Dishonored

Dishonored

Pendleton's Room in UE4
22
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"This is Pendleton's room in the pub from Dishonored ripped from the game and rendered in Unreal Engine 4."
14 Comments
Pace  [author] 20 Jun, 2024 @ 8:25am 
Alex_cell 7 Jan, 2022 @ 8:15am 
Thank you so much!!
Pace  [author] 6 Jan, 2022 @ 8:36pm 
Thank you! I used a program called UE Viewer (or umodel) to rip the models and textures and then reassembled the room manually.

https://www.gildor.org/en/projects/umodel
Alex_cell 5 Jan, 2022 @ 11:18am 
THIS IS SO GREAT-
How exactly do you rip it from the game??
Lepreshawn 25 Aug, 2021 @ 2:04pm 
Wow that is some amazing lighting. Great Job!
clapperdude 25 Aug, 2021 @ 11:58am 
Lovely. Really nice with the light shafts. And good choice on the dust size. Subtle in the still here like you say, but looks good and natural.
never047 25 Aug, 2021 @ 2:36am 
Oh yeah, I remember that one. Looks pretty great as well
Pace  [author] 24 Aug, 2021 @ 7:59pm 
Here's one in UE5! [live.staticflickr.com] Lit entirely with dynamic lighting. But I don't think I like it much anymore so I'll probably change it. I think I've posted this before.
Alexspeed 24 Aug, 2021 @ 7:22pm 
It looks amazing, thank you for sharing. :thumbsup:
never047 24 Aug, 2021 @ 2:20pm 
Looks good..now do it in UE5:hmm: