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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><title>Identify tone</title><link rel="stylesheet" href="../style.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.71.0"><link rel="start" href="index.html" title="GNU Solfege 3.10.3 User Manual"><link rel="up" href="solfege-exercise-helps.html" title="Chapter 2. Help sections for the exercises"><link rel="prev" href="idbyname-intonation.html" title="Intonation"><link rel="next" href="identifybpm.html" title="Beats per minute"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Identify tone</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="idbyname-intonation.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Help sections for the exercises</th><td width="20%" align="right"> <a accesskey="n" href="identifybpm.html">Next</a></td></tr></table><hr></div><div class="sect1" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idtone"></a>Identify tone</h2></div></div></div><div class="informalfigure"><a name="idtone-screen1"></a><div class="screenshot"><div class="mediaobject"><img src="figures/idtone.png" alt="Screenshot of the program."></div></div></div><p>
This is a combined tone memory and interval exercise. Some people believe this
kind of exercise can give you perfect pitch (absolute pitch), but I don't
believe so.
</p><p>The basics are: the program play a tone and you must identify it by
comparing it with the last tone played for you.
</p><p>To get you started the program will play one tone and display its name on
the status bar. You identify the tones by clicking on the piano keyboard or
using the keyboard shortcuts that are the letters written on each key.
</p><p>Right click on the piano keyboard to hear a note without actually
guessing it. (Some will call that cheating....)</p><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="idtone-manual-conf"></a>Manual configuration</h3></div></div></div><p>You can configure the <code class="literal">idbyname</code> exercise as you like if
you select
<span class="guimenu">Misc</span> → <span class="guisubmenu">Configure yourself</span> → <span class="guimenuitem">Id tone</span>.
</p><p>There are several ways you can use this exercise. Personally, I have not used this exercise very much, and the sections below are only suggestions. 
</p><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="idtone-note-by-note"></a>Note by note</h4></div></div></div><p>
Start with only the notes <a href="solfege:/lesson-files/id-tone-cde-3" target="_top">c-d-e</a> at weight 1. When your score
is at least 96% correct, you <a href="solfege:/lesson-files/id-tone-cde-4" target="_top">add
the tone f</a> and continue. The menu <span class="guimenu">Misc</span> → <span class="guisubmenu">Identify tone</span>, has
exercises that will add one and one tone until you practise with all 12
tones.</p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="idtone-heavy-a"></a>Heavy A</h4></div></div></div><p>'Heavy A' describes another way to practise. It requires that you select
<span class="guimenu">Misc</span> → <span class="guisubmenu">Configure yourself</span> → <span class="guimenuitem">Id tone</span>.
</p><p>Configure with the tone a at weight 11 (or higher) and the rest of the tones at weight 1. This way the program will play the tone a very often, so you will remember the tone, and then you use a as a reference tone to identify the other tones. When you have practised a while, you can reduce the weight of a to make the exercise harder.</p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="idtone-config"></a>Config</h4></div></div></div><p>On the top of the config page you tell the program how important the
different tones are. If you for example give the tone a 11 points and the rest
1 point each, then (11+11*1)/11*100 = 50% of the random tones will be an
a.</p><p>Below that you select what octaves the random tones can be from.</p><p>Then you can select if Solfege should give you a new question
automatically when you have solved the old.</p><p>In the frame below you can set some pretty self explaining options about
what happens if you answer wrong.</p><p>The keyboard shortcuts can be configured from config file. You can
find its location from <span class="guimenu">Help</span> → <span class="guimenuitem">File locations</span>.
</p></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="idbyname-intonation.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="solfege-exercise-helps.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="identifybpm.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Intonation </td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top"> Beats per minute</td></tr></table></div></body></html>