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/*
SABRE Fighter Plane Simulator
Copyright (c) 1997 Dan Hammer
Portions Donated By Antti Barck
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*****************************************************
* flite.h *
*****************************************************/
#ifndef __flite_h
#define __flite_h
class Pilot;
class WayPoint;
/*
A formation of one or more planes ...
it's called a "Flight" in air-combat terms, but
there's already a class called Flight, so ...
*/
class Flite
{
public:
Pilot *lead;
Pilot **wingmen;
int nwingmen;
WayPoint *waypoints;
int nwaypoints;
enum { FINGER_FOUR, V_STACK, H_STACK, C_STACK,
LADDER, WEDGE, VIC, ECHELON };
char id[17];
Flite()
{
lead = NULL;
wingmen = NULL;
waypoints = NULL;
nwingmen = 0;
nwaypoints = 0;
}
~Flite()
{
if (wingmen)
delete wingmen;
if (waypoints)
delete [] waypoints;
}
/*
void copy(const Flite &);
Flite(const Flite &flt)
{
copy(flt);
}
Flite & operator =(const Flite &flt)
{
copy(flt);
return(*this);
}
*/
void read(istream &);
void write(ostream &);
friend istream &operator >>(istream &is, Flite &flt)
{
flt.read(is);
return(is);
}
friend ostream &operator <<(ostream &os, Flite &flt)
{
flt.write(os);
return(os);
}
};
#endif
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