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/*
SABRE Fighter Plane Simulator
Copyright (c) 1997 Dan Hammer
Portions Donated By Antti Barck
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/******************************************************
* fltmngr.h *
******************************************************/
#ifndef __fltmngr_h
#define __fltmngr_h
#ifndef __flight_h
#include "flight.h"
#endif
#ifndef __pilot_h
#include "pilot.h"
#endif
class Flight_Node
{
public:
Flight *flight;
Flight_ZViewer *viewer;
Pilot *pilot;
int user_node;
int user_auto;
int target_node;
int view_node;
Flight_Specs **specs;
Z_Node_Manager **z_managers;
Pilot_Params **pilot_params;
Weapons_Manager &wpm;
Weapon_Instance *wi;
int n_weaps;
char handle[17];
Landing_Report lr;
Flight_Node(Flight_Specs **spcs, Z_Node_Manager **zm,
Pilot_Params **prms, Weapons_Manager &wp)
:specs(spcs),
z_managers(zm),
pilot_params(prms),
wpm(wp)
{
flight = NULL;
viewer = NULL;
pilot = NULL;
wi = NULL;
user_node = 0;
user_auto = 0;
n_weaps = 0;
view_node = 0;
target_node = -1;
}
~Flight_Node()
{
if (pilot)
delete pilot;
if (viewer)
delete viewer;
if (flight)
delete flight;
if (wi)
delete [] wi;
}
friend istream &operator >>(istream &, Flight_Node &);
void read(istream &);
void start()
{
if (pilot && flight->controls.autopilot)
pilot->start();
if (flight)
flight->start();
}
void pause()
{
if (flight)
flight->pause();
if (pilot && flight->controls.autopilot)
pilot->pause();
}
void update(Unguided_Manager *um = NULL);
void add_draw_list(DrawList &, Port_3D &);
};
class Flight_Manager
{
public:
Flight_Specs **specs;
int n_specs;
Z_Node_Manager **z_managers;
int n_managers;
Pilot_Params **p_params;
int n_pparams;
Weapons_Manager wm;
Flight_Node **flight_nodes;
int n_flights;
int view_node;
int v_4_flag;
int v_4_node;
Port_3D v_4_port;
Flight_Manager()
{
n_specs = n_managers = n_pparams = n_flights = 0;
specs = NULL;
z_managers = NULL;
p_params = NULL;
flight_nodes = NULL;
view_node = 0;
v_4_flag = 0;
v_4_node = -1;
}
~Flight_Manager();
int read_file(char *);
friend istream &operator >>(istream &, Flight_Manager &);
void read(istream &);
void update(Unguided_Manager *um = NULL);
void start();
void pause();
void add_draw_list(DrawList &, Port_3D &);
void set_flight_view(Port_3D &);
int select_next_target(int);
void set_view_node(int);
Flight_Node *get_node(int n)
{
if (n >= 0 && n < n_flights)
return (flight_nodes[n]);
else
return NULL;
}
Flight_Node & get_view_node()
{ return *flight_nodes[view_node]; }
Port_3D & get_view_port()
{ return flight_nodes[view_node]->flight->state.flight_port; }
Flight & get_view_flight()
{ return *(flight_nodes[view_node]->flight); }
Flight *get_flight(int i)
{
if (i < n_flights && i >= 0)
return (flight_nodes[i]->flight);
else
return (NULL);
}
Pilot *get_pilot(int i)
{
if (i < n_flights && i >= 0)
return (flight_nodes[i]->pilot);
else
return (NULL);
}
Flight_ZViewer & get_view_viewer()
{ return *(flight_nodes[view_node]->viewer); }
Flight_ZViewer *get_viewer(int i)
{
if (i < n_flights && i >= 0)
return (flight_nodes[i]->viewer);
else
return NULL;
}
WayPoint *get_way_point(int i)
{
if (i < WayPoint::n_waypoints && i >= 0)
return (WayPoint::gwaypoints[i]);
else
return NULL;
}
void readNodeFile(char *);
void readNodes(istream &is);
};
#endif
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