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#ifndef lint
static char *RCSid = "$Id: memory.c,v 1.1 1999/08/31 20:32:32 mark Exp $";
#endif
/*
* The Regina Rexx Interpreter
* Copyright (C) 1992-1994 Anders Christensen <anders@pvv.unit.no>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* The routines in this file try to minimize the the number of calls
* to malloc() and free(). Since it would generally not be possible to
* release memory, unless it actually is last in the virtual memory
* that the process holds, just don't release it, and let the
* interpreter grow. Memory are allocated in only certain sizes, and
* are "freed" to a freelist, which is within the interpreter.
*
* The important routines are get_a_chunk() and give_a_chunk(), which
* might be called a large number of times. All the other routines are
* either called once to initiate, or it is used in tracing and
* debugging, where speed and space is not important anyway.
*
* The algorithm works something like this: memory can only be allocated
* in predetermined sizes (8, 12, 16, 24, 32, ...) and allocation of a
* size other than that will have to allocate something slightly bigger.
* For each size, there is a linked list of free pieces of memory of
* that size, the first entry of each of these lists can be accessed
* through 'flists', which is an array of pointers to these lists.
*
* Every time someone needs a piece of memory, the first piece of the
* freelist containing memory of suitable size (as big or slightly
* bigger) is returned. If the list is empty, a large piece of
* memory is allocated by malloc(), chopped up and put on the freelist
* that was empty.
*
* When memory is released, the prime problem is to decide which
* freelist to put it on. To manage that, each time memory is
* allocated by malloc(), the upper and lower address of the memory
* is put in hashtable; given a particular address, the hashtable
* can be sought using the address as hashvalue, and the result will
* be the size of the memory chunks at that address.
*
* When dealloacting strings, we know the max-size of the string, and
* then we can calculate which freelist the string should be put on,
* without having to search the hashtable structure. Note that there
* is no need to deallocate strings using the give_a_string() function,
* the normal give_a_chunk() will work just as well, but is somewhat
* slower.
*
* If you don't #define FLISTS, then malloc() and free() should be
* used instead. That might be very slow on some machines, since rexx
* tend to use lots of small size memory. If you #define TRACEMEM,
* memory is traced, which also tend to be slow, since there is a lot
* of overhead in allocation and deallocation. Also note that in the
* current implementation you can use malloc()/free() in parallel with
* the routines defined here.
*
* Note that using this metod, the last piece of memory freed will be
* the first to be used when more memory is needed.
*
* The number of calls to malloc() seems to be negligable when using
* this metod (typical less than 100 for medium sized programs). But
* this is of course dependent on how the program uses memory.
*
* The tracing part of this file, (#ifdef TRACEMEM) is an optional
* extention for debugging purposes. Whenever memory is allocated,
* mymalloc() allocates 16 bytes more than needed. These bytes are
* used like this:
*
* 0 4 8 12 16 bytes
* | count |f|m|seq| prev | next | start of allocated memory
*
* The 'count' is the number of bytes allocated, 'f' (flag) is used in
* garbage collection, and 'prev' and 'next' are pointers used in a
* double linked list. seqv is a sequence number which is iterated
* for each memoryallocation.
*
* count is int, prev and next are char*, f is char and seqv is a
* 16 bit integer. The 'm' is a magic number. Actually it is just
* there to fill the space, and can be used for more useful purposed
* if needed.
*
* An additional option to TRACEMEM is filling allocated and deallocated
* memory with bitpatterns. If the PATTERN_MEMORY cpp-variable is set,
* all allocated memory is initated to NOT_USED, and deallocated memory
* is set BEEN_USED before deallocation.
*
* Garbage-collection is not implemented, but listleaked will list out
* every chunk of allocated memory that are not currently in use. The
* array markptrs contains a list of functions for marking memory.
* There is a potensial problem with garbage collection, since the
* interpreter might 'loose' some memory everytime it hits a syntax
* error, like "say random(.5)". To fix that, memory should either
* be traced and then garbage collected, or it should have a sort
* of transaction oriented memory management (yuk!).
*
* NOTE that #define'ing TRACEMEM requires that your machine follows
* this: sizeof(int) = sizeof(char*) = 32 bits. It might work
* for other machines to (having larger word size), but I don't
* guarantee it.
*
*/
/****************************************************************************
* This code modified for Multithread Win32 port by Les Moull April 1999. *
****************************************************************************/
#include "rexx.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#ifdef FLISTS
/*
* CHUNK_SIZE it the size in which memory is allocated using malloc(),
* and that memory is then divided into pieces of the wanted size.
* If you increase it, things will work slightly faster, but more
* memory is wasted, and vice versa. The 'right' size is dependent on
* your machine, rexx scripts and your personal taste.
