138
Products
reviewed
8186
Products
in account

Recent reviews by Kurt Russell

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Showing 21-30 of 138 entries
34 people found this review helpful
3
13.2 hrs on record
Robocop: Rogue City is an excellent Robocop game and a pretty good videogame even if it didn't have the license. Made by the same guys who created the poor (but definitely full of heart) Rambo: The Game and the fairly competent but ultimately quite janky Terminator: Resistance, this new title manages to fix pretty much all the issues I had with their previous output and at the same time deliver a really good Robocop experience that actually respects the source material more than the two sequels and the recent remake.
Heck, they even got Peter Weller to voice Robo!
The first person shooter action is extremely competent and appropriately gory (plus, there's a special animation for nutshots!) and the RPG-lite elements feel actually useful instead of being a nuisance. The districts of the city we get to see not only look visually impressive, but they also feel right out of the movies.

Get this if you are in the mood for some Robocop!
Posted 10 November, 2023. Last edited 10 November, 2023.
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35 people found this review helpful
1 person found this review funny
1
1,250.8 hrs on record (1,250.6 hrs at review time)
Once again I find myself wishing that Steam had a "neutral" option for reviews. CS 2 is far from a bad game (in many ways it's a very noticeable step up from CS:GO) but for me in particular, it's a net negative coming from the game it replaced.
I spent over 1000 hours almost exclusively playing the Arms Race game mode (gun game in other games) since I don't particularly enjoy the base modes, but like Counter-Strike's gunplay.

When CS 2 was announced I expected that it would launch with Arms Race and didn't really think much about the fact that it was going to be yet another game that completely replaces its predecessor, essentially deleting it from people's libraries.
Then CS 2 actually came out yesterday, I loaded it up... and Arms Race was nowhere to be found, alongside my CS:GO achievements. Now, I can perfectly understand wiping the achievements (although it still stings a bit) but removing Arms Race is a bit too far. What's the point in taking away the game I had (which worked perfectly fine, by the way) and replacing it with something that doesn't have everything I had before in it? Why not just make a new entry in my library and let me play the old game? I would even understand limiting CS:GO to community-run servers if Valve doesn't want to dedicate considerable amounts of resources to the "old" game.

This is the same crap Blizzard pulled with Overwatch, and it irks me to no end. CS:S didn't "overwrite" 1.6. CS:GO didn't "overwrite" CS:S. Why does CS 2 have to do it then?
Posted 28 September, 2023. Last edited 29 September, 2023.
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43 people found this review helpful
1 person found this review funny
1
8.9 hrs on record (2.3 hrs at review time)
It's a love letter to Remedy, and a really good one at that. Imagine Max Payne but instead of mobsters and drug addicts you are fighting mummies and werewolves. The familiar bullet time is there, and so are your painkillers. Molotovs, Uzis, dual pistols, shotguns, you want them, you got them.
But you also get the crazy nightmare levels, and you also get some Control-esque weirdness to go along with it. And if that wasn't enough, the Strange Scaffold team got a pretty well developed narrative going on, and a surprisingly effective original soundtrack that works even if you aren't a fan of the musical genre that's mostly represented in it.

It's not 100% bug free and there are rough spots and some repetition, but overall, this is the kind of game that I would 100% recommend to any Remedy games lovers. Trust me, you won't be disappointed!
Posted 28 September, 2023.
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26 people found this review helpful
31.4 hrs on record (2.0 hrs at review time)
This is a pre-review more than anything else, but I figured I'd share how the game's been running on my config, and first impressions on the PC port.

On a 3070, Ryzen 5 5600x, 32gb RAM system, and with the game installed on an NVME drive, it runs at 100-120fps at 1440p resolution (with the 120fps cap option selected). Everything set to max except motion blur, which I set to off, and garage raytracing, which doesn't affect ingame performance anyways.
I've heard that the game has stuttering issues on older Intel 4 core cpus, but can't test since I don't own one anymore.

The keyboard and mouse controls are excellent and the game feels like it was designed with them in mind, even if that's not really true. The option to rebind controls is also there, and I was able to set the side buttons of my mouse without any issues.

Gameplay-wise, it's good old Armored Core, only with a shiny new coat of paint and no more debt system (I'm not sure if I like this, but I guess it works out for a more modern game). Combat feels weighty as it should, and there are no weird Souls-like things put in there to cater to people who aren't into AC and wanted something else from a From game. So far, this seems to be the real deal and I couldn't be happier.
Will update as I play more, the verdict 2 hours in is, this rocks!

Edit: finished the game today. Oooh boy, is this a doozy of a game... Best AC to date in my opinion, it manages to modernize the series without losing its soul in the process, and the end result is an amazing mecha game that will hopefully reignite gamers' passion for the genre and give us more, because I can't stop wanting more now that I've got this. Definitely my game of the year.
Posted 24 August, 2023. Last edited 21 November, 2023.
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No one has rated this review as helpful yet
114.5 hrs on record (71.9 hrs at review time)
The Black Ops 6 campaign is great. It often tries new things, and they mostly work out in its favor, but if you are the kind of person who enjoys a good old cinematic campaign, you also get a bunch of that. Now, story-wise it's still a bunch of made up stuff with tacticoll sounding words and names, but it's delivered like an 80s action movie, where everyone is in on the joke so it ends up working.
The Zombies mode is great, it currently has two maps and a bunch of good stuff you can do in them, but there's another map in the pipeline, and overall their moves on that front seem to all be mostly good.

