1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469
|
/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* Historical issues: This file once was a huge header file, but now is
* devided into some smaller ones. Please do not add things to this
* header, but consider put them on other files.
*/
#ifndef TIMIDITY_H_INCLUDED
#define TIMIDITY_H_INCLUDED 1
/*
Table of contents:
(1) Flags and definitions to customize timidity
(3) inportant definitions not to customize
(2) #includes -- include other headers
*/
/*****************************************************************************\
section 1: some customize issues
\*****************************************************************************/
/* You could specify a complete path, e.g. "/etc/timidity.cfg", and
then specify the library directory in the configuration file. */
/* #define CONFIG_FILE "/etc/timidity.cfg" */
#ifndef CONFIG_FILE
# ifdef DEFAULT_PATH
# define CONFIG_FILE DEFAULT_PATH "/timidity.cfg"
# else
# define CONFIG_FILE PKGDATADIR "/timidity.cfg"
# endif /* DEFAULT_PATH */
#endif /* CONFIG_FILE */
/* Filename extension, followed by command to run decompressor so that
output is written to stdout. Terminate the list with a 0.
Any file with a name ending in one of these strings will be run
through the corresponding decompressor. If you don't like this
behavior, you can undefine DECOMPRESSOR_LIST to disable automatic
decompression entirely. */
#define DECOMPRESSOR_LIST { \
".gz", "gunzip -c %s", \
".bz2", "bunzip2 -c %s", \
".Z", "zcat %s", \
".zip", "unzip -p %s", \
".lha", "lha -pq %s", \
".lzh", "lha -pq %s", \
".shn", "shorten -x %s -", \
0 }
/* Define GUS/patch converter. */
#define PATCH_CONVERTERS { \
".wav", "wav2pat %s", \
0 }
/* When a patch file can't be opened, one of these extensions is
appended to the filename and the open is tried again.
This is ignored for Windows, which uses only ".pat" (see the bottom
of this file if you need to change this.) */
#define PATCH_EXT_LIST { \
".pat", \
".shn", ".pat.shn", \
".gz", ".pat.gz", \
".bz2", ".pat.bz2", \
0 }
/* Acoustic Grand Piano seems to be the usual default instrument. */
#define DEFAULT_PROGRAM 0
/* Specify drum channels (terminated with -1).
10 is the standard percussion channel.
Some files (notably C:\WINDOWS\CANYON.MID) think that 16 is one too.
On the other hand, some files know that 16 is not a drum channel and
try to play music on it. This is now a runtime option, so this isn't
a critical choice anymore. */
#define DEFAULT_DRUMCHANNELS {10, -1}
/* #define DEFAULT_DRUMCHANNELS {10, 16, -1} */
/* type of floating point number */
typedef double FLOAT_T;
/* typedef float FLOAT_T; */
/* A somewhat arbitrary frequency range. The low end of this will
sound terrible as no lowpass filtering is performed on most
instruments before resampling. */
#define MIN_OUTPUT_RATE 4000
#define MAX_OUTPUT_RATE 65000
/* Master volume in percent. */
#define DEFAULT_AMPLIFICATION 70
/* Default sampling rate, default polyphony, and maximum polyphony.
All but the last can be overridden from the command line. */
#ifndef DEFAULT_RATE
#define DEFAULT_RATE 44100
#endif /* DEFAULT_RATE */
#define DEFAULT_VOICES 256
/* The size of the internal buffer is 2^AUDIO_BUFFER_BITS samples.
This determines maximum number of samples ever computed in a row.
For Linux and FreeBSD users:
This also specifies the size of the buffer fragment. A smaller
fragment gives a faster response in interactive mode -- 10 or 11 is
probably a good number. Unfortunately some sound cards emit a click
when switching DMA buffers. If this happens to you, try increasing
this number to reduce the frequency of the clicks.
For other systems:
You should probably use a larger number for improved performance.
*/
#define AUDIO_BUFFER_BITS 12 /* Maxmum audio buffer size (2^bits) */
/* 1000 here will give a control ratio of 22:1 with 22 kHz output.
Higher CONTROLS_PER_SECOND values allow more accurate rendering
of envelopes and tremolo. The cost is CPU time. */
#define CONTROLS_PER_SECOND 1000
/* Default resamplation algorighm. Define as resample_XXX, where XXX is
the algorithm name. The following algorighms are available:
cspline, gauss, newton, linear, none. */
#ifndef DEFAULT_RESAMPLATION
#define DEFAULT_RESAMPLATION resample_gauss
#endif
/* Don't allow users to choose the resamplation algorithm. */
/* #define FIXED_RESAMPLATION */
/* Defining USE_DSP_EFFECT to refine chorus, delay, EQ and insertion effect.
This is definitely worth the slight increase in CPU usage. */
#define USE_DSP_EFFECT
/* This is an experimental kludge that needs to be done right, but if
you've got an 8-bit sound card, or cheap multimedia speakers hooked
to your 16-bit output device, you should definitely give it a try.