*/
#define CHUNK_SIZE (8192)
/*
* MAX_INTERNAL_SIZE is the max size of individual pieces of memory
* that this system will handle itself. If bigger pieces are requested
* it will just forward the request to malloc()/free(). Note that
* this value should be less than or equal to CHUNK_SIZE.
*/
#define MAX_INTERNAL_SIZE (2048)
/*
* MEMINFO_HASHSIZE is the size of the 'hashtable' used to find the size
* of a chunk of memory, given an address of a byte within that chunk.
* Actually, this isn't much of a real hashtable, but still. Allocating
* large value will not make much harm other than wasting memory. Using
* too small value can seriously degrade execution. The optimal size
* is such that MEMINFO_HASHSIZE * CHUNK_SIZE is only slight bigger
* than the actual use of memory in your rexx script (including the
* memory that will be wasted)
*/
#define MEMINFO_HASHSIZE (499)
/*
* GET_SIZE() is a 'function' that returns a index into the 'hash'
* variable, given a specific number. The index returned will be the
* index of the ptr to the list of free memory entries that is identical
* or slightly bigger than the parameter in size.
*/
#define GET_SIZE(a) (hash[((a)+3)>>2])
/*
* This is the hashfunction for use with 'hashtable'. It will effectively
* just shift away some of the lower bits and fold the result around
* the 'hashtable'. Note that '13' is corresponent to CHUNK_SIZE, since
* 8192 == 1<<13, which is the optimal size. If you change one of them
* be sure to change the other.
*
* Maybe we could eliminate a division by letting MEMINFO_HASHSIZE have
* a number equal to a binary 'round' number (e.g. 512). There is no
* need to keep the size a prime number, since the elements in the
* table *will* be well distributed.
*/
#define mem_hash_func(a) (((a)>>13)%MEMINFO_HASHSIZE)
/*
* Here are the list of the 'approved' sizes. Memory is only allocatable
* in these sizes. If you need anything else, use the lowest number that
* is higher than what you need.
*
* Why exactly these numbers? Why not? Note that these are a subset
* of the series {8,16,32,64,128...} and {12,24,48,96} mingled together.
* Note that you can not allocate memory in smaller sizes than is
* possible to fit a pointer (to char and/or void) into. Also take
* into consideration that all these sizes should be aligned according
* to the size of ints and pointers, so don't make them too small.
*/
#if !defined(HAVE_WINMULTITHREADING)
static int sizes[] = { 8, 12, 16, 24, 32, 48, 64, 96,
128, 192 , 256, 384, 512, 768, 1024, 1536,
2048, 3072, 4096 } ;
#endif
/*
* The array of pointers to the freelists having memory of the sizes
* specified in 'sizes'. I.e. flists[0] is a pointer to a linked list
* of free memory chunks of size 8, flist[1] to memory of size 12 etc.
* The size of this array is the same as the size of 'sizes'.
*/
#if !defined(HAVE_WINMULTITHREADING)
static char *flists[sizeof(sizes)/sizeof(int)] = { NULL } ;
#else
extern globalext SG;
#endif
/*
* The type meminfo holds the info about the connection between the
* address of allocated memory and the size of that memory. When new
* memory is allocated by malloc(), in size CHUNK_SIZE, a new box of
* meminfo is created, which holds the address returned from malloc()
* and the size in which the chunk was divided {8,12,16,24,32...}.
*/
#if !defined(HAVE_WINMULTITHREADING)
typedef struct meminfo_type
{
char *start ; /* start of memory's address */
char *last ; /* end of memory's address */
struct meminfo_type *next ; /* next ptr in linked list */
int size ; /* size of chunks at that address */
} meminfo ;
#endif
/*
* The 'hashtable'. Used for quick access to the size of a chunk of
* memory, given its address.
*/
#if !defined(HAVE_WINMULTITHREADING)
static meminfo *hashtable[ MEMINFO_HASHSIZE ] = { NULL } ;
#endif
/*
* Array used for rounding a number to an 'approved' size, i.e. a size
* in which the interpreter will allocate memory. Remember that the
* approved sizes are {8,12,16,24,32 ...}? This function will return
* 8 for 1 through 8; 12 for 9 through 12; 16 for 13 through 16 etc.
* It is not initially set, but will be set by init_hash_table().
*
* Note: the 'step' in this table (4 as it is defined below) must not
* be bigger then the smallest gap in between two 'approved' sizes of
* memory. E.g the smallest gap as defined above is 12-8 = 4.
*
* Actually, the name is somewhat misleading, since this is not really
* a hashtable, it is just a leftover from the time when it actually
* was a hashtable.
*
* Due to how the hash array is initialized, we have to allocate one
* more item than is going to be used. This is really a klugde, and we
* really ought to fix it a more clean way.
