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Source: torcs
Section: games
Priority: optional
Maintainer: Rudy Godoy <rudy@debian.org>
Build-Depends: debhelper (>= 4.9.0), libgl1-mesa-dev | libgl1-mesa-swx11-dev, plib1.8.4-dev (>= 1.8.4-2), freeglut3-dev (>= 2.2.0), libpng12-dev (>= 1.2.8), zlib1g-dev (>= 1.2.1.1), libx11-dev (>= 6.8.2), libxt-dev (>= 6.8.2), libxmu-dev (>= 6.8.2), libxxf86vm-dev (>= 6.8.2), cdbs, libopenal-dev, libalut-dev (>= 1.0.0), libxi-dev, libxrender-dev, libxrandr-dev, autoconf, automake1.9
Standards-Version: 3.7.3
Package: torcs
Architecture: any
Depends: ${shlibs:Depends}, torcs-data (>= 1.2.4)
Recommends: menu
Description: 3D racing cars simulator game using OpenGL
TORCS, The Open Racing Car Simulator, is a car racing simulation, which
allows you to drive in races against opponents simulated by the computer.
You can also develop your own computer-controlled driver (also called a
robot) in C or C++. TORCS is GPL (version 2 or later).
.
Hardware requirements are at least 550MHZ CPU, 128MB RAM and 32 MB
OpenGL 1.3 compatible graphics card (with 3D accel preferred) in order to
fully enjoy the game.
.
Website: http://torcs.org
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