I haven't really cared about PvP in CoD since Advanced Warfare, so I can't really comment on any of that. It's probably fun if you like it.

The other games in this launcher aren't nearly as good, and I'd classify the campaign for the rebooted Modern Warfare 3 as the worst Call of Duty campaign I've played. It's all stuff taken super seriously when it shouldn't, and the missions are boring and predictable. My original review for the game was for those games, but with Black Ops 6 out in the same "launcher" I felt I should update it to be more positive.
Posted 25 July, 2023. Last edited 14 November, 2024.
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29 people found this review helpful
2 people found this review funny
9.1 hrs on record (0.5 hrs at review time)
This is a horror game. There's a slight difference over other horror games though, as the usual approach is that the player is the one being horrified and running from the thing that causes them horror. Here though? We don't do that here.
Here, we are in charge of being the horror (tm) and we can watch as all sorts of highly trained private military contractors run from us screaming while we blow them apart with well placed shotgun blasts.

Gameplay-wise, Trepang2 is F.E.A.R. on steroids. Yeah, the story isn't exactly award-winning, but everything else shines like a bright flashlight in the face of a fleeing fake Armacham contractor (I forgot the name of the tech company here, sorry).
Buy this game and become the horror yourself!
Posted 28 June, 2023.
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55 people found this review helpful
3
4
4.2 hrs on record (3.3 hrs at review time)
This game sneaked upon me from nowhere, and without a friend's recommendation, I'd have never even found out about it. So far, it pretty much feels like a souls-inspired take on Fable/Kingdoms of Amalur, with easy to grasp yet somewhat difficult to master stamina-based combat with parries, dodges and poise break. The world is visually attractive, and there's tons of stuff to discover while hunting for the next boss.

Really fun surprise so far!
Posted 20 April, 2023.
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48 people found this review helpful
2 people found this review funny
3
0.0 hrs on record
Strand is very fun so far, and the combat encounters in the campaign are also very enjoyable. The story is sadly a huge step back from The Witch Queen, with a return to MCU-style writing and poorly explained plot devices. The new destination doesn't feel like a living city (all of its inhabitants were uploaded to the cloud, so you don't really interact with anyone with the exception of the two Cloudstriders).
The new characters get old pretty quick, since they don't fit at all with the intent of the campaign or indeed, the current game. In that regard, Lightfall feels like a regression to Destiny 2 Year 1, which is incredibly disappointing.
The new loadouts system, while very basic, does its job very well. Sadly, our mod selection suffered considerably in the process of migrating from Elemental Wells and Charged with Light to the Armor Charge system, and what we have now feels very neutered. Hopefully future additions will help fix that.
PvP feels a lot more balanced and actually fun to play (unless you get some of the super long range maps like Eternity or Disjunction, but that's sorta personal preference).

Overall, Lightfall is definitely a big step back from The Witch Queen, but I feel it's doing enough new things for the quality of life of the game that I still recommend it. Just don't expect anything good from the campaign, writing-wise.
Posted 2 March, 2023.
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63 people found this review helpful
1 person found this review funny
19.3 hrs on record (4.7 hrs at review time)
It runs pretty well and so far, it's a fantastic game. If you enjoy bullet hell shooters and roguelites, this is pretty much a must have. Definitely has the Housemarque soul and charm, glad to see their AAA transition didn't kill their arcade roots.

If you encounter Fatal Error crashes while running the game on Nvidia cards, check if DLSS is enabled. Disabling it fixed them for me (I went from having 2 crashes in less than an hour of play to zero crashes in 3 hours)
The EOS prompt at the start of the game can be skipped with no discernible negative effect on gameplay, so if you don't want to give Epic your deets, the option to avoid doing so is there.
Posted 15 February, 2023.
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5 people found this review helpful
1 person found this review funny
24.5 hrs on record (2.5 hrs at review time)
I'm still in the beginning area, but so far the combat has been interesting (and the demo showed a lot more promise since it lets you use later spells, so I also had a taste of what's coming), the exploration aspect seems meaningful (as in, you get good stuff for venturing off the beaten path, and not just +1 gear).
The writing can be a bit too much, but it's nothing we haven't seen in the last decade of Marvel movies/games, so them's the beans, I guess.

Performance-wise, it runs surprisingly well, considering it's a Square Enix game. A lot better than FFXV when it came out, that's for certain.

Overall, I'm having a blast so far, the game sorta reminds me of Dragon's Dogma in areas, which can only be a good thing.
Posted 24 January, 2023.
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Showing 21-30 of 138 entries