*/
/* static */
#if !defined(HAVE_WINMULTITHREADING)
short hash[ CHUNK_SIZE/4 + 1 ] ;
#endif
/*
* This function initiates the variable 'hash'. This might have been
* done initially, since the values in this will never change. But
* since the size is rather big. it is more efficient to spend some
* CPU on initiating it. The startup time might be decreased by swapping
* this routine for a pre-defined variable. Perhaps it should be
* rewritten to use two arrays, one for large pieces of memory and
* one for small pieces. That would save space in 'hash'
*
* The values put into the array has been described above.
*/
void init_hash_table( void )
{
int indeks ; /* index into current element to be initiated */
int j ;
int size ;
int num ;
#include "multi.h"
/*
* Set the few lowest values manually, since the algoritm breaks
* down for sufficient small values.
*/
indeks = 0 ;
hash[indeks++] = 0 ; /* when size equals 0, well ... 8 :-) */
hash[indeks++] = 0 ; /* for 1 <= size < 4 */
hash[indeks++] = 0 ; /* for 4 <= size < 8 */
/*
* The main loop. How does this algorithm work, well, look at the
* following table, in which all numbers should be multiplied with
* 4 to get the correct numbers.
*
* bin sizes
* 0 (8) : 2
* 1 (12) : 3
* 2 (16) : 4 5
* 3 (24) : 6 7
* 4 (32) : 8 9 10 11
* 5 (48) : 12 13 14 15
* 6 (64) : 16 17 18 19 20 21 22 23
* 7 (96) : 24 25 26 27 28 29 30 31
* 8 (128) : 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
* 9 (192) : 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
* etc
*
* The number to the left of the colon is the index into the
* 'sizes' array, and the number in parenthesis is the size which
* 'sizes' would return for that index. The numbers to the right of
* the colon are all the elements in 'hash' that contains that
* particular index into 'sizes'. Notice that pairs of lines have
* equal number of numbers, and that the number of numbers doubles
* for every second line.
*
* Therefore, let size be the number of elements to initialize in
* each iteration, and double it at the end of the loop. 'size'
* will then loop through 8, 16, 32, 64, 128 ... For each iteration
* of that loop, initialize 'size'/2 numbers to 'num' and then the
* next 'size'/2 numbers to 'num'+1. Increment 'num' by two for
* each iteration. The 'indeks' is the current number in hash to
* initialize.
*/
size = 1 ;
num = 1 ;
for (; indeks<(CHUNK_SIZE/4); )
{
/*
* Initalize first in each pair of bins of same length.
* I.e 8, 16, 32, 64 ... etc
*/
for (j=0; j<size; j++ )
hash[indeks++] = (short) num ;
num++ ;
/*
* Initialize the second in each pair: 12, 24, 48, 96 ... etc
*/
for (j=0; j<size; j++ )
hash[indeks++] = (short) num ;
num++ ;
size = size << 1 ;
}
/*
* Do I need this? I don't think so. It is a kludge to make something
* work on 64 bit machines, but I don't think it is needed anymore.
* Just let is be commented out, and the delete it if things seem
* to work.
*/
if (sizeof(int)>4 || sizeof(int*)>4)
hash[3] = 2 ;
memset( flists, 0, ( sizeof(sizes) / sizeof(int) ) * sizeof(char *) );
#include "unmulti.h"
}
/*
* Adds information about a chunk of memory to the hashtable memory
* addresses and the chunksize at that address. Note that two addresses
* are sent as parameters, the start of the memory to be registerd, and
* the address under which the information is to be registered. Why?
* Look at the following figure:
*
* 0 8K 16K 24K
* +---------------+-----------------+------------------+-------------+
* | AAAAAAAAAAAAAAAAAA BBBBBBBBBBBBBBBBBB
* +----+----------------+---+----------------+-------------------------+
* 3K 11K 13K 21K
*
* Two chunks are allocated: A and B. The chunks are allocated in 8K
* blocks, but they will in general not follow the 8K boundaries of
* the machine. The 'hashtable' array have entries that _do_ follow
* the 8K boundaries of the machine. Therefore, chunk A must be
* registered under the in the 'hashtable' entries for both the 0-8K
* segment, and the 8-16K segment. And vice versa, the 8-16K segment
* may contain parts of chunk A and B.
*
* This could be avoided, if the chunks were aligned with the boundaries
* of the computer. If you change any of the constants in this part of
* the program, be sure to tune them to match eachother!
*
* Of course, this routines need memory to be able to register other
* memory, so to avoid a deadlock, it calls malloc directly. It will
* never release memory, since we can really not be sure that all
* memory has been released.
*/
void add_entry( char *start, char *addr, int bin_no )
{
meminfo *ptr ; /* work ptr */
int tmp ; /* tmp storage for mem_hash_func() */
static meminfo *mem=NULL ; /* ptr to array, empty at first */
static int indeks=128 ; /* force it to allocate at first invocation */
#include "multi.h"
/*
* If we have used all free meminfo-boxes, allocate more. This is
* forces upon us at the first invocation. Allocate space for 128
* at a time.
