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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <errno.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#include <assert.h>
#include <unistd.h>
#include <math.h>
#include <glib.h>
#include <locale.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
//#define DEBUG
#include "replace.h"
#include "stage_internal.h"
int _stg_quit = FALSE;
int _stg_disable_gui = FALSE;
int stg_init( int argc, char** argv )
{
g_type_init(); // glib GObject initialization
if( ! _stg_disable_gui )
{
// TODO - don't start the GUI if it was disabled
//puts( "GUI_STARTUP" );
gui_startup( &argc, &argv );
//int debug_gtk_argc = 2;
//char* debug_gtk_argv[2];
//debug_gtk_argv[0] = argv[0];
//debug_gtk_argv[1] = "--g-fatal-warnings";
//gui_startup( &debug_gtk_argc, &debug_gtk_argv );
}
// this forces use of decimal points in the config file rather than
// euro-style commas. Do this after gui_startup() as GTK messes with
// locale.
if(!setlocale(LC_ALL,"POSIX"))
fputs("Warning: failed to setlocale(); config file may not be parse correctly\n", stderr);
return 0; // ok
}
const char* stg_version_string( void )
{
return PACKAGE_STRING;
}
/* const char* stg_model_type_string( stg_model_type_t type ) */
/* { */
/* switch( type ) */
/* { */
/* case STG_MODEL_BASIC: return "model"; */
/* case STG_MODEL_LASER: return "laser"; */
/* case STG_MODEL_POSITION: return "position"; */
/* case STG_MODEL_BLOB: return "blobfinder"; */
/* case STG_MODEL_FIDUCIAL: return "fiducial"; */
/* case STG_MODEL_RANGER: return "ranger"; */
/* //case STG_MODEL_TEST: return "test"; */
/* case STG_MODEL_GRIPPER: return "gripper"; */
/* default: */
/* break; */
/* } */
/* return "<unknown type>"; */
/* } */
void stg_print_err( const char* err )
{
printf( "Stage error: %s\n", err );
_stg_quit = TRUE;
}
void stg_print_geom( stg_geom_t* geom )
{
printf( "geom pose: (%.2f,%.2f,%.2f) size: [%.2f,%.2f]\n",
geom->pose.x,
geom->pose.y,
geom->pose.a,
geom->size.x,
geom->size.y );
}
void stg_print_pose( stg_pose_t* pose )
{
printf( "pose [x:%.3f y:%.3f a:%.3f]\n",
pose->x, pose->y, pose->a );
}
void stg_print_velocity( stg_velocity_t* vel )
{
printf( "velocity [x:%.3f y:%.3f a:%.3f]\n",
vel->x, vel->y, vel->a );
}
stg_msec_t stg_timenow( void )
{
struct timeval tv;
static stg_msec_t starttime = 0;
gettimeofday( &tv, NULL );
stg_msec_t timenow = (stg_msec_t)( tv.tv_sec*1000 + tv.tv_usec/1000 );
if( starttime == 0 )
starttime = timenow;
return( timenow - starttime );
}
// if stage wants to quit, this will return non-zero
int stg_quit_test( void )
{
return _stg_quit;
}
void stg_quit_request( void )
{
_stg_quit = 1;
}
void stg_quit_cancel( void )
{
_stg_quit = 0;
}
// Look up the color in a database. (i.e. transform color name to
// color value). If the color is not found in the database, a bright
// red color will be returned instead.
stg_color_t stg_lookup_color(const char *name)
{
FILE *file;
const char *filename;
if( name == NULL ) // no string?
return 0; // black
if( strcmp( name, "" ) == 0 ) // empty string?
