Interstellar Marines

Interstellar Marines

Interstellar Marines Review (Alpha)
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4 Comments
SgtKeeneye.TTV  [author] 26 Oct, 2014 @ 2:29pm 
Thats unfortunate I should have labled this more of a first impressions video but changing it now would hurt how the video does.

I didn't realize that the co-op was the main point of the game becuase when I hit campiagn i fidured it would be the mainstory and part of the game for singleplayer experience. From what you explained its all about the co-op. It would also explain why it was so difficult after a certian point in the game on normal if your suppose to be revived by others.
Silas 26 Oct, 2014 @ 1:50pm 
Yeah, I know. After watching your video I actually opened a thread in the Interstellar Marines forums on Steam on the issue.
The Menu and the fact that you're dropped into the single player map gives a wrong impression.

Sadly they don't communicate the cool background to this level either. It's supposed to be training reenactment of a historic mission and the robots are combat training robots, as surrogates for the inhabitants of this research facility, who went totally manic and agressive for some reason. The audio logs reveal what happened prior to that.

The core game mode atm would be the Neurogen map in coop. Like other coop games (the mentioned L4D for example) this game does not really have a single player mode, that's not actually just training for the multiplayer experience.
SgtKeeneye.TTV  [author] 26 Oct, 2014 @ 1:00pm 
When I click campiagn and this is what it takes to me why would I not think this is the core game?
Silas 26 Oct, 2014 @ 7:02am 
This mission is merely training for the coop version. You are supposed to have teammates to revive you. This is more like a L4D mission, which you can't save mid-mission either.
I find it odd, that you would call this "review" when you do not even check out the core game mode.