Defining LOOKUP_HACK causes table lookups to be used in mixing
instead of multiplication. We convert the sample data to 8 bits at
load time and volumes to logarithmic 7-bit values before looking up
the product, which degrades sound quality noticeably.
Defining LOOKUP_HACK should save ~20% of CPU on an Intel machine.
LOOKUP_INTERPOLATION might give another ~5% */
/* #define LOOKUP_HACK */
/* #define LOOKUP_INTERPOLATION */
/* Greatly reduces popping due to large volume/pan changes.
* This is definitely worth the slight increase in CPU usage. */
#define SMOOTH_MIXING
/* Make envelopes twice as fast. Saves ~20% CPU time (notes decay
faster) and sounds more like a GUS. There is now a command line
option to toggle this as well. */
/* #define FAST_DECAY */
/* How many bits to use for the fractional part of sample positions.
This affects tonal accuracy. The entire position counter must fit
in 32 bits, so with FRACTION_BITS equal to 12, the maximum size of
a sample is 1048576 samples (2 megabytes in memory). The GUS gets
by with just 9 bits and a little help from its friends...
"The GUS does not SUCK!!!" -- a happy user :) */
#define FRACTION_BITS 12
/* For some reason the sample volume is always set to maximum in all
patch files. Define this for a crude adjustment that may help
equalize instrument volumes. */
#define ADJUST_SAMPLE_VOLUMES
/* If you have root access, you can define DANGEROUS_RENICE and chmod
timidity setuid root to have it automatically raise its priority
when run -- this may make it possible to play MIDI files in the
background while running other CPU-intensive jobs. Of course no
amount of renicing will help if the CPU time simply isn't there.
The root privileges are used and dropped at the beginning of main()
in timidity.c -- please check the code to your satisfaction before
using this option. (And please check sections 11 and 12 in the
GNU General Public License (under GNU Emacs, hit ^H^W) ;) */
/* #define DANGEROUS_RENICE -15 */
/* The number of samples to use for ramping out a dying note. Affects
click removal. */
#define MAX_DIE_TIME 20
/* On some machines (especially PCs without math coprocessors),
looking up sine values in a table will be significantly faster than
computing them on the fly. Uncomment this to use lookups. */
#define LOOKUP_SINE
/* Shawn McHorse's resampling optimizations. These may not in fact be
faster on your particular machine and compiler. You'll have to run
a benchmark to find out. */
#define PRECALC_LOOPS
/* If calling ldexp() is faster than a floating point multiplication
on your machine/compiler/libm, uncomment this. It doesn't make much
difference either way, but hey -- it was on the TODO list, so it
got done. */
/* #define USE_LDEXP */
/* Define the pre-resampling cache size.
* This value is default. You can change the cache saze with
* command line option.
*/
#define DEFAULT_CACHE_DATA_SIZE (2*1024*1024)
#ifdef SUPPORT_SOCKET
/* Please define your mail domain address. */
#ifndef MAIL_DOMAIN
#define MAIL_DOMAIN "@localhost"
#endif /* MAIL_DOMAIN */
/* Please define your mail name if you are at Windows.
* Otherwise (maybe unix), undefine this macro
*/
/* #define MAIL_NAME "somebody" */
#endif /* SUPPORT_SOCKET */
/* Where do you want to put temporary file into ?
* If you are in UNIX, you can undefine this macro. If TMPDIR macro is
* undefined, the value is used in environment variable `TMPDIR'.
* If both macro and environment variable is not set, the directory is
* set to /tmp.
*/
/* #define TMPDIR "/var/tmp" */
/* To use GS drumpart setting. */
#define GS_DRUMPART
/**** Japanese section ****/
/* To use Japanese kanji code. */
#define JAPANESE
/* Select output text code:
* "AUTO" - Auto conversion by `LANG' environment variable (UNIX only)
* "ASCII" - Convert unreadable characters to '.'(0x2e)
* "NOCNV" - No conversion
* "EUC" - EUC
* "JIS" - JIS
* "SJIS" - shift JIS
*/
#ifndef JAPANESE
/* Not japanese (Select "ASCII" or "NOCNV") */
#define OUTPUT_TEXT_CODE "ASCII"
#else
/* Japanese */
#ifndef __W32__
/* UNIX (Select "AUTO" or "ASCII" or "NOCNV" or "EUC" or "JIS" or "SJIS") */
#define OUTPUT_TEXT_CODE "AUTO"
#else
/* Windows (Select "ASCII" or "NOCNV" or "SJIS") */
#define OUTPUT_TEXT_CODE "SJIS"
#endif
#endif
/* Undefine if you don't use modulation wheel MIDI controls.
* There is a command line option to enable/disable this mode.
*/
#define MODULATION_WHEEL_ALLOW
/* Undefine if you don't use portamento MIDI controls.