return 0; // black
filename = COLOR_DATABASE;
file = fopen(filename, "r");
if (!file)
{
PRINT_ERR2("unable to open color database %s : %s",
filename, strerror(errno));
fclose(file);
return 0xFFFFFF;
}
while (TRUE)
{
char line[1024];
if (!fgets(line, sizeof(line), file))
break;
// it's a macro or comment line - ignore the line
if (line[0] == '!' || line[0] == '#' || line[0] == '%')
continue;
// Trim the trailing space
while (strchr(" \t\n", line[strlen(line)-1]))
line[strlen(line)-1] = 0;
// Read the color
int r, g, b;
int chars_matched = 0;
sscanf( line, "%d %d %d %n", &r, &g, &b, &chars_matched );
// Read the name
char* nname = line + chars_matched;
// If the name matches
if (strcmp(nname, name) == 0)
{
fclose(file);
return ((r << 16) | (g << 8) | b);
}
}
PRINT_WARN1("unable to find color [%s]; using default (red)", name);
fclose(file);
return 0xFF0000;
}
//////////////////////////////////////////////////////////////////////////
// scale an array of rectangles so they fit in a unit square
void stg_lines_normalize( stg_line_t* lines, int num )
{
// assuming the rectangles fit in a square +/- one billion units
double minx, miny, maxx, maxy;
minx = miny = BILLION;
maxx = maxy = -BILLION;
int l;
for( l=0; l<num; l++ )
{
// find the bounding rectangle
if( lines[l].x1 < minx ) minx = lines[l].x1;
if( lines[l].y1 < miny ) miny = lines[l].y1;
if( lines[l].x1 > maxx ) maxx = lines[l].x1;
if( lines[l].y1 > maxy ) maxy = lines[l].y1;
if( lines[l].x2 < minx ) minx = lines[l].x2;
if( lines[l].y2 < miny ) miny = lines[l].y2;
if( lines[l].x2 > maxx ) maxx = lines[l].x2;
if( lines[l].y2 > maxy ) maxy = lines[l].y2;
}
// now normalize all lengths so that the lines all fit inside
// rectangle from 0,0 to 1,1
double scalex = maxx - minx;
double scaley = maxy - miny;
for( l=0; l<num; l++ )
{
lines[l].x1 = (lines[l].x1 - minx) / scalex;
lines[l].y1 = (lines[l].y1 - miny) / scaley;
lines[l].x2 = (lines[l].x2 - minx) / scalex;
lines[l].y2 = (lines[l].y2 - miny) / scaley;
}
}
void stg_lines_scale( stg_line_t* lines, int num, double xscale, double yscale )
{
int l;
for( l=0; l<num; l++ )
{
lines[l].x1 *= xscale;
lines[l].y1 *= yscale;
lines[l].x2 *= xscale;
lines[l].y2 *= yscale;
}
}
void stg_lines_translate( stg_line_t* lines, int num, double xtrans, double ytrans )
{
int l;
for( l=0; l<num; l++ )
{
lines[l].x1 += xtrans;
lines[l].y1 += ytrans;
lines[l].x2 += xtrans;
lines[l].y2 += ytrans;
}
}
//////////////////////////////////////////////////////////////////////////
// scale an array of rectangles so they fit in a unit square
void stg_rotrects_normalize( stg_rotrect_t* rects, int num )
{
// assuming the rectangles fit in a square +/- one billion units
double minx, miny, maxx, maxy;
minx = miny = BILLION;
maxx = maxy = -BILLION;
int r;
for( r=0; r<num; r++ )
{
// test the origin of the rect
if( rects[r].pose.x < minx ) minx = rects[r].pose.x;
if( rects[r].pose.y < miny ) miny = rects[r].pose.y;