*/
if (indeks>=128)
{
/* Stupid SunOS acc gives incorrect warning for the next line */
if ((mem = malloc( sizeof( meminfo) * 128 )) == NULL)
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
indeks = 0 ;
}
/*
* Fill in the fields of the box, and put it in the front of the
* requested bin in hashtable
*/
ptr = &mem[ indeks++ ] ;
ptr->next = hashtable[tmp=mem_hash_func((unsigned int)addr)] ;
ptr->size = bin_no ;
ptr->start = start ;
hashtable[tmp] = ptr ;
#include "unmulti.h"
}
/*
* Allocate a piece of memory. The size is given as the 'size' parameter.
* If size is more than MAX_INTERNAL_SIZE, it will call malloc()
* directly, else, it will return a piece of memory from the freelist,
* after possibly filling the freelist with more memory if is was
* empty in the first place.
*/
void *get_a_chunk( int size )
{
register int bin ; /* bin no in array of freelists */
register char *vptr ; /* holds the result */
register void *result ;
#include "multi.h"
/*
* If memory is too big, let malloc() handle the problem.
*/
if (size>MAX_INTERNAL_SIZE)
{
if ((result=malloc( size )) != NULL)
return result ;
else
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
}
/*
* Get the first item from the appropriate freelist, and let 'vptr'
* point to it. Simultaneously set bin to the bin no in 'flists'
* to avoid recalculating the number. If the freelist is empty
* (i.e vptr==NULL) then allocate more memory.
*/
if ((vptr=flists[bin=GET_SIZE(size)])==NULL)
{
char *ptr ; /* work ptr, to loop through the memory */
char *topaddr ; /* points to last item in memory */
/*
* Allocate the memory, and set both vptr and initiate the
* right element in 'flists'. Note that the value in 'flists' is
* 'incremented' later, so it must be set to the value which now
* is to be allocated.
*/
vptr = malloc( CHUNK_SIZE + sizes[bin]) ;
if (!vptr)
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
flists[bin] = vptr ;
/*
* Calculate the top address of the memory allocated, and put
* the memory into 'topaddr'. Then register the chunk of memory
* in both the possible CHUNK_SIZE segments of the machine. In
* some rare cases the last registration might not be needed,
* but do it anyway, to avoid having to determine it.
*/
topaddr = vptr + CHUNK_SIZE - sizes[bin] ;
add_entry( vptr, vptr, bin ) ;
add_entry( vptr, vptr + CHUNK_SIZE, bin ) ;
/*
* Then loop through the individual pieced of memory within the
* newly allocated chunk, and make it a linked list, where the
* last ptr in the list is NULL.
*/
for (ptr=vptr; ptr<topaddr; ptr=ptr+sizes[bin] )
*(char**)ptr = ptr + sizes[bin] ;
*((char**)(ptr-sizes[bin])) = NULL ;
}
/*
* Update the pointer in 'flist' to point to the next entry in the
* freelist instead of the one we just allocated, and return to
* caller.
*/
flists[bin] = (*((char**)(vptr))) ;
return (vptr) ;
#include "unmulti.h"
}
streng *get_a_streng( int size )
{
register int bin ; /* bin no in array of freelists */
register char *vptr ; /* holds the result */
register streng *result ;
#include "multi.h"
size = size + STRHEAD;
/*
* If memory is too big, let malloc() handle the problem.
*/
if (size>MAX_INTERNAL_SIZE)
{
if ((result=malloc( size )) != NULL)
{
result->len = 0 ;
result->max = size-STRHEAD ;
return result ;
}
else
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
}
/*
* Get the first item from the appropriate freelist, and let 'vptr'
* point to it. Simultaneously set bin to the bin no in 'flists'
* to avoid recalculating the number. If the freelist is empty
* (i.e vptr==NULL) then allocate more memory.
*/
if ((vptr=flists[bin=GET_SIZE(size)])==NULL)
{
char *ptr ; /* work ptr, to loop through the memory */
char *topaddr ; /* points to last item in memory */
/*
* Allocate the memory, and set both vptr and initiate the
* right element in 'flists'. Note that the value in 'flists' is
* 'incremented' later, so it must be set to the value which now
* is to be allocated.
*/
vptr = malloc( CHUNK_SIZE + sizes[bin]) ;
if (!vptr)
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
flists[bin] = vptr ;
/*
* Calculate the top address of the memory allocated, and put
* the memory into 'topaddr'. Then register the chunk of memory
* in both the possible CHUNK_SIZE segments of the machine. In
* some rare cases the last registration might not be needed,
* but do it anyway, to avoid having to determine it.