* There is a command line option to enable/disable this mode.
*/
#define PORTAMENTO_ALLOW
/* Undefine if you don't use NRPN vibrato MIDI controls
* There is a command line option to enable/disable this mode.
*/
#define NRPN_VIBRATO_ALLOW
/* Define if you want to use reverb / freeverb controls in defaults.
* This mode needs high CPU power.
* There is a command line option to enable/disable this mode.
*/
/* #define REVERB_CONTROL_ALLOW */
#define FREEVERB_CONTROL_ALLOW
/* Define if you want to use chorus controls in defaults.
* This mode needs high CPU power.
* There is a command line option to enable/disable this mode.
*/
#define CHORUS_CONTROL_ALLOW
/* Define if you want to use surround chorus in defaults.
* This mode needs high CPU power.
* There is a command line option to enable/disable this mode.
*/
/* #define SURROUND_CHORUS_ALLOW */
/* Define if you want to use channel pressure.
* Channel pressure effect is different in sequencers.
* There is a command line option to enable/disable this mode.
*/
/* #define GM_CHANNEL_PRESSURE_ALLOW */
/* Define if you want to use voice chamberlin / moog LPF.
* This mode needs high CPU power.
* There is a command line option to enable/disable this mode.
*/
#define VOICE_CHAMBERLIN_LPF_ALLOW
/* #define VOICE_MOOG_LPF_ALLOW */
/* Define if you want to use modulation envelope.
* This mode needs high CPU power.
* There is a command line option to enable/disable this mode.
*/
/* #define MODULATION_ENVELOPE_ALLOW */
/* Define if you want to trace text meta event at playing.
* There is a command line option to enable/disable this mode.
*/
/* #define ALWAYS_TRACE_TEXT_META_EVENT */
/* Define if you want to allow overlapped voice.
* There is a command line option to enable/disable this mode.
*/
#define OVERLAP_VOICE_ALLOW
/* Define if you want to allow temperament control.
* There is a command line option to enable/disable this mode.
*/
#define TEMPER_CONTROL_ALLOW
/*****************************************************************************\
section 2: some important definitions
\*****************************************************************************/
/*
Anything below this shouldn't need to be changed unless you're porting
to a new machine with other than 32-bit, big-endian words.
*/
/* change FRACTION_BITS above, not these */
#define INTEGER_BITS (32 - FRACTION_BITS)
#define INTEGER_MASK (0xFFFFFFFF << FRACTION_BITS)
#define FRACTION_MASK (~ INTEGER_MASK)
/* This is enforced by some computations that must fit in an int */
#define MAX_CONTROL_RATIO 255
/* Audio buffer size has to be a power of two to allow DMA buffer
fragments under the VoxWare (Linux & FreeBSD) audio driver */
#define AUDIO_BUFFER_SIZE (1<<AUDIO_BUFFER_BITS)
/* These affect general volume */
#define GUARD_BITS 3
#define AMP_BITS (15-GUARD_BITS)
#define MAX_AMPLIFICATION 800
#define MAX_CHANNELS 32
/*#define MAX_CHANNELS 256*/
#define MAXMIDIPORT 16
/* Vibrato and tremolo Choices of the Day */
#define SWEEP_TUNING 38
#define VIBRATO_AMPLITUDE_TUNING 1.0L
#define VIBRATO_RATE_TUNING 38
#define TREMOLO_AMPLITUDE_TUNING 1.0L
#define TREMOLO_RATE_TUNING 38
#define SWEEP_SHIFT 16
#define RATE_SHIFT 5
#define VIBRATO_SAMPLE_INCREMENTS 32
#define MODULATION_WHEEL_RATE (1.0/6.0)
/* #define MODULATION_WHEEL_RATE (midi_time_ratio/8.0) */
/* #define MODULATION_WHEEL_RATE (current_play_tempo/500000.0/32.0) */
#define VIBRATO_DEPTH_TUNING (1.0/4.0)
/* you cannot but use safe_malloc(). */
#define HAVE_SAFE_MALLOC 1
/* malloc's limit */
#define MAX_SAFE_MALLOC_SIZE (1<<23) /* 8M */
#define DEFAULT_SOUNDFONT_ORDER 0
/*****************************************************************************\
section 3: include other headers
\*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif /* HAVE_CONFIG_H */
#include <stdio.h>
#ifdef HAVE_ERRNO_H
#include <errno.h>
#endif /* HAVE_ERRNO_H */
extern int errno;
#ifdef HAVE_MACHINE_ENDIAN_H
#include <machine/endian.h> /* for __byte_swap_*() */
#endif /* HAVE_MACHINE_ENDIAN_H */
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif /* HAVE_SYS_TYPES_H */
#include "sysdep.h"
#include "support.h"
#include "optcode.h"
#endif /* TIMIDITY_H_INCLUDED */
|