if( rects[r].pose.x > maxx ) maxx = rects[r].pose.x;
if( rects[r].pose.y > maxy ) maxy = rects[r].pose.y;
// test the extremes of the rect
if( (rects[r].pose.x+rects[r].size.x) < minx )
minx = (rects[r].pose.x+rects[r].size.x);
if( (rects[r].pose.y+rects[r].size.y) < miny )
miny = (rects[r].pose.y+rects[r].size.y);
if( (rects[r].pose.x+rects[r].size.x) > maxx )
maxx = (rects[r].pose.x+rects[r].size.x);
if( (rects[r].pose.y+rects[r].size.y) > maxy )
maxy = (rects[r].pose.y+rects[r].size.y);
}
// now normalize all lengths so that the rects all fit inside
// rectangle from 0,0 to 1,1
double scalex = maxx - minx;
double scaley = maxy - miny;
for( r=0; r<num; r++ )
{
rects[r].pose.x = (rects[r].pose.x - minx) / scalex;
rects[r].pose.y = (rects[r].pose.y - miny) / scaley;
rects[r].size.x = rects[r].size.x / scalex;
rects[r].size.y = rects[r].size.y / scaley;
}
}
// returns an array of 4 * num_rects stg_line_t's
stg_line_t* stg_rotrects_to_lines( stg_rotrect_t* rects, int num_rects )
{
// convert rects to an array of lines
int num_lines = 4 * num_rects;
stg_line_t* lines = (stg_line_t*)calloc( sizeof(stg_line_t), num_lines );
int r;
for( r=0; r<num_rects; r++ )
{
lines[4*r].x1 = rects[r].pose.x;
lines[4*r].y1 = rects[r].pose.y;
lines[4*r].x2 = rects[r].pose.x + rects[r].size.x;
lines[4*r].y2 = rects[r].pose.y;
lines[4*r+1].x1 = rects[r].pose.x + rects[r].size.x;;
lines[4*r+1].y1 = rects[r].pose.y;
lines[4*r+1].x2 = rects[r].pose.x + rects[r].size.x;
lines[4*r+1].y2 = rects[r].pose.y + rects[r].size.y;
lines[4*r+2].x1 = rects[r].pose.x + rects[r].size.x;;
lines[4*r+2].y1 = rects[r].pose.y + rects[r].size.y;;
lines[4*r+2].x2 = rects[r].pose.x;
lines[4*r+2].y2 = rects[r].pose.y + rects[r].size.y;
lines[4*r+3].x1 = rects[r].pose.x;
lines[4*r+3].y1 = rects[r].pose.y + rects[r].size.y;
lines[4*r+3].x2 = rects[r].pose.x;
lines[4*r+3].y2 = rects[r].pose.y;
}
return lines;
}
/// converts an array of rectangles into an array of polygons
stg_polygon_t* stg_polygons_from_rotrects( stg_rotrect_t* rects, size_t count,
double width, double height )
{
stg_polygon_t* polys = stg_polygons_create( count );
stg_point_t pts[4];
size_t r;
for( r=0; r<count; r++ )
{
pts[0].x = rects[r].pose.x;
pts[0].y = rects[r].pose.y;
pts[1].x = rects[r].pose.x + rects[r].size.x;
pts[1].y = rects[r].pose.y;
pts[2].x = rects[r].pose.x + rects[r].size.x;
pts[2].y = rects[r].pose.y + rects[r].size.y;
pts[3].x = rects[r].pose.x;
pts[3].y = rects[r].pose.y + rects[r].size.y;
// copy these points in the polygon
stg_polygon_set_points( &polys[r], pts, 4 );
// store the bounding box of this polygon
polys[r].bbox.x = width;
polys[r].bbox.y = height;
}
return polys;
}
// sets [result] to the pose of [p2] in [p1]'s coordinate system
void stg_pose_sum( stg_pose_t* result, stg_pose_t* p1, stg_pose_t* p2 )
{
double cosa = cos(p1->a);
double sina = sin(p1->a);
double tx = p1->x + p2->x * cosa - p2->y * sina;
double ty = p1->y + p2->x * sina + p2->y * cosa;
