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/*******************************************************************************
* shroudBNC - an object-oriented framework for IRC *
* Copyright (C) 2005-2014 Gunnar Beutner *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
*******************************************************************************/
#ifndef CLIENTCONNECTION_H
#define CLIENTCONNECTION_H
#ifdef SWIGINTERFACE
%template(COwnedObjectCUser) COwnedObject<class CUser>;
#endif /* SWIGINTERFACE */
#ifndef SWIG
bool ClientAuthTimer(time_t Now, void *Client);
bool ClientPingTimer(time_t Now, void *ClientConnection);
#endif /* SWIG */
/**
* clientdata_t
*
* Contains a connection's socket, queues and SSL context.
*/
typedef struct clientdata_s {
SOCKET Socket;
CFIFOBuffer *SendQ;
CFIFOBuffer *RecvQ;
SSL *SSLObject;
} clientdata_t;
/**
* CClientConnection
*
* A class for clients of the IRC bouncer.
*/
class SBNCAPI CClientConnection : public CConnection, public CObject<CClientConnection, CUser> {
private:
char *m_Nick; /**< the current nick of the user */
char *m_Password; /**< the password which was supplied by the user */
char *m_Username; /**< the username the user supplied */
char *m_PeerName; /**< the hostname of the user */
char *m_PeerNameTemp; /**< a temporary variable for the hostname */
commandlist_t m_CommandList; /**< a list of commands used by the "help" command */
bool m_NamesXSupport; /**< does this client support NAMESX? */
CDnsQuery *m_ClientLookup; /**< dns query for looking up the user's hostname */
char *m_QuitReason; /**< reason why the client was removed */
CTimer* m_PingTimer; /**< timer for sending regular PINGs to the client */
time_t m_LastResponse; /**< last response from the client */
CTimer* m_DestroyClientTimer; /**< used by Hijack() to destroy the client connection */
#ifndef SWIG
friend bool ClientAuthTimer(time_t Now, void *Client);
friend bool ClientPingTimer(time_t Now, void *ClientConnection);
friend bool DestroyClientTimer(time_t Now, void *ClientConnection);
protected:
CTimer *m_AuthTimer; /**< used for timing out unauthed connections */
public:
void AsyncDnsFinishedClient(hostent *response);
private:
#endif /*SWIG */
bool ValidateUser(void);
void SetPeerName(const char *PeerName, bool LookupFailure);
virtual int Read(bool DontProcess = false);
virtual const char *GetClassName(void) const;
bool ParseLineArgV(int argc, const char **argv);
bool ProcessBncCommand(const char *Subcommand, int argc, const char **argv, bool NoticeUser);
public:
#ifndef SWIG
CClientConnection(SOCKET Socket, bool SSL = false);
virtual ~CClientConnection(void);
#endif /* SWIG */
virtual void ParseLine(const char *Line);
virtual const char *GetNick(void) const;
virtual const char *GetPeerName(void) const;
virtual void Kill(const char *Error);
virtual void Destroy(void);
virtual void Error(int ErrorCode);
virtual commandlist_t *GetCommandList(void);
virtual clientdata_t Hijack(void);
virtual void ChangeNick(const char *NewNick);
virtual void SetNick(const char *NewNick);
virtual void Privmsg(const char *Text);
virtual void RealNotice(const char *Text);
virtual void SetQuitReason(const char *Reason);
virtual const char *GetQuitReason(void) const;
virtual void WriteUnformattedLine(const char *Line);
};
#ifdef SBNC
/**
* CFakeClient
*
* A fake client connection which is used by CClientConnection::Simulate.
*/
class SBNCAPI CFakeClient : public CClientConnection {
CFIFOBuffer m_Queue; /**< used for storing inbound data */
char *m_Data; /**< temporary "static" copy of m_Queue's data */
/**
* WriteUnformattedLine
*
* Re-implementation of CClientConnection::WriteUnformattedLine.
*
* @param Line the line
*/
virtual void WriteUnformattedLine(const char *Line) {
m_Queue.WriteUnformattedLine(Line);
}
public:
/**
* CFakeClient
*
* Constructs a new fake client.
*/
CFakeClient(void) : CClientConnection(INVALID_SOCKET, false) {
m_Data = NULL;
}
/**
* ~CFakeClient
*
* Destructs a fake client.
*/
virtual ~CFakeClient(void) {
free(m_Data);
}
/**
* GetData
*
* Returns a temporary buffer containing the lines which have been
* sent to the client so far.
*/
const char *GetData(void) {
free(m_Data);
m_Data = (char *)malloc(m_Queue.GetSize() + 1);
if (m_Data != NULL) {
memcpy(m_Data, m_Queue.Peek(), m_Queue.GetSize());
m_Data[m_Queue.GetSize()] = '\0';
}
return m_Data;
}
/**
* operator new
*
* Overrides the base class new operator. CClientConnection's would not work
* because CFakeClient objects are larger than CClientConnection objects.
*/
void *operator new (size_t Size) {
return malloc(Size);
}
/**
* operator delete
*
* Overrides the base class new operator.
*/
void operator delete(void *Object) {
free(Object);
}
};
#else /* SBNC */
class CFakeClient;
#endif /* SBNC */
#endif /* CLIENTCONNECTION_H */
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