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/*
SABRE Fighter Plane Simulator
Copyright (c) 1997 Dan Hammer
Portions Donated By Antti Barck
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "defs.h"
#include "grafix.h"
#include "traveler.h"
#include "vga_13.h"
#include "pen.h"
pen _pen;
pen *curpen = &_pen;
void line(int x1, int y1, int x2, int y2, int color)
{
// Test for a horizontal line.
// if (y1 == y2)
// bar_fill(x1, y1, x2, y2, color);
// else
// {
LineTraveler traveler(Point(x1,y1), Point(x2,y2), 1);
while (!traveler.Done())
{
putpixel(traveler.here.x, traveler.here.y, color);
traveler.NextStep();
}
// }
}
void lineto(int x, int y)
{
line(curpen->position.x, curpen->position.y, x, y, curpen->color);
curpen->position.x = x;
curpen->position.y = y;
}
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