double ta = p1->a + p2->a;
result->x = tx;
result->y = ty;
result->a = ta;
}
// pb_* functions are only used inside this file
guchar* pb_get_pixel( GdkPixbuf* pb, int x, int y )
{
guchar* pixels = gdk_pixbuf_get_pixels(pb);
int rs = gdk_pixbuf_get_rowstride(pb);
int ch = gdk_pixbuf_get_n_channels(pb);
return( pixels + y * rs + x * ch );
}
void pb_set_pixel( GdkPixbuf* pb, int x, int y, uint8_t val )
{
// bounds checking
int width = gdk_pixbuf_get_width(pb);
int height = gdk_pixbuf_get_height(pb);
if( x >=0 && x < width && y >= 0 && y < height )
{
// zeroing
guchar* pix = pb_get_pixel( pb, x, y );
int bytes_per_sample = gdk_pixbuf_get_bits_per_sample (pb) / 8;
int num_samples = gdk_pixbuf_get_n_channels(pb);
memset( pix, val, num_samples * bytes_per_sample );
}
else
PRINT_WARN4( "pb_set_pixel coordinate %d,%d out of range (image dimensions %d by %d)", x, y, width, height );
}
// set all the pixels in a rectangle
void pb_set_rect( GdkPixbuf* pb, int x, int y, int width, int height, uint8_t val )
{
int pbwidth = gdk_pixbuf_get_width(pb);
int pbheight = gdk_pixbuf_get_height(pb);
int bytes_per_sample = gdk_pixbuf_get_bits_per_sample (pb) / 8;
int num_samples = gdk_pixbuf_get_n_channels(pb);
int a, b;
for( a = y; a < y+height; a++ )
for( b = x; b < x+width; b++ )
{
// zeroing
guchar* pix = pb_get_pixel( pb, b, a );
memset( pix, val, num_samples * bytes_per_sample );
}
}
// returns TRUE if any channel in the pixel is non-zero
gboolean pb_pixel_is_set( GdkPixbuf* pb, int x, int y, int threshold )
{
guchar* pixel = pb_get_pixel( pb,x,y );
//int channels = gdk_pixbuf_get_n_channels(pb);
//int i;
//for( i=0; i<channels; i++ )
//if( pixel[i] ) return TRUE;
if( pixel[0] > threshold ) return TRUE; // just use the red channel for now
return FALSE;
}
stg_polygon_t* stg_polygons_from_image_file( const char* filename,
size_t* count )
{
stg_polygon_t* polys;
stg_rotrect_t* rects = NULL;
int rect_count = 0;
int width, height;
if( stg_rotrects_from_image_file( filename,
&rects,
&rect_count,
&width, &height ) )
{
PRINT_ERR1( "failed to load rects from image file \"%s\"",
filename );
return NULL;
}
//printf( "found %d rects\n", rect_count );
// else
*count = (size_t)rect_count;
polys = stg_polygons_from_rotrects( rects, rect_count, (double)width, (double)height );
free(rects);
return(polys);
}
stg_polyline_t* stg_polylines_from_image_file( const char* filename,
size_t* num )
{
// TODO: make this a parameter
const int threshold = 127;
GError* err = NULL;
GdkPixbuf* pb = gdk_pixbuf_new_from_file( filename, &err );
if( err )
{
fprintf( stderr, "\nError loading bitmap: %s\n", err->message );
return 1; // error
}
// this should be ok as no error was reported
assert( pb );
stg_polyline_t* lines = NULL;
size_t lines_count = 0;
int img_width = gdk_pixbuf_get_width(pb);
int img_height = gdk_pixbuf_get_height(pb);
int y, x;
for(y = 0; y < img_height; y++)
for(x = 0; x < img_width; x++)
{
// TODO!
