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/*******************************************************************************
* shroudBNC - an object-oriented framework for IRC *
* Copyright (C) 2005-2014 Gunnar Beutner *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
*******************************************************************************/
#include "StdAfx.h"
/**
* PeekItems
*
* Retrieves the next item from the queue without removing it.
*/
RESULT<const char *> CQueue::PeekItem(void) const {
int LowestPriority = 99999;
queue_item_t *ThatItem = NULL;
for (int i = 0; i < m_Items.GetLength(); i++) {
if (m_Items[i].Priority < LowestPriority) {
LowestPriority = m_Items[i].Priority;
ThatItem = m_Items.GetAddressOf(i);
}
}
if (ThatItem != NULL) {
RETURN(const char *, ThatItem->Line);
} else {
THROW(const char *, Generic_Unknown, "The queue is empty.");
}
}
/**
* DequeueItem
*
* Retrieves the next item from the queue and removes it.
*/
RESULT<char *> CQueue::DequeueItem(void) {
int Index = 0;
queue_item_t *Item = NULL;
char *Line;
for (int i = 0; i < m_Items.GetLength(); i++) {
if (Item == NULL || m_Items[i].Priority < Item->Priority) {
Item = m_Items.GetAddressOf(i);
Index = i;
}
}
if (Item != NULL) {
Line = Item->Line;
m_Items.Remove(Index);
RETURN(char *, Line);
} else {
THROW(char *, Generic_Unknown, "The queue is empty.");
}
}
/**
* QueueItem
*
* Inserts a new item at the end of the queue.
*
* @param Line the item which is to be inserted
*/
RESULT<bool> CQueue::QueueItem(const char *Line) {
queue_item_t Item;
if (Line == NULL) {
THROW(bool, Generic_InvalidArgument, "Line cannot be NULL.");
}
// ignore new items if the queue is full
if (m_Items.GetLength() >= MAX_QUEUE_SIZE) {
THROW(bool, Generic_Unknown, "The queue is full.");
}
Item.Line = strdup(Line);
if (AllocFailed(Item.Line)) {
THROW(bool, Generic_OutOfMemory, "strdup() failed.");
}
Item.Priority = 0;
for (int i = 0; i < m_Items.GetLength(); i++) {
m_Items[i].Priority--;
}
return m_Items.Insert(Item);
}
/**
* QueueItemNext
*
* Inserts a new item at the front of the queue.
*
* @param Line the item which is to be inserted
*/
RESULT<bool> CQueue::QueueItemNext(const char *Line) {
for (int i = 0; i < m_Items.GetLength(); i++) {
m_Items[i].Priority += 2;
}
return QueueItem(Line);
}
/**
* GetLength
*
* Returns the number of items which are in the queue.
*/
int CQueue::GetLength(void) const {
return m_Items.GetLength();
}
/**
* Clear
*
* Removes all items from the queue.
*/
void CQueue::Clear(void) {
for (int i = 0; i < m_Items.GetLength(); i++) {
free(m_Items[i].Line);
}
m_Items.Clear();
}
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