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/* ---------------------------------------------------------------------- *
* main.c
* This file is part of lincity.
* Lincity is copyright (c) I J Peters 1995-1997, (c) Greg Sharp 1997-2001.
* ---------------------------------------------------------------------- */
#include "lcconfig.h"
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include "lcstring.h"
#include "cliglobs.h"
#include "lchelp.h"
#include "dialbox.h"
#include <mps.h>
/* this is for OS/2 - RVI */
#ifdef __EMX__
#include <sys/select.h>
#include <X11/Xlibint.h> /* required for __XOS2RedirRoot */
#define chown(x,y,z)
/* #define OS2_DEFAULT_LIBDIR "/XFree86/lib/X11/lincity" */
/* This was moved to fileutil.c */
#endif
#include <sys/types.h>
#include <fcntl.h>
#if defined (WIN32)
#include <winsock.h>
#include <io.h>
#include <direct.h>
#include <process.h>
#endif
#include <time.h>
#include <ctype.h>
#include "common.h"
#ifdef LC_X11
#include <X11/cursorfont.h>
#include <lcx11.h>
#endif
#include "lctypes.h"
#include "lin-city.h"
#include "cliglobs.h"
#include "engglobs.h"
#include "timer.h"
#include "ldsvgui.h"
#include "simulate.h"
#include "mouse.h"
#include "pixmap.h"
#include "screen.h"
#include "lcintl.h"
#include "engine.h"
#include "module_buttons.h"
#include "fileutil.h"
#if defined (WIN32) && !defined (NDEBUG)
#define START_FAST_SPEED 1
//#define SKIP_OPENING_SCENE 1
#endif
#define SI_BLACK 252
#define SI_RED 253
#define SI_GREEN 254
#define SI_YELLOW 255
#define DEBUG_KEYS 1
/* ---------------------------------------------------------------------- *
* Private Fn Prototypes
* ---------------------------------------------------------------------- */
void dump_screen (void);
void verify_package (void);
char* current_month (int current_time);
int current_year (int current_time);
void process_keystrokes (int key);
int execute_timestep (void);
/* ---------------------------------------------------------------------- *
* Private Global Variables
* ---------------------------------------------------------------------- */
#if defined (commentout) /* Moved to fileutil.c */
#if defined (WIN32)
char LIBDIR[_MAX_PATH];
#elif defined (__EMX__)
#ifdef LIBDIR
#undef LIBDIR /* yes, I know I shouldn't ;-) */
#endif
/* GCS: Presumably I can do this, right? */
#if defined (commentout)
char LIBDIR[256];
#endif
char LIBDIR[LC_PATH_MAX];
#endif
#endif
char *lc_save_dir;
char *lc_temp_file;
char save_names[10][42];
#ifdef CS_PROFILE
int prof_countdown = PROFILE_COUNTDOWN;
#endif
/* ---------------------------------------------------------------------- *
* Public Functions
* ---------------------------------------------------------------------- */
#if !defined (WIN32)
int
main (int argc, char *argv[])
{
return lincity_main (argc, argv);
}
#endif
void
lincity_set_locale (void)
{
char* locale = NULL;
char* localem = NULL;
#if defined (WIN32)
#define MAX_LANG_BUF 1024
char* language = NULL;
char language_buf[MAX_LANG_BUF];
#endif
#if defined (ENABLE_NLS)
#if defined (WIN32)
/* Some special stoopid way of setting locale for microsoft gettext */
language = getenv ("LANGUAGE");
if (language) {
debug_printf ("Environment variable LANGUAGE is %s\n", language);
snprintf (language_buf, MAX_LANG_BUF, "LANGUAGE=%s", language);
gettext_putenv(language_buf);
} else {
debug_printf ("Environment variable LANGUAGE not set.\n");
}
#else
locale = setlocale (LC_ALL, "");
debug_printf ("Setting entire locale to %s\n", locale);
locale = setlocale (LC_MESSAGES, "");
debug_printf ("Setting messages locale to %s\n", locale);