*/
topaddr = vptr + CHUNK_SIZE - sizes[bin] ;
add_entry( vptr, vptr, bin ) ;
add_entry( vptr, vptr + CHUNK_SIZE, bin ) ;
/*
* Then loop through the individual pieced of memory within the
* newly allocated chunk, and make it a linked list, where the
* last ptr in the list is NULL.
*/
for (ptr=vptr; ptr<topaddr; ptr=ptr+sizes[bin] )
*(char**)ptr = ptr + sizes[bin] ;
*((char**)(ptr-sizes[bin])) = NULL ;
}
/*
* Update the pointer in 'flist' to point to the next entry in the
* freelist instead of the one we just allocated, and return to
* caller.
*/
flists[bin] = (*((char**)(vptr))) ;
((streng *)vptr)->len = 0 ;
((streng *)vptr)->max = size-STRHEAD ;
return ((streng *)vptr) ;
#include "unmulti.h"
}
/*
* Shortcut to deallocate a streng. Since we know the max size of a
* streng, we don't really need to calculate the size using of the
* hashtable structure. That saves some time, since a lot of the
* memorychunks in rexx are strengs.
*
* Note that strengs can just as well be deallocated using the
* 'normal' method, but this interface saves some time. Just a thought:
* if all allocated string were sure to have a max size that did not
* waste any memory, we didn't have to expand the GET_SIZE macro,
* and thereby saving even a few more cycles
*/
void give_a_streng( streng *ptr )
{
char **tptr ; /* tmp variable, points to element in flists */
#include "multi.h"
assert( ptr->len <= ptr->max ) ;
if ((ptr->max+STRHEAD) > MAX_INTERNAL_SIZE) /* off-by-one error ? */
{
free( ptr ) ;
return ;
}
/*
* First find the right element in flists, then link this piece
* of memory into the start of the list, clean and simple. 'tptr'
* is the old first element in the freelist, and 'ptr' is the
* memory to free.
*/
tptr = &flists[ GET_SIZE(ptr->max + STRHEAD) ] ;
*((char**)ptr) = *tptr ;
*tptr = (char*)ptr ;
#include "unmulti.h"
}
/*
* The standard interface to freeing memory. The parameter 'ptr' is
* a pointer to the memory to be freed, is put first in the freelist
* pointed to by the appropriate element in 'flists'.
*
* I am not really sure what cptr do in this, but I think it has
* something to do with *void != *char on Crays ... The main consumer
* of CPU in this routine is the for(;;) loop, it should be rewritten.
*/
void give_a_chunk( void *ptr )
{
char *cptr ; /* pseudonym for 'ptr' */
meminfo *mptr ; /* caches the right element in hashtable */
#include "multi.h"
/*
* initialize a few values, 'cptr' is easy, while 'mptr' is the
* list of values for this piece of memory, that is in the
* hashtable that returns memory size given a specific address
*/
cptr = (char*)ptr ;
mptr = hashtable[ mem_hash_func( ((unsigned int)cptr) ) ] ;
/*
* For each element in the list attached to the specific hashvalue,
* loop through the list, and stop at the entry which has a start
* address _less_ than 'cptr' and a stop address _higher_ than
* 'cptr' (i.e. cptr is within the chunk.)
*/
for ( ; (mptr) && ((mptr->start+CHUNK_SIZE<=cptr) || (mptr->start>cptr)); mptr = mptr->next) ;
/*
* Now, there are two possibilities, either is mptr==NULL, in which
* case this piece of memory is never registered in the system, or
* then we have more information. In the former case, just give
* the address to free(), hoping it knows more. In the latter, put
* the memory on the appropriate freelist.
*/
if (mptr)
{
/*
* Link it into the first place of the freelist.
*/
*((char**)cptr) = flists[mptr->size] ;
flists[mptr->size] = cptr ;
}
else
free( ptr ) ;
#include "unmulti.h"
}
#endif /* FLISTS */
#ifdef TRACEMEM
/*
* If we are tracing memory, each piece of allocated memory gets the
* following header prepended, which are used to keep track of that
* piece of memory.
*/
#if !defined(HAVE_WINMULTITHREADING)
typedef struct memhead
{
int count ; /* Size of this piece of memeory */
struct memhead *prev, *next ; /* Ptrs in double linked list */
unsigned short seqv ; /* Sequential counter */
unsigned char flag ; /* What is this memory used for */
unsigned char magic ; /* Not really used */
} memheader;
#endif
# ifdef PATTERN_MEMORY
/*
* The two byte values NOT_USED and BEEN_USED are patterns which newly
* allocated dynamic memory will be set to, and memory to be freed
* will be set to, respectively. This is done to provoke problems if
* memory is used but not initialized, or if it used after is has
* been released.
