1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
|
// GUI constants
#define STG_LAYER_BACKGROUND 10
#define STG_LAYER_BODY 30
#define STG_LAYER_GRID 20
#define STG_LAYER_USER 99
#define STG_LAYER_GEOM 80
#define STG_LAYER_MATRIX 40
#define STG_LAYER_MATRIX_TREE 39
#define STG_LAYER_DEBUG 98
#define STG_LAYER_BLOBGEOM 51
#define STG_LAYER_BLOBCONFIG 52
#define STG_LAYER_BLOBDATA 53
#define STG_LAYER_PTZGEOM 54
#define STG_LAYER_PTZONFIG 56
#define STG_LAYER_PTZDATA 57
#define STG_LAYER_NEIGHBORGEOM 61
#define STG_LAYER_NEIGHBORCONFIG 62
#define STG_LAYER_NEIGHBORDATA 63
#define STG_LAYER_ENERGYGEOM 71
#define STG_LAYER_ENERGYCONFIG 72
#define STG_LAYER_ENERGYDATA 73
#define STG_GRID_MAJOR_COLOR "gray85"
#define STG_GRID_MINOR_COLOR "gray95"
#define STG_GRID_AXIS_COLOR "gray40"
#define STG_BACKGROUND_COLOR "ivory"
#define STG_BOUNDINGBOX_COLOR "magenta"
#define STG_MATRIX_COLOR "dark green"
// model color defaults
#define STG_FIDUCIAL_COLOR "lime green"
#define STG_FIDUCIAL_CFG_COLOR "green"
#define STG_ENERGY_COLOR "purple"
#define STG_ENERGY_CFG_COLOR "magenta"
#define STG_DEBUG_COLOR "red"
#define STG_BLOB_CFG_COLOR "gray75"
#define STG_LAYER_RANGERGEOM 41
#define STG_LAYER_RANGERCONFIG 42
#define STG_LAYER_RANGERDATA 43
#define STG_LAYER_BUMPERGEOM 60
#define STG_LAYER_BUMPERCONFIG 61
#define STG_LAYER_BUMPERDATA 62
#define STG_RANGER_COLOR "gray75"
#define STG_RANGER_GEOM_COLOR "orange"
#define STG_RANGER_CONFIG_COLOR "gray90"
#define STG_LAYER_LASERGEOM 32
#define STG_LAYER_LASERDATA 31
#define STG_LAYER_LASERCONFIG 32
#define STG_LAYER_POSITIONGEOM 45
#define STG_LAYER_POSITIONDATA 47
#define STG_LAYER_POSITIONCONFIG 46
#define STG_LASER_COLOR "steel blue"
#define STG_LASER_FILL_COLOR "powder blue"
#define STG_LASER_GEOM_COLOR "blue"
#define STG_LASER_CFG_COLOR "light steel blue"
#define STG_LASER_BRIGHT_COLOR "blue"
#define STG_LAYER_GRIPPERGEOM 85
#define STG_LAYER_GRIPPERDATA 87
#define STG_LAYER_GRIPPERCONFIG 86
#define STG_GRIPPER_COLOR "steel blue"
#define STG_GRIPPER_FILL_COLOR "light blue"
#define STG_GRIPPER_GEOM_COLOR "blue"
#define STG_GRIPPER_CFG_COLOR "light steel blue"
#define STG_GRIPPER_BRIGHT_COLOR "blue"
// GUI colors
#define STG_GRID_MAJOR_COLOR "gray85"
#define STG_GRID_MINOR_COLOR "gray95"
#define STG_MATRIX_COLOR "dark green"
#define STG_BACKGROUND_COLOR "ivory"
// model color defaults
#define STG_GENERIC_COLOR "black"
#define STG_POSITION_COLOR "red"
#define STG_WALL_COLOR "dark blue"
#define STG_SONAR_COLOR "gray70"
#define STG_LAYER_SPEECHDATA 88
#define STG_SPEECH_COLOR "navy"
|