localem = setlocale (LC_MESSAGES, NULL);
debug_printf ("Query locale is %s\n", localem);
#endif
#endif /* ENABLE_NLS */
return;
}
int
lincity_main (int argc, char *argv[])
{
#if defined (LC_X11)
char *geometry = NULL;
#endif
#if defined (SVGALIB)
int q;
vga_init ();
#endif
#if !defined (WIN32)
signal (SIGPIPE, SIG_IGN); /* broken pipes are ignored. */
#endif
/* Initialize some global variables */
//make_dir_ok_flag = 1;
main_screen_originx = 1;
main_screen_originy = 1;
given_scene[0] = 0;
quit_flag = network_flag = load_flag = save_flag
= prefs_flag = cheat_flag = monument_bul_flag
= river_bul_flag = shanty_bul_flag;
prefs_drawn_flag = 0;
kmouse_val = 8;
#ifdef LC_X11
borderx = 0;
bordery = 0;
parse_xargs (argc, argv, &geometry);
#endif
/* I18n */
lincity_set_locale ();
/* Set up the paths to certain files and directories */
init_path_strings ();
/* Make sure that things are installed where they should be */
verify_package ();
/* Make sure the save directory exists */
check_savedir ();
/* Load preferences */
load_lincityrc ();
#ifndef CS_PROFILE
#ifdef SEED_RAND
srand (time (0));
#endif
#endif
#ifdef LC_X11
#if defined (commentout)
borderx = 0;
bordery = 0;
parse_xargs (argc, argv, &geometry);
#endif
Create_Window (geometry);
pirate_cursor = XCreateFontCursor (display.dpy, XC_pirate);
#elif defined (WIN32)
/* Deal with all outstanding messages */
ProcessPendingEvents ();
#else
parse_args (argc, argv);
q = vga_setmode (G640x480x256);
gl_setcontextvga (G640x480x256);
#endif
#if defined (WIN32) || defined (LC_X11)
initialize_pixmap ();
#endif
init_fonts ();
#if defined (SKIP_OPENING_SCENE)
skip_splash_screen = 1;
#endif
if (!skip_splash_screen) {
load_start_image ();
}
#ifdef LC_X11
unlock_window_size ();
#endif
Fgl_setfont (8, 8, main_font);
Fgl_setfontcolors (TEXT_BG_COLOUR, TEXT_FG_COLOUR);
initialize_geometry (&scr);
#if defined (SVGALIB)
set_vga_mode ();
#endif
initialize_monthgraph ();
init_mouse_registry ();
init_mini_map_mouse ();
mps_init();
#ifdef LC_X11
x_key_value = 0;
#elif defined (WIN32)
RefreshScreen ();
#endif
setcustompalette ();
draw_background ();
prog_box (_("Loading the game"), 1);
init_types ();
init_modules();
init_mappoint_array ();
initialize_tax_rates ();
prog_box ("", 95);
mouse_hide_count = 0;
suppress_ok_buttons = 0;
prog_box ("", 100);
#ifdef USE_PIXMAPS
prog_box (_("Creating pixmaps"), 1);
init_pixmaps ();
prog_box ("", 100);
#endif
//draw_normal_mouse (1, 1);
#if defined (LC_X11)
init_x_mouse ();
#endif
init_timer_buttons();
mouse_initialized = 1;
//set_selected_module (CST_TRACK_LR);
screen_setup ();
/* Main loop! */
client_main_loop ();
#if defined (SVGALIB)
mouse_close ();
vga_setmode (TEXT);
#endif
print_results ();
#if defined (WIN32) || defined (LC_X11)
free_pixmap ();
#endif
#if defined (WIN32)
return 0;
#else
exit (0);
#endif
}
void
client_main_loop (void)
{
int quit = 0;
/* Set up the game */
reset_start_time ();
update_avail_modules (0);
screen_full_refresh ();
if (no_init_help == 0) {
block_help_exit = 1;
help_flag = 1;
#if defined (commentout)
if (make_dir_ok_flag) {
activate_help ("ask-dir.hlp");
make_dir_ok_flag = 0;
} else {
activate_help ("opening.hlp");
}
#endif
activate_help ("opening.hlp");
}
/* Set speed */
#if defined (CS_PROFILE) || defined (START_FAST_SPEED)
select_fast ();
#else
select_medium ();
#endif
/* Main Loop */
do {
int key;
/* Get timestamp for this iteration */
get_real_time();
/* Process events */
#if defined (LC_X11)
call_event ();
key = x_key_value;
x_key_value = 0;
#elif defined (WIN32)
call_event ();
key = GetKeystroke ();