*/
# define NOT_USED (0x42) /* letter 'B' */
# define BEEN_USED (0x69) /* letter 'i' */
/*
* The magic cookie is just a placeholder, it is checked for consistency
* but could easily be used for something else, if the space is needed.
*/
# define MAGIC_COOKIE (0xd4)
# endif /* PATTERN_MEMORY */
/*
* Strings used to mark chunks of memory when listing dynamically
* allocated memory in listleaked(). Length is max 8 chars.
*
* NOTE: There is a close correspondace between these and the cpp
* variables TRC_* in defs.h. If you change one of them, please
* change the other too.
*/
char *allocs[] = {
"leaked", /* status unknown, probably leaked */
"hashtab", /* holds hashtable in variable subsystem */
"procbox", /* the info local to a single routine */
"source", /* a line of source code */
"srcbox", /* box in list of source lines */
"treenode", /* node in the parse three */
"var_val", /* value of a variable */
"var_nam", /* name of a variable */
"var_box", /* other structure in the variable subsystem */
"stc_box", /* box in linked list of the stack lines */
"stc_line", /* stack line */
"sys_info", /* the common info for a whole program */
"file_ptr", /* holds the filetable */
"proc_arg", /* holds arguments for internal or builtin functions */
"label", /* holds info about labels */
"static", /* names of special variables */
"argcache", /* the proc argument cache */
"math", /* dynamic workarrays in the math funcstion */
"envirbx", /* box holding environment definition */
"envirnm", /* name in a box holding environment definition */
"spcvarbx", /* special variable box */
"spcvarnm", /* special variable name */
"spcnumbx", /* special number box */
"spcnumnm", /* special number contents */
NULL /* terminator */
} ;
/*
* Array of functions to call for marking all active chunks of dynamic
* allocated memory. These will mark _all_ dynamically allocated
* memory. Anything unmarked after all these routines are called,
* must be leaked memory. Add more functions as you wish
*/
static void (*fptr[])() = {
mark_stack, /* the lines on the stack */
mark_systeminfo, /* the system information box */
mark_filetable, /* the file descriptor table */
mark_param_cache, /* the parameter chache */
mark_descrs, /* memory used by sting math routines */
mark_signals, /* */
NULL /* terminator */
} ;
/*
* Counter for dynamically memory allocated, in bytes, and ditto for
* the deallocated memory, dynamic memory currently in use is the
* difference between these. This is only used for gathering
* statistics.
*/
#if !defined(HAVE_WINMULTITHREADING)
static int allocated=0 ;
static int deallocated=0 ;
#endif
/*
* Sequence number for newly allocated memory, incremented for each
* new allocation of dynamic memory. Actually, it is stored as a
* unsigned short in the memhead of each memory allocation. That might
* be slightly too small, since the number of memory allocation can
* easily reach 100000, even for relatively small programs.
*
* Therefore, the sequence number might be stored as a 24 bit number,
* (on 32 bit machines). But anyway, who cares, it is only used for
* debugging purposes.
*/
#if !defined(HAVE_WINMULTITHREADING)
static int sequence=0 ;
/*
* Pointer to last (most newly) allocated memorychunk in double linked
* list of all allocated dynamic memory.
*/
struct memhead *header0=NULL ;
#endif
/*
* This routine obtains memory, either through get_a_chunk, or through
* malloc() if we are not running with freelists. The memory requested
* will be increased with the size of a memhead structure (32 bytes on
* 'normal' 32 bit machines).
*
* The function also updates the statistics, linkes it into the list
* of currently allocated memory, and might pattern the memory.
*/
void *mymalloc( int bytes )
{
struct memhead *memptr ; /* holds the result */
#include "multi.h"
/*
* Increase the size of the memory wanted, so we can put the
* header into it first. You'd better not have played with the
* parameters above in such a way that the result is non-aligned.
*/
allocated += (bytes += sizeof(struct memhead) ) ;
/*
* Do the actual allocation of memory, either call get_a_chunk()
* or be boring and call plain old malloc(). In either case,
* chicken out if there are not any more memory left. Hmmm, this
* situation should be handled better. Memory management should
* be transaction oriented
*/
#ifdef FLISTS
if (!(memptr=get_a_chunk(bytes)))
#else
if (!(memptr=malloc(bytes)))
#endif
exiterror( ERR_STORAGE_EXHAUSTED, 0 ) ;
#ifdef PATTERN_MEMORY
/*
* If the options for memory patterning is set, perform it. This is
* only useful during debugging, to provoke error due to the use of
* uninitialized variables. Other than that, it is just a pure waste
* of CPU.
*/
memset( memptr, NOT_USED, bytes ) ;
#endif /* PATTERN_MEMORY */
/*
* Fill in the fields of the header: the size, the sequence number,
* the magic number, initialize the flag, and then link it into the
* linked list of allocated memory, at the start of the list.