}
// free the image data
gdk_pixbuf_unref( pb );
if( num ) *num = lines_count;
return lines;
}
int stg_rotrects_from_image_file( const char* filename,
stg_rotrect_t** rects,
int* rect_count,
int* widthp, int* heightp )
{
// TODO: make this a parameter
const int threshold = 127;
GError* err = NULL;
GdkPixbuf* pb = gdk_pixbuf_new_from_file( filename, &err );
if( err )
{
fprintf( stderr, "\nError loading bitmap: %s\n", err->message );
return 1; // error
}
// this should be ok as no error was reported
assert( pb );
#ifdef DEBUG
printf( "image \"%s\" channels:%d bits:%d alpha:%d "
"width:%d height:%d rowstride:%d pixels:%p\n",
filename,
gdk_pixbuf_get_n_channels(pb),
gdk_pixbuf_get_bits_per_sample(pb),
gdk_pixbuf_get_has_alpha(pb),
gdk_pixbuf_get_width(pb),
gdk_pixbuf_get_height(pb),
gdk_pixbuf_get_rowstride(pb),
gdk_pixbuf_get_pixels(pb) );
#endif
*rect_count = 0;
*rects = NULL;
int img_width = gdk_pixbuf_get_width(pb);
int img_height = gdk_pixbuf_get_height(pb);
// if the caller wanted to know the dimensions
if( widthp ) *widthp = img_width;
if( heightp ) *heightp = img_height;
int y, x;
for(y = 0; y < img_height; y++)
{
for(x = 0; x < img_width; x++)
{
// skip blank (white) pixels
if( pb_pixel_is_set( pb,x,y, threshold) )
continue;
// a rectangle starts from this point
int startx = x;
int starty = y;
int height = img_height; // assume full height for starters
// grow the width - scan along the line until we hit an empty (white) pixel
for( ; x < img_width && ! pb_pixel_is_set(pb,x,y,threshold); x++ )
{
// handle horizontal cropping
//double ppx = x * sx;
//if (ppx < this->crop_ax || ppx > this->crop_bx)
//continue;
// look down to see how large a rectangle below we can make
int yy = y;
while( ! pb_pixel_is_set(pb,x,yy,threshold) && (yy < img_height-1) )
{
// handle vertical cropping
//double ppy = (this->image->height - yy) * sy;
//if (ppy < this->crop_ay || ppy > this->crop_by)
//continue;
yy++;
}
// now yy is the depth of a line of non-zero pixels
// downward we store the smallest depth - that'll be the
// height of the rectangle
if( yy-y < height ) height = yy-y; // shrink the height to fit
}
// whiten the pixels we have used in this rect
pb_set_rect( pb, startx, starty, x-startx, height, 0xFF );
// add this rectangle to the array
(*rect_count)++;
*rects = (stg_rotrect_t*)
realloc( *rects, *rect_count * sizeof(stg_rotrect_t) );
stg_rotrect_t *latest = &(*rects)[(*rect_count)-1];
latest->pose.x = startx;
latest->pose.y = starty;
latest->pose.a = 0.0;
latest->size.x = x - startx;
latest->size.y = height;
//printf( "rect %d (%.2f %.2f %.2f %.2f %.2f\n",
// *rect_count,
// latest->x, latest->y, latest->a, latest->w, latest->h );
}
}
// free the image data
gdk_pixbuf_unref( pb );
// now y-invert all the rectangles because we're using conventional
// rather than graphics coordinates. this is much faster than
// inverting the original image.
int r;
for( r=0; r< *rect_count; r++ )
{
stg_rotrect_t *rect = &(*rects)[r];
rect->pose.y = img_height - rect->pose.y;
rect->size.y = -rect->size.y;
}
return 0; // ok
}
// POINTS -----------------------------------------------------------
stg_point_t* stg_points_create( size_t count )
{
return( (stg_point_t*)calloc( count, sizeof(stg_point_t)));
}
void stg_points_destroy( stg_point_t* pts )
{
free( pts );
}
// POLYGONS -----------------------------------------------------------
/// return an array of [count] polygons. Caller must free() the space.
