Target Acquisition and Control, Fire Control, and Pattern Recognition, SysNet Link
  • Enhanced Crew Facilities
  • H-Space Lock (1 Power)
  • Gate Key (1 Space, 1 Power)
  • Large Mechanical Shop (Repair Facility; 4 Spaces, 4 Power)
  • Ship Launch Bay (4 Small/Medium) (8 Spaces)
  • (8) Exterior Docking Clamps (4 Space; 2 Power))
  • (15) Bed Sickbay (5 Spaces, 5 Power)
  • (60) Marines (6 Spaces, 6 Power)
  • (12) Cargo Holds (12 Spaces)
  • AGS (Advanced Guidance System)
Weapons:
  • (2) Superheavy Scatter Cannons [5 Space, 5 Power]: 6d10 AP8; 80/160/320; Small Burst Template; RoF1
  • (2) Predator Medium Torpedo Launchers [1 Space; 1 Power to Fire any number of torpedoes]: 300/600/1200; Tracking (Range 4800); Speed 1200; 5d10 AP50; Medium Burst
  • (18) Additional Predator Torpedoes (3 Spaces)
  • (2) Hunter Medium Torpedo Launchers [1 Space each; 1 Power to Fire any number of torpedoes]: 275/550/1100; Tracking (Range 6600); Speed 1100; 4d10 AP40; Medium Burst
  • (18) Additional Hunter Torpedoes (3 Spaces)
  • (2) AMCM Systems

Thursday, June 17, 2010

[Future Perfect] Emissary Secure Frigate

A newer starship design, the Alliance's Emissary-class Secure Transport Frigate is intended for long range, safe transport. A military vessel, most Emissary class ships have found use in the transit of military criminals or in the delivery of important officials into a hot zone. Like others in the Alliances newest crop of star ships, the Emissary sports an advanced AI system capable of running nearly all aspects of the ship at once, if necessary.

Emissary Class Long-Range Secure Transport Frigate
(Base 2, LS7, Computer 11)

Manufacture: Alliance
Size: Large, Heavy
Power: 56
Acc: 90 Top: 540 Handling: -1
FTL: Gate Key, Alliance H-Space Drive
Crew: 20 Hull: 40 (28) (Armor 28)

Ship Systems:
  • Advanced Computer System (d8 AI; 6 Spaces); (Automated Functions: Piloting, Gunnery, Security, Investigation, Hacking, Medical, Repair, KS: Astrogation), Accessories (Any reasonable accessories).
  • Starship
  • Atmospheric
  • Troopers (20 Marines) [2 Power]
  • Security Cells (12 High Security Cells) [4 Power]
  • Medical Bay [1 Power]
  • Exterior Docking Clamps (2) (1 Power; Small or Medium Only)
  • Gateway Key (2 Power)
  • Alliance H-Space Drive (9 Power)
  • Alliance Sensor Suite (+2 Notice)
  • Enhanced Crew/Marine Quarters (Factored into LS Cost)
Weapons:
  • (3) Twilight Gunworks Heavy Double Beam Cannon Arrays [3 Spaces, 5 Power, each]: 125/250/500, 5d12 AP10
  • (1) AMCM System