*/
memptr->count = bytes ;
memptr->flag = 0 ;
memptr->magic = MAGIC_COOKIE ;
memptr->seqv = ++sequence ;
memptr->prev = NULL ;
memptr->next = header0 ;
if (header0)
header0->prev = memptr ;
/*
* Increment the pointer to the start of the memory that the user
* is allowed to use, i.e past the header. The return.
*/
header0 = memptr++ ;
return memptr ;
#include "unmulti.h"
}
/*
* myfree takes a pointer to memory to be deallocated, it is a wrapper
* for free(3), and does some housekeeping tasks
*/
void myfree( void *cptr )
{
struct memhead *memptr ; /* ptr to memory to be freed */
#include "multi.h"
/*
* The header part of the memory is prepended to the part of the
* memory that the user saw, so move the pointer backwards to the
* start of the header.
*/
memptr = ((struct memhead *)cptr) - 1 ;
/*
* If the magic cookie is not intact, there must be some serious
* problems somewhere. Inform the user about it, and exit.
*/
if (memptr->magic != MAGIC_COOKIE)
exiterror( ERR_INTERPRETER_FAILURE, 0 ) ;
/*
* Update the statistics. Remember that we do not decrement the
* variable 'allocated'. The real number of memory allocated is
* the difference between those two.
*/
deallocated -= memptr->count ;
/*
* Then unlink the chunk of memory from the linked list of allocated
* memory. Set the pointers at its neighbors (if any) and set the
* 'header' variable if it was first in the list.
*/
if (memptr->next)
memptr->next->prev = memptr->prev ;
if (memptr->prev)
memptr->prev->next = memptr->next ;
else
header0 = memptr->next ;
#ifdef PATTERN_MEMORY
/*
* If we are to pattern the memory, overwrite the contents of the
* memory, to provoke errors if parts of the interpreter use
* memory after it have been deallocated.
*/
memset( memptr, BEEN_USED, memptr->count ) ;
#endif
/*
* Then at last, deallocate the memory, either by giving it to
* give_a_chunk (to be stored in the freelists) or by giving it
* it directly to free().
*/
#ifdef FLISTS
give_a_chunk(memptr) ;
#else
free(memptr) ;
#endif
#include "unmulti.h"
}
/* have_allocated returns the amount of dynamic memory that has been
* allocated, in bytes.
*/
int have_allocated( int flag )
{
int result ;
#if !defined(HAVE_WINMULTITHREADING)
extern int allocated ;
extern int deallocated ;
#else
# include "multi.h"
#endif
switch ( flag )
{
case ( MEM_CURRENT ) :
result = allocated - deallocated ;
break ;
case ( MEM_ALLOC ) :
result = allocated - deallocated - listleaked( MEMTRC_NONE ) ;
break ;
case ( MEM_LEAKED ) :
result = listleaked( MEMTRC_NONE ) ;
break ;
default :
exiterror( ERR_INCORRECT_CALL, 0 ) ;
}
return result ;
#include "unmulti.h"
}
#define MAX_MARKERS 100
#if !defined(HAVE_WINMULTITHREADING)
static void (*(markers[MAX_MARKERS]))() = { NULL } ;
static int max_markers_regd= 0 ;
#endif
void regmarker( void (*marker)() )
{
#include "multi.h"
if (max_markers_regd>=MAX_MARKERS)
exiterror( ERR_INTERPRETER_FAILURE, 0 ) ;
markers[max_markers_regd++] = marker ;
#include "unmulti.h"
}
/*
* This routine will three distinct things. First it iterates through
* all the memory currently allocated and mark them as leaked. Then
* it calls in sequence all the routines that mark the memory that the
* various parts of the system claims. The pieces of memory that is
* still marked leaked are then unclaimed. At last it iterates
* through the list of memory once more, and dumps info about those
* that are unclaimed by any part of the interpreter.
*
* The parameter 'pflag' may have a value which is defined by the
* macros MEMTRC_ in defs.h. These may be MEMTRC_NONE to not write out
* anything; MEMTRC_ALL to list all memory; or MEMTRC_LEAKED which
* only writes out the memory that is actually leaked.
*/
int listleaked( int pflag )
{
struct memhead *memptr ; /* ptr that iterates through the memory */
int i ; /* general loop control variable */
int sum ; /* the sum of allocated memory */
char *string ; /* ptr to the current allocated memory */
#include "multi.h"
/*
* First, set the status of all pieces of memory to leaked.
*/
for (memptr=header0; memptr; memptr=memptr->next)
memptr->flag = TRC_LEAKED ;
/*
* Then, call the functions that claims the memory that belongs to
* the various parts of the system. These routines are stored in the
* array 'fptr'. If you ever write anything that uses more memory,
* be sure to add a function that is able to mark it, and append the
* name of that function to 'fptr'. If you don't, and garbage
* collection is implemented, you are in deep trouble.