stg_polygon_t* stg_polygons_create( int count )
{
stg_polygon_t* polys = (stg_polygon_t*)calloc( count, sizeof(stg_polygon_t));
// each polygon contains an array of points
int p;
for( p=0; p<count; p++ )
polys[p].points = g_array_new( FALSE, TRUE, sizeof(stg_point_t));
return polys;
}
/// destroy an array of polygons
void stg_polygons_destroy( stg_polygon_t* p, size_t count )
{
int c;
for( c=0; c<count; c++ )
if( p[c].points )
g_array_free( p[c].points, TRUE );
free( p );
}
stg_polygon_t* stg_unit_polygon_create( void )
{
stg_point_t pts[4];
pts[0].x = 0;
pts[0].y = 0;
pts[1].x = 1;
pts[1].y = 0;
pts[2].x = 1;
pts[2].y = 1;
pts[3].x = 0;
pts[3].y = 1;
stg_polygon_t* poly = stg_polygons_create(1);
stg_polygon_set_points( poly, pts, 4 );
return poly;
}
//////////////////////////////////////////////////////////////////////////
// scale an array of polygons so they fit in a rectangle of size
// [width] by [height], with the origin in the center of the rectangle
void stg_polygons_normalize( stg_polygon_t* polys, int num,
double width, double height )
{
if( num == 0 )
return;
// assuming the rectangles fit in a square +/- one billion units
double minx, miny, maxx, maxy;
minx = miny = BILLION;
maxx = maxy = -BILLION;
int l;
for( l=0; l<num; l++ ) // examine all the polygons
{
// examine all the points in the polygon
int p;
for( p=0; p<polys[l].points->len; p++ )
{
stg_point_t* pt = &g_array_index( polys[l].points, stg_point_t, p);
if( pt->x < minx ) minx = pt->x;
if( pt->y < miny ) miny = pt->y;
if( pt->x > maxx ) maxx = pt->x;
if( pt->y > maxy ) maxy = pt->y;
assert( ! isnan( pt->x ) );
assert( ! isnan( pt->y ) );
}
}
//minx = 0;
//miny = 0;
// maxx = polys[0].bbox.x;
//maxy = polys[0].bbox.y;
// now normalize all lengths so that the lines all fit inside
// the specified rectangle
double scalex = (maxx - minx);
double scaley = (maxy - miny);
//double scalex = polys[0].bbox.x;
//double scaley = polys[0].bbox.y;
for( int l=0; l<num; l++ ) // scale each polygon
{
// scale all the points in the polygon
int p;
for( p=0; p<polys[l].points->len; p++ )
{
stg_point_t* pt = &g_array_index( polys[l].points, stg_point_t, p);
pt->x = ((pt->x - minx) / scalex * width) - width/2.0;
pt->y = ((pt->y - miny) / scaley * height) - height/2.0;
assert( ! isnan( pt->x ) );
assert( ! isnan( pt->y ) );
}
}
}
void stg_polygon_print( stg_polygon_t* poly )
{
printf( "polygon: %d pts : ", poly->points->len );
int i;
for(i=0;i<poly->points->len;i++)
{
stg_point_t* pt = &g_array_index( poly->points, stg_point_t, i );
printf( "(%.2f,%.2f) ", pt->x, pt->y );
}
puts("");
}
void stg_polygons_print( stg_polygon_t* polys, unsigned int count )
{
printf( "polygon array (%d polys)\n", count );
int i;
for( i=0; i<count; i++ )
{
printf( "[%d] ", i );
stg_polygon_print( &polys[i] );
}
}
/* void stg_polygons_bbox_calc( stg_polygon_t* polys, size_t count ) */
/* { */
/* for( int i=0; i<count; i++ ) */
/* { */
/* for( int l=0; l<polys[i].points->len; l++ ) */
/* { */
/* // run through the points to calculate the bounding rectangle */
/* stg_polygon_t* p = &g_array_index( polys[i].points, stg_polygon_t, l ); */
/* p->bbox.x = -BILLION; */
/* p->bbox.y = +BILLION; */
/* } */
/// Copies [count] points from [pts] into polygon [poly], allocating
/// memory if mecessary. Any previous points in [poly] are
/// overwritten.
void stg_polygon_set_points( stg_polygon_t* poly, stg_point_t* pts, size_t count )
{
assert( poly );
g_array_set_size( poly->points, 0 );
g_array_append_vals( poly->points, pts, count );
}
/// Appends [count] points from [pts] to the point list of polygon
/// [poly], allocating memory if mecessary.
void stg_polygon_append_points( stg_polygon_t* poly, stg_point_t* pts, size_t count )
{
assert( poly );
g_array_append_vals( poly->points, pts, count );
}
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