#else
mouse_update ();
key = vga_getkey ();
#endif
/* nothing happened if key == 0 XXX: right? */
/* GCS: I'm not sure */
if (key != 0) {
process_keystrokes (key);
}
/* Simulate the timestep */
quit = execute_timestep ();
} while (quit == 0);
}
void
process_keystrokes (int key)
{
#if defined (commentout) /* KBR 10/14/2002 - Cleanup MSVC warning */
int retval;
#endif
switch (key)
{
case 0: printf("dead!"); return;
case ' ': /* Space */
case 10: /* Linefeed/Return */
case 13: /* Enter */
case 127: /* Backspace */
if (key == 127) {
cs_mouse_handler (LC_MOUSE_RIGHTBUTTON | LC_MOUSE_PRESS,
0, 0);
cs_mouse_handler (LC_MOUSE_RIGHTBUTTON | LC_MOUSE_RELEASE,
0, 0);
} else {
cs_mouse_handler (LC_MOUSE_LEFTBUTTON | LC_MOUSE_PRESS,
0, 0);
cs_mouse_handler (LC_MOUSE_LEFTBUTTON | LC_MOUSE_RELEASE,
0, 0);
}
if (help_flag) {
draw_help_page ("return-2");
}
if (prefs_flag) {
close_prefs_screen ();
refresh_main_screen ();
}
break;
#if defined (SVGALIB)
case 91:
{
int w = vga_getkey ();
switch (w)
{
case ('A'):
cs_mouse_handler (0, 0, -kmouse_val);
break;
case ('B'):
cs_mouse_handler (0, 0, kmouse_val);
break;
case ('C'):
cs_mouse_handler (0, kmouse_val, 0);
break;
case ('D'):
cs_mouse_handler (0, -kmouse_val, 0);
break;
}
}
break;
#endif
#if defined (WIN32) || defined (LC_X11)
case 1:
/* Scroll left */
if (x_key_shifted) {
adjust_main_origin (main_screen_originx - RIGHT_MOUSE_MOVE_VAL,
main_screen_originy,
TRUE);
} else {
adjust_main_origin (main_screen_originx - 1,
main_screen_originy,
TRUE);
}
break;
case 2:
/* Scroll down */
if (x_key_shifted) {
adjust_main_origin (main_screen_originx,
main_screen_originy + RIGHT_MOUSE_MOVE_VAL,
TRUE);
} else {
adjust_main_origin (main_screen_originx,
main_screen_originy + 1,
TRUE);
}
break;
case 3:
/* Scroll up */
if (x_key_shifted) {
adjust_main_origin (main_screen_originx,
main_screen_originy - RIGHT_MOUSE_MOVE_VAL,
TRUE);
} else {
adjust_main_origin (main_screen_originx,
main_screen_originy - 1,
TRUE);
}
break;
case 4:
/* Scroll right */
if (x_key_shifted) {
adjust_main_origin (main_screen_originx + RIGHT_MOUSE_MOVE_VAL,
main_screen_originy,
TRUE);
} else {
adjust_main_origin (main_screen_originx + 1,
main_screen_originy,
TRUE);
}
break;
#endif
case 'P':
case 'p':
select_pause ();
break;
#ifdef DEBUG_KEYS
case 'e':
if (cheat () != 0)
people_pool += 100;
break;
case 'd':
if (cheat () != 0)
dump_screen ();
break;
case 'D':
/* dump_tcore (); */
break;
case 't':
if (cheat () != 0)
tech_level += 1000;
break;
case 'T':
if (cheat () != 0)
tech_level += 10000;
break;
case 'm':
if (cheat () != 0)
adjust_money(1000000);
break;
#endif
case 'f':
do_random_fire (-1, -1, 1);
break;
case 'L':
case 'l':
load_flag = 1;
break;
case 'H':
case 'h':
activate_help ("index.hlp");
break;
/* Escape Key */
#ifdef LC_X11
case 27:
#else
case 5:
#endif
if (help_flag) {
/* exit help */
draw_help_page("return-2");
} else if (prefs_flag) {
close_prefs_screen();
refresh_main_screen ();
} else {
activate_help ("menu.hlp");
}
break;
case 'S':
case 's':
save_flag = 1;
break;
case 'v':
case 'V':
/* Toggle overlay */
rotate_main_screen();
break;
case 'o':
case 'O':
prefs_flag = 1;
break;
case 'r':
window_results();
break;
case 'q':
case 'Q':
quit_flag = 1;
break;
} /* end switch on keystroke */
}
/* The "guts" of main loop is here. */
int
execute_timestep (void)
{
static int next_time_step = 0;
int real_quit_flag = 0;
if (market_cb_flag == 0 && help_flag == 0
&& port_cb_flag == 0 && prefs_flag == 0)
{
if ((real_time < next_time_step || pause_flag || mt_flag)
&& save_flag == 0 && load_flag == 0)
{
if ((let_one_through == 0) || mt_flag)
{
lc_usleep (1);
return 0;
}
else
let_one_through = 0;
}
if (slow_flag)
next_time_step = real_time + (SLOW_TIME_FOR_YEAR
* 1000 / NUMOF_DAYS_IN_YEAR);
else if (fast_flag)
next_time_step = real_time + (FAST_TIME_FOR_YEAR
* 1000 / NUMOF_DAYS_IN_YEAR);
else if (med_flag)
next_time_step = real_time + (MED_TIME_FOR_YEAR
* 1000 / NUMOF_DAYS_IN_YEAR);
do_time_step ();
#ifdef CS_PROFILE
if (--prof_countdown <= 0)
real_quit_flag = 1;
#endif
update_main_screen (0);
/* XXX: Shouldn't the rest be handled in update_main_screen()? */
/* GCS: No, I don't think so. These remaining items are
outside of the main screen */
print_stats ();
if (market_cb_flag)
draw_market_cb ();
else if (port_cb_flag) /* else- can't have both */
draw_port_cb ();
}
else /* if game is "stalled" */
{
if (market_cb_flag != 0 && market_cb_drawn_flag == 0)
draw_market_cb ();
if (port_cb_flag != 0 && port_cb_drawn_flag == 0)
draw_port_cb ();
#if defined (SVGALIB)
mouse_update ();
#endif
}
#if defined (NETWORK_ENABLE)
if (network_flag != 0) {
do_network_screen ();
network_flag = 0;
let_one_through = 1; /* if we are paused we need */
} /* this to redraw the screen */
#endif
if (prefs_flag != 0 && prefs_drawn_flag == 0) {
do_prefs_screen ();
let_one_through = 1; /* if we are paused we need */
} /* this to redraw the screen */
if (load_flag != 0) {
#if defined (WIN32)
DisableWindowsMenuItems ();
#endif
if (help_flag == 0) /* block loading when in help */
do_load_city ();
load_flag = 0;
let_one_through = 1; /* if we are paused we need */
} /* this to redraw the screen */
else if (save_flag != 0) {
#if defined (WIN32)
DisableWindowsMenuItems ();
#endif
if (help_flag == 0)
do_save_city ();
save_flag = 0;
let_one_through = 1;
}
else if (quit_flag != 0) {
#if defined (WIN32)
DisableWindowsMenuItems ();
#endif
if (yn_dial_box (_("Quit The Game?")
,_("Do you really want to quit?")
,_("If you want to save the game select NO.")
,"" /* GCS: This can't be translated!. */
) != 0)
real_quit_flag = 1;
else
quit_flag = 0;
}
if (help_flag != 0)
lc_usleep (1);
#if defined (commentout)
if (make_dir_ok_flag)
make_savedir (); /* sorry a bit crude :( */
#endif
return real_quit_flag;
}
void
do_error (char *s)
{
#if defined (LC_X11) || defined (WIN32)
HandleError (s, FATAL);
#else
vga_setmode (TEXT);
printf ("%s\n", s);
exit (1);
#endif
}
int
cheat (void)
{
if (cheat_flag != 0)
return (1);
/* TRANSLATORS: Test mode is like using "cheat codes" */
if (yn_dial_box (_("TEST"), _("You have pressed a test key"),
_("You will only see this message once"),
_("Do you really want to play in test mode..."))!= 0)
{
cheat_flag = 1;
print_time_for_year(); /* Displays TEST MODE or not */
return (1);
}
return (0);
}
int
compile_results (void)
{
char *s;
FILE *outf;
int group_count[NUM_OF_GROUPS];
if ((s = (char *) malloc (lc_save_dir_len + strlen (LC_SAVE_DIR)
+ strlen (RESULTS_FILENAME) + 64)) == 0)
malloc_failure ();
sprintf (s, "%s%c%s", lc_save_dir, PATH_SLASH, RESULTS_FILENAME);
count_all_groups (group_count);
if ((outf = fopen (s, "w")) == 0)
{
printf (_("Unable to open %s\n"), RESULTS_FILENAME);
free (s);
return (0);
}
if (cheat_flag)
fprintf (outf, _("----- IN TEST MODE -------\n"));
fprintf (outf, _("Game statistics from LinCity Version %s\n"), VERSION);
if (strlen (given_scene) > 3)
fprintf (outf, _("Initial loaded scene - %s\n"), given_scene);
if (sustain_flag)
fprintf (outf, _("Economy is sustainable\n"));
fprintf (outf, _("Population %d of which %d are not housed.\n")
,housed_population + people_pool, people_pool);
fprintf (outf,
_("Max population %d Number evacuated %d Total births %d\n")
,max_pop_ever, total_evacuated, total_births);
fprintf (outf,
_(" Date %s %04d Money %8d Tech-level %5.1f (%5.1f)\n"),
current_month(total_time), current_year(total_time), total_money,
(float) tech_level * 100.0 / MAX_TECH_LEVEL,
(float) highest_tech_level * 100.0 / MAX_TECH_LEVEL);
fprintf (outf,
_(" Deaths by starvation %7d History %8.3f\n"),
total_starve_deaths, starve_deaths_history);
fprintf (outf,
_("Deaths from pollution %7d History %8.3f\n"),
total_pollution_deaths, pollution_deaths_history);
fprintf (outf, _("Years of unemployment %7d History %8.3f\n"),
total_unemployed_years, unemployed_history);
fprintf (outf, _("Rockets launched %2d Successful launches %2d\n"),
rockets_launched, rockets_launched_success);
fprintf (outf, "\n");
fprintf (outf, _(" Residences %4d Markets %4d Farms %4d\n"),
group_count[GROUP_RESIDENCE_LL] +
group_count[GROUP_RESIDENCE_ML] +
group_count[GROUP_RESIDENCE_HL] +
group_count[GROUP_RESIDENCE_LH] +
group_count[GROUP_RESIDENCE_MH] +
group_count[GROUP_RESIDENCE_HH],
group_count[GROUP_MARKET],
group_count[GROUP_ORGANIC_FARM]);
fprintf (outf, _(" Tracks %4d Roads %4d Rail %4d\n")
,group_count[GROUP_TRACK], group_count[GROUP_ROAD]
,group_count[GROUP_RAIL]);
fprintf (outf, _(" Potteries %4d Blacksmiths %4d Mills %4d\n")
,group_count[GROUP_POTTERY], group_count[GROUP_BLACKSMITH]
,group_count[GROUP_MILL]);
fprintf (outf, _(" Monuments %4d Schools %4d Universities %4d\n")
,group_count[GROUP_MONUMENT], group_count[GROUP_SCHOOL]
,group_count[GROUP_UNIVERSITY]);
fprintf (outf, _(" Fire stations %4d Parks %4d Cricket gnds %4d\n")
,group_count[GROUP_FIRESTATION], group_count[GROUP_PARKLAND]
,group_count[GROUP_CRICKET]);
fprintf (outf, _(" Coal mines %4d Ore mines %4d Communes %4d\n")
,group_count[GROUP_COALMINE], group_count[GROUP_OREMINE]
,group_count[GROUP_COMMUNE]);
fprintf (outf, _(" Windmills %4d Coal powers %4d Solar powers %4d\n"),
group_count[GROUP_WINDMILL],
group_count[GROUP_COAL_POWER],
group_count[GROUP_SOLAR_POWER]);
fprintf (outf, _(" Substations %4d Power lines %4d Ports %4d\n")
,group_count[GROUP_SUBSTATION], group_count[GROUP_POWER_LINE]
,group_count[GROUP_PORT]);
fprintf (outf, _(" Light inds %4d Heavy inds %4d Recyclers %4d\n")
,group_count[GROUP_INDUSTRY_L], group_count[GROUP_INDUSTRY_H]
,group_count[GROUP_RECYCLE]);
fprintf (outf, _("Health centres %4d Tips %4d Shanties %4d\n"),
group_count[GROUP_HEALTH], group_count[GROUP_TIP],
group_count[GROUP_SHANTY]);
fclose (outf);
free (s);
return (1);
}
void
print_results (void)
{
#if !defined (WIN32) /* GCS FIX: How should I do this? */
char *s;
if (compile_results () == 0)
return;
if ((s = (char *) malloc (lc_save_dir_len + strlen (LC_SAVE_DIR)
+ strlen (RESULTS_FILENAME) + 64)) == 0)
malloc_failure ();
strcpy (s, "cat ");
strcat (s, lc_save_dir);
strcat (s, "/");
strcat (s, RESULTS_FILENAME);
printf ("\n");
system (s);
printf ("\n");
#endif
}
#if defined (commentout)
void mail_results(void)
{
char s[256];
if (compile_results()==0)
return;
strcpy(s,"mail -s 'LinCity results' lc-results@floot.demon.co.uk < ");
strcat(s,getenv("HOME"));
strcat(s,"/");
strcat(s,LC_SAVE_DIR);
strcat(s,"/");
strcat(s,RESULTS_FILENAME);
system(s);
}
#endif
void
window_results (void)
{
char *s;
if (compile_results () == 0)
return;
if ((s = (char *) malloc (lc_save_dir_len + strlen (LC_SAVE_DIR)
+ strlen (RESULTS_FILENAME) + 64)) == 0)
malloc_failure ();
sprintf (s, "%s%c%s", lc_save_dir, PATH_SLASH, RESULTS_FILENAME);
ok_dial_box (s, RESULTS, 0L);
}
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