*
* Note the mark_listleaked_params(), that is special, since it marks
* the parameters that the is in use by during the calling of the
* builtin function that invokes this function.
*/
mark_listleaked_params() ;
for (i=0;fptr[i];i++)
(*(fptr[i]))() ;
for (i=0; i<max_markers_regd; i++)
(*(markers[i]))() ;
/*
* Write out a header for the output, but only if we actually are to
* trace the values.
*/
if (! pflag==MEMTRC_NONE)
fprintf(stddump," Len Flg Tag Seqv Contents\n") ;
/*
* Then, loop through the allocated memory, and for each piece of
* memory in the linked list, check to see if it is leaked. If we
* were called with the MEMTRC_ALL flag, then list out for every
* piece of memory.
*/
for (sum=0,memptr=header0; memptr; memptr=memptr->next)
if ((memptr->flag==TRC_LEAKED)||(pflag==MEMTRC_ALL))
{
/*
* Keep an account on how much memory is actually in use. If
* we are not to write anything out, skip the rest of this
* iteration.
*/
sum += memptr->count ;
if (!(pflag==MEMTRC_NONE))
{
/*
* Dump info about the current piece of memory. That includes
* the size (excl the header), the flag and the string
* belonging to the flag, and then the sequence number.
*/
fprintf(stddump, "%5d %3d %-8s %4d \"",
memptr->count - sizeof(struct memhead),
memptr->flag, allocs[memptr->flag], memptr->seqv ) ;
/*
* Dump the contents of the piece of memory. One piece of
* memory per line in the output.
*/
string = (char*)(memptr+1) ;
for (i=0; i<(memptr->count - sizeof(struct memhead)); i++ )
{
if (i==40) /* bja 20->40 */
{
/*
* If it is more than 40 bytes long, terminate and write - bja 20->40
* out "..." to indicate that there are more bytes in
* the memory than was possible to write out.
*/
fprintf(stddump, " ..." ) ;
break ;
}
/*
* Write out a byte. If it is not a printable character,
* write out a "?" instead, to indicate this. Perhaps this
* should really be done using isprint() instead of
* testing for a specific range of values?
*/
if ((string[i]>=' ')&&(string[i]<0x7f))
putc( string[i], stddump ) ;
else
putc( '?', stddump ) ;
}
fprintf( stddump, "\"\n" ) ;
}
}
return sum ;
#include "unmulti.h"
}
/*
* Marks a chunk of memory pointed to by 'ptr' to be of the kind
* referenced in 'flag'. Might be defined as a macro, but since memory
* garbagecollection is just for debugging purposes, there is really
* no need to worry about that now.
*/
void markmemory( void *ptr, int flag )
{
struct memhead *memptr ; /* work pointer to memory to be marked */
/*
* It's rather simple, ptr is non-NULL, decrement the memptr pointer
* to the start of the header, and set the flag. I am not sure
* whether an internal error should be given if 'ptr' is NULL.
* Maybe lots of code could be extracted from other parts of the
* interpreter if they don't have to worry about not sending NULL
* pointer to markmemory()?
*
* That is hardly a problem now, since this is only used for debugging.
* The only confusing part of this routine might be the casting.
*/
if ((memptr=((struct memhead *)ptr)))
{
memptr-- ;
memptr->flag = flag ;
}
else
exiterror( ERR_INTERPRETER_FAILURE, 0 ) ;
}
/*
* This is really a simple routine, to write out the values of some
* of the statistics gathered during (de)allocation of memory. Maybe it
* should return the answer instead?
*/
void memory_stats()
{
#if !defined(HAVE_WINMULTITHREADING)
extern int allocated ; /* total number of bytes allocated */
extern int deallocated ; /* total number of bytes deallocated */
extern int sequence ; /* the number of allocations */
#else
# include "multi.h"
#endif
fprintf(stddump,
"Allocated %d bytes in %d chunks, of which %d is deallocated\n",
allocated, sequence, deallocated ) ; /* bja - variables out of order */
#include "unmulti.h"
}
#endif /* TRACEMEM */
#ifdef CHECK_MEMORY
# if defined(TRACEMEM) || defined(FLISTS)
# error CHECK_MEMORY should only be defined if FLISTS and TRACEMEM are not defined. Please, check the header files.
# endif
void give_a_streng( streng *ptr )
{
/*
* The assert is not really needed if we check for ptr!=NULL for the
* free(ptr->value). Note, that free(NULL) is allowed in ANSI. But we will
* check for error free code in case of !defined(CHECK_MEMORY), thus, we
* assert the freeing. FGC
*/
assert((ptr != NULL) && (ptr->value != NULL));
free(ptr->value);
free(ptr);
}
#endif /* CHECK